VirtualBox VM 5.0.20_Gentoo r106931 linux.amd64 (May 2 2016 08:22:21) release log 00:00:00.735576 Log opened 2016-05-10T21:09:46.657661000Z 00:00:00.735577 Build Type: release 00:00:00.735579 OS Product: Linux 00:00:00.735579 OS Release: 4.4.8-gentoo-limelight 00:00:00.735580 OS Version: #1 SMP Mon May 2 15:54:13 PDT 2016 00:00:00.735592 DMI Product Name: All Series 00:00:00.735596 DMI Product Version: System Version 00:00:00.735629 Host RAM: 32062MB total, 21819MB available 00:00:00.735631 Executable: /usr/lib64/virtualbox/VirtualBox 00:00:00.735632 Process ID: 16324 00:00:00.735632 Package type: LINUX_64BITS_GENERIC (OSE) 00:00:00.752970 Installed Extension Packs: 00:00:00.752980 Oracle VM VirtualBox Extension Pack (Version: 5.0.20 r106931; VRDE Module: VBoxVRDP) 00:00:00.753329 Console: Machine state changed to 'Starting' 00:00:00.785725 VRDP: Statistics created: [full], enabled: 0. 00:00:00.786114 GUI: UIMediumEnumerator: Medium-enumeration finished! 00:00:00.786129 VRDP: VRDP: VD: Frames=10 MinMS=15 MaxMS=300 HistoryMS=2000 VideoMS=300 00:00:00.786275 Using XKB for keycode to scan code conversion 00:00:00.786445 VRDP: TCP server listening on port 3389 (IPv4 and IPv6). 00:00:00.786582 VRDP: Audio: rate correction mode 0x3. 00:00:00.786645 VRDE: loaded version 4 of the server. 00:00:00.786654 VRDE: [IMAGE] 00:00:00.786657 VRDE: [MOUSEPTR] 00:00:00.786658 VRDE: [SCARD] 00:00:00.786660 VRDE: [TSMFRAW] 00:00:00.786662 VRDE: [VIDEOIN] 00:00:00.786664 VRDE: [VRDE::INPUT] 00:00:00.788966 SUP: Loaded VMMR0.r0 (/usr/lib64/virtualbox/VMMR0.r0) at 0xffffffffa0ae5020 - ModuleInit at ffffffffa0b04c70 and ModuleTerm at ffffffffa0b05160 00:00:00.788975 SUP: VMMR0EntryEx located at ffffffffa0b087d0 and VMMR0EntryFast at ffffffffa0b07ea0 00:00:00.789575 Guest OS type: 'Windows10_64' 00:00:00.790501 Enabling CMPXCHG16B for Windows 8.1 / 2k12 or newer guests 00:00:00.790717 fHMForced=true - Lots of RAM 00:00:00.790720 fHMForced=true - SMP 00:00:00.790721 fHMForced=true - 64-bit guest 00:00:00.793497 File system of '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots' (snapshots) is ext4 00:00:00.793503 File system of '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' is ext4 00:00:00.799198 Shared clipboard service loaded 00:00:00.799207 Shared clipboard mode: Bidirectional 00:00:00.799559 Drag and drop service loaded 00:00:00.799565 Drag and drop mode: Bidirectional 00:00:01.049707 OpenGL Info: Render SPU: Opening display :0 00:00:01.058339 OpenGL Info: Render SPU: Opening display :0 00:00:01.194439 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:01.194449 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:01.194451 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:01.194452 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:01.194495 OpenGL Info: Host does not support OpenGL extension(s): 00:00:01.194496 OpenGL Info: GL_ARB_shadow_ambient 00:00:01.194553 OpenGL Info: GL_EXT_clip_volume_hint 00:00:01.194560 OpenGL Info: GL_EXT_blend_logic_op 00:00:01.194650 OpenGL Info: GL_EXT_texture_rectangle 00:00:01.194690 OpenGL Info: GL_SGIS_texture_border_clamp 00:00:01.194696 OpenGL Info: GL_SGIS_texture_edge_clamp 00:00:01.194723 OpenGL Info: GL_GREMEDY_string_marker 00:00:01.195849 OpenGL Info: Render SPU: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=4096 00:00:01.195856 