x11perf - X11 performance program, version 1.2 The X.Org Foundation server version 12004000 on :0.0 from ip030 Thu Aug 29 15:09:43 2019 Sync time adjustment is 0.0903 msecs. 40000000 reps @ 0.0002 msec (6470000.0/sec): 1x1 rectangle 40000000 reps @ 0.0002 msec (5630000.0/sec): 1x1 rectangle 40000000 reps @ 0.0002 msec (6240000.0/sec): 1x1 rectangle 40000000 reps @ 0.0002 msec (5830000.0/sec): 1x1 rectangle 40000000 reps @ 0.0002 msec (6240000.0/sec): 1x1 rectangle 200000000 trep @ 0.0002 msec (6070000.0/sec): 1x1 rectangle 900000 reps @ 0.0062 msec (161000.0/sec): 10x10 rectangle 900000 reps @ 0.0063 msec (160000.0/sec): 10x10 rectangle 900000 reps @ 0.0061 msec (164000.0/sec): 10x10 rectangle 900000 reps @ 0.0059 msec (168000.0/sec): 10x10 rectangle 900000 reps @ 0.0060 msec (166000.0/sec): 10x10 rectangle 4500000 trep @ 0.0061 msec (164000.0/sec): 10x10 rectangle 18000 reps @ 0.3449 msec ( 2900.0/sec): 100x100 rectangle 18000 reps @ 0.3813 msec ( 2620.0/sec): 100x100 rectangle 18000 reps @ 0.4652 msec ( 2150.0/sec): 100x100 rectangle 18000 reps @ 0.3791 msec ( 2640.0/sec): 100x100 rectangle 18000 reps @ 0.3509 msec ( 2850.0/sec): 100x100 rectangle 90000 trep @ 0.3843 msec ( 2600.0/sec): 100x100 rectangle 700 reps @ 8.2597 msec ( 121.0/sec): 500x500 rectangle 700 reps @ 8.2624 msec ( 121.0/sec): 500x500 rectangle 700 reps @ 8.0311 msec ( 125.0/sec): 500x500 rectangle 700 reps @ 9.7237 msec ( 103.0/sec): 500x500 rectangle 700 reps @ 7.9789 msec ( 125.0/sec): 500x500 rectangle 3500 trep @ 8.4512 msec ( 118.0/sec): 500x500 rectangle 30000000 reps @ 0.0002 msec (4940000.0/sec): 1x1 stippled rectangle (8x8 stipple) 30000000 reps @ 0.0002 msec (4910000.0/sec): 1x1 stippled rectangle (8x8 stipple) 30000000 reps @ 0.0002 msec (4890000.0/sec): 1x1 stippled rectangle (8x8 stipple) 30000000 reps @ 0.0002 msec (4890000.0/sec): 1x1 stippled rectangle (8x8 stipple) 30000000 reps @ 0.0002 msec (4850000.0/sec): 1x1 stippled rectangle (8x8 stipple) 150000000 trep @ 0.0002 msec (4900000.0/sec): 1x1 stippled rectangle (8x8 stipple) 400000 reps @ 0.0166 msec ( 60100.0/sec): 10x10 stippled rectangle (8x8 stipple) 400000 reps @ 0.0151 msec ( 66400.0/sec): 10x10 stippled rectangle (8x8 stipple) 400000 reps @ 0.0174 msec ( 57600.0/sec): 10x10 stippled rectangle (8x8 stipple) 400000 reps @ 0.0139 msec ( 71800.0/sec): 10x10 stippled rectangle (8x8 stipple) 400000 reps @ 0.0132 msec ( 75900.0/sec): 10x10 stippled rectangle (8x8 stipple) 2000000 trep @ 0.0152 msec ( 65600.0/sec): 10x10 stippled rectangle (8x8 stipple) 7200 reps @ 1.2156 msec ( 823.0/sec): 100x100 stippled rectangle (8x8 stipple) 7200 reps @ 1.2173 msec ( 821.0/sec): 100x100 stippled rectangle (8x8 stipple) 7200 reps @ 1.1813 msec ( 847.0/sec): 100x100 stippled rectangle (8x8 stipple) 7200 reps @ 1.1772 msec ( 849.0/sec): 100x100 stippled rectangle (8x8 stipple) 7200 reps @ 1.1818 msec ( 846.0/sec): 100x100 stippled rectangle (8x8 stipple) 36000 trep @ 1.1947 msec ( 837.0/sec): 100x100 stippled rectangle (8x8 stipple) 200 reps @ 29.9034 msec ( 33.4/sec): 500x500 stippled rectangle (8x8 stipple) 200 reps @ 29.7166 msec ( 33.7/sec): 500x500 stippled rectangle (8x8 stipple) 200 reps @ 29.5447 msec ( 33.8/sec): 500x500 stippled rectangle (8x8 stipple) 200 reps @ 29.2796 msec ( 34.2/sec): 500x500 stippled rectangle (8x8 stipple) 200 reps @ 29.4596 msec ( 33.9/sec): 500x500 stippled rectangle (8x8 stipple) 1000 trep @ 29.5808 msec ( 33.8/sec): 500x500 stippled rectangle (8x8 stipple) 40000000 reps @ 0.0002 msec (6640000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 40000000 reps @ 0.0001 msec (6700000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 40000000 reps @ 0.0001 msec (6750000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 40000000 reps @ 0.0002 msec (6600000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 40000000 reps @ 0.0001 msec (6700000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 200000000 trep @ 0.0001 msec (6680000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 500000 reps @ 0.0110 msec ( 90800.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 500000 reps @ 0.0111 msec ( 90300.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 500000 reps @ 0.0111 msec ( 90000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 500000 reps @ 0.0111 msec ( 89800.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 500000 reps @ 0.0110 msec ( 90600.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 2500000 trep @ 0.0111 msec ( 90300.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 7200 reps @ 1.0947 msec ( 913.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 7200 reps @ 1.0912 msec ( 916.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 7200 reps @ 1.0943 msec ( 914.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 7200 reps @ 1.0856 msec ( 921.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 7200 reps @ 1.0923 msec ( 915.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 36000 trep @ 1.0916 msec ( 916.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 200 reps @ 27.2220 msec ( 36.7/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200 reps @ 27.2648 msec ( 36.7/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200 reps @ 27.2434 msec ( 36.7/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200 reps @ 27.1417 msec ( 36.8/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200 reps @ 27.2952 msec ( 36.6/sec): 500x500 opaque stippled rectangle (8x8 stipple) 1000 trep @ 27.2334 msec ( 36.7/sec): 500x500 opaque stippled rectangle (8x8 stipple) 20000000 reps @ 0.0003 msec (3970000.0/sec): 1x1 tiled rectangle (4x4 tile) 20000000 reps @ 0.0003 msec (3950000.0/sec): 1x1 tiled rectangle (4x4 tile) 20000000 reps @ 0.0003 msec (3950000.0/sec): 1x1 tiled rectangle (4x4 tile) 20000000 reps @ 0.0003 msec (3930000.0/sec): 1x1 tiled rectangle (4x4 tile) 20000000 reps @ 0.0003 msec (3950000.0/sec): 1x1 tiled rectangle (4x4 tile) 100000000 trep @ 0.0003 msec (3950000.0/sec): 1x1 tiled rectangle (4x4 tile) 500000 reps @ 0.0120 msec ( 83200.0/sec): 10x10 tiled rectangle (4x4 tile) 500000 reps @ 0.0120 msec ( 83400.0/sec): 10x10 tiled rectangle (4x4 tile) 500000 reps @ 0.0120 msec ( 83500.0/sec): 10x10 tiled rectangle (4x4 tile) 500000 reps @ 0.0120 msec ( 83600.0/sec): 10x10 tiled rectangle (4x4 tile) 500000 reps @ 0.0119 msec ( 83700.0/sec): 10x10 tiled rectangle (4x4 tile) 2500000 trep @ 0.0120 msec ( 83500.0/sec): 10x10 tiled rectangle (4x4 tile) 7200 reps @ 1.0973 msec ( 911.0/sec): 100x100 tiled rectangle (4x4 tile) 7200 reps @ 1.1034 msec ( 906.0/sec): 100x100 tiled rectangle (4x4 tile) 7200 reps @ 1.0995 msec ( 910.0/sec): 100x100 tiled rectangle (4x4 tile) 7200 reps @ 1.0978 msec ( 911.0/sec): 100x100 tiled rectangle (4x4 tile) 7200 reps @ 1.1031 msec ( 907.0/sec): 100x100 tiled rectangle (4x4 tile) 36000 trep @ 1.1002 msec ( 909.0/sec): 100x100 tiled rectangle (4x4 tile) 200 reps @ 27.3392 msec ( 36.6/sec): 500x500 tiled rectangle (4x4 tile) 200 reps @ 27.4771 msec ( 36.4/sec): 500x500 tiled rectangle (4x4 tile) 200 reps @ 27.4046 msec ( 36.5/sec): 500x500 tiled rectangle (4x4 tile) 200 reps @ 27.4345 msec ( 36.5/sec): 500x500 tiled rectangle (4x4 tile) 200 reps @ 27.4249 msec ( 36.5/sec): 500x500 tiled rectangle (4x4 tile) 1000 trep @ 27.4161 msec ( 36.5/sec): 500x500 tiled rectangle (4x4 tile) 60000000 reps @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 60000000 reps @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 60000000 reps @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 60000000 reps @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 60000000 reps @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 300000000 trep @ 0.0001 msec (10100000.0/sec): 1x1 stippled rectangle (17x15 stipple) 900000 reps @ 0.0060 msec (168000.0/sec): 10x10 stippled rectangle (17x15 stipple) 900000 reps @ 0.0060 msec (167000.0/sec): 10x10 stippled rectangle (17x15 stipple) 900000 reps @ 0.0060 msec (165000.0/sec): 10x10 stippled rectangle (17x15 stipple) 900000 reps @ 0.0060 msec (166000.0/sec): 10x10 stippled rectangle (17x15 stipple) 900000 reps @ 0.0060 msec (166000.0/sec): 10x10 stippled rectangle (17x15 stipple) 4500000 trep @ 0.0060 msec (166000.0/sec): 10x10 stippled rectangle (17x15 stipple) 10800 reps @ 0.5846 msec ( 1710.0/sec): 100x100 stippled rectangle (17x15 stipple) 10800 reps @ 0.5920 msec ( 1690.0/sec): 100x100 stippled rectangle (17x15 stipple) 10800 reps @ 0.5847 msec ( 1710.0/sec): 100x100 stippled rectangle (17x15 stipple) 10800 reps @ 0.5847 msec ( 1710.0/sec): 100x100 stippled rectangle (17x15 stipple) 10800 reps @ 0.5826 msec ( 1720.0/sec): 100x100 stippled rectangle (17x15 stipple) 54000 trep @ 0.5857 msec ( 1710.0/sec): 100x100 stippled rectangle (17x15 stipple) 400 reps @ 14.6106 msec ( 68.4/sec): 500x500 stippled rectangle (17x15 stipple) 400 reps @ 14.6395 msec ( 68.3/sec): 500x500 stippled rectangle (17x15 stipple) 400 reps @ 14.5550 msec ( 68.7/sec): 500x500 stippled rectangle (17x15 stipple) 400 reps @ 14.7123 msec ( 68.0/sec): 500x500 stippled rectangle (17x15 stipple) 400 reps @ 14.5666 msec ( 68.7/sec): 500x500 stippled rectangle (17x15 stipple) 2000 trep @ 14.6168 msec ( 68.4/sec): 500x500 stippled rectangle (17x15 stipple) 40000000 reps @ 0.0001 msec (6750000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 40000000 reps @ 0.0001 msec (6760000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 40000000 reps @ 0.0001 msec (6780000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 40000000 reps @ 0.0001 msec (6750000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 40000000 reps @ 0.0001 msec (6710000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 200000000 trep @ 0.0001 msec (6750000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 500000 reps @ 0.0110 msec ( 91300.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 500000 reps @ 0.0110 msec ( 91300.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 500000 reps @ 0.0109 msec ( 91400.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 500000 reps @ 0.0110 msec ( 91000.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 500000 reps @ 0.0110 msec ( 91200.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 2500000 trep @ 0.0110 msec ( 91200.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 7200 reps @ 1.0736 msec ( 931.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 7200 reps @ 1.0715 msec ( 933.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 7200 reps @ 1.0769 msec ( 929.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 7200 reps @ 1.0718 msec ( 933.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 7200 reps @ 1.0781 msec ( 928.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 36000 trep @ 1.0744 msec ( 931.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 200 reps @ 26.8497 msec ( 37.2/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200 reps @ 26.9265 msec ( 37.1/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200 reps @ 26.9057 msec ( 37.2/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200 reps @ 27.0451 msec ( 37.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200 reps @ 27.1629 msec ( 36.8/sec): 500x500 opaque stippled rectangle (17x15 stipple) 1000 trep @ 26.9780 msec ( 37.1/sec): 500x500 opaque stippled rectangle (17x15 stipple) 20000000 reps @ 0.0003 msec (3870000.0/sec): 1x1 tiled rectangle (17x15 tile) 20000000 reps @ 0.0003 msec (3880000.0/sec): 1x1 tiled rectangle (17x15 tile) 20000000 reps @ 0.0003 msec (3860000.0/sec): 1x1 tiled rectangle (17x15 tile) 20000000 reps @ 0.0003 msec (3890000.0/sec): 1x1 tiled rectangle (17x15 tile) 20000000 reps @ 0.0003 msec (3940000.0/sec): 1x1 tiled rectangle (17x15 tile) 100000000 trep @ 0.0003 msec (3890000.0/sec): 1x1 tiled rectangle (17x15 tile) 700000 reps @ 0.0083 msec (120000.0/sec): 10x10 tiled rectangle (17x15 tile) 700000 reps @ 0.0084 msec (118000.0/sec): 10x10 tiled rectangle (17x15 tile) 700000 reps @ 0.0084 msec (119000.0/sec): 10x10 tiled rectangle (17x15 tile) 700000 reps @ 0.0083 msec (120000.0/sec): 10x10 tiled rectangle (17x15 tile) 700000 reps @ 0.0084 msec (119000.0/sec): 10x10 tiled rectangle (17x15 tile) 3500000 trep @ 0.0084 msec (119000.0/sec): 10x10 tiled rectangle (17x15 tile) 7200 reps @ 0.8408 msec ( 1190.0/sec): 100x100 tiled rectangle (17x15 tile) 7200 reps @ 0.8492 msec ( 1180.0/sec): 100x100 tiled rectangle (17x15 tile) 7200 reps @ 0.8473 msec ( 1180.0/sec): 100x100 tiled rectangle (17x15 tile) 7200 reps @ 0.8455 msec ( 1180.0/sec): 100x100 tiled rectangle (17x15 tile) 7200 reps @ 0.8501 msec ( 1180.0/sec): 100x100 tiled rectangle (17x15 tile) 36000 trep @ 0.8466 msec ( 1180.0/sec): 100x100 tiled rectangle (17x15 tile) 300 reps @ 22.0216 msec ( 45.4/sec): 500x500 tiled rectangle (17x15 tile) 300 reps @ 22.2709 msec ( 44.9/sec): 500x500 tiled rectangle (17x15 tile) 300 reps @ 22.4906 msec ( 44.5/sec): 500x500 tiled rectangle (17x15 tile) 300 reps @ 22.0591 msec ( 45.3/sec): 500x500 tiled rectangle (17x15 tile) 300 reps @ 22.0611 msec ( 45.3/sec): 500x500 tiled rectangle (17x15 tile) 1500 trep @ 22.1807 msec ( 45.1/sec): 500x500 tiled rectangle (17x15 tile) 50000000 reps @ 0.0001 msec (8200000.0/sec): 1x1 stippled rectangle (161x145 stipple) 50000000 reps @ 0.0001 msec (8210000.0/sec): 1x1 stippled rectangle (161x145 stipple) 50000000 reps @ 0.0001 msec (8250000.0/sec): 1x1 stippled rectangle (161x145 stipple) 50000000 reps @ 0.0001 msec (8240000.0/sec): 1x1 stippled rectangle (161x145 stipple) 50000000 reps @ 0.0001 msec (8140000.0/sec): 1x1 stippled rectangle (161x145 stipple) 250000000 trep @ 0.0001 msec (8210000.0/sec): 1x1 stippled rectangle (161x145 stipple) 800000 reps @ 0.0062 msec (162000.0/sec): 10x10 stippled rectangle (161x145 stipple) 800000 reps @ 0.0062 msec (160000.0/sec): 10x10 stippled rectangle (161x145 stipple) 800000 reps @ 0.0063 msec (160000.0/sec): 10x10 stippled rectangle (161x145 stipple) 800000 reps @ 0.0061 msec (164000.0/sec): 10x10 stippled rectangle (161x145 stipple) 800000 reps @ 0.0061 msec (165000.0/sec): 10x10 stippled rectangle (161x145 stipple) 4000000 trep @ 0.0062 msec (162000.0/sec): 10x10 stippled rectangle (161x145 stipple) 10800 reps @ 0.5862 msec ( 1710.0/sec): 100x100 stippled rectangle (161x145 stipple) 10800 reps @ 0.5936 msec ( 1680.0/sec): 100x100 stippled rectangle (161x145 stipple) 10800 reps @ 0.6008 msec ( 1660.0/sec): 100x100 stippled rectangle (161x145 stipple) 10800 reps @ 0.5962 msec ( 1680.0/sec): 100x100 stippled rectangle (161x145 stipple) 10800 reps @ 0.5946 msec ( 1680.0/sec): 100x100 stippled rectangle (161x145 stipple) 54000 trep @ 0.5943 msec ( 1680.0/sec): 100x100 stippled rectangle (161x145 stipple) 400 reps @ 14.5575 msec ( 68.7/sec): 500x500 stippled rectangle (161x145 stipple) 400 reps @ 14.7228 msec ( 67.9/sec): 500x500 stippled rectangle (161x145 stipple) 400 reps @ 14.5806 msec ( 68.6/sec): 500x500 stippled rectangle (161x145 stipple) 400 reps @ 14.5471 msec ( 68.7/sec): 500x500 stippled rectangle (161x145 stipple) 400 reps @ 14.5134 msec ( 68.9/sec): 500x500 stippled rectangle (161x145 stipple) 2000 trep @ 14.5843 msec ( 68.6/sec): 500x500 stippled rectangle (161x145 stipple) 40000000 reps @ 0.0001 msec (6690000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 40000000 reps @ 0.0001 msec (6720000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 40000000 reps @ 0.0001 msec (6760000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 40000000 reps @ 0.0001 msec (6770000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 40000000 reps @ 0.0001 msec (6770000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 200000000 trep @ 0.0001 msec (6740000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 500000 reps @ 0.0108 msec ( 92400.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 500000 reps @ 0.0108 msec ( 92300.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 500000 reps @ 0.0109 msec ( 91700.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 500000 reps @ 0.0109 msec ( 91800.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 500000 reps @ 0.0111 msec ( 89900.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 2500000 trep @ 0.0109 msec ( 91600.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 7200 reps @ 1.0902 msec ( 917.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 7200 reps @ 1.0833 msec ( 923.