[0xb74506d0] OpenGL Debug: Stub launched for glxgears [0xb74506d0] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 ) [0xb74506d0] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm [0xb74506d0] OpenGL Debug: HGCM connect was successful: client id =0x19 [0xb74506d0] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0) [0xb74506d0] OpenGL Debug: SPU 1/2: (0) "feedback" [0xb74506d0] OpenGL Debug: SPU 2/2: (1) "pack" [0xb74506d0] OpenGL Debug: Initializing error SPU [0xb74506d0] OpenGL Debug: Initializing pack SPU [0xb74506d0] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 ) [0xb74506d0] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0xb74506d0] OpenGL Debug: HGCM connect was successful: client id =0x1a [0xb74506d0] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0xb74506d0] OpenGL Debug: Buffer pool 0x921b9f0 was empty; allocating new 5242896 byte buffer. [0xb74506d0] OpenGL Debug: Using system malloc [0xb74506d0] OpenGL Debug: Initializing error SPU [0xb74506d0] OpenGL Debug: Initializing passthrough SPU [0xb74506d0] OpenGL Debug: Initializing feedback SPU [0xb74506d0] OpenGL Debug: Starting sync thread [0xb69d0b70] OpenGL Debug: Sync thread started [0xb69d0b70] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=65536, broker=0 ) [0xb69d0b70] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0xb69d0b70] OpenGL Debug: HGCM connect was successful: client id =0x1b [0xb69d0b70] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0xb69d0b70] OpenGL Debug: Buffer pool 0x921b9f0 was empty; allocating new 65552 byte buffer. [0xb69d0b70] OpenGL Debug: Using system malloc [0xb74506d0] OpenGL Debug: Going on [0xb74506d0] OpenGL Debug: trying /usr/lib/dri/swrast_dri.so [0xb74506d0] OpenGL Debug: loaded /usr/lib/dri/swrast_dri.so [0xb74506d0] OpenGL Debug: Patching mesa glx entries [0xb74506d0] OpenGL Debug: glXFreeMemoryMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0xb74506d0] OpenGL Debug: glXAllocateMemoryMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0xb74506d0] OpenGL Debug: glXGetMemoryOffsetMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0xb74506d0] OpenGL Debug: Buffer pool 0x921b9f0 was empty; allocating new 5242896 byte buffer. [0xb74506d0] OpenGL Debug: Using system malloc [0xb74506d0] OpenGL Debug: Dispatched: WindowShow(5, 1) [0xb74506d0] OpenGL Debug: ->glXQueryExtensionsString [0xb74506d0] OpenGL Debug: ->glXQueryExtensionsString [0xb74506d0] OpenGL Debug: ->glXQueryExtensionsString [0xb74506d0] OpenGL Debug: XComposite 0.4 [0xb74506d0] OpenGL Debug: XFixes 4.0 [0xb74506d0] OpenGL Debug: Dispatched WindowVisibleRegion (5, cRects=1) [0xb69d0b70] OpenGL Debug: going to XOpenDisplay(:0)