OpenGL Info: Cfg: u32Caps(0x1f), fVisualBitsDefault(0x23) 00:00:01.195894 Shared OpenGL service loaded -- 3D enabled 00:00:01.196823 Guest Control service loaded 00:00:01.197646 ************************* CFGM dump ************************* 00:00:01.197648 [/] (level 0) 00:00:01.197655 CSAMEnabled = 0x0000000000000001 (1) 00:00:01.197657 CpuExecutionCap = 0x0000000000000064 (100) 00:00:01.197658 EnablePAE = 0x0000000000000001 (1) 00:00:01.197659 HMEnabled = 0x0000000000000001 (1) 00:00:01.197659 MemBalloonSize = 0x0000000000000000 (0) 00:00:01.197660 Name = "Windows 10" (cb=11) 00:00:01.197660 NumCPUs = 0x0000000000000004 (4) 00:00:01.197661 PATMEnabled = 0x0000000000000001 (1) 00:00:01.197661 PageFusionAllowed = 0x0000000000000000 (0) 00:00:01.197662 RamHoleSize = 0x0000000024000000 (603 979 776, 576 MB) 00:00:01.197663 RamSize = 0x0000000100000000 (4 294 967 296, 4 GB) 00:00:01.197664 RawR0Enabled = 0x0000000000000001 (1) 00:00:01.197665 RawR3Enabled = 0x0000000000000001 (1) 00:00:01.197665 TimerMillies = 0x000000000000000a (10) 00:00:01.197666 UUID = "69 45 cf b3 a1 69 30 43 bf 3e 72 6c 69 09 50 f7" (cb=16) 00:00:01.197668 00:00:01.197670 [/CPUM/] (level 1) 00:00:01.197671 CMPXCHG16B = 0x0000000000000001 (1) 00:00:01.197671 PortableCpuIdLevel = 0x0000000000000000 (0) 00:00:01.197672 00:00:01.197673 [/DBGF/] (level 1) 00:00:01.197674 Path = "/home/tatsh/.VirtualBox/Machines/Windows 10/debug/;/home/tatsh/.VirtualBox/Machines/Windows 10/;/home/tatsh/" (cb=109) 00:00:01.197675 00:00:01.197675 [/Devices/] (level 1) 00:00:01.197675 00:00:01.197676 [/Devices/8237A/] (level 2) 00:00:01.197676 00:00:01.197677 [/Devices/8237A/0/] (level 3) 00:00:01.197677 Trusted = 0x0000000000000001 (1) 00:00:01.197678 00:00:01.197678 [/Devices/GIMDev/] (level 2) 00:00:01.197679 00:00:01.197679 [/Devices/GIMDev/0/] (level 3) 00:00:01.197680 Trusted = 0x0000000000000001 (1) 00:00:01.197680 00:00:01.197680 [/Devices/VMMDev/] (level 2) 00:00:01.197681 00:00:01.197681 [/Devices/VMMDev/0/] (level 3) 00:00:01.197682 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197683 PCIDeviceNo = 0x0000000000000004 (4) 00:00:01.197683 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197684 Trusted = 0x0000000000000001 (1) 00:00:01.197684 00:00:01.197684 [/Devices/VMMDev/0/Config/] (level 4) 00:00:01.197685 GuestCoreDumpDir = "/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots" (cb=54) 00:00:01.197686 RamSize = 0x0000000100000000 (4 294 967 296, 4 GB) 00:00:01.197687 00:00:01.197687 [/Devices/VMMDev/0/LUN#0/] (level 4) 00:00:01.197688 Driver = "HGCM" (cb=5) 00:00:01.197688 00:00:01.197689 [/Devices/VMMDev/0/LUN#0/Config/] (level 5) 00:00:01.197690 Object = 0x00007f817c000910 (140 194 107 885 840) 00:00:01.197691 00:00:01.197691 [/Devices/VMMDev/0/LUN#999/] (level 4) 00:00:01.197692 Driver = "MainStatus" (cb=11) 00:00:01.197692 00:00:01.197692 [/Devices/VMMDev/0/LUN#999/Config/] (level 5) 00:00:01.197693 First = 0x0000000000000000 (0) 00:00:01.197694 Last = 0x0000000000000000 (0) 00:00:01.197694 papLeds = 0x00007f818c0017d8 (140 194 376 325 080) 00:00:01.197695 00:00:01.197695 [/Devices/acpi/] (level 2) 00:00:01.197696 00:00:01.197696 [/Devices/acpi/0/] (level 3) 00:00:01.197697 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197697 PCIDeviceNo = 0x0000000000000007 (7) 00:00:01.197698 