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 7200 reps @ 1.0943 msec ( 914.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 7200 reps @ 1.0923 msec ( 915.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 7200 reps @ 1.0814 msec ( 925.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 36000 trep @ 1.0883 msec ( 919.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 200 reps @ 26.8878 msec ( 37.2/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200 reps @ 26.9344 msec ( 37.1/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200 reps @ 27.0108 msec ( 37.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200 reps @ 27.5242 msec ( 36.3/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200 reps @ 27.2621 msec ( 36.7/sec): 500x500 opaque stippled rectangle (161x145 stipple) 1000 trep @ 27.1239 msec ( 36.9/sec): 500x500 opaque stippled rectangle (161x145 stipple) 20000000 reps @ 0.0003 msec (3870000.0/sec): 1x1 tiled rectangle (161x145 tile) 20000000 reps @ 0.0003 msec (3830000.0/sec): 1x1 tiled rectangle (161x145 tile) 20000000 reps @ 0.0003 msec (3860000.0/sec): 1x1 tiled rectangle (161x145 tile) 20000000 reps @ 0.0003 msec (3880000.0/sec): 1x1 tiled rectangle (161x145 tile) 20000000 reps @ 0.0003 msec (3940000.0/sec): 1x1 tiled rectangle (161x145 tile) 100000000 trep @ 0.0003 msec (3880000.0/sec): 1x1 tiled rectangle (161x145 tile) 700000 reps @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (161x145 tile) 700000 reps @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (161x145 tile) 700000 reps @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (161x145 tile) 700000 reps @ 0.0077 msec (129000.0/sec): 10x10 tiled rectangle (161x145 tile) 700000 reps @ 0.0077 msec (131000.0/sec): 10x10 tiled rectangle (161x145 tile) 3500000 trep @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (161x145 tile) 14400 reps @ 0.4435 msec ( 2250.0/sec): 100x100 tiled rectangle (161x145 tile) 14400 reps @ 0.4428 msec ( 2260.0/sec): 100x100 tiled rectangle (161x145 tile) 14400 reps @ 0.4471 msec ( 2240.0/sec): 100x100 tiled rectangle (161x145 tile) 14400 reps @ 0.4493 msec ( 2230.0/sec): 100x100 tiled rectangle (161x145 tile) 14400 reps @ 0.4420 msec ( 2260.0/sec): 100x100 tiled rectangle (161x145 tile) 72000 trep @ 0.4449 msec ( 2250.0/sec): 100x100 tiled rectangle (161x145 tile) 600 reps @ 8.7659 msec ( 114.0/sec): 500x500 tiled rectangle (161x145 tile) 600 reps @ 8.8055 msec ( 114.0/sec): 500x500 tiled rectangle (161x145 tile) 600 reps @ 8.8857 msec ( 113.0/sec): 500x500 tiled rectangle (161x145 tile) 600 reps @ 8.8984 msec ( 112.0/sec): 500x500 tiled rectangle (161x145 tile) 600 reps @ 8.8701 msec ( 113.0/sec): 500x500 tiled rectangle (161x145 tile) 3000 trep @ 8.8451 msec ( 113.0/sec): 500x500 tiled rectangle (161x145 tile) 20000000 reps @ 0.0003 msec (3880000.0/sec): 1x1 tiled rectangle (216x208 tile) 20000000 reps @ 0.0003 msec (3910000.0/sec): 1x1 tiled rectangle (216x208 tile) 20000000 reps @ 0.0003 msec (3920000.0/sec): 1x1 tiled rectangle (216x208 tile) 20000000 reps @ 0.0003 msec (3920000.0/sec): 1x1 tiled rectangle (216x208 tile) 20000000 reps @ 0.0003 msec (3930000.0/sec): 1x1 tiled rectangle (216x208 tile) 100000000 trep @ 0.0003 msec (3910000.0/sec): 1x1 tiled rectangle (216x208 tile) 700000 reps @ 0.0077 msec (131000.0/sec): 10x10 tiled rectangle (216x208 tile) 700000 reps @ 0.0078 msec (129000.0/sec): 10x10 tiled rectangle (216x208 tile) 700000 reps @ 0.0077 msec (131000.0/sec): 10x10 tiled rectangle (216x208 tile) 700000 reps @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (216x208 tile) 700000 reps @ 0.0078 msec (128000.0/sec): 10x10 tiled rectangle (216x208 tile) 3500000 trep @ 0.0077 msec (130000.0/sec): 10x10 tiled rectangle (216x208 tile) 14400 reps @ 0.3850 msec ( 2600.0/sec): 100x100 tiled rectangle (216x208 tile) 14400 reps @ 0.3782 msec ( 2640.0/sec): 100x100 tiled rectangle (216x208 tile) 14400 reps @ 0.3805 msec ( 2630.0/sec): 100x100 tiled rectangle (216x208 tile) 14400 reps @ 0.3805 msec ( 2630.0/sec): 100x100 tiled rectangle (216x208 tile) 14400 reps @ 0.3787 msec ( 2640.0/sec): 100x100 tiled rectangle (216x208 tile) 72000 trep @ 0.3806 msec ( 2630.0/sec): 100x100 tiled rectangle (216x208 tile) 700 reps @ 8.2644 msec ( 121.0/sec): 500x500 tiled rectangle (216x208 tile) 700 reps @ 8.2948 msec 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14000.0/sec): 100-pixel wide partial ellipse 72000 reps @ 0.0716 msec ( 14000.0/sec): 100-pixel wide partial ellipse 72000 reps @ 0.0717 msec ( 13900.0/sec): 100-pixel wide partial ellipse 360000 trep @ 0.0719 msec ( 13900.0/sec): 100-pixel wide partial ellipse 5400000 reps @ 0.0018 msec (565000.0/sec): 10-pixel fill chord partial ellipse 5400000 reps @ 0.0018 msec (564000.0/sec): 10-pixel fill chord partial ellipse 5400000 reps @ 0.0018 msec (567000.0/sec): 10-pixel fill chord partial ellipse 5400000 reps @ 0.0018 msec (565000.0/sec): 10-pixel fill chord partial ellipse 5400000 reps @ 0.0018 msec (562000.0/sec): 10-pixel fill chord partial ellipse 27000000 trep @ 0.0018 msec (564000.0/sec): 10-pixel fill chord partial ellipse 144000 reps @ 0.0441 msec ( 22700.0/sec): 100-pixel fill chord partial ellipse 144000 reps @ 0.0443 msec ( 22600.0/sec): 100-pixel fill chord partial ellipse 144000 reps @ 0.0440 msec ( 22700.0/sec): 100-pixel fill chord partial ellipse 144000 reps @ 0.0440 msec ( 22700.0/sec): 100-pixel fill chord partial ellipse 144000 reps @ 0.0439 msec ( 22800.0/sec): 100-pixel fill chord partial ellipse 720000 trep @ 0.0441 msec ( 22700.0/sec): 100-pixel fill chord partial ellipse 2700000 reps @ 0.0019 msec (526000.0/sec): 10-pixel fill slice partial ellipse 2700000 reps @ 0.0019 msec (528000.0/sec): 10-pixel fill slice partial ellipse 2700000 reps @ 0.0019 msec (525000.0/sec): 10-pixel fill slice partial ellipse 2700000 reps @ 0.0019 msec (520000.0/sec): 10-pixel fill slice partial ellipse 2700000 reps @ 0.0019 msec (519000.0/sec): 10-pixel fill slice partial ellipse 13500000 trep @ 0.0019 msec (524000.0/sec): 10-pixel fill slice partial ellipse 108000 reps @ 0.0487 msec ( 20500.0/sec): 100-pixel fill slice partial ellipse 108000 reps @ 0.0483 msec ( 20700.0/sec): 100-pixel fill slice partial ellipse 108000 reps @ 0.0480 msec ( 20800.0/sec): 100-pixel fill slice partial ellipse 108000 reps @ 0.0482 msec ( 20700.0/sec): 100-pixel fill slice partial ellipse 108000 reps @ 0.0481 msec ( 20800.0/sec): 100-pixel fill slice partial ellipse 540000 trep @ 0.0483 msec ( 20700.0/sec): 100-pixel fill slice partial ellipse 8000000 reps @ 0.0007 msec (1400000.0/sec): Fill 1x1 equivalent triangle 8000000 reps @ 0.0007 msec (1400000.0/sec): Fill 1x1 equivalent triangle 8000000 reps @ 0.0007 msec (1390000.0/sec): Fill 1x1 equivalent triangle 8000000 reps @ 0.0007 msec (1400000.0/sec): Fill 1x1 equivalent triangle 8000000 reps @ 0.0007 msec (1410000.0/sec): Fill 1x1 equivalent triangle 40000000 trep @ 0.0007 msec (1400000.0/sec): Fill 1x1 equivalent triangle 200000 reps @ 0.0301 msec ( 33200.0/sec): Fill 10x10 equivalent triangle 200000 reps @ 0.0301 msec ( 33300.0/sec): Fill 10x10 equivalent triangle 200000 reps @ 0.0305 msec ( 32700.0/sec): Fill 10x10 equivalent triangle 200000 reps @ 0.0302 msec ( 33100.0/sec): Fill 10x10 equivalent triangle 200000 reps @ 0.0301 msec ( 33300.0/sec): Fill 10x10 equivalent triangle 1000000 trep @ 0.0302 msec ( 33100.0/sec): Fill 10x10 equivalent triangle 20000 reps @ 0.3314 msec ( 3020.0/sec): Fill 100x100 equivalent triangle 20000 reps @ 0.3337 msec ( 3000.0/sec): Fill 100x100 equivalent triangle 20000 reps @ 0.3339 msec ( 3000.0/sec): Fill 100x100 equivalent triangle 20000 reps @ 0.3348 msec ( 2990.0/sec): Fill 100x100 equivalent triangle 20000 reps @ 0.3314 msec ( 3020.0/sec): Fill 100x100 equivalent triangle 100000 trep @ 0.3330 msec ( 3000.0/sec): Fill 100x100 equivalent triangle 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 trapezoid 10000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 trapezoid 10000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 trapezoid 10000000 reps @ 0.0006 msec (1800000.0/sec): Fill 1x1 trapezoid 10000000 reps @ 0.0006 msec (1800000.0/sec): Fill 1x1 trapezoid 50000000 trep @ 0.0006 msec (1800000.0/sec): Fill 1x1 trapezoid 400000 reps @ 0.0153 msec ( 65400.0/sec): Fill 10x10 trapezoid 400000 reps @ 0.0152 msec ( 65900.0/sec): Fill 10x10 trapezoid 400000 reps @ 0.0153 msec ( 65300.0/sec): Fill 10x10 trapezoid 400000 reps @ 0.0154 msec ( 65000.0/sec): Fill 10x10 trapezoid 400000 reps @ 0.0154 msec ( 64700.0/sec): Fill 10x10 trapezoid 2000000 trep @ 0.0153 msec ( 65300.0/sec): Fill 10x10 trapezoid 20000 reps @ 0.3107 msec ( 3220.0/sec): Fill 100x100 trapezoid 20000 reps @ 0.3056 msec ( 3270.0/sec): Fill 100x100 trapezoid 20000 reps @ 0.3033 msec ( 3300.0/sec): Fill 100x100 trapezoid 20000 reps @ 0.3043 msec ( 3290.0/sec): Fill 100x100 trapezoid 20000 reps @ 0.3027 msec ( 3300.0/sec): Fill 100x100 trapezoid 100000 trep @ 0.3053 msec ( 3280.0/sec): Fill 100x100 trapezoid 4000 reps @ 2.5064 msec ( 399.0/sec): Fill 300x300 trapezoid 4000 reps @ 2.5140 msec ( 398.0/sec): Fill 300x300 trapezoid 4000 reps @ 2.5033 msec ( 399.0/sec): Fill 300x300 trapezoid 4000 reps @ 2.5051 msec ( 399.0/sec): Fill 300x300 trapezoid 4000 reps @ 2.5104 msec ( 398.0/sec): Fill 300x300 trapezoid 20000 trep @ 2.5078 msec ( 399.0/sec): Fill 300x300 trapezoid 9000000 reps @ 0.0006 msec (1690000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1650000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1650000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1650000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1640000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 45000000 trep @ 0.0006 msec (1650000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 300000 reps @ 0.0210 msec ( 47700.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 300000 reps @ 0.0213 msec ( 47000.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 300000 reps @ 0.0212 msec ( 47200.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 300000 reps @ 0.0211 msec ( 47300.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 300000 reps @ 0.0213 msec ( 47100.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 1500000 trep @ 0.0212 msec ( 47300.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 5000 reps @ 1.1834 msec ( 845.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 5000 reps @ 1.1766 msec ( 850.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 5000 reps @ 1.1732 msec ( 852.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 5000 reps @ 1.1787 msec ( 848.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 5000 reps @ 1.1765 msec ( 850.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 25000 trep @ 1.1777 msec ( 849.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 600 reps @ 10.4717 msec ( 95.5/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600 reps @ 10.5287 msec ( 95.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600 reps @ 10.5131 msec ( 95.1/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600 reps @ 10.5786 msec ( 94.5/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600 reps @ 10.5699 msec ( 94.6/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 3000 trep @ 10.5324 msec ( 94.9/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1770000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1780000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1780000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1750000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 9000000 reps @ 0.0006 msec (1740000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 45000000 trep @ 0.0006 msec (1760000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 300000 reps @ 0.0216 msec ( 46300.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 300000 reps @ 0.0215 msec ( 46400.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 300000 reps @ 0.0216 msec ( 46200.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 1500000 trep @ 0.0215 msec ( 46400.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 5000 reps @ 1.1335 msec ( 882.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 5000 reps @ 1.1278 msec ( 887.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 5000 reps @ 1.1188 msec ( 894.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 5000 reps @ 1.1237 msec ( 890.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 5000 reps @ 1.1194 msec ( 893.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 25000 trep @ 1.1246 msec ( 889.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 600 reps @ 10.0041 msec ( 100.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600 reps @ 10.0949 msec ( 99.1/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600 reps @ 10.0936 msec ( 99.1/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600 reps @ 10.0648 msec ( 99.4/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600 reps @ 10.0899 msec ( 99.1/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 3000 trep @ 10.0695 msec ( 99.3/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 8000000 reps @ 0.0007 msec (1490000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0007 msec (1450000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 40000000 trep @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 300000 reps @ 0.0219 msec ( 45600.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 300000 reps @ 0.0221 msec ( 45300.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 300000 reps @ 0.0220 msec ( 45600.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 300000 reps @ 0.0221 msec ( 45200.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 300000 reps @ 0.0220 msec ( 45400.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 1500000 trep @ 0.0220 msec ( 45400.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 5000 reps @ 1.1310 msec ( 884.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 5000 reps @ 1.1259 msec ( 888.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 5000 reps @ 1.1276 msec ( 887.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 5000 reps @ 1.1275 msec ( 887.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 5000 reps @ 1.1310 msec ( 884.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 25000 trep @ 1.1286 msec ( 886.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 600 reps @ 9.9736 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600 reps @ 9.9722 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600 reps @ 9.9702 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600 reps @ 9.9825 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600 reps @ 9.9660 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 3000 trep @ 9.9729 msec ( 100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 10000000 reps @ 0.0005 msec (1860000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 10000000 reps @ 0.0005 msec (1850000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 10000000 reps @ 0.0005 msec (1850000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 10000000 reps @ 0.0005 msec (1840000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 10000000 reps @ 0.0005 msec (1840000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 50000000 trep @ 0.0005 msec (1850000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0154 msec ( 65100.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0154 msec ( 64800.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0155 msec ( 64600.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0155 msec ( 64500.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0155 msec ( 64700.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 2000000 trep @ 0.0154 msec ( 64700.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 9000 reps @ 0.5980 msec ( 1670.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 9000 reps @ 0.6004 msec ( 1670.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 9000 reps @ 0.5958 msec ( 1680.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 9000 reps @ 0.5979 msec ( 1670.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 9000 reps @ 0.5980 msec ( 1670.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 45000 trep @ 0.5980 msec ( 1670.