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197698 Trusted = 0x0000000000000001 (1) 00:00:01.197699 00:00:01.197699 [/Devices/acpi/0/Config/] (level 4) 00:00:01.197700 CpuHotPlug = 0x0000000000000000 (0) 00:00:01.197701 FdcEnabled = 0x0000000000000000 (0) 00:00:01.197701 HostBusPciAddress = 0x00000000001e0000 (1 966 080) 00:00:01.197702 HpetEnabled = 0x0000000000000001 (1) 00:00:01.197702 IOAPIC = 0x0000000000000001 (1) 00:00:01.197703 IocPciAddress = 0x00000000001f0000 (2 031 616) 00:00:01.197704 McfgBase = 0x00000000dc000000 (3 690 987 520) 00:00:01.197705 McfgLength = 0x0000000004000000 (67 108 864) 00:00:01.197705 NumCPUs = 0x0000000000000004 (4) 00:00:01.197706 Parallel0IoPortBase = 0x0000000000000000 (0) 00:00:01.197706 Parallel0Irq = 0x0000000000000000 (0) 00:00:01.197707 Parallel1IoPortBase = 0x0000000000000000 (0) 00:00:01.197707 Parallel1Irq = 0x0000000000000000 (0) 00:00:01.197708 RamHoleSize = 0x0000000024000000 (603 979 776, 576 MB) 00:00:01.197709 RamSize = 0x0000000100000000 (4 294 967 296, 4 GB) 00:00:01.197710 Serial0IoPortBase = 0x0000000000000000 (0) 00:00:01.197710 Serial0Irq = 0x0000000000000000 (0) 00:00:01.197711 Serial1IoPortBase = 0x0000000000000000 (0) 00:00:01.197711 Serial1Irq = 0x0000000000000000 (0) 00:00:01.197712 ShowCpu = 0x0000000000000001 (1) 00:00:01.197712 ShowRtc = 0x0000000000000001 (1) 00:00:01.197713 SmcEnabled = 0x0000000000000000 (0) 00:00:01.197713 00:00:01.197714 [/Devices/acpi/0/LUN#0/] (level 4) 00:00:01.197714 Driver = "ACPIHost" (cb=9) 00:00:01.197715 00:00:01.197715 [/Devices/acpi/0/LUN#0/Config/] (level 5) 00:00:01.197716 00:00:01.197716 [/Devices/acpi/0/LUN#1/] (level 4) 00:00:01.197717 Driver = "ACPICpu" (cb=8) 00:00:01.197717 00:00:01.197718 [/Devices/acpi/0/LUN#1/Config/] (level 5) 00:00:01.197718 00:00:01.197719 [/Devices/acpi/0/LUN#2/] (level 4) 00:00:01.197719 Driver = "ACPICpu" (cb=8) 00:00:01.197720 00:00:01.197720 [/Devices/acpi/0/LUN#2/Config/] (level 5) 00:00:01.197721 00:00:01.197721 [/Devices/acpi/0/LUN#3/] (level 4) 00:00:01.197722 Driver = "ACPICpu" (cb=8) 00:00:01.197722 00:00:01.197722 [/Devices/acpi/0/LUN#3/Config/] (level 5) 00:00:01.197723 00:00:01.197723 [/Devices/ahci/] (level 2) 00:00:01.197724 00:00:01.197724 [/Devices/ahci/0/] (level 3) 00:00:01.197725 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197726 PCIDeviceNo = 0x000000000000001f (31) 00:00:01.197726 PCIFunctionNo = 0x0000000000000002 (2) 00:00:01.197727 Trusted = 0x0000000000000001 (1) 00:00:01.197727 00:00:01.197727 [/Devices/ahci/0/Config/] (level 4) 00:00:01.197728 Bootable = 0x0000000000000001 (1) 00:00:01.197729 PortCount = 0x0000000000000002 (2) 00:00:01.197729 00:00:01.197729 [/Devices/ahci/0/Config/Port0/] (level 5) 00:00:01.197730 Hotpluggable = 0x0000000000000000 (0) 00:00:01.197731 NonRotationalMedium = 0x0000000000000001 (1) 00:00:01.197731 00:00:01.197731 [/Devices/ahci/0/Config/Port1/] (level 5) 00:00:01.197732 Hotpluggable = 0x0000000000000000 (0) 00:00:01.197733 NonRotationalMedium = 0x0000000000000000 (0) 00:00:01.197733 00:00:01.197734 [/Devices/ahci/0/LUN#0/] (level 4) 00:00:01.197735 Driver = "Block" (cb=6) 00:00:01.197735 00:00:01.197735 [/Devices/ahci/0/LUN#0/AttachedDriver/] (level 5) 00:00:01.197736 Driver = "VD" (cb=3) 00:00:01.197736 00:00:01.197737 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/] (level 6) 00:00:01.197738 BlockCache = 0x0000000000000001 (1) 00:00:01.197738 Format = "VDI" (cb=4) 00:00:01.197739 Path = "/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi" (cb=97) 00:00:01.197740 Type = "HardDisk" (cb=9) 00:00:01.197740 UseNewIo = 0x0000000000000001 (1) 00:00:01.197741 00:00:01.197741 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Parent/] (level 7) 00:00:01.197742 Format = "VDI" (cb=4) 00:00:01.197742 Path = "/home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi" (cb=59) 00:00:01.197743 00:00:01.197743 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/] (level 7) 00:00:01.197744 00:00:01.197744 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 8) 00:00:01.197745 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=102) 00:00:01.197746 00:00:01.197746 [/Devices/ahci/0/LUN#0/Config/] (level 5) 00:00:01.197747 Mountable = 0x0000000000000000 (0) 00:00:01.197748 Type = "HardDisk" (cb=9) 00:00:01.197748 00:00:01.197748 [/Devices/ahci/0/LUN#1/] (level 4) 00:00:01.197749 Driver = "Block" (cb=6) 00:00:01.197749 00:00:01.197750 [/Devices/ahci/0/LUN#1/Config/] (level 5) 00:00:01.197750 Mountable = 0x0000000000000001 (1) 00:00:01.197751 Type = "DVD" (cb=4) 00:00:01.197751 00:00:01.197752 [/Devices/ahci/0/LUN#999/] (level 4) 00:00:01.197753 Driver = "MainStatus" (cb=11) 00:00:01.197754 00:00:01.197754 [/Devices/ahci/0/LUN#999/Config/] (level 5) 00:00:01.197755 DeviceInstance = "ahci/0" (cb=7) 00:00:01.197755 First = 0x0000000000000000 (0) 00:00:01.197756 Last = 0x0000000000000001 (1) 00:00:01.197756 pConsole = 0x00007f818c001180 (140 194 376 323 456) 00:00:01.197757 papLeds = 0x00007f818c0014c8 (140 194 376 324 296) 00:00:01.197758 pmapMediumAttachments = 0x00007f818c0017f8 (140 194 376 325 112) 00:00:01.197759 00:00:01.197759 [/Devices/apic/] (level 2) 00:00:01.197760 00:00:01.197760 [/Devices/apic/0/] (level 3) 00:00:01.197761 Trusted = 0x0000000000000001 (1) 00:00:01.197762 00:00:01.197762 [/Devices/apic/0/Config/] (level 4) 00:00:01.197763 IOAPIC = 0x0000000000000001 (1) 00:00:01.197763 NumCPUs = 0x0000000000000004 (4) 00:00:01.197764 00:00:01.197764 [/Devices/e1000/] (level 2) 00:00:01.197765 00:00:01.197765 [/Devices/e1000/0/] (level 3) 00:00:01.197765 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197766 PCIDeviceNo = 0x0000000000000003 (3) 00:00:01.197766 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197767 Trusted = 0x0000000000000001 (1) 00:00:01.197767 00:00:01.197768 [/Devices/e1000/0/Config/] (level 4) 00:00:01.197768 AdapterType = 0x0000000000000000 (0) 00:00:01.197769 CableConnected = 0x0000000000000001 (1) 00:00:01.197769 LineSpeed = 0x0000000000000000 (0) 00:00:01.197770 MAC = "08 00 27 c5 1e 87" (cb=6) 00:00:01.197771 00:00:01.197771 [/Devices/e1000/0/LUN#0/] (level 4) 00:00:01.197772 Driver = "IntNet" (cb=7) 00:00:01.197772 00:00:01.197773 [/Devices/e1000/0/LUN#0/Config/] (level 5) 00:00:01.197774 IfPolicyPromisc = "allow-all" (cb=10) 00:00:01.197774 IgnoreConnectFailure = 0x0000000000000000 (0) 00:00:01.197775 Network = "HostInterfaceNetworking-eno1" (cb=29) 00:00:01.197775 Trunk = "eno1" (cb=5) 00:00:01.197776 TrunkType = 0x0000000000000003 (3) 00:00:01.197776 00:00:01.197777 [/Devices/e1000/0/LUN#999/] (level 4) 00:00:01.197777 Driver = "MainStatus" (cb=11) 00:00:01.197778 00:00:01.197778 [/Devices/e1000/0/LUN#999/Config/] (level 