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 1000 reps @ 5.3232 msec ( 188.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 1000 reps @ 5.3860 msec ( 186.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 1000 reps @ 5.3677 msec ( 186.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 1000 reps @ 5.3525 msec ( 187.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 1000 reps @ 5.4190 msec ( 185.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 5000 trep @ 5.3697 msec ( 186.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 9000000 reps @ 0.0006 msec (1800000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 9000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 9000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 9000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 9000000 reps @ 0.0006 msec (1790000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 45000000 trep @ 0.0006 msec (1790000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 300000 reps @ 0.0210 msec ( 47600.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 300000 reps @ 0.0211 msec ( 47500.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 300000 reps @ 0.0210 msec ( 47500.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 300000 reps @ 0.0212 msec ( 47100.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 300000 reps @ 0.0211 msec ( 47400.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 1500000 trep @ 0.0211 msec ( 47400.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 5000 reps @ 1.1012 msec ( 908.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 5000 reps @ 1.1095 msec ( 901.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 5000 reps @ 1.1015 msec ( 908.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 5000 reps @ 1.1059 msec ( 904.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 5000 reps @ 1.1088 msec ( 902.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 25000 trep @ 1.1054 msec ( 905.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 600 reps @ 9.8450 msec ( 102.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600 reps @ 9.8977 msec ( 101.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600 reps @ 9.8510 msec ( 102.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600 reps @ 9.8304 msec ( 102.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600 reps @ 9.8617 msec ( 101.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 3000 trep @ 9.8572 msec ( 101.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0007 msec (1420000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 40000000 trep @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 300000 reps @ 0.0180 msec ( 55500.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 300000 reps @ 0.0180 msec ( 55400.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 300000 reps @ 0.0180 msec ( 55500.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 300000 reps @ 0.0180 msec ( 55500.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 300000 reps @ 0.0181 msec ( 55200.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 1500000 trep @ 0.0180 msec ( 55400.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 6000 reps @ 0.8728 msec ( 1150.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 6000 reps @ 0.8737 msec ( 1140.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 6000 reps @ 0.8774 msec ( 1140.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 6000 reps @ 0.8775 msec ( 1140.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 6000 reps @ 0.8793 msec ( 1140.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 30000 trep @ 0.8761 msec ( 1140.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 800 reps @ 7.9099 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 800 reps @ 7.9305 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 800 reps @ 7.9344 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 800 reps @ 7.9360 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 800 reps @ 7.9260 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 4000 trep @ 7.9274 msec ( 126.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 10000000 reps @ 0.0005 msec (1820000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0005 msec (1820000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0005 msec (1830000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 50000000 trep @ 0.0005 msec (1820000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0158 msec ( 63200.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0159 msec ( 62900.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0158 msec ( 63100.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0158 msec ( 63200.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0160 msec ( 62700.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 2000000 trep @ 0.0159 msec ( 63000.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 9000 reps @ 0.5764 msec ( 1730.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 9000 reps @ 0.5809 msec ( 1720.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 9000 reps @ 0.5758 msec ( 1740.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 9000 reps @ 0.5768 msec ( 1730.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 9000 reps @ 0.5765 msec ( 1730.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 45000 trep @ 0.5773 msec ( 1730.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 1000 reps @ 5.3050 msec ( 189.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 1000 reps @ 5.2981 msec ( 189.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 1000 reps @ 5.2931 msec ( 189.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 1000 reps @ 5.2949 msec ( 189.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 1000 reps @ 5.2650 msec ( 190.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 5000 trep @ 5.2912 msec ( 189.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1810000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0005 msec (1820000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 10000000 reps @ 0.0006 msec (1800000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 50000000 trep @ 0.0006 msec (1810000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 300000 reps @ 0.0210 msec ( 47700.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 300000 reps @ 0.0211 msec ( 47500.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 300000 reps @ 0.0209 msec ( 47800.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 300000 reps @ 0.0209 msec ( 47900.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 300000 reps @ 0.0208 msec ( 48000.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 1500000 trep @ 0.0209 msec ( 47800.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 5000 reps @ 1.0857 msec ( 921.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 5000 reps @ 1.0945 msec ( 914.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 5000 reps @ 1.1034 msec ( 906.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 5000 reps @ 1.0976 msec ( 911.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 5000 reps @ 1.0899 msec ( 918.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 25000 trep @ 1.0942 msec ( 914.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 600 reps @ 9.6497 msec ( 104.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600 reps @ 9.6924 msec ( 103.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600 reps @ 9.6810 msec ( 103.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600 reps @ 9.6930 msec ( 103.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600 reps @ 9.6923 msec ( 103.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 3000 trep @ 9.6817 msec ( 103.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0007 msec (1480000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 40000000 trep @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 300000 reps @ 0.0175 msec ( 57100.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 300000 reps @ 0.0176 msec ( 56700.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 300000 reps @ 0.0179 msec ( 55700.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 300000 reps @ 0.0176 msec ( 56900.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 300000 reps @ 0.0176 msec ( 56800.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 1500000 trep @ 0.0177 msec ( 56600.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 10000 reps @ 0.5245 msec ( 1910.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 10000 reps @ 0.5249 msec ( 1910.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 10000 reps @ 0.5251 msec ( 1900.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 10000 reps @ 0.5247 msec ( 1910.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 10000 reps @ 0.5249 msec ( 1910.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 50000 trep @ 0.5248 msec ( 1910.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 1600 reps @ 3.4364 msec ( 291.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 1600 reps @ 3.4842 msec ( 287.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 1600 reps @ 3.5197 msec ( 284.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 1600 reps @ 3.4942 msec ( 286.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 1600 reps @ 3.4647 msec ( 289.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 8000 trep @ 3.4798 msec ( 287.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0007 msec (1470000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0007 msec (1440000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0007 msec (1450000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0007 msec (1450000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0007 msec (1450000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 40000000 trep @ 0.0007 msec (1450000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 300000 reps @ 0.0178 msec ( 56200.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 300000 reps @ 0.0182 msec ( 55100.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 300000 reps @ 0.0179 msec ( 55800.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 300000 reps @ 0.0179 msec ( 55900.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 300000 reps @ 0.0179 msec ( 56000.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 1500000 trep @ 0.0179 msec ( 55800.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 14400 reps @ 0.4141 msec ( 2420.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 14400 reps @ 0.4159 msec ( 2400.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 14400 reps @ 0.4151 msec ( 2410.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 14400 reps @ 0.4158 msec ( 2410.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 14400 reps @ 0.4151 msec ( 2410.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 72000 trep @ 0.4152 msec ( 2410.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 1600 reps @ 3.2214 msec ( 310.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 1600 reps @ 3.2519 msec ( 308.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 1600 reps @ 3.2693 msec ( 306.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 1600 reps @ 3.2718 msec ( 306.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 1600 reps @ 3.3604 msec ( 298.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 8000 trep @ 3.2750 msec ( 305.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 20000000 reps @ 0.0004 msec (2300000.0/sec): Fill 1x1 aa trap 20000000 reps @ 0.0004 msec (2300000.0/sec): Fill 1x1 aa trap 20000000 reps @ 0.0004 msec (2280000.0/sec): Fill 1x1 aa trap 20000000 reps @ 0.0004 msec (2230000.0/sec): Fill 1x1 aa trap 20000000 reps @ 0.0005 msec (2190000.0/sec): Fill 1x1 aa trap 100000000 trep @ 0.0004 msec (2260000.0/sec): Fill 1x1 aa trap 700000 reps @ 0.0081 msec (124000.0/sec): Fill 10x10 aa trap 700000 reps @ 0.0082 msec (122000.0/sec): Fill 10x10 aa trap 700000 reps @ 0.0084 msec (119000.0/sec): Fill 10x10 aa trap 700000 reps @ 0.0082 msec (121000.0/sec): Fill 10x10 aa trap 700000 reps @ 0.0080 msec (125000.0/sec): Fill 10x10 aa trap 3500000 trep @ 0.0082 msec (122000.0/sec): Fill 10x10 aa trap 300000 reps @ 0.0248 msec ( 40400.0/sec): Fill 100x100 aa trap 300000 reps @ 0.0249 msec ( 40100.0/sec): Fill 100x100 aa trap 300000 reps @ 0.0248 msec ( 40400.0/sec): Fill 100x100 aa trap 300000 reps @ 0.0248 msec ( 40400.0/sec): Fill 100x100 aa trap 300000 reps @ 0.0248 msec ( 40400.0/sec): Fill 100x100 aa trap 1500000 trep @ 0.0248 msec ( 40300.0/sec): Fill 100x100 aa trap 90000 reps @ 0.0574 msec ( 17400.0/sec): Fill 300x300 aa trap 90000 reps @ 0.0578 msec ( 17300.0/sec): Fill 300x300 aa trap 90000 reps @ 0.0579 msec ( 17300.0/sec): Fill 300x300 aa trap 90000 reps @ 0.0575 msec ( 17400.0/sec): Fill 300x300 aa trap 90000 reps @ 0.0579 msec ( 17300.0/sec): Fill 300x300 aa trap 450000 trep @ 0.0577 msec ( 17300.0/sec): Fill 300x300 aa trap 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 1x1 aa trap with 4 bit alpha 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 1x1 aa trap with 4 bit alpha 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 aa trap with 4 bit alpha 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 aa trap with 4 bit alpha 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 1x1 aa trap with 4 bit alpha 35000000 trep @ 0.0008 msec (1280000.0/sec): Fill 1x1 aa trap with 4 bit alpha 700000 reps @ 0.0081 msec (123000.0/sec): Fill 10x10 aa trap with 4 bit alpha 700000 reps @ 0.0083 msec (121000.0/sec): Fill 10x10 aa trap with 4 bit alpha 700000 reps @ 0.0080 msec (125000.0/sec): Fill 10x10 aa trap with 4 bit alpha 700000 reps @ 0.0080 msec (126000.0/sec): Fill 10x10 aa trap with 4 bit alpha 700000 reps @ 0.0079 msec (126000.0/sec): Fill 10x10 aa trap with 4 bit alpha 3500000 trep @ 0.0081 msec (124000.0/sec): Fill 10x10 aa trap with 4 bit alpha 300000 reps @ 0.0247 msec ( 40400.0/sec): Fill 100x100 aa trap with 4 bit alpha 300000 reps @ 0.0248 msec ( 40300.0/sec): Fill 100x100 aa trap with 4 bit alpha 300000 reps @ 0.0248 msec ( 40300.0/sec): Fill 100x100 aa trap with 4 bit alpha 300000 reps @ 0.0252 msec ( 39600.0/sec): Fill 100x100 aa trap with 4 bit alpha 300000 reps @ 0.0249 msec ( 40200.0/sec): Fill 100x100 aa trap with 4 bit alpha 1500000 trep @ 0.0249 msec ( 40200.0/sec): Fill 100x100 aa trap with 4 bit alpha 90000 reps @ 0.0578 msec ( 17300.0/sec): Fill 300x300 aa trap with 4 bit alpha 90000 reps @ 0.0583 msec ( 17200.0/sec): Fill 300x300 aa trap with 4 bit alpha 90000 reps @ 0.0579 msec ( 17300.0/sec): Fill 300x300 aa trap with 4 bit alpha 90000 reps @ 0.0583 msec ( 17100.0/sec): Fill 300x300 aa trap with 4 bit alpha 90000 reps @ 0.0592 msec ( 16900.0/sec): Fill 300x300 aa trap with 4 bit alpha 450000 trep @ 0.0583 msec ( 17100.0/sec): Fill 300x300 aa trap with 4 bit alpha 10000000 reps @ 0.0005 msec (1900000.0/sec): Fill 1x1 aa trap with 1 bit alpha 10000000 reps @ 0.0005 msec (1910000.0/sec): Fill 1x1 aa trap with 1 bit alpha 10000000 reps @ 0.0005 msec (1920000.0/sec): Fill 1x1 aa trap with 1 bit alpha 10000000 reps @ 0.0005 msec (1920000.0/sec): Fill 1x1 aa trap with 1 bit alpha 10000000 reps @ 0.0005 msec (1910000.0/sec): Fill 1x1 aa trap with 1 bit alpha 50000000 trep @ 0.0005 msec (1910000.0/sec): Fill 1x1 aa trap with 1 bit alpha 500000 reps @ 0.0110 msec ( 90900.0/sec): Fill 10x10 aa trap with 1 bit alpha 500000 reps @ 0.0111 msec ( 90500.0/sec): Fill 10x10 aa trap with 1 bit alpha 500000 reps @ 0.0110 msec ( 90900.0/sec): Fill 10x10 aa trap with 1 bit alpha 500000 reps @ 0.0110 msec ( 90900.0/sec): Fill 10x10 aa trap with 1 bit alpha 500000 reps @ 0.0111 msec ( 90400.0/sec): Fill 10x10 aa trap with 1 bit alpha 2500000 trep @ 0.0110 msec ( 90700.0/sec): Fill 10x10 aa trap with 1 bit alpha 200000 reps @ 0.0298 msec ( 33500.0/sec): Fill 100x100 aa trap with 1 bit alpha 200000 reps @ 0.0299 msec ( 33500.0/sec): Fill 100x100 aa trap with 1 bit alpha 200000 reps @ 0.0300 msec ( 33400.0/sec): Fill 100x100 aa trap with 1 bit alpha 200000 reps @ 0.0299 msec ( 33400.0/sec): Fill 100x100 aa trap with 1 bit alpha 200000 reps @ 0.0301 msec ( 33200.0/sec): Fill 100x100 aa trap with 1 bit alpha 1000000 trep @ 0.0299 msec ( 33400.0/sec): Fill 100x100 aa trap with 1 bit alpha 200000 reps @ 0.0329 msec ( 30400.0/sec): Fill 300x300 aa trap with 1 bit alpha 200000 reps @ 0.0329 