5) 00:00:01.197779 First = 0x0000000000000000 (0) 00:00:01.197779 Last = 0x0000000000000000 (0) 00:00:01.197780 papLeds = 0x00007f818c0016b8 (140 194 376 324 792) 00:00:01.197781 00:00:01.197781 [/Devices/hda/] (level 2) 00:00:01.197781 00:00:01.197782 [/Devices/hda/0/] (level 3) 00:00:01.197782 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197783 PCIDeviceNo = 0x0000000000000005 (5) 00:00:01.197783 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197784 Trusted = 0x0000000000000001 (1) 00:00:01.197784 00:00:01.197784 [/Devices/hda/0/AudioConfig/] (level 4) 00:00:01.197785 00:00:01.197785 [/Devices/hda/0/Config/] (level 4) 00:00:01.197786 00:00:01.197786 [/Devices/hda/0/LUN#0/] (level 4) 00:00:01.197787 Driver = "AUDIO" (cb=6) 00:00:01.197788 00:00:01.197788 [/Devices/hda/0/LUN#0/AttachedDriver/] (level 5) 00:00:01.197789 Driver = "ALSAAudio" (cb=10) 00:00:01.197789 00:00:01.197790 [/Devices/hda/0/LUN#0/AttachedDriver/Config/] (level 6) 00:00:01.197790 StreamName = "Windows 10" (cb=11) 00:00:01.197791 00:00:01.197791 [/Devices/hda/0/LUN#0/Config/] (level 5) 00:00:01.197792 00:00:01.197792 [/Devices/hda/0/LUN#1/] (level 4) 00:00:01.197793 Driver = "AUDIO" (cb=6) 00:00:01.197793 00:00:01.197793 [/Devices/hda/0/LUN#1/AttachedDriver/] (level 5) 00:00:01.197794 Driver = "AudioVRDE" (cb=10) 00:00:01.197795 00:00:01.197795 [/Devices/hda/0/LUN#1/AttachedDriver/Config/] (level 6) 00:00:01.197796 AudioDriver = "AudioVRDE" (cb=10) 00:00:01.197797 Object = 0x00007f818c005830 (140 194 376 341 552) 00:00:01.197798 ObjectVRDPServer = 0x00007f818c006660 (140 194 376 345 184) 00:00:01.197799 StreamName = "Windows 10" (cb=11) 00:00:01.197799 00:00:01.197799 [/Devices/hpet/] (level 2) 00:00:01.197800 00:00:01.197800 [/Devices/hpet/0/] (level 3) 00:00:01.197801 Trusted = 0x0000000000000001 (1) 00:00:01.197802 00:00:01.197802 [/Devices/hpet/0/Config/] (level 4) 00:00:01.197803 ICH9 = 0x0000000000000001 (1) 00:00:01.197803 00:00:01.197803 [/Devices/i8254/] (level 2) 00:00:01.197804 00:00:01.197804 [/Devices/i8254/0/] (level 3) 00:00:01.197805 00:00:01.197805 [/Devices/i8254/0/Config/] (level 4) 00:00:01.197806 00:00:01.197806 [/Devices/i8259/] (level 2) 00:00:01.197807 00:00:01.197807 [/Devices/i8259/0/] (level 3) 00:00:01.197808 Trusted = 0x0000000000000001 (1) 00:00:01.197808 00:00:01.197808 [/Devices/i8259/0/Config/] (level 4) 00:00:01.197809 00:00:01.197809 [/Devices/ich9pci/] (level 2) 00:00:01.197810 00:00:01.197810 [/Devices/ich9pci/0/] (level 3) 00:00:01.197811 Trusted = 0x0000000000000001 (1) 00:00:01.197811 00:00:01.197812 [/Devices/ich9pci/0/Config/] (level 4) 00:00:01.197812 IOAPIC = 0x0000000000000001 (1) 00:00:01.197813 McfgBase = 0x00000000dc000000 (3 690 987 520) 00:00:01.197814 McfgLength = 0x0000000004000000 (67 108 864) 00:00:01.197814 00:00:01.197814 [/Devices/ich9pcibridge/] (level 2) 00:00:01.197815 00:00:01.197815 [/Devices/ich9pcibridge/0/] (level 3) 00:00:01.197816 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197816 PCIDeviceNo = 0x0000000000000018 (24) 00:00:01.197817 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197817 Trusted = 0x0000000000000001 (1) 00:00:01.197818 00:00:01.197818 [/Devices/ich9pcibridge/1/] (level 3) 00:00:01.197819 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197819 PCIDeviceNo = 0x0000000000000019 (25) 00:00:01.197820 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197820 Trusted = 0x0000000000000001 (1) 00:00:01.197821 00:00:01.197821 [/Devices/ioapic/] (level 2) 00:00:01.197822 00:00:01.197822 [/Devices/ioapic/0/] (level 3) 00:00:01.197823 Trusted = 0x0000000000000001 (1) 00:00:01.197823 00:00:01.197823 [/Devices/ioapic/0/Config/] (level 4) 00:00:01.197824 NumCPUs = 0x0000000000000004 (4) 00:00:01.197824 00:00:01.197825 [/Devices/lpc/] (level 2) 00:00:01.197825 00:00:01.197825 [/Devices/lpc/0/] (level 3) 00:00:01.197826 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197827 PCIDeviceNo = 0x000000000000001f (31) 00:00:01.197827 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197828 Trusted = 0x0000000000000001 (1) 00:00:01.197828 00:00:01.197828 [/Devices/mc146818/] (level 2) 00:00:01.197829 00:00:01.197829 [/Devices/mc146818/0/] (level 3) 00:00:01.197830 00:00:01.197830 [/Devices/mc146818/0/Config/] (level 4) 00:00:01.197831 UseUTC = 0x0000000000000000 (0) 00:00:01.197831 00:00:01.197832 [/Devices/parallel/] (level 2) 00:00:01.197832 00:00:01.197832 [/Devices/pcarch/] (level 2) 00:00:01.197833 00:00:01.197833 [/Devices/pcarch/0/] (level 3) 00:00:01.197834 Trusted = 0x0000000000000001 (1) 00:00:01.197834 00:00:01.197835 [/Devices/pcarch/0/Config/] (level 4) 00:00:01.197835 00:00:01.197835 [/Devices/pcbios/] (level 2) 00:00:01.197836 00:00:01.197836 [/Devices/pcbios/0/] (level 3) 00:00:01.197837 Trusted = 0x0000000000000001 (1) 00:00:01.197837 00:00:01.197838 [/Devices/pcbios/0/Config/] (level 4) 00:00:01.197839 BootDevice0 = "DVD" (cb=4) 00:00:01.197839 BootDevice1 = "IDE" (cb=4) 00:00:01.197839 BootDevice2 = "NONE" (cb=5) 00:00:01.197840 BootDevice3 = "NONE" (cb=5) 00:00:01.197841 FloppyDevice = "i82078" (cb=7) 00:00:01.197841 HardDiskDevice = "piix3ide" (cb=9) 00:00:01.197842 IOAPIC = 0x0000000000000001 (1) 00:00:01.197842 LanBootRom = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom" (cb=87) 00:00:01.197843 McfgBase = 0x00000000dc000000 (3 690 987 520) 00:00:01.197844 McfgLength = 0x0000000004000000 (67 108 864) 00:00:01.197844 NumCPUs = 0x0000000000000004 (4) 00:00:01.197845 PXEDebug = 0x0000000000000000 (0) 00:00:01.197845 RamHoleSize = 0x0000000024000000 (603 979 776, 576 MB) 00:00:01.197846 RamSize = 0x0000000100000000 (4 294 967 296, 4 GB) 00:00:01.197847 SataHardDiskDevice = "ahci" (cb=5) 00:00:01.197848 SataLUN1 = 0x0000000000000000 (0) 00:00:01.197848 UUID = "69 45 cf b3 a1 69 30 43 bf 3e 72 6c 69 09 50 f7" (cb=16) 00:00:01.197850 00:00:01.197850 [/Devices/pcbios/0/Config/NetBoot/] (level 5) 00:00:01.197851 00:00:01.197851 [/Devices/pcbios/0/Config/NetBoot/0/] (level 6) 00:00:01.197852 NIC = 0x0000000000000000 (0) 00:00:01.197853 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197853 PCIDeviceNo = 0x0000000000000003 (3) 00:00:01.197854 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197854 00:00:01.197854 [/Devices/pckbd/] (level 2) 00:00:01.197855 00:00:01.197855 [/Devices/pckbd/0/] (level 3) 00:00:01.197856 Trusted = 0x0000000000000001 (1) 00:00:01.197856 00:00:01.197856 [/Devices/pckbd/0/Config/] (level 4) 00:00:01.197857 00:00:01.197857 [/Devices/pckbd/0/LUN#0/] (level 4) 00:00:01.197858 Driver = "KeyboardQueue" (cb=14) 00:00:01.197858 00:00:01.197859 [/Devices/pckbd/0/LUN#0/AttachedDriver/] (level 5) 00:00:01.197860 Driver = "MainKeyboard" (cb=13) 