msec ( 30400.0/sec): Fill 300x300 aa trap with 1 bit alpha 200000 reps @ 0.0329 msec ( 30400.0/sec): Fill 300x300 aa trap with 1 bit alpha 200000 reps @ 0.0330 msec ( 30300.0/sec): Fill 300x300 aa trap with 1 bit alpha 200000 reps @ 0.0330 msec ( 30300.0/sec): Fill 300x300 aa trap with 1 bit alpha 1000000 trep @ 0.0329 msec ( 30400.0/sec): Fill 300x300 aa trap with 1 bit alpha 20000000 reps @ 0.0004 msec (2580000.0/sec): Fill 2x1 aa trap 20000000 reps @ 0.0004 msec (2570000.0/sec): Fill 2x1 aa trap 20000000 reps @ 0.0004 msec (2570000.0/sec): Fill 2x1 aa trap 20000000 reps @ 0.0004 msec (2560000.0/sec): Fill 2x1 aa trap 20000000 reps @ 0.0004 msec (2570000.0/sec): Fill 2x1 aa trap 100000000 trep @ 0.0004 msec (2570000.0/sec): Fill 2x1 aa trap 1000000 reps @ 0.0054 msec (186000.0/sec): Fill 2x10 aa trap 1000000 reps @ 0.0054 msec (185000.0/sec): Fill 2x10 aa trap 1000000 reps @ 0.0054 msec (185000.0/sec): Fill 2x10 aa trap 1000000 reps @ 0.0054 msec (184000.0/sec): Fill 2x10 aa trap 1000000 reps @ 0.0054 msec (184000.0/sec): Fill 2x10 aa trap 5000000 trep @ 0.0054 msec (185000.0/sec): Fill 2x10 aa trap 300000 reps @ 0.0200 msec ( 50000.0/sec): Fill 2x100 aa trap 300000 reps @ 0.0201 msec ( 49700.0/sec): Fill 2x100 aa trap 300000 reps @ 0.0203 msec ( 49300.0/sec): Fill 2x100 aa trap 300000 reps @ 0.0203 msec ( 49300.0/sec): Fill 2x100 aa trap 300000 reps @ 0.0201 msec ( 49600.0/sec): Fill 2x100 aa trap 1500000 trep @ 0.0202 msec ( 49600.0/sec): Fill 2x100 aa trap 200000 reps @ 0.0488 msec ( 20500.0/sec): Fill 2x300 aa trap 200000 reps @ 0.0490 msec ( 20400.0/sec): Fill 2x300 aa trap 200000 reps @ 0.0489 msec ( 20500.0/sec): Fill 2x300 aa trap 200000 reps @ 0.0490 msec ( 20400.0/sec): Fill 2x300 aa trap 200000 reps @ 0.0491 msec ( 20400.0/sec): Fill 2x300 aa trap 1000000 trep @ 0.0489 msec ( 20400.0/sec): Fill 2x300 aa trap 10000000 reps @ 0.0005 msec (1870000.0/sec): Fill 1x1 aa trapezoid 10000000 reps @ 0.0005 msec (1870000.0/sec): Fill 1x1 aa trapezoid 10000000 reps @ 0.0005 msec (1860000.0/sec): Fill 1x1 aa trapezoid 10000000 reps @ 0.0005 msec (1870000.0/sec): Fill 1x1 aa trapezoid 10000000 reps @ 0.0005 msec (1870000.0/sec): Fill 1x1 aa trapezoid 50000000 trep @ 0.0005 msec (1870000.0/sec): Fill 1x1 aa trapezoid 500000 reps @ 0.0114 msec ( 87900.0/sec): Fill 10x10 aa trapezoid 500000 reps @ 0.0113 msec ( 88400.0/sec): Fill 10x10 aa trapezoid 500000 reps @ 0.0113 msec ( 88500.0/sec): Fill 10x10 aa trapezoid 500000 reps @ 0.0113 msec ( 88500.0/sec): Fill 10x10 aa trapezoid 500000 reps @ 0.0114 msec ( 88000.0/sec): Fill 10x10 aa trapezoid 2500000 trep @ 0.0113 msec ( 88200.0/sec): Fill 10x10 aa trapezoid 5000 reps @ 1.0651 msec ( 939.0/sec): Fill 100x100 aa trapezoid 5000 reps @ 1.0658 msec ( 938.0/sec): Fill 100x100 aa trapezoid 5000 reps @ 1.0663 msec ( 938.0/sec): Fill 100x100 aa trapezoid 5000 reps @ 1.0639 msec ( 940.0/sec): Fill 100x100 aa trapezoid 5000 reps @ 1.0636 msec ( 940.0/sec): Fill 100x100 aa trapezoid 25000 trep @ 1.0649 msec ( 939.0/sec): Fill 100x100 aa trapezoid 1000 reps @ 9.5729 msec ( 104.0/sec): Fill 300x300 aa trapezoid 1000 reps @ 9.5313 msec ( 105.0/sec): Fill 300x300 aa trapezoid 1000 reps @ 9.5721 msec ( 104.0/sec): Fill 300x300 aa trapezoid 1000 reps @ 9.5450 msec ( 105.0/sec): Fill 300x300 aa trapezoid 1000 reps @ 9.5478 msec ( 105.0/sec): Fill 300x300 aa trapezoid 5000 trep @ 9.5538 msec ( 105.0/sec): Fill 300x300 aa trapezoid 20000000 reps @ 0.0003 msec (2910000.0/sec): Fill 1x1 aa pre-added trapezoid 20000000 reps @ 0.0003 msec (2920000.0/sec): Fill 1x1 aa pre-added trapezoid 20000000 reps @ 0.0003 msec (2930000.0/sec): Fill 1x1 aa pre-added trapezoid 20000000 reps @ 0.0003 msec (2930000.0/sec): Fill 1x1 aa pre-added trapezoid 20000000 reps @ 0.0003 msec (2930000.0/sec): Fill 1x1 aa pre-added trapezoid 100000000 trep @ 0.0003 msec (2920000.0/sec): Fill 1x1 aa pre-added trapezoid 700000 reps @ 0.0078 msec (128000.0/sec): Fill 10x10 aa pre-added trapezoid 700000 reps @ 0.0079 msec (127000.0/sec): Fill 10x10 aa pre-added trapezoid 700000 reps @ 0.0079 msec (127000.0/sec): Fill 10x10 aa pre-added trapezoid 700000 reps @ 0.0079 msec (127000.0/sec): Fill 10x10 aa pre-added trapezoid 700000 reps @ 0.0078 msec (127000.0/sec): Fill 10x10 aa pre-added trapezoid 3500000 trep @ 0.0078 msec (127000.0/sec): Fill 10x10 aa pre-added trapezoid 300000 reps @ 0.0246 msec ( 40700.0/sec): Fill 100x100 aa pre-added trapezoid 300000 reps @ 0.0245 msec ( 40900.0/sec): Fill 100x100 aa pre-added trapezoid 300000 reps @ 0.0246 msec ( 40600.0/sec): Fill 100x100 aa pre-added trapezoid 300000 reps @ 0.0247 msec ( 40600.0/sec): Fill 100x100 aa pre-added trapezoid 300000 reps @ 0.0246 msec ( 40600.0/sec): Fill 100x100 aa pre-added trapezoid 1500000 trep @ 0.0246 msec ( 40700.0/sec): Fill 100x100 aa pre-added trapezoid 90000 reps @ 0.0575 msec ( 17400.0/sec): Fill 300x300 aa pre-added trapezoid 90000 reps @ 0.0577 msec ( 17300.0/sec): Fill 300x300 aa pre-added trapezoid 90000 reps @ 0.0576 msec ( 17400.0/sec): Fill 300x300 aa pre-added trapezoid 90000 reps @ 0.0576 msec ( 17400.0/sec): Fill 300x300 aa pre-added trapezoid 90000 reps @ 0.0573 msec ( 17500.0/sec): Fill 300x300 aa pre-added trapezoid 450000 trep @ 0.0575 msec ( 17400.0/sec): Fill 300x300 aa pre-added trapezoid 200000 reps @ 0.0328 msec ( 30500.0/sec): Fill 10x10 equivalent complex polygon 200000 reps @ 0.0333 msec ( 30000.0/sec): Fill 10x10 equivalent complex polygon 200000 reps @ 0.0333 msec ( 30000.0/sec): Fill 10x10 equivalent complex polygon 200000 reps @ 0.0332 msec ( 30100.0/sec): Fill 10x10 equivalent complex polygon 200000 reps @ 0.0329 msec ( 30400.0/sec): Fill 10x10 equivalent complex polygon 1000000 trep @ 0.0331 msec ( 30200.0/sec): Fill 10x10 equivalent complex polygon 20000 reps @ 0.3303 msec ( 3030.0/sec): Fill 100x100 equivalent complex polygons 20000 reps @ 0.3295 msec ( 3030.0/sec): Fill 100x100 equivalent complex polygons 20000 reps @ 0.3293 msec ( 3040.0/sec): Fill 100x100 equivalent complex polygons 20000 reps @ 0.3295 msec ( 3030.0/sec): Fill 100x100 equivalent complex polygons 20000 reps @ 0.3296 msec ( 3030.0/sec): Fill 100x100 equivalent complex polygons 100000 trep @ 0.3296 msec ( 3030.0/sec): Fill 100x100 equivalent complex polygons 3200000 reps @ 0.0016 msec (612000.0/sec): Char in 80-char line (6x13) 3200000 reps @ 0.0016 msec (611000.0/sec): Char in 80-char line (6x13) 3200000 reps @ 0.0016 msec (613000.0/sec): Char in 80-char line (6x13) 3200000 reps @ 0.0016 msec (614000.0/sec): Char in 80-char line (6x13) 3200000 reps @ 0.0016 msec (613000.0/sec): Char in 80-char line (6x13) 16000000 trep @ 0.0016 msec (613000.0/sec): Char in 80-char line (6x13) 2880000 reps @ 0.0018 msec (566000.0/sec): Char in 70-char line (8x13) 2880000 reps @ 0.0018 msec (563000.0/sec): Char in 70-char line (8x13) 2880000 reps @ 0.0018 msec (561000.0/sec): Char in 70-char line (8x13) 2880000 reps @ 0.0018 msec (561000.0/sec): Char in 70-char line (8x13) 2880000 reps @ 0.0018 msec (563000.0/sec): Char in 70-char line (8x13) 14400000 trep @ 0.0018 msec (563000.0/sec): Char in 70-char line (8x13) 2400000 reps @ 0.0021 msec (477000.0/sec): Char in 60-char line (9x15) 2400000 reps @ 0.0021 msec (477000.0/sec): Char in 60-char line (9x15) 2400000 reps @ 0.0021 msec (477000.0/sec): Char in 60-char line (9x15) 2400000 reps @ 0.0021 msec (474000.0/sec): Char in 60-char line (9x15) 2400000 reps @ 0.0021 msec (474000.0/sec): Char in 60-char line (9x15) 12000000 trep @ 0.0021 msec (476000.0/sec): Char in 60-char line (9x15) 800000 reps @ 0.0083 msec (120000.0/sec): Char16 in 40-char line (k14) 800000 reps @ 0.0084 msec (119000.0/sec): Char16 in 40-char line (k14) 800000 reps @ 0.0084 msec (120000.0/sec): Char16 in 40-char line (k14) 800000 reps @ 0.0084 msec (120000.0/sec): Char16 in 40-char line (k14) 800000 reps @ 0.0083 msec (120000.0/sec): Char16 in 40-char line (k14) 4000000 trep @ 0.0084 msec (120000.0/sec): Char16 in 40-char line (k14) 230000 reps @ 0.0236 msec ( 42400.0/sec): Char16 in 23-char line (k24) 230000 reps @ 0.0237 msec ( 42100.0/sec): Char16 in 23-char line (k24) 230000 reps @ 0.0239 msec ( 41800.0/sec): Char16 in 23-char line (k24) 230000 reps @ 0.0240 msec ( 41700.0/sec): Char16 in 23-char line (k24) 230000 reps @ 0.0238 msec ( 42100.0/sec): Char16 in 23-char line (k24) 1150000 trep @ 0.0238 msec ( 42000.0/sec): Char16 in 23-char line (k24) 4000000 reps @ 0.0015 msec (646000.0/sec): Char in 80-char line (TR 10) 4000000 reps @ 0.0015 msec (656000.0/sec): Char in 80-char line (TR 10) 4000000 reps @ 0.0015 msec (663000.0/sec): Char in 80-char line (TR 10) 4000000 reps @ 0.0015 msec (665000.0/sec): Char in 80-char line (TR 10) 4000000 reps @ 0.0015 msec (664000.0/sec): Char in 80-char line (TR 10) 20000000 trep @ 0.0015 msec (659000.0/sec): Char in 80-char line (TR 10) 960000 reps @ 0.0060 msec (166000.0/sec): Char in 30-char line (TR 24) 960000 reps @ 0.0061 msec (163000.0/sec): Char in 30-char line (TR 24) 960000 reps @ 0.0061 msec (163000.0/sec): Char in 30-char line (TR 24) 960000 reps @ 0.0061 msec (165000.0/sec): Char in 30-char line (TR 24) 960000 reps @ 0.0061 msec (163000.0/sec): Char in 30-char line (TR 24) 4800000 trep @ 0.0061 msec (164000.0/sec): Char in 30-char line (TR 24) 3200000 reps @ 0.0020 msec (493000.0/sec): Char in 20/40/20 line (6x13, TR 10) 3200000 reps @ 0.0020 msec (508000.0/sec): Char in 20/40/20 line (6x13, TR 10) 3200000 reps @ 0.0020 msec (506000.0/sec): Char in 20/40/20 line (6x13, TR 10) 3200000 reps @ 0.0020 msec (507000.0/sec): Char in 20/40/20 line (6x13, TR 10) 3200000 reps @ 0.0020 msec (507000.0/sec): Char in 20/40/20 line (6x13, TR 10) 16000000 trep @ 0.0020 msec (504000.0/sec): Char in 20/40/20 line (6x13, TR 10) 560000 reps @ 0.0170 msec ( 59000.0/sec): Char16 in 7/14/7 line (k14, k24) 560000 reps @ 0.0169 msec ( 59000.0/sec): Char16 in 7/14/7 line (k14, k24) 560000 reps @ 0.0169 msec ( 59100.0/sec): Char16 in 7/14/7 line (k14, k24) 560000 reps @ 0.0169 msec ( 59200.0/sec): Char16 in 7/14/7 line (k14, k24) 560000 reps @ 0.0169 msec ( 59200.0/sec): Char16 in 7/14/7 line (k14, k24) 2800000 trep @ 0.0169 msec ( 59100.0/sec): Char16 in 7/14/7 line (k14, k24) 1600000 reps @ 0.0038 msec (266000.0/sec): Char in 80-char image line (6x13) 1600000 reps @ 0.0038 msec (266000.0/sec): Char in 80-char image line (6x13) 1600000 reps @ 0.0038 msec (266000.0/sec): Char in 80-char image line (6x13) 1600000 reps @ 0.0038 msec (266000.0/sec): Char in 80-char image line (6x13) 1600000 reps @ 0.0038 msec (265000.0/sec): Char in 80-char image line (6x13) 8000000 trep @ 0.0038 msec (266000.0/sec): Char in 80-char image line (6x13) 1440000 reps @ 0.0046 msec (218000.0/sec): Char in 70-char image line (8x13) 1440000 reps @ 0.0046 msec (218000.0/sec): Char in 70-char image line (8x13) 1440000 reps @ 0.0046 msec (217000.0/sec): Char in 70-char image line (8x13) 1440000 reps @ 0.0046 msec (216000.0/sec): Char in 70-char image line (8x13) 1440000 reps @ 0.0046 msec (217000.0/sec): Char in 70-char image line (8x13) 7200000 trep @ 0.0046 msec (217000.0/sec): Char in 70-char image line (8x13) 1200000 reps @ 0.0058 msec (173000.0/sec): Char in 60-char image line (9x15) 1200000 reps @ 0.0058 msec (173000.0/sec): Char in 60-char image line (9x15) 1200000 reps @ 0.0058 msec (171000.0/sec): Char in 60-char image line (9x15) 1200000 reps @ 0.0059 msec (171000.0/sec): Char in 60-char image line (9x15) 1200000 reps @ 0.0058 msec (171000.0/sec): Char in 60-char image line (9x15) 6000000 trep @ 0.0058 msec (172000.0/sec): Char in 60-char image line (9x15) 400000 reps @ 0.0137 msec ( 72900.0/sec): Char16 in 40-char image line (k14) 400000 reps @ 0.0137 msec ( 72800.0/sec): Char16 in 40-char image line (k14) 400000 reps @ 0.0138 msec ( 72700.0/sec): Char16 in 40-char image line (k14) 400000 reps @ 0.0137 msec ( 72900.0/sec): Char16 in 40-char image line (k14) 400000 reps @ 0.0138 msec ( 72300.0/sec): Char16 in 40-char image line (k14) 2000000 trep @ 0.0138 msec ( 72700.0/sec): Char16 in 40-char image line (k14) 138000 reps @ 0.0392 msec ( 25500.0/sec): Char16 in 23-char image line (k24) 138000 reps @ 0.0394 msec ( 25400.0/sec): Char16 in 23-char image line (k24) 138000 reps @ 0.0393 msec ( 25400.0/sec): Char16 in 23-char image line (k24) 138000 reps @ 0.0394 msec ( 25400.0/sec): Char16 in 23-char image line (k24) 138000 reps @ 0.0394 msec ( 25400.0/sec): Char16 in 23-char image line (k24) 690000 trep @ 0.0394 msec ( 25400.0/sec): Char16 in 23-char image line (k24) 1600000 reps @ 0.0032 msec (310000.0/sec): Char in 80-char image line (TR 10) 1600000 reps @ 0.0032 msec (310000.0/sec): Char in 80-char image line (TR 10) 1600000 reps @ 0.0032 msec (309000.0/sec): Char in 80-char image line (TR 10) 1600000 reps @ 0.0032 msec (309000.0/sec): Char in 80-char image line (TR 10) 1600000 reps @ 0.0032 msec (309000.0/sec): Char in 80-char image line (TR 10) 8000000 trep @ 0.0032 msec (309000.0/sec): Char in 80-char image line (TR 10) 640000 reps @ 0.0148 msec ( 67400.0/sec): Char in 30-char image line (TR 24) 640000 reps @ 0.0149 msec ( 67200.0/sec): Char in 30-char image line (TR 24) 640000 reps @ 0.0149 msec ( 67200.0/sec): Char in 30-char image line (TR 24) 640000 reps @ 0.0149 msec ( 67200.0/sec): Char in 30-char image line (TR 24) 640000 reps @ 0.0149 msec ( 67200.0/sec): Char in 30-char image line (TR 24) 3200000 trep @ 0.0149 msec ( 67200.0/sec): Char in 30-char image line (TR 24) 2400000 reps @ 0.0022 msec (448000.0/sec): Char in 80-char aa line (Charter 10) 2400000 reps @ 0.0023 msec (444000.0/sec): Char in 80-char aa line (Charter 10) 2400000 reps @ 0.0022 msec (445000.0/sec): Char in 80-char aa line (Charter 10) 2400000 reps @ 0.0022 msec (451000.0/sec): Char in 80-char aa line (Charter 10) 2400000 reps @ 0.0022 msec (455000.0/sec): Char in 80-char aa line (Charter 10) 12000000 trep @ 0.0022 msec (449000.0/sec): Char in 80-char aa line (Charter 10) 640000 reps @ 0.0098 msec (102000.0/sec): Char in 30-char aa line (Charter 24) 640000 reps @ 0.0097 msec (103000.0/sec): Char in 30-char aa line (Charter 24) 640000 reps @ 0.0096 msec (104000.0/sec): Char in 30-char aa line (Charter 24) 640000 reps @ 0.0097 msec (103000.0/sec): Char in 30-char aa line (Charter 24) 640000 reps @ 0.0096 msec (104000.0/sec): Char in 30-char aa line (Charter 24) 3200000 trep @ 0.0097 msec (103000.0/sec): Char in 30-char aa line (Charter 24) 2400000 reps @ 0.0025 msec (396000.0/sec): Char in 80-char aa line (Courier 12) 2400000 reps @ 0.0025 msec (394000.0/sec): Char in 80-char aa line (Courier 12) 2400000 reps @ 0.0025 msec (393000.0/sec): Char in 80-char aa line (Courier 12) 2400000 reps @ 0.0026 msec (388000.0/sec): Char in 80-char aa line (Courier 12) 2400000 reps @ 0.0026 msec (383000.0/sec): Char in 80-char aa line (Courier 12) 12000000 trep @ 0.0026 msec (391000.0/sec): Char in 80-char aa line (Courier 12) 3200000 reps @ 0.0016 msec (617000.0/sec): Char in 80-char a line (Charter 10) 3200000 reps @ 0.0016 msec (623000.0/sec): Char in 80-char a line (Charter 10) 3200000 reps @ 0.0016 msec (625000.0/sec): Char in 80-char a line (Charter 10) 3200000 reps @ 0.0016 msec (614000.0/sec): Char in 80-char a line (Charter 10) 3200000 reps @ 0.0016 msec (608000.0/sec): Char in 80-char a line (Charter 10) 16000000 trep @ 0.0016 msec (618000.0/sec): Char in 80-char a line (Charter 10) 960000 reps @ 0.0074 msec (135000.0/sec): Char in 30-char a line (Charter 24) 960000 reps @ 0.0074 msec (134000.0/sec): Char in 30-char a line (Charter 24) 960000 reps @ 0.0075 msec (134000.0/sec): Char in 30-char a line (Charter 24) 960000 reps @ 0.0074 msec (135000.0/sec): Char in 30-char a line (Charter 24) 960000 reps @ 0.0074 msec (135000.0/sec): Char in 30-char a line (Charter 24) 4800000 trep @ 0.0074 msec (135000.0/sec): Char in 30-char a line (Charter 24) 3200000 reps @ 0.0017 msec (581000.0/sec): Char in 80-char a line (Courier 12) 3200000 reps @ 0.0017 msec (581000.0/sec): Char in 80-char a line (Courier 12) 3200000 reps @ 0.0017 msec (581000.0/sec): Char in 80-char a line (Courier 12) 3200000 reps @ 0.0017 msec (578000.0/sec): Char in 80-char a line (Courier 12) 3200000 reps @ 0.0017 msec (579000.0/sec): Char in 80-char a line (Courier 12) 16000000 trep @ 0.0017 msec (580000.0/sec): Char in 80-char a line (Courier 12) 2400000 reps @ 0.0024 msec (420000.0/sec): Char in 80-char rgb line (Charter 10) 2400000 reps @ 0.0024 msec (416000.0/sec): Char in 80-char rgb line (Charter 10) 2400000 reps @ 0.0024 msec (416000.0/sec): Char in 80-char rgb line (Charter 10) 2400000 reps @ 0.0024 msec (419000.0/sec): Char in 80-char rgb line (Charter 10) 2400000 reps @ 0.0024 msec (418000.0/sec): Char in 80-char rgb line (Charter 10) 12000000 trep @ 0.0024 msec (418000.0/sec): Char in 80-char rgb line (Charter 10) 640000 reps @ 0.0110 msec ( 90800.0/sec): Char in 30-char rgb line (Charter 24) 640000 reps @ 0.0110 msec ( 90800.0/sec): Char in 30-char rgb line (Charter 24) 640000 reps @ 0.0111 msec ( 90500.0/sec): Char in 30-char rgb line (Charter 24) 640000 reps @ 0.0110 msec ( 90700.0/sec): Char in 30-char rgb line (Charter 24) 640000 reps @ 0.0110 msec ( 90700.0/sec): Char in 30-char rgb line (Charter 24) 3200000 trep @ 0.0110 msec ( 90700.0/sec): Char in 30-char rgb line (Charter 24) 2400000 reps @ 0.0028 msec (354000.0/sec): Char in 80-char rgb line (Courier 12) 2400000 reps @ 0.0029 msec (350000.0/sec): Char in 80-char rgb line (Courier 12) 2400000 reps @ 0.0028 msec (352000.0/sec): Char in 80-char rgb line (Courier 12) 2400000 reps @ 0.0028 msec (352000.0/sec): Char in 80-char rgb line (Courier 12) 2400000 reps @ 0.0028 msec (352000.0/sec): Char in 80-char rgb line (Courier 12) 12000000 trep @ 0.0028 msec (352000.0/sec): Char in 80-char rgb line (Courier 12) Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=false:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=rgb:pixelsize=12', benchmark omitted 300000 reps @ 0.0206 msec ( 48700.0/sec): Scroll 10x10 pixels 300000 reps @ 0.0202 msec ( 49400.0/sec): Scroll 10x10 pixels 300000 reps @ 0.0214 msec ( 46800.0/sec): Scroll 10x10 pixels 300000 reps @ 0.0232 msec ( 43100.0/sec): Scroll 10x10 pixels 300000 reps @ 0.0206 msec ( 48500.0/sec): Scroll 10x10 pixels 1500000 trep @ 0.0212 msec ( 47200.0/sec): Scroll 10x10 pixels 6000 reps @ 0.8816 msec ( 1130.0/sec): Scroll 100x100 pixels 6000 reps @ 0.9321 msec ( 1070.0/sec): Scroll 100x100 pixels 6000 reps @ 0.9281 msec ( 1080.0/sec): Scroll 100x100 pixels 6000 reps @ 0.9084 msec ( 1100.0/sec): Scroll 100x100 pixels 6000 reps @ 0.8447 msec ( 1180.0/sec): Scroll 100x100 pixels 30000 trep @ 0.8990 msec ( 1110.0/sec): Scroll 100x100 pixels 300 reps @ 18.9779 msec ( 52.7/sec): Scroll 500x500 pixels 300 reps @ 21.4349 msec ( 46.7/sec): Scroll 500x500 pixels 300 reps @ 20.3559 msec ( 49.1/sec): Scroll 500x500 pixels 300 reps @ 20.1700 msec ( 49.6/sec): Scroll 500x500 pixels 300 reps @ 20.6525 msec ( 48.4/sec): Scroll 500x500 pixels 1500 trep @ 20.3182 msec ( 49.2/sec): Scroll 500x500 pixels 240000 reps @ 0.0188 msec ( 53100.0/sec): Copy 10x10 from window to window 240000 reps @ 0.0207 msec ( 48300.0/sec): Copy 10x10 from window to window 240000 reps @ 0.0205 msec ( 48800.0/sec): Copy 10x10 from window to window 240000 reps @ 0.0196 msec ( 51000.0/sec): Copy 10x10 from window to window 240000 reps @ 0.0210 msec ( 47600.0/sec): Copy 10x10 from window to window 1200000 trep @ 0.0201 msec ( 49700.0/sec): Copy 10x10 from window to window 8000 reps @ 1.2545 msec ( 797.0/sec): Copy 100x100 from window to window 8000 reps @ 1.2664 msec ( 790.0/sec): Copy 100x100 from window to window 8000 reps @ 1.1844 msec ( 844.0/sec): Copy 100x100 from window to window 8000 reps @ 1.3207 msec ( 757.0/sec): Copy 100x100 from window to window 8000 reps @ 1.4986 msec ( 667.0/sec): Copy 100x100 from window to window 40000 trep @ 1.3050 msec ( 766.0/sec): Copy 100x100 from window to window 240 reps @ 22.1172 msec ( 45.2/sec): Copy 500x500 from window to window 240 reps @ 25.7269 msec ( 38.9/sec): Copy 500x500 from window to window 240 reps @ 24.6206 msec ( 40.6/sec): Copy 500x500 from window to window 240 reps @ 25.8648 msec ( 38.7/sec): Copy 500x500 from window to window 240 reps @ 24.6961 msec ( 40.5/sec): Copy 500x500 from window to window 1200 trep @ 24.6051 msec ( 40.6/sec): Copy 500x500 from window to window 1200000 reps @ 0.0058 msec (174000.0/sec): Copy 10x10 from pixmap to window 1200000 reps @ 0.0058 msec (173000.0/sec): Copy 10x10 from pixmap to window 1200000 reps @ 0.0057 msec (174000.0/sec): Copy 10x10 from pixmap to window 1200000 reps @ 0.0057 msec (174000.0/sec): Copy 10x10 from pixmap to window 1200000 reps @ 0.0057 msec (174000.0/sec): Copy 10x10 from pixmap to window 6000000 trep @ 0.0057 msec (174000.0/sec): Copy 10x10 from pixmap to window 20000 reps @ 0.2949 msec ( 3390.0/sec): Copy 100x100 from pixmap to window 20000 reps @ 0.2957 msec ( 3380.0/sec): Copy 100x100 from pixmap to window 20000 reps @ 0.2957 msec ( 3380.0/sec): Copy 100x100 from pixmap to window 20000 reps @ 0.2952 msec ( 3390.0/sec): Copy 100x100 from pixmap to window 20000 reps @ 0.2957 msec ( 3380.0/sec): Copy 100x100 from pixmap to window 100000 trep @ 0.2954 msec ( 3380.0/sec): Copy 100x100 from pixmap to window 800 reps @ 6.8017 msec ( 147.0/sec): Copy 500x500 from pixmap to window 800 reps @ 6.8178 msec ( 147.0/sec): Copy 500x500 from pixmap to window 800 reps @ 6.8171 msec ( 147.0/sec): Copy 500x500 from pixmap to window 800 reps @ 6.8269 msec ( 146.0/sec): Copy 500x500 from pixmap to window 800 reps @ 6.8407 msec ( 146.0/sec): Copy 500x500 from pixmap to window 4000 trep @ 6.8209 msec ( 147.0/sec): Copy 500x500 from pixmap to window 800000 reps @ 0.0074 msec (136000.0/sec): Copy 10x10 from window to pixmap 800000 reps @ 0.0074 msec (134000.0/sec): Copy 10x10 from window to pixmap 800000 reps @ 0.0074 msec (135000.0/sec): Copy 10x10 from window to pixmap 800000 reps @ 0.0074 msec (135000.0/sec): Copy 10x10 from window to pixmap 800000 reps @ 0.0074 msec (135000.0/sec): Copy 10x10 from window to pixmap 4000000 trep @ 0.0074 msec (135000.0/sec): Copy 10x10 from window to pixmap 12000 reps @ 0.4590 msec ( 2180.0/sec): Copy 100x100 from window to pixmap 12000 reps @ 0.4619 msec ( 2160.0/sec): Copy 100x100 from window to pixmap 12000 reps @ 0.4599 msec ( 2170.0/sec): Copy 100x100 from window to pixmap 12000 reps @ 0.4616 msec ( 2170.0/sec): Copy 100x100 from window to pixmap 12000 reps @ 0.4613 msec ( 2170.0/sec): Copy 100x100 from window to pixmap 60000 trep @ 0.4607 msec ( 2170.0/sec): Copy 100x100 from window to pixmap 800 reps @ 10.9229 msec ( 91.6/sec): Copy 500x500 from window to pixmap 800 reps @ 10.9773 msec ( 91.1/sec): Copy 500x500 from window to pixmap 800 reps @ 10.9805 msec ( 91.1/sec): Copy 500x500 from window to pixmap 800 reps @ 10.9877 msec ( 91.0/sec): Copy 500x500 from window to pixmap 800 reps @ 10.9626 msec ( 91.2/sec): Copy 500x500 from window to pixmap 4000 trep @ 10.9662 msec ( 91.2/sec): Copy 500x500 from window to pixmap 16000000 reps @ 0.0004 msec (2490000.0/sec): Copy 10x10 from pixmap to pixmap 16000000 reps @ 0.0004 msec (2500000.0/sec): Copy 10x10 from pixmap to pixmap 16000000 reps @ 0.0004 msec (2500000.0/sec): Copy 10x10 from pixmap to pixmap 16000000 reps @ 0.0004 msec (2540000.0/sec): Copy 10x10 from pixmap to pixmap 16000000 reps @ 0.0004 msec (2590000.0/sec): Copy 10x10 from pixmap to pixmap 80000000 trep @ 0.0004 msec (2520000.0/sec): Copy 10x10 from pixmap to pixmap 2400000 reps @ 0.0022 msec (462000.0/sec): Copy 100x100 from pixmap to pixmap 2400000 reps @ 0.0022 msec (460000.0/sec): Copy 100x100 from pixmap to pixmap 2400000 reps @ 0.0022 msec (461000.0/sec): Copy 100x100 from pixmap to pixmap 2400000 reps @ 0.0022 msec (463000.0/sec): Copy 100x100 from pixmap to pixmap 2400000 reps @ 0.0022 msec (460000.0/sec): Copy 100x100 from pixmap to pixmap 12000000 trep @ 0.0022 msec (461000.0/sec): Copy 100x100 from pixmap to pixmap 160000 reps @ 0.0400 msec ( 25000.0/sec): Copy 500x500 from pixmap to pixmap 160000 reps @ 0.0400 msec ( 25000.0/sec): Copy 500x500 from pixmap to pixmap 160000 reps @ 0.0399 msec ( 25100.0/sec): Copy 500x500 from pixmap to pixmap 160000 reps @ 0.0400 msec ( 25000.0/sec): Copy 500x500 from pixmap to pixmap 160000 reps @ 0.0401 msec ( 24900.0/sec): Copy 500x500 from pixmap to pixmap 800000 trep @ 0.0400 msec ( 25000.0/sec): Copy 500x500 from pixmap to pixmap 800000 reps @ 0.0114 msec ( 87700.0/sec): Copy 10x10 1-bit deep plane 800000 reps @ 0.0115 msec ( 87300.0/sec): Copy 10x10 1-bit deep plane 800000 reps @ 0.0115 msec ( 87200.0/sec): Copy 10x10 1-bit deep plane 800000 reps @ 0.0115 msec ( 87300.0/sec): Copy 10x10 1-bit deep plane 800000 reps @ 0.0115 msec ( 87300.0/sec): Copy 10x10 1-bit deep plane 4000000 trep @ 0.0114 msec ( 87400.0/sec): Copy 10x10 1-bit deep plane 8000 reps @ 1.0781 msec ( 928.0/sec): Copy 100x100 1-bit deep plane 8000 reps @ 1.0750 msec ( 930.0/sec): Copy 100x100 1-bit deep plane 8000 reps @ 1.0754 msec ( 930.0/sec): Copy 100x100 1-bit deep plane 8000 reps @ 1.0791 msec ( 927.0/sec): Copy 100x100 1-bit deep plane 8000 reps @ 1.0747 msec ( 930.0/sec): Copy 100x100 1-bit deep plane 40000 trep @ 1.0765 msec ( 929.0/sec): Copy 100x100 1-bit deep plane 200 reps @ 26.6803 msec ( 37.5/sec): Copy 500x500 1-bit deep plane 200 reps @ 26.7360 msec ( 37.4/sec): Copy 500x500 1-bit deep plane 200 reps @ 26.8508 msec ( 37.2/sec): Copy 500x500 1-bit deep plane 200 reps @ 26.7800 msec ( 37.3/sec): Copy 500x500 1-bit deep plane 200 reps @ 26.8303 msec ( 37.3/sec): Copy 500x500 1-bit deep plane 1000 trep @ 26.7755 msec ( 37.3/sec): Copy 500x500 1-bit deep plane 800000 reps @ 0.0117 msec ( 85300.0/sec): Copy 10x10 n-bit deep plane 800000 reps @ 0.0117 msec ( 85200.0/sec): Copy 10x10 n-bit deep plane 800000 reps @ 0.0118 msec ( 85000.0/sec): Copy 10x10 n-bit deep plane 800000 reps @ 0.0119 msec ( 84400.0/sec): Copy 10x10 n-bit deep plane 800000 reps @ 0.0119 msec ( 84300.0/sec): Copy 10x10 n-bit deep plane 4000000 trep @ 0.0118 msec ( 84800.0/sec): Copy 10x10 n-bit deep plane 8000 reps @ 1.1036 msec ( 906.0/sec): Copy 100x100 n-bit deep plane 8000 reps @ 1.1003 msec ( 909.0/sec): Copy 100x100 n-bit deep plane 8000 reps @ 1.0982 msec ( 911.0/sec): Copy 100x100 n-bit deep plane 8000 reps @ 1.1064 msec ( 904.0/sec): Copy 100x100 n-bit deep plane 8000 reps @ 1.1063 msec ( 904.0/sec): Copy 100x100 n-bit deep plane 40000 trep @ 1.1030 msec ( 907.0/sec): Copy 100x100 n-bit deep plane 200 reps @ 27.1642 msec ( 36.8/sec): Copy 500x500 n-bit deep plane 200 reps @ 27.3881 msec ( 36.5/sec): Copy 500x500 n-bit deep plane 200 reps @ 27.3386 msec ( 36.6/sec): Copy 500x500 n-bit deep plane 200 reps @ 27.2793 msec ( 36.7/sec): Copy 500x500 n-bit deep plane 200 reps @ 27.2306 msec ( 36.7/sec): Copy 500x500 n-bit deep plane 1000 trep @ 27.2802 msec ( 36.7/sec): Copy 500x500 n-bit deep plane 800000 reps @ 0.0085 msec (118000.0/sec): PutImage 10x10 square 800000 reps @ 0.0085 msec (118000.0/sec): PutImage 10x10 square 800000 reps @ 0.0085 msec (117000.0/sec): PutImage 10x10 square 800000 reps @ 0.0085 msec (118000.0/sec): PutImage 10x10 square 800000 reps @ 0.0085 msec (118000.0/sec): PutImage 10x10 square 4000000 trep @ 0.0085 msec (118000.0/sec): PutImage 10x10 square 12000 reps @ 0.4260 msec ( 2350.0/sec): PutImage 100x100 square 12000 reps @ 0.4251 msec ( 2350.0/sec): PutImage 100x100 square 12000 reps @ 0.4278 msec ( 2340.0/sec): PutImage 100x100 square 12000 reps @ 0.4240 msec ( 2360.0/sec): PutImage 100x100 square 12000 reps @ 0.4246 msec ( 2360.0/sec): PutImage 100x100 square 60000 trep @ 0.4255 msec ( 2350.0/sec): PutImage 100x100 square 800 reps @ 7.9284 msec ( 126.0/sec): PutImage 500x500 square 800 reps @ 7.9030 msec ( 127.0/sec): PutImage 500x500 square 800 reps @ 7.9800 msec ( 125.0/sec): PutImage 500x500 square 800 reps @ 7.8845 msec ( 127.0/sec): PutImage 500x500 square 800 reps @ 7.8645 msec ( 127.0/sec): PutImage 500x500 square 4000 trep @ 7.9121 msec ( 126.0/sec): PutImage 500x500 square 12000 reps @ 0.5593 msec ( 1790.0/sec): PutImage XY 10x10 square 12000 reps @ 0.5633 msec ( 1780.0/sec): PutImage XY 10x10 square 12000 reps @ 0.5629 msec ( 1780.0/sec): PutImage XY 10x10 square 12000 reps @ 0.5603 msec ( 1780.0/sec): PutImage XY 10x10 square 12000 reps @ 0.5674 msec ( 1760.0/sec): PutImage XY 10x10 square 60000 trep @ 0.5626 msec ( 1780.0/sec): PutImage XY 10x10 square 120 reps @ 55.0263 msec ( 18.2/sec): PutImage XY 100x100 square 120 reps @ 55.0088 msec ( 18.2/sec): PutImage XY 100x100 square 120 reps @ 55.2346 msec ( 18.1/sec): PutImage XY 100x100 square 120 reps @ 54.9920 msec ( 18.2/sec): PutImage XY 100x100 square 120 reps @ 55.1506 msec ( 18.1/sec): PutImage XY 100x100 square 600 trep @ 55.0824 msec ( 18.2/sec): PutImage XY 100x100 square 4 reps @ 1359.1547 msec ( 0.7/sec): PutImage XY 500x500 square 4 reps @ 1363.9972 msec ( 0.7/sec): PutImage XY 500x500 square 4 reps @ 1363.4687 msec ( 0.7/sec): PutImage XY 500x500 square 4 reps @ 1381.4457 msec ( 0.7/sec): PutImage XY 500x500 square 4 reps @ 1372.2454 msec ( 0.7/sec): PutImage XY 500x500 square 20 trep @ 1368.0623 msec ( 0.7/sec): PutImage XY 500x500 square 1200000 reps @ 0.0058 msec (171000.0/sec): ShmPutImage 10x10 square 1200000 reps @ 0.0058 msec (171000.0/sec): ShmPutImage 10x10 square 1200000 reps @ 0.0059 msec (170000.0/sec): ShmPutImage 10x10 square 1200000 reps @ 0.0059 msec (170000.0/sec): ShmPutImage 10x10 square 1200000 reps @ 0.0059 msec (170000.0/sec): ShmPutImage 10x10 square 6000000 trep @ 0.0059 msec (170000.0/sec): ShmPutImage 10x10 square 20000 reps @ 0.2959 msec ( 3380.0/sec): ShmPutImage 100x100 square 20000 reps @ 0.2968 msec ( 3370.0/sec): ShmPutImage 100x100 square 20000 reps @ 0.2966 msec ( 3370.0/sec): ShmPutImage 100x100 square 20000 reps @ 0.2969 msec ( 3370.0/sec): ShmPutImage 100x100 square 20000 reps @ 0.2968 msec ( 3370.0/sec): ShmPutImage 100x100 square 100000 trep @ 0.2966 msec ( 3370.0/sec): ShmPutImage 100x100 square 800 reps @ 6.8199 msec ( 147.0/sec): ShmPutImage 500x500 square 800 reps @ 6.8405 msec ( 146.0/sec): ShmPutImage 500x500 square 800 reps @ 6.8408 msec ( 146.0/sec): ShmPutImage 500x500 square 800 reps @ 6.8506 msec ( 146.0/sec): ShmPutImage 500x500 square 800 reps @ 6.8455 msec ( 146.0/sec): ShmPutImage 500x500 square 4000 trep @ 6.8395 msec ( 146.0/sec): ShmPutImage 500x500 square 800000 reps @ 0.0120 msec ( 83400.0/sec): ShmPutImage XY 10x10 square 800000 reps @ 0.0120 msec ( 83300.0/sec): ShmPutImage XY 10x10 square 800000 reps @ 0.0121 msec ( 82900.0/sec): ShmPutImage XY 10x10 square 800000 reps @ 0.0120 msec ( 83400.0/sec): ShmPutImage XY 10x10 square 800000 reps @ 0.0121 msec ( 83000.0/sec): ShmPutImage XY 10x10 square 4000000 trep @ 0.0120 msec ( 83200.0/sec): ShmPutImage XY 10x10 square 8000 reps @ 0.7735 msec ( 1290.0/sec): ShmPutImage XY 100x100 square 8000 reps @ 0.7719 msec ( 1300.0/sec): ShmPutImage XY 100x100 square 8000 reps @ 0.7711 msec ( 1300.0/sec): ShmPutImage XY 100x100 square 8000 reps @ 0.7675 msec ( 1300.0/sec): ShmPutImage XY 100x100 square 8000 reps @ 0.7658 msec ( 1310.0/sec): ShmPutImage XY 100x100 square 40000 trep @ 0.7700 msec ( 1300.0/sec): ShmPutImage XY 100x100 square 280 reps @ 18.4305 msec ( 54.3/sec): ShmPutImage XY 500x500 square 280 reps @ 18.4037 msec ( 54.3/sec): ShmPutImage XY 500x500 square 280 reps @ 18.5383 msec ( 53.9/sec): ShmPutImage XY 500x500 square 280 reps @ 18.4749 msec ( 54.1/sec): ShmPutImage XY 500x500 square 280 reps @ 18.5454 msec ( 53.9/sec): ShmPutImage XY 500x500 square 1400 trep @ 18.4786 msec ( 54.1/sec): ShmPutImage XY 500x500 square 80000 reps @ 0.0787 msec ( 12700.0/sec): ShmGetImage 10x10 square 80000 reps @ 0.0812 msec ( 12300.0/sec): ShmGetImage 10x10 square 80000 reps @ 0.0838 msec ( 11900.0/sec): ShmGetImage 10x10 square 80000 reps @ 0.0823 msec ( 12100.0/sec): ShmGetImage 10x10 square 80000 reps @ 0.0854 msec ( 11700.0/sec): ShmGetImage 10x10 square 400000 trep @ 0.0823 msec ( 12200.0/sec): ShmGetImage 10x10 square 12000 reps @ 0.5383 msec ( 1860.0/sec): ShmGetImage 100x100 square 12000 reps @ 0.5309 msec ( 1880.0/sec): ShmGetImage 100x100 square 12000 reps @ 0.5361 msec ( 1870.0/sec): ShmGetImage 100x100 square 12000 reps @ 0.5370 msec ( 1860.0/sec): ShmGetImage 100x100 square 12000 reps @ 0.5435 msec ( 1840.0/sec): ShmGetImage 100x100 square 60000 trep @ 0.5371 msec ( 1860.0/sec): ShmGetImage 100x100 square 800 reps @ 11.2855 msec ( 88.6/sec): ShmGetImage 500x500 square 800 reps @ 11.3105 msec ( 88.4/sec): ShmGetImage 500x500 square 800 reps @ 11.3059 msec ( 88.4/sec): ShmGetImage 500x500 square 800 reps @ 11.2757 msec ( 88.7/sec): ShmGetImage 500x500 square 800 reps @ 11.2859 msec ( 88.6/sec): ShmGetImage 500x500 square 4000 trep @ 11.2927 