00:00:01.197860 00:00:01.197860 [/Devices/pckbd/0/LUN#0/AttachedDriver/Config/] (level 6) 00:00:01.197861 Object = 0x00007f818c00d680 (140 194 376 373 888) 00:00:01.197862 00:00:01.197862 [/Devices/pckbd/0/LUN#0/Config/] (level 5) 00:00:01.197863 QueueSize = 0x0000000000000040 (64) 00:00:01.197863 00:00:01.197864 [/Devices/pckbd/0/LUN#1/] (level 4) 00:00:01.197864 Driver = "MouseQueue" (cb=11) 00:00:01.197865 00:00:01.197865 [/Devices/pckbd/0/LUN#1/AttachedDriver/] (level 5) 00:00:01.197866 Driver = "MainMouse" (cb=10) 00:00:01.197866 00:00:01.197867 [/Devices/pckbd/0/LUN#1/AttachedDriver/Config/] (level 6) 00:00:01.197867 Object = 0x00007f818c00de80 (140 194 376 375 936) 00:00:01.197868 00:00:01.197869 [/Devices/pckbd/0/LUN#1/Config/] (level 5) 00:00:01.197869 QueueSize = 0x0000000000000080 (128) 00:00:01.197870 00:00:01.197870 [/Devices/pcnet/] (level 2) 00:00:01.197871 00:00:01.197871 [/Devices/serial/] (level 2) 00:00:01.197872 00:00:01.197872 [/Devices/usb-ehci/] (level 2) 00:00:01.197872 00:00:01.197873 [/Devices/usb-ehci/0/] (level 3) 00:00:01.197873 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197874 PCIDeviceNo = 0x000000000000001f (31) 00:00:01.197874 PCIFunctionNo = 0x0000000000000005 (5) 00:00:01.197875 Trusted = 0x0000000000000001 (1) 00:00:01.197875 00:00:01.197876 [/Devices/usb-ehci/0/Config/] (level 4) 00:00:01.197876 00:00:01.197877 [/Devices/usb-ehci/0/LUN#0/] (level 4) 00:00:01.197877 Driver = "VUSBRootHub" (cb=12) 00:00:01.197878 00:00:01.197878 [/Devices/usb-ehci/0/LUN#0/Config/] (level 5) 00:00:01.197879 00:00:01.197879 [/Devices/usb-ehci/0/LUN#999/] (level 4) 00:00:01.197880 Driver = "MainStatus" (cb=11) 00:00:01.197880 00:00:01.197880 [/Devices/usb-ehci/0/LUN#999/Config/] (level 5) 00:00:01.197881 First = 0x0000000000000000 (0) 00:00:01.197882 Last = 0x0000000000000000 (0) 00:00:01.197883 papLeds = 0x00007f818c0017e8 (140 194 376 325 096) 00:00:01.197884 00:00:01.197884 [/Devices/usb-ohci/] (level 2) 00:00:01.197885 00:00:01.197885 [/Devices/usb-ohci/0/] (level 3) 00:00:01.197886 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197886 PCIDeviceNo = 0x000000000000001f (31) 00:00:01.197887 PCIFunctionNo = 0x0000000000000004 (4) 00:00:01.197887 Trusted = 0x0000000000000001 (1) 00:00:01.197888 00:00:01.197888 [/Devices/usb-ohci/0/Config/] (level 4) 00:00:01.197889 00:00:01.197889 [/Devices/usb-ohci/0/LUN#0/] (level 4) 00:00:01.197890 Driver = "VUSBRootHub" (cb=12) 00:00:01.197890 00:00:01.197890 [/Devices/usb-ohci/0/LUN#0/Config/] (level 5) 00:00:01.197891 00:00:01.197891 [/Devices/usb-ohci/0/LUN#999/] (level 4) 00:00:01.197892 Driver = "MainStatus" (cb=11) 00:00:01.197892 00:00:01.197893 [/Devices/usb-ohci/0/LUN#999/Config/] (level 5) 00:00:01.197893 First = 0x0000000000000000 (0) 00:00:01.197894 Last = 0x0000000000000000 (0) 00:00:01.197894 papLeds = 0x00007f818c0017e0 (140 194 376 325 088) 00:00:01.197895 00:00:01.197896 [/Devices/vga/] (level 2) 00:00:01.197896 00:00:01.197896 [/Devices/vga/0/] (level 3) 00:00:01.197897 PCIBusNo = 0x0000000000000000 (0) 00:00:01.197897 PCIDeviceNo = 0x0000000000000002 (2) 00:00:01.197898 PCIFunctionNo = 0x0000000000000000 (0) 00:00:01.197898 Trusted = 0x0000000000000001 (1) 00:00:01.197899 00:00:01.197899 [/Devices/vga/0/Config/] (level 4) 00:00:01.197900 CustomVideoModes = 0x0000000000000000 (0) 