msec ( 88.6/sec): ShmGetImage 500x500 square 16000 reps @ 0.3947 msec ( 2530.0/sec): ShmGetImage XY 10x10 square 16000 reps @ 0.3975 msec ( 2520.0/sec): ShmGetImage XY 10x10 square 16000 reps @ 0.3962 msec ( 2520.0/sec): ShmGetImage XY 10x10 square 16000 reps @ 0.3963 msec ( 2520.0/sec): ShmGetImage XY 10x10 square 16000 reps @ 0.3954 msec ( 2530.0/sec): ShmGetImage XY 10x10 square 80000 trep @ 0.3960 msec ( 2530.0/sec): ShmGetImage XY 10x10 square 200 reps @ 30.5386 msec ( 32.7/sec): ShmGetImage XY 100x100 square 200 reps @ 30.5899 msec ( 32.7/sec): ShmGetImage XY 100x100 square 200 reps @ 30.7142 msec ( 32.6/sec): ShmGetImage XY 100x100 square 200 reps @ 30.5754 msec ( 32.7/sec): ShmGetImage XY 100x100 square 200 reps @ 30.6229 msec ( 32.7/sec): ShmGetImage XY 100x100 square 1000 trep @ 30.6082 msec ( 32.7/sec): ShmGetImage XY 100x100 square 8 reps @ 756.9791 msec ( 1.3/sec): ShmGetImage XY 500x500 square 8 reps @ 758.9465 msec ( 1.3/sec): ShmGetImage XY 500x500 square 8 reps @ 755.1212 msec ( 1.3/sec): ShmGetImage XY 500x500 square 8 reps @ 756.4450 msec ( 1.3/sec): ShmGetImage XY 500x500 square 8 reps @ 758.5127 msec ( 1.3/sec): ShmGetImage XY 500x500 square 40 trep @ 757.2009 msec ( 1.3/sec): ShmGetImage XY 500x500 square 80000 reps @ 0.0730 msec ( 13700.0/sec): GetImage 10x10 square 80000 reps @ 0.0719 msec ( 13900.0/sec): GetImage 10x10 square 80000 reps @ 0.0720 msec ( 13900.0/sec): GetImage 10x10 square 80000 reps @ 0.0742 msec ( 13500.0/sec): GetImage 10x10 square 80000 reps @ 0.0755 msec ( 13200.0/sec): GetImage 10x10 square 400000 trep @ 0.0733 msec ( 13600.0/sec): GetImage 10x10 square 12000 reps @ 0.5548 msec ( 1800.0/sec): GetImage 100x100 square 12000 reps @ 0.5549 msec ( 1800.0/sec): GetImage 100x100 square 12000 reps @ 0.5510 msec ( 1820.0/sec): GetImage 100x100 square 12000 reps @ 0.5507 msec ( 1820.0/sec): GetImage 100x100 square 12000 reps @ 0.5516 msec ( 1810.0/sec): GetImage 100x100 square 60000 trep @ 0.5526 msec ( 1810.0/sec): GetImage 100x100 square 800 reps @ 11.8133 msec ( 84.7/sec): GetImage 500x500 square 800 reps @ 11.8274 msec ( 84.5/sec): GetImage 500x500 square 800 reps @ 11.8139 msec ( 84.6/sec): GetImage 500x500 square 800 reps @ 11.7904 msec ( 84.8/sec): GetImage 500x500 square 800 reps @ 11.8055 msec ( 84.7/sec): GetImage 500x500 square 4000 trep @ 11.8101 msec ( 84.7/sec): GetImage 500x500 square 12000 reps @ 0.5128 msec ( 1950.0/sec): GetImage XY 10x10 square 12000 reps @ 0.5071 msec ( 1970.0/sec): GetImage XY 10x10 square 12000 reps @ 0.5238 msec ( 1910.0/sec): GetImage XY 10x10 square 12000 reps @ 0.4955 msec ( 2020.0/sec): GetImage XY 10x10 square 12000 reps @ 0.4738 msec ( 2110.0/sec): GetImage XY 10x10 square 60000 trep @ 0.5026 msec ( 1990.0/sec): GetImage XY 10x10 square 200 reps @ 30.8861 msec ( 32.4/sec): GetImage XY 100x100 square 200 reps @ 30.9241 msec ( 32.3/sec): GetImage XY 100x100 square 200 reps @ 30.9581 msec ( 32.3/sec): GetImage XY 100x100 square 200 reps @ 31.0483 msec ( 32.2/sec): GetImage XY 100x100 square 200 reps @ 31.0804 msec ( 32.2/sec): GetImage XY 100x100 square 1000 trep @ 30.9794 msec ( 32.3/sec): GetImage XY 100x100 square 8 reps @ 749.0603 msec ( 1.3/sec): GetImage XY 500x500 square 8 reps @ 750.9370 msec ( 1.3/sec): GetImage XY 500x500 square 8 reps @ 750.6972 msec ( 1.3/sec): GetImage XY 500x500 square 8 reps @ 753.1997 msec ( 1.3/sec): GetImage XY 500x500 square 8 reps @ 760.4208 msec ( 1.3/sec): GetImage XY 500x500 square 40 trep @ 752.8630 msec ( 1.3/sec): GetImage XY 500x500 square 1200000 reps @ 0.0062 msec (161000.0/sec): Composite 10x10 from pixmap to window 1200000 reps @ 0.0062 msec (161000.0/sec): Composite 10x10 from pixmap to window 1200000 reps @ 0.0062 msec (160000.0/sec): Composite 10x10 from pixmap to window 1200000 reps @ 0.0062 msec (161000.0/sec): Composite 10x10 from pixmap to window 1200000 reps @ 0.0063 msec (160000.0/sec): Composite 10x10 from pixmap to window 6000000 trep @ 0.0062 msec (161000.0/sec): Composite 10x10 from pixmap to window 20000 reps @ 0.2982 msec ( 3350.0/sec): Composite 100x100 from pixmap to window 20000 reps @ 0.3028 msec ( 3300.0/sec): Composite 100x100 from pixmap to window 20000 reps @ 0.3036 msec ( 3290.0/sec): Composite 100x100 from pixmap to window 20000 reps @ 0.2968 msec ( 3370.0/sec): Composite 100x100 from pixmap to window 20000 reps @ 0.2991 msec ( 3340.0/sec): Composite 100x100 from pixmap to window 100000 trep @ 0.3001 msec ( 3330.0/sec): Composite 100x100 from pixmap to window 800 reps @ 6.9398 msec ( 144.0/sec): Composite 500x500 from pixmap to window 800 reps @ 6.9924 msec ( 143.0/sec): Composite 500x500 from pixmap to window 800 reps @ 6.9000 msec ( 145.0/sec): Composite 500x500 from pixmap to window 800 reps @ 6.8704 msec ( 146.0/sec): Composite 500x500 from pixmap to window 800 reps @ 6.8651 msec ( 146.0/sec): Composite 500x500 from pixmap to window 4000 trep @ 6.9136 msec ( 145.0/sec): Composite 500x500 from pixmap to window 800000 reps @ 0.0070 msec (144000.0/sec): Scale 5x5 from pixmap to 10x10 window 800000 reps @ 0.0070 msec (144000.0/sec): Scale 5x5 from pixmap to 10x10 window 800000 reps @ 0.0070 msec (144000.0/sec): Scale 5x5 from pixmap to 10x10 window 800000 reps @ 0.0070 msec (143000.0/sec): Scale 5x5 from pixmap to 10x10 window 800000 reps @ 0.0070 msec (144000.0/sec): Scale 5x5 from pixmap to 10x10 window 4000000 trep @ 0.0070 msec (144000.0/sec): Scale 5x5 from pixmap to 10x10 window 20000 reps @ 0.3035 msec ( 3290.0/sec): Scale 50x50 from pixmap to 100x100 window 20000 reps @ 0.3096 msec ( 3230.0/sec): Scale 50x50 from pixmap to 100x100 window 20000 reps @ 0.3065 msec ( 3260.0/sec): Scale 50x50 from pixmap to 100x100 window 20000 reps @ 0.3057 msec ( 3270.0/sec): Scale 50x50 from pixmap to 100x100 window 20000 reps @ 0.3077 msec ( 3250.0/sec): Scale 50x50 from pixmap to 100x100 window 100000 trep @ 0.3066 msec ( 3260.0/sec): Scale 50x50 from pixmap to 100x100 window 800 reps @ 7.0117 msec ( 143.0/sec): Scale 250x250 from pixmap to 500x500 window 800 reps @ 7.0610 msec ( 142.0/sec): Scale 250x250 from pixmap to 500x500 window 800 reps @ 7.0384 msec ( 142.0/sec): Scale 250x250 from pixmap to 500x500 window 800 reps @ 7.0685 msec ( 141.0/sec): Scale 250x250 from pixmap to 500x500 window 800 reps @ 7.0602 msec ( 142.0/sec): Scale 250x250 from pixmap to 500x500 window 4000 trep @ 7.0480 msec ( 142.0/sec): Scale 250x250 from pixmap to 500x500 window 1600000 reps @ 0.0035 msec (287000.0/sec): Scale 10x10 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (291000.0/sec): Scale 10x10 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (291000.0/sec): Scale 10x10 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (294000.0/sec): Scale 10x10 from pixmap to 5x5 window 1600000 reps @ 0.0035 msec (287000.0/sec): Scale 10x10 from pixmap to 5x5 window 8000000 trep @ 0.0035 msec (290000.0/sec): Scale 10x10 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (290000.0/sec): Scale 100x100 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (290000.0/sec): Scale 100x100 from pixmap to 5x5 window 1600000 reps @ 0.0035 msec (289000.0/sec): Scale 100x100 from pixmap to 5x5 window 1600000 reps @ 0.0035 msec (290000.0/sec): Scale 100x100 from pixmap to 5x5 window 1600000 reps @ 0.0034 msec (291000.0/sec): Scale 100x100 from pixmap to 5x5 window 8000000 trep @ 0.0034 msec (290000.0/sec): Scale 100x100 from pixmap to 5x5 window 2800 reps @ 1.7782 msec ( 562.0/sec): Scale 500x500 from pixmap to 250x250 window 2800 reps @ 1.7973 msec ( 556.0/sec): Scale 500x500 from pixmap to 250x250 window 2800 reps @ 1.8448 msec ( 542.0/sec): Scale 500x500 from pixmap to 250x250 window 2800 reps @ 1.7977 msec ( 556.0/sec): Scale 500x500 from pixmap to 250x250 window 2800 reps @ 1.8073 msec ( 553.0/sec): Scale 500x500 from pixmap to 250x250 window 14000 trep @ 1.8051 msec ( 554.0/sec): Scale 500x500 from pixmap to 250x250 window 300000000 reps @ 0.0000 msec (55800000.0/sec): X protocol NoOperation 300000000 reps @ 0.0000 msec (53800000.0/sec): X protocol NoOperation 300000000 reps @ 0.0000 msec (53900000.0/sec): X protocol NoOperation 300000000 reps @ 0.0000 msec (54800000.0/sec): X protocol NoOperation 300000000 reps @ 0.0000 msec (51000000.0/sec): X protocol NoOperation 1500000000 trep @ 0.0000 msec (53800000.0/sec): X protocol NoOperation 70000 reps @ 0.0796 msec ( 12600.0/sec): QueryPointer 70000 reps @ 0.0770 msec ( 13000.0/sec): QueryPointer 70000 reps @ 0.0818 msec ( 12200.0/sec): QueryPointer 70000 reps @ 0.0764 msec ( 13100.0/sec): QueryPointer 70000 reps @ 0.0753 msec ( 13300.0/sec): QueryPointer 350000 trep @ 0.0780 msec ( 12800.0/sec): QueryPointer 70000 reps @ 0.0729 msec ( 13700.0/sec): GetProperty 70000 reps @ 0.1799 msec ( 5560.0/sec): GetProperty 70000 reps @ 0.1539 msec ( 6500.0/sec): GetProperty 70000 reps @ 0.1421 msec ( 7040.0/sec): GetProperty 70000 reps @ 0.1511 msec ( 6620.0/sec): GetProperty 350000 trep @ 0.1400 msec ( 7150.0/sec): GetProperty 12000000 reps @ 0.0006 msec (1610000.0/sec): Change graphics context 12000000 reps @ 0.0006 msec (1630000.0/sec): Change graphics context 12000000 reps @ 0.0006 msec (1680000.0/sec): Change graphics context 12000000 reps @ 0.0006 msec (1720000.0/sec): Change graphics context 12000000 reps @ 0.0006 msec (1670000.0/sec): Change graphics context 60000000 trep @ 0.0006 msec (1660000.0/sec): Change graphics context 2400 reps @ 0.0123 msec ( 81000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0203 msec ( 49300.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0235 msec ( 42600.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0121 msec ( 82700.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0213 msec ( 46900.0/sec): Create and map subwindows (4 kids) 12000 trep @ 0.0179 msec ( 55800.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0170 msec ( 59000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0298 msec ( 33600.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0278 msec ( 36000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0268 msec ( 37200.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0221 msec ( 45300.0/sec): Create and map subwindows (16 kids) 12000 trep @ 0.0247 msec ( 40500.0/sec): Create and map subwindows (16 kids) 2500 reps @ 0.0115 msec ( 87200.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0201 msec ( 49600.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0153 msec ( 65200.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0213 msec ( 46900.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0189 msec ( 52900.0/sec): Create and map subwindows (25 kids) 12500 trep @ 0.0174 msec ( 57300.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0171 msec ( 58600.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0222 msec ( 45000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0219 msec ( 45700.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0222 msec ( 45000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0228 msec ( 43900.0/sec): Create and map subwindows (50 kids) 12500 trep @ 0.0212 msec ( 47100.0/sec): Create and map subwindows (50 kids) 2400 reps @ 0.0114 msec ( 87500.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0232 msec ( 43100.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0106 msec ( 94100.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0243 msec ( 41200.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0130 msec ( 77100.0/sec): Create and map subwindows (75 kids) 12000 trep @ 0.0165 msec ( 60600.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0103 msec ( 96700.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0270 msec ( 37000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0207 msec ( 48300.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0219 msec ( 45700.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0101 msec ( 99100.0/sec): Create and map subwindows (100 kids) 12000 trep @ 0.0180 msec ( 55500.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0108 msec ( 92800.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0247 msec ( 40500.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0156 msec ( 64300.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0304 msec ( 32800.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0271 msec ( 36900.0/sec): Create and map subwindows (200 kids) 12000 trep @ 0.0217 msec ( 46100.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0008 msec (1310000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0007 msec (1490000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0007 msec (1390000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0008 msec (1200000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0012 msec (845000.0/sec): Create unmapped window (4 kids) 12000 trep @ 0.0008 msec (1200000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0006 msec (1750000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0008 msec (1320000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0008 msec (1290000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0006 msec (1720000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0009 msec (1100000.0/sec): Create unmapped window (16 kids) 12000 trep @ 0.0007 msec (1390000.0/sec): Create unmapped window (16 kids) 2500 reps @ 0.0007 msec (1360000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0007 msec (1490000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0008 msec (1190000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0005 msec (1910000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0008 msec (1320000.0/sec): Create unmapped window (25 kids) 12500 trep @ 0.0007 msec (1420000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0006 msec (1650000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0005 msec (1870000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0005 msec (1830000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0006 msec (1580000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0053 msec (189000.0/sec): Create unmapped window (50 kids) 12500 trep @ 0.0015 msec (658000.0/sec): Create unmapped window (50 kids) 2400 reps @ 0.0010 msec (1000000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0008 msec (1290000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0099 msec (101000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0006 msec (1650000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0007 msec (1500000.0/sec): Create unmapped window (75 kids) 12000 trep @ 0.0026 msec (385000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0008 msec (1260000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0008 msec (1180000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0005 msec (1880000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0006 msec (1810000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0008 msec (1300000.0/sec): Create unmapped window (100 kids) 12000 trep @ 0.0007 msec (1430000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0010 msec (1050000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0009 msec (1110000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0007 msec (1460000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0009 msec (1100000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0009 msec (1120000.0/sec): Create unmapped window (200 kids) 12000 trep @ 0.0009 msec (1150000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0127 msec ( 78800.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0212 msec ( 47200.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0120 msec ( 83300.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0216 msec ( 46200.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0169 msec ( 59100.0/sec): Map window via parent (4 kids) 12000 trep @ 0.0169 msec ( 59200.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0104 msec ( 96100.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0113 msec ( 88200.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0229 msec ( 43600.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0183 msec ( 54600.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0168 msec ( 59500.0/sec): Map window via parent (16 kids) 12000 trep @ 0.0160 msec ( 62700.0/sec): Map window via parent (16 kids) 2500 reps @ 0.0098 msec (102000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0160 msec ( 62600.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0156 msec ( 64300.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0101 msec ( 99100.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0161 msec ( 62200.0/sec): Map window via parent (25 kids) 12500 trep @ 0.0135 msec ( 74000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0103 msec ( 96700.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0180 msec ( 55500.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0117 msec ( 85800.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0162 msec ( 61600.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0111 msec ( 90400.0/sec): Map window via parent (50 kids) 12500 trep @ 0.0135 msec ( 74300.0/sec): Map window via parent (50 kids) 2400 reps @ 0.0157 msec ( 63700.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0104 msec ( 95700.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0182 msec ( 55000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0174 msec ( 57500.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0171 msec ( 58400.0/sec): Map window via parent (75 kids) 12000 trep @ 0.0158 msec ( 63400.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0143 msec ( 69800.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0160 msec ( 62500.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0104 msec ( 96400.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0227 msec ( 44000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0103 msec ( 96700.0/sec): Map window via parent (100 kids) 12000 trep @ 0.0147 msec ( 67800.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0104 msec ( 96100.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0166 msec ( 60300.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0170 msec ( 58700.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0108 msec ( 92800.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0167 msec ( 59900.0/sec): Map window via parent (200 kids) 12000 trep @ 0.0143 msec ( 69900.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0056 msec (177000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0112 msec ( 89500.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0058 msec (171000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0114 msec ( 87800.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0063 msec (160000.0/sec): Unmap window via parent (4 kids) 12000 trep @ 0.0081 msec (124000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0044 msec (228000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0048 msec (208000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0045 msec (222000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0044 msec (227000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0096 msec (104000.0/sec): Unmap window via parent (16 kids) 12000 trep @ 0.0055 msec (180000.0/sec): Unmap window via parent (16 kids) 2500 reps @ 0.0043 msec (232000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0044 msec (225000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0043 msec (231000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0044 msec (230000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0099 msec (101000.0/sec): Unmap window via parent (25 kids) 12500 trep @ 0.0055 msec (183000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0043 msec (232000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0099 msec (101000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0044 msec (227000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0094 msec (107000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0044 msec (228000.0/sec): Unmap window via parent (50 kids) 12500 trep @ 0.0065 msec (154000.0/sec): Unmap window via parent (50 kids) 2400 reps @ 0.0044 msec (226000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0046 msec (219000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0052 msec (192000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0152 msec ( 65700.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0044 msec (225000.0/sec): Unmap window via parent (75 kids) 12000 trep @ 0.0068 msec (148000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0042 msec (236000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0048 msec (207000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0047 msec (211000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0044 msec (226000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0045 msec (220000.0/sec): Unmap window via parent (100 kids) 12000 trep @ 0.0046 msec (219000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0046 msec (218000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0042 msec (236000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0043 msec (230000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0043 msec (234000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0097 msec (103000.0/sec): Unmap window via parent (200 kids) 12000 trep @ 0.0054 msec (184000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0061 msec (164000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0066 msec (150000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0118 msec ( 84800.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0061 msec (163000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0066 msec (151000.0/sec): Destroy window via parent (4 kids) 12000 trep @ 0.0075 msec (134000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0049 msec (205000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0106 msec ( 94600.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0107 msec ( 93800.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0110 msec ( 91000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0056 msec (179000.0/sec): Destroy window via parent (16 kids) 12000 trep @ 0.0085 msec (117000.0/sec): Destroy window via parent (16 kids) 2500 reps @ 0.0055 msec (182000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0140 msec ( 71300.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0112 msec ( 89400.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0062 msec (161000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0111 msec ( 90000.0/sec): Destroy window via parent (25 kids) 12500 trep @ 0.0096 msec (104000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0049 msec (204000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0104 msec ( 95800.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0049 msec (204000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0096 msec (104000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0051 msec (198000.0/sec): Destroy window via parent (50 kids) 12500 trep @ 0.0070 msec (143000.0/sec): Destroy window via parent (50 kids) 2400 reps @ 0.0050 msec (200000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0122 msec ( 81800.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0054 msec (185000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0107 msec ( 93300.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0117 msec ( 85600.0/sec): Destroy window via parent (75 kids) 12000 trep @ 0.0090 msec (111000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0048 msec (207000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0112 msec ( 89400.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0048 msec (207000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0054 msec (186000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0055 msec (183000.0/sec): Destroy window via parent (100 kids) 12000 trep @ 0.0063 msec (158000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0047 msec (213000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0048 msec (207000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0049 msec (204000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0105 msec ( 95400.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0049 msec (203000.0/sec): Destroy window via parent (200 kids) 12000 trep @ 0.0060 msec (168000.0/sec): Destroy window via parent (200 kids) 320000 reps @ 0.0172 msec ( 58100.0/sec): Hide/expose window via popup (4 kids) 320000 reps @ 0.0162 msec ( 61600.0/sec): Hide/expose window via popup (4 kids) 320000 reps @ 0.0169 msec ( 59200.0/sec): Hide/expose window via popup (4 kids) 320000 reps @ 0.0169 msec ( 59100.0/sec): Hide/expose window via popup (4 kids) 320000 reps @ 0.0164 msec ( 60900.0/sec): Hide/expose window via popup (4 kids) 1600000 trep @ 0.0167 msec ( 59800.0/sec): Hide/expose window via popup (4 kids) 480000 reps @ 0.0147 msec ( 67800.0/sec): Hide/expose window via popup (16 kids) 480000 reps @ 0.0149 msec ( 67100.0/sec): Hide/expose window via popup (16 kids) 480000 reps @ 0.0144 msec ( 69400.0/sec): Hide/expose window via popup (16 kids) 480000 reps @ 0.0143 msec ( 69800.0/sec): Hide/expose window via popup (16 kids) 480000 reps @ 0.0146 msec ( 68600.0/sec): Hide/expose window via popup (16 kids) 2400000 trep @ 0.0146 msec ( 68500.0/sec): Hide/expose window via popup (16 kids) 500000 reps @ 0.0146 msec ( 68400.0/sec): Hide/expose window via popup (25 kids) 500000 reps @ 0.0140 msec ( 71300.0/sec): Hide/expose window via popup (25 kids) 500000 reps @ 0.0141 msec ( 71000.0/sec): Hide/expose window via popup (25 kids) 500000 reps @ 0.0140 msec ( 71400.0/sec): Hide/expose window via popup (25 kids) 500000 reps @ 0.0141 msec ( 70700.0/sec): Hide/expose window via popup (25 kids) 2500000 trep @ 0.0142 msec ( 70500.0/sec): Hide/expose window via popup (25 kids) 400000 reps @ 0.0139 msec ( 71700.0/sec): Hide/expose window via popup (50 kids) 400000 reps @ 0.0140 msec ( 71700.0/sec): Hide/expose window via popup (50 kids) 400000 reps @ 0.0144 msec ( 69400.0/sec): Hide/expose window via popup (50 kids) 400000 reps @ 0.0145 msec ( 68800.0/sec): Hide/expose window via popup (50 kids) 400000 reps @ 0.0146 msec ( 68300.0/sec): Hide/expose window via popup (50 kids) 2000000 trep @ 0.0143 msec ( 69900.0/sec): Hide/expose window via popup (50 kids) 375000 reps @ 0.0142 msec ( 70400.0/sec): Hide/expose window via popup (75 kids) 375000 reps @ 0.0141 msec ( 71100.0/sec): Hide/expose window via popup (75 kids) 375000 reps @ 0.0140 msec ( 71400.0/sec): Hide/expose window via popup (75 kids) 375000 reps @ 0.0139 msec ( 71800.0/sec): Hide/expose window via popup (75 kids) 375000 reps @ 0.0139 msec ( 71700.0/sec): Hide/expose window via popup (75 kids) 1875000 trep @ 0.0140 msec ( 71300.0/sec): Hide/expose window via popup (75 kids) 400000 reps @ 0.0139 msec ( 71900.0/sec): Hide/expose window via popup (100 kids) 400000 reps @ 0.0140 msec ( 71500.0/sec): Hide/expose window via popup (100 kids) 400000 reps @ 0.0140 msec ( 71500.0/sec): Hide/expose window via popup (100 kids) 400000 reps @ 0.0140 msec ( 71400.0/sec): Hide/expose window via popup (100 kids) 400000 reps @ 0.0141 msec ( 71100.0/sec): Hide/expose window via popup (100 kids) 2000000 trep @ 0.0140 msec ( 71500.0/sec): Hide/expose window via popup (100 kids) 400000 reps @ 0.0139 msec ( 71800.0/sec): Hide/expose window via popup (200 kids) 400000 reps @ 0.0140 msec ( 71600.0/sec): Hide/expose window via popup (200 kids) 400000 reps @ 0.0139 msec ( 72000.0/sec): Hide/expose window via popup (200 kids) 400000 reps @ 0.0139 msec ( 71800.0/sec): Hide/expose window via popup (200 kids) 400000 reps @ 0.0141 msec ( 70700.0/sec): Hide/expose window via popup (200 kids) 2000000 trep @ 0.0140 msec ( 71600.0/sec): Hide/expose window via popup (200 kids) 200000 reps @ 0.0280 msec ( 35700.0/sec): Move window (4 kids) 200000 reps @ 0.0285 msec ( 35000.0/sec): Move window (4 kids) 200000 reps @ 0.0288 msec ( 34700.0/sec): Move window (4 kids) 200000 reps @ 0.0289 msec ( 34600.0/sec): Move window (4 kids) 200000 reps @ 0.0284 msec ( 35200.0/sec): Move window (4 kids) 1000000 trep @ 0.0285 msec ( 35000.0/sec): Move window (4 kids) 320000 reps @ 0.0295 msec ( 33900.0/sec): Move window (16 kids) 320000 reps @ 0.0298 msec ( 33500.0/sec): Move window (16 kids) 320000 reps @ 0.0299 msec ( 33400.0/sec): Move window (16 kids) 320000 reps @ 0.0299 msec ( 33500.0/sec): Move window (16 kids) 320000 reps @ 0.0298 msec ( 33600.0/sec): Move window (16 kids) 1600000 trep @ 0.0298 msec ( 33600.0/sec): Move window (16 kids) 175000 reps @ 0.0305 msec ( 32800.0/sec): Move window (25 kids) 175000 reps @ 0.0312 msec ( 32100.0/sec): Move window (25 kids) 175000 reps @ 0.0311 msec ( 32200.0/sec): Move window (25 kids) 175000 reps @ 0.0311 msec ( 32200.0/sec): Move window (25 kids) 175000 reps @ 0.0311 msec ( 32100.0/sec): Move window (25 kids) 875000 trep @ 0.0310 msec ( 32300.0/sec): Move window (25 kids) 200000 reps @ 0.0313 msec ( 32000.0/sec): Move window (50 kids) 200000 reps @ 0.0316 msec ( 31600.0/sec): Move window (50 kids) 200000 reps @ 0.0317 msec ( 31500.0/sec): Move window (50 kids) 200000 reps @ 0.0318 msec ( 31400.0/sec): Move window (50 kids) 200000 reps @ 0.0318 msec ( 31500.0/sec): Move window (50 kids) 1000000 trep @ 0.0316 msec ( 31600.0/sec): Move window (50 kids) 150000 reps @ 0.0370 msec ( 27000.0/sec): Move window (75 kids) 150000 reps @ 0.0377 msec ( 26500.0/sec): Move window (75 kids) 150000 reps @ 0.0379 msec ( 26400.0/sec): Move window (75 kids) 150000 reps @ 0.0382 msec ( 26200.0/sec): Move window (75 kids) 150000 reps @ 0.0382 msec ( 26200.0/sec): Move window (75 kids) 750000 trep @ 0.0378 msec ( 26500.0/sec): Move window (75 kids) 200000 reps @ 0.0405 msec ( 24700.0/sec): Move window (100 kids) 200000 reps @ 0.0410 msec ( 24400.0/sec): Move window (100 kids) 200000 reps @ 0.0411 msec ( 24300.0/sec): Move window (100 kids) 200000 reps @ 0.0411 msec ( 24300.0/sec): Move window (100 kids) 200000 reps @ 0.0414 msec ( 24200.0/sec): Move window (100 kids) 1000000 trep @ 0.0410 msec ( 24400.0/sec): Move window (100 kids) 120000 reps @ 0.0487 msec ( 20600.0/sec): Move window (200 kids) 120000 reps @ 0.0475 msec ( 21000.0/sec): Move window (200 kids) 120000 reps @ 0.0477 msec ( 21000.0/sec): Move window (200 kids) 120000 reps @ 0.0473 msec ( 21100.0/sec): Move window (200 kids) 120000 reps @ 0.0473 msec ( 21100.0/sec): Move window (200 kids) 600000 trep @ 0.0477 msec ( 21000.0/sec): Move window (200 kids) 24000000 reps @ 0.0002 msec (4010000.0/sec): Moved unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4220000.0/sec): Moved unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4010000.0/sec): Moved unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4210000.0/sec): Moved unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (4 kids) 120000000 trep @ 0.0002 msec (4130000.0/sec): Moved unmapped window (4 kids) 32000000 reps @ 0.0002 msec (4120000.0/sec): Moved unmapped window (16 kids) 32000000 reps @ 0.0003 msec (3890000.0/sec): Moved unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4160000.0/sec): Moved unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4190000.0/sec): Moved unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (16 kids) 160000000 trep @ 0.0002 msec (4120000.0/sec): Moved unmapped window (16 kids) 22500000 reps @ 0.0002 msec (4250000.0/sec): Moved unmapped window (25 kids) 22500000 reps @ 0.0002 msec (4150000.0/sec): Moved unmapped window (25 kids) 22500000 reps @ 0.0002 msec (4240000.0/sec): Moved unmapped window (25 kids) 22500000 reps @ 0.0002 msec (4260000.0/sec): Moved unmapped window (25 kids) 22500000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (25 kids) 112500000 trep @ 0.0002 msec (4220000.0/sec): Moved unmapped window (25 kids) 25000000 reps @ 0.0002 msec (4280000.0/sec): Moved unmapped window (50 kids) 25000000 reps @ 0.0002 msec (4220000.0/sec): Moved unmapped window (50 kids) 25000000 reps @ 0.0002 msec (4250000.0/sec): Moved unmapped window (50 kids) 25000000 reps @ 0.0002 msec (4260000.0/sec): Moved unmapped window (50 kids) 25000000 reps @ 0.0002 msec (4260000.0/sec): Moved unmapped window (50 kids) 125000000 trep @ 0.0002 msec (4250000.0/sec): Moved unmapped window (50 kids) 22500000 reps @ 0.0002 msec (4220000.0/sec): Moved unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4210000.0/sec): Moved unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4210000.0/sec): Moved unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (75 kids) 112500000 trep @ 0.0002 msec (4220000.0/sec): Moved unmapped window (75 kids) 30000000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (100 kids) 30000000 reps @ 0.0002 msec (4250000.0/sec): Moved unmapped window (100 kids) 30000000 reps @ 0.0002 msec (4180000.0/sec): Moved unmapped window (100 kids) 30000000 reps @ 0.0002 msec (4240000.0/sec): Moved unmapped window (100 kids) 30000000 reps @ 0.0002 msec (4230000.0/sec): Moved unmapped window (100 kids) 150000000 trep @ 0.0002 msec (4230000.0/sec): Moved unmapped window (100 kids) 40000000 reps @ 0.0002 msec (4170000.0/sec): Moved unmapped window (200 kids) 40000000 reps @ 0.0002 msec (4240000.0/sec): Moved unmapped window (200 kids) 40000000 reps @ 0.0002 msec (4220000.0/sec): Moved unmapped window (200 kids) 40000000 reps @ 0.0002 msec (4250000.0/sec): Moved unmapped window (200 kids) 40000000 reps @ 0.0002 msec (4180000.0/sec): Moved unmapped window (200 kids) 200000000 trep @ 0.0002 msec (4210000.0/sec): Moved unmapped window (200 kids) 240000 reps @ 0.0217 msec ( 46200.0/sec): Move window via parent (4 kids) 240000 reps @ 0.0218 msec ( 45800.0/sec): Move window via parent (4 kids) 240000 reps @ 0.0214 msec ( 46800.0/sec): Move window via parent (4 kids) 240000 reps @ 0.0215 msec ( 46600.0/sec): Move window via parent (4 kids) 240000 reps @ 0.0213 msec ( 47000.0/sec): Move window via parent (4 kids) 1200000 trep @ 0.0215 msec ( 46500.0/sec): Move window via parent (4 kids) 480000 reps @ 0.0135 msec ( 74300.0/sec): Move window via parent (16 kids) 480000 reps @ 0.0135 msec ( 73900.0/sec): Move window via parent (16 kids) 480000 reps @ 0.0135 msec ( 73800.0/sec): Move window via parent (16 kids) 480000 reps @ 0.0136 msec ( 73700.0/sec): Move window via parent (16 kids) 480000 reps @ 0.0135 msec ( 74100.0/sec): Move window via parent (16 kids) 2400000 trep @ 0.0135 msec ( 74000.0/sec): Move window via parent (16 kids) 500000 reps @ 0.0141 msec ( 71100.0/sec): Move window via parent (25 kids) 500000 reps @ 0.0140 msec ( 71700.0/sec): Move window via parent (25 kids) 500000 reps @ 0.0137 msec ( 73000.0/sec): Move window via parent (25 kids) 500000 reps @ 0.0136 msec ( 73700.0/sec): Move window via parent (25 kids) 500000 reps @ 0.0136 msec ( 73700.0/sec): Move window via parent (25 kids) 2500000 trep @ 0.0138 msec ( 72600.0/sec): Move window via parent (25 kids) 400000 reps @ 0.0130 msec ( 77000.0/sec): Move window via parent (50 kids) 400000 reps @ 0.0129 msec ( 77600.0/sec): Move window via parent (50 kids) 400000 reps @ 0.0129 msec ( 77300.0/sec): Move window via parent (50 kids) 400000 reps @ 0.0129 msec ( 77600.0/sec): Move window via parent (50 kids) 400000 reps @ 0.0129 msec ( 77300.0/sec): Move window via parent (50 kids) 2000000 trep @ 0.0129 msec ( 77300.0/sec): Move window via parent (50 kids) 450000 reps @ 0.0125 msec ( 79900.0/sec): Move window via parent (75 kids) 450000 reps @ 0.0126 msec ( 79100.0/sec): Move window via parent (75 kids) 450000 reps @ 0.0127 msec ( 78500.0/sec): Move window via parent (75 kids) 450000 reps @ 0.0128 msec ( 78200.0/sec): Move window via parent (75 kids) 450000 reps @ 0.0129 msec ( 77800.0/sec): Move window via parent (75 kids) 2250000 trep @ 0.0127 msec ( 78700.0/sec): Move window via parent (75 kids) 500000 reps @ 0.0126 msec ( 79500.0/sec): Move window via parent (100 kids) 500000 reps @ 0.0126 msec ( 79300.0/sec): Move window via parent (100 kids) 500000 reps @ 0.0123 msec ( 81000.0/sec): Move window via parent (100 kids) 500000 reps @ 0.0125 msec ( 80200.0/sec): Move window via parent (100 kids) 500000 reps @ 0.0127 msec ( 78900.0/sec): Move window via parent (100 kids) 2500000 trep @ 0.0125 msec ( 79800.0/sec): Move window via parent (100 kids) 600000 reps @ 0.0119 msec ( 84100.0/sec): Move window via parent (200 kids) 600000 reps @ 0.0118 msec ( 84500.0/sec): Move window via parent (200 kids) 600000 reps @ 0.0119 msec ( 84100.0/sec): Move window via parent (200 kids) 600000 reps @ 0.0120 msec ( 83000.0/sec): Move window via parent (200 kids) 600000 reps @ 0.0119 msec ( 84400.0/sec): Move window via parent (200 kids) 3000000 trep @ 0.0119 msec ( 84000.0/sec): Move window via parent (200 kids) 800000 reps @ 0.0097 msec (103000.0/sec): Resize window (4 kids) 800000 reps @ 0.0100 msec ( 99700.0/sec): Resize window (4 kids) 800000 reps @ 0.0099 msec (101000.0/sec): Resize window (4 kids) 800000 reps @ 0.0099 msec (101000.0/sec): Resize window (4 kids) 800000 reps @ 0.0099 msec (101000.0/sec): Resize window (4 kids) 4000000 trep @ 0.0099 msec (101000.0/sec): Resize window (4 kids) 480000 reps @ 0.0112 msec ( 88900.0/sec): Resize window (16 kids) 480000 reps @ 0.0115 msec ( 86600.0/sec): Resize window (16 kids) 480000 reps @ 0.0114 msec ( 87600.0/sec): Resize window (16 kids) 480000 reps @ 0.0114 msec ( 87700.0/sec): Resize window (16 kids) 480000 reps @ 0.0113 msec ( 88300.0/sec): Resize window (16 kids) 2400000 trep @ 0.0114 msec ( 87800.0/sec): Resize window (16 kids) 500000 reps @ 0.0118 msec ( 84500.0/sec): Resize window (25 kids) 500000 reps @ 0.0123 msec ( 81600.0/sec): Resize window (25 kids) 500000 reps @ 0.0122 msec ( 82100.0/sec): Resize window (25 kids) 500000 reps @ 0.0123 msec ( 81500.0/sec): Resize window (25 kids) 500000 reps @ 0.0123 msec ( 81500.0/sec): Resize window (25 kids) 2500000 trep @ 0.0122 msec ( 82200.0/sec): Resize window (25 kids) 350000 reps @ 0.0148 msec ( 67300.0/sec): Resize window (50 kids) 350000 reps @ 0.0154 msec ( 65000.0/sec): Resize window (50 kids) 350000 reps @ 0.0167 msec ( 60000.0/sec): Resize window (50 kids) 350000 reps @ 0.0171 msec ( 58500.0/sec): Resize window (50 kids) 350000 reps @ 0.0282 msec ( 35400.0/sec): Resize window (50 kids) 1750000 trep @ 0.0184 msec ( 54200.0/sec): Resize window (50 kids) 150000 reps @ 0.0282 msec ( 35500.0/sec): Resize window (75 kids) 150000 reps @ 0.0259 msec ( 38600.0/sec): Resize window (75 kids) 150000 reps @ 0.0286 msec ( 35000.0/sec): Resize window (75 kids) 150000 reps @ 0.0281 msec ( 35600.0/sec): Resize window (75 kids) 150000 reps @ 0.0301 msec ( 33200.0/sec): Resize window (75 kids) 750000 trep @ 0.0282 msec ( 35500.0/sec): Resize window (75 kids) 50000 reps @ 0.0461 msec ( 21700.0/sec): Resize window (100 kids) 50000 reps @ 0.0320 msec ( 31200.0/sec): Resize window (100 kids) 50000 reps @ 0.0353 msec ( 28400.0/sec): Resize window (100 kids) 50000 reps @ 0.0429 msec ( 23300.0/sec): Resize window (100 kids) 50000 reps @ 0.0397 msec ( 25200.0/sec): Resize window (100 kids) 250000 trep @ 0.0392 msec ( 25500.0/sec): Resize window (100 kids) 100000 reps @ 0.0566 msec ( 17700.0/sec): Resize window (200 kids) 100000 reps @ 0.0546 msec ( 18300.0/sec): Resize window (200 kids) 100000 reps @ 0.0514 msec ( 19400.0/sec): Resize window (200 kids) 100000 reps @ 0.0458 msec ( 21800.0/sec): Resize window (200 kids) 100000 reps @ 0.0838 msec ( 11900.0/sec): Resize window (200 kids) 500000 trep @ 0.0584 msec ( 17100.0/sec): Resize window (200 kids) 24000000 reps @ 0.0002 msec (4040000.0/sec): Resize unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4030000.0/sec): Resize unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4020000.0/sec): Resize unmapped window (4 kids) 24000000 reps @ 0.0003 msec (4000000.0/sec): Resize unmapped window (4 kids) 24000000 reps @ 0.0002 msec (4020000.0/sec): Resize unmapped window (4 kids) 120000000 trep @ 0.0002 msec (4020000.0/sec): Resize unmapped window (4 kids) 32000000 reps @ 0.0002 msec (4030000.0/sec): Resize unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4030000.0/sec): Resize unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4000000.0/sec): Resize unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4020000.0/sec): Resize unmapped window (16 kids) 32000000 reps @ 0.0002 msec (4010000.0/sec): Resize unmapped window (16 kids) 160000000 trep @ 0.0002 msec (4020000.0/sec): Resize unmapped window (16 kids) 22500000 reps @ 0.0003 msec (3980000.0/sec): Resize unmapped window (25 kids) 22500000 reps @ 0.0003 msec (3950000.0/sec): Resize unmapped window (25 kids) 22500000 reps @ 0.0003 msec (3910000.0/sec): Resize unmapped window (25 kids) 22500000 reps @ 0.0003 msec (3950000.0/sec): Resize unmapped window (25 kids) 22500000 reps @ 0.0003 msec (3920000.0/sec): Resize unmapped window (25 kids) 112500000 trep @ 0.0003 msec (3940000.0/sec): Resize unmapped window (25 kids) 20000000 reps @ 0.0003 msec (3850000.0/sec): Resize unmapped window (50 kids) 20000000 reps @ 0.0003 msec (3890000.0/sec): Resize unmapped window (50 kids) 20000000 reps @ 0.0003 msec (3940000.0/sec): Resize unmapped window (50 kids) 20000000 reps @ 0.0003 msec (3900000.0/sec): Resize unmapped window (50 kids) 20000000 reps @ 0.0003 msec (3910000.0/sec): Resize unmapped window (50 kids) 100000000 trep @ 0.0003 msec (3900000.0/sec): Resize unmapped window (50 kids) 22500000 reps @ 0.0003 msec (3940000.0/sec): Resize unmapped window (75 kids) 22500000 reps @ 0.0003 msec (3920000.0/sec): Resize unmapped window (75 kids) 22500000 reps @ 0.0003 msec (3950000.0/sec): Resize unmapped window (75 kids) 22500000 reps @ 0.0003 msec (3930000.0/sec): Resize unmapped window (75 kids) 22500000 reps @ 0.0003 msec (3820000.0/sec): Resize unmapped window (75 kids) 112500000 trep @ 0.0003 msec (3910000.0/sec): Resize unmapped window (75 kids) 20000000 reps @ 0.0003 msec (3800000.0/sec): Resize unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3870000.0/sec): Resize unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3940000.0/sec): Resize unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3920000.0/sec): Resize unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3980000.0/sec): Resize unmapped window (100 kids) 100000000 trep @ 0.0003 msec (3900000.0/sec): Resize unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3760000.0/sec): Resize unmapped window (200 kids) 20000000 reps @ 0.0003 msec (3910000.0/sec): Resize unmapped window (200 kids) 20000000 reps @ 0.0003 msec (3910000.0/sec): Resize unmapped window (200 kids) 20000000 reps @ 0.0003 msec (3850000.0/sec): Resize unmapped window (200 kids) 20000000 reps @ 0.0003 msec (3750000.0/sec): Resize unmapped window (200 kids) 100000000 trep @ 0.0003 msec (3830000.0/sec): Resize unmapped window (200 kids) 800000 reps @ 0.0085 msec (118000.0/sec): Circulate window (4 kids) 800000 reps @ 0.0086 msec (117000.0/sec): Circulate window (4 kids) 800000 reps @ 0.0085 msec (118000.0/sec): Circulate window (4 kids) 800000 reps @ 0.0084 msec (120000.0/sec): Circulate window (4 kids) 800000 reps @ 0.0083 msec (120000.0/sec): Circulate window (4 kids) 4000000 trep @ 0.0084 msec (119000.0/sec): Circulate window (4 kids) 640000 reps @ 0.0102 msec ( 97900.0/sec): Circulate window (16 kids) 640000 reps @ 0.0103 msec ( 97200.0/sec): Circulate window (16 kids) 640000 reps @ 0.0102 msec ( 97700.0/sec): Circulate window (16 kids) 640000 reps @ 0.0103 msec ( 97300.0/sec): Circulate window (16 kids) 640000 reps @ 0.0104 msec ( 96400.0/sec): Circulate window (16 kids) 3200000 trep @ 0.0103 msec ( 97300.0/sec): Circulate window (16 kids) 500000 reps @ 0.0105 msec ( 94900.0/sec): Circulate window (25 kids) 500000 reps @ 0.0106 msec ( 94300.0/sec): Circulate window (25 kids) 500000 reps @ 0.0107 msec ( 93700.0/sec): Circulate window (25 kids) 500000 reps @ 0.0108 msec ( 92400.0/sec): Circulate window (25 kids) 500000 reps @ 0.0105 msec ( 95000.0/sec): Circulate window (25 kids) 2500000 trep @ 0.0106 msec ( 94000.0/sec): Circulate window (25 kids) 450000 reps @ 0.0116 msec ( 85900.0/sec): Circulate window (50 kids) 450000 reps @ 0.0120 msec ( 83400.0/sec): Circulate window (50 kids) 450000 reps @ 0.0119 msec ( 84000.0/sec): Circulate window (50 kids) 450000 reps @ 0.0120 msec ( 83300.0/sec): Circulate window (50 kids) 450000 reps @ 0.0117 msec ( 85200.0/sec): Circulate window (50 kids) 2250000 trep @ 0.0119 msec ( 84300.0/sec): Circulate window (50 kids) 450000 reps @ 0.0129 msec ( 77400.0/sec): Circulate window (75 kids) 450000 reps @ 0.0128 msec ( 78300.0/sec): Circulate window (75 kids) 450000 reps @ 0.0127 msec ( 79000.0/sec): Circulate window (75 kids) 450000 reps @ 0.0127 msec ( 78900.0/sec): Circulate window (75 kids) 450000 reps @ 0.0126 msec ( 79400.0/sec): Circulate window (75 kids) 2250000 trep @ 0.0127 msec ( 78600.0/sec): Circulate window (75 kids) 400000 reps @ 0.0136 msec ( 73500.0/sec): Circulate window (100 kids) 400000 reps @ 0.0137 msec ( 73100.0/sec): Circulate window (100 kids) 400000 reps @ 0.0146 msec ( 68700.0/sec): Circulate window (100 kids) 400000 reps @ 0.0137 msec ( 72800.0/sec): Circulate window (100 kids) 400000 reps @ 0.0142 msec ( 70400.0/sec): Circulate window (100 kids) 2000000 trep @ 0.0140 msec ( 71600.0/sec): Circulate window (100 kids) 400000 reps @ 0.0205 msec ( 48800.0/sec): Circulate window (200 kids) 400000 reps @ 0.0204 msec ( 49100.0/sec): Circulate window (200 kids) 400000 reps @ 0.0206 msec ( 48600.0/sec): Circulate window (200 kids) 400000 reps @ 0.0218 msec ( 45900.0/sec): Circulate window (200 kids) 400000 reps @ 0.0219 msec ( 45600.0/sec): Circulate window (200 kids) 2000000 trep @ 0.0210 msec ( 47600.0/sec): Circulate window (200 kids) 80000000 reps @ 0.0001 msec (8370000.0/sec): Circulate Unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8960000.0/sec): Circulate Unmapped window (4 kids) 80000000 reps @ 0.0001 msec (9100000.0/sec): Circulate Unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8780000.0/sec): Circulate Unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8960000.0/sec): Circulate Unmapped window (4 kids) 400000000 trep @ 0.0001 msec (8830000.0/sec): Circulate Unmapped window (4 kids) 48000000 reps @ 0.0001 msec (8530000.0/sec): Circulate Unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8420000.0/sec): Circulate Unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8080000.0/sec): Circulate Unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8070000.0/sec): Circulate Unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8340000.0/sec): Circulate Unmapped window (16 kids) 240000000 trep @ 0.0001 msec (8280000.0/sec): Circulate Unmapped window (16 kids) 50000000 reps @ 0.0001 msec (7610000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7170000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7550000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7500000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7610000.0/sec): Circulate Unmapped window (25 kids) 250000000 trep @ 0.0001 msec (7480000.0/sec): Circulate Unmapped window (25 kids) 25000000 reps @ 0.0002 msec (4990000.0/sec): Circulate Unmapped window (50 kids) 25000000 reps @ 0.0002 msec (5020000.0/sec): Circulate Unmapped window (50 kids) 25000000 reps @ 0.0002 msec (5090000.0/sec): Circulate Unmapped window (50 kids) 25000000 reps @ 0.0002 msec (5060000.0/sec): Circulate Unmapped window (50 kids) 25000000 reps @ 0.0002 msec (4950000.0/sec): Circulate Unmapped window (50 kids) 125000000 trep @ 0.0002 msec (5020000.0/sec): Circulate Unmapped window (50 kids) 22500000 reps @ 0.0002 msec (4270000.0/sec): Circulate Unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4120000.0/sec): Circulate Unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4170000.0/sec): Circulate Unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4100000.0/sec): Circulate Unmapped window (75 kids) 22500000 reps @ 0.0002 msec (4250000.0/sec): Circulate Unmapped window (75 kids) 112500000 trep @ 0.0002 msec (4180000.0/sec): Circulate Unmapped window (75 kids) 20000000 reps @ 0.0003 msec (3740000.0/sec): Circulate Unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3760000.0/sec): Circulate Unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3760000.0/sec): Circulate Unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3780000.0/sec): Circulate Unmapped window (100 kids) 20000000 reps @ 0.0003 msec (3760000.0/sec): Circulate Unmapped window (100 kids) 100000000 trep @ 0.0003 msec (3760000.0/sec): Circulate Unmapped window (100 kids) 8000000 reps @ 0.0008 msec (1250000.0/sec): Circulate Unmapped window (200 kids) 8000000 reps @ 0.0008 msec (1250000.0/sec): Circulate Unmapped window (200 kids) 8000000 reps @ 0.0008 msec (1240000.0/sec): Circulate Unmapped window (200 kids) 8000000 reps @ 0.0008 msec (1240000.0/sec): Circulate Unmapped window (200 kids) 8000000 reps @ 0.0008 msec (1230000.0/sec): Circulate Unmapped window (200 kids) 40000000 trep @ 0.0008 msec (1240000.0/sec): Circulate Unmapped window (200 kids)