00:00:01.197900 FadeIn = 0x0000000000000001 (1) 00:00:01.197901 FadeOut = 0x0000000000000001 (1) 00:00:01.197902 HeightReduction = 0x0000000000000000 (0) 00:00:01.197902 LogoFile = "" (cb=1) 00:00:01.197903 LogoTime = 0x0000000000000000 (0) 00:00:01.197903 MonitorCount = 0x0000000000000001 (1) 00:00:01.197904 ShowBootMenu = 0x0000000000000002 (2) 00:00:01.197904 VRamSize = 0x0000000010000000 (268 435 456, 256 MB) 00:00:01.197905 00:00:01.197905 [/Devices/vga/0/LUN#0/] (level 4) 00:00:01.197906 Driver = "MainDisplay" (cb=12) 00:00:01.197906 00:00:01.197906 [/Devices/vga/0/LUN#0/Config/] (level 5) 00:00:01.197907 Object = 0x00007f818c0025d0 (140 194 376 328 656) 00:00:01.197908 00:00:01.197908 [/Devices/vga/0/LUN#999/] (level 4) 00:00:01.197909 Driver = "MainStatus" (cb=11) 00:00:01.197909 00:00:01.197910 [/Devices/vga/0/LUN#999/Config/] (level 5) 00:00:01.197911 First = 0x0000000000000000 (0) 00:00:01.197911 Last = 0x0000000000000000 (0) 00:00:01.197912 papLeds = 0x00007f818c0017f0 (140 194 376 325 104) 00:00:01.197912 00:00:01.197913 [/Devices/virtio-net/] (level 2) 00:00:01.197913 00:00:01.197914 [/EM/] (level 1) 00:00:01.197914 TripleFaultReset = 0x0000000000000000 (0) 00:00:01.197915 00:00:01.197915 [/GIM/] (level 1) 00:00:01.197915 Provider = "HyperV" (cb=7) 00:00:01.197916 00:00:01.197916 [/HM/] (level 1) 00:00:01.197917 64bitEnabled = 0x0000000000000001 (1) 00:00:01.197917 EnableLargePages = 0x0000000000000000 (0) 00:00:01.197918 EnableNestedPaging = 0x0000000000000001 (1) 00:00:01.197918 EnableUX = 0x0000000000000001 (1) 00:00:01.197919 EnableVPID = 0x0000000000000001 (1) 00:00:01.197919 Exclusive = 0x0000000000000001 (1) 00:00:01.197920 HMForced = 0x0000000000000001 (1) 00:00:01.197920 00:00:01.197921 [/MM/] (level 1) 00:00:01.197921 CanUseLargerHeap = 0x0000000000000001 (1) 00:00:01.197922 00:00:01.197922 [/PDM/] (level 1) 00:00:01.197922 00:00:01.197923 [/PDM/AsyncCompletion/] (level 2) 00:00:01.197923 00:00:01.197924 [/PDM/AsyncCompletion/File/] (level 3) 00:00:01.197925 00:00:01.197925 [/PDM/AsyncCompletion/File/BwGroups/] (level 4) 00:00:01.197926 00:00:01.197926 [/PDM/BlkCache/] (level 2) 00:00:01.197926 CacheSize = 0x0000000000500000 (5 242 880, 5 MB) 00:00:01.197927 00:00:01.197927 [/PDM/Devices/] (level 2) 00:00:01.197928 00:00:01.197928 [/PDM/Devices/VBoxEhci/] (level 3) 00:00:01.197929 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR3.so" (cb=99) 00:00:01.197930 R0SearchPath = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85) 00:00:01.197930 RCSearchPath = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85) 00:00:01.197931 00:00:01.197931 [/PDM/Devices/VBoxPciRaw/] (level 3) 00:00:01.197931 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawR3.so" (cb=101) 00:00:01.197932 R0SearchPath = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85) 00:00:01.197932 00:00:01.197933 [/PDM/Drivers/] (level 2) 00:00:01.197933 00:00:01.197933 [/PDM/Drivers/DrvHostWebcam/] (level 3) 00:00:01.197934 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxHostWebcam.so" (cb=103) 00:00:01.197935 00:00:01.197935 [/PDM/Drivers/VBoxC/] (level 3) 00:00:01.197936 Path = "/usr/lib64/virtualbox/components/VBoxC" (cb=39) 00:00:01.197936 00:00:01.197936 [/PDM/Drivers/VBoxPciRawDrv/] (level 3) 00:00:01.197937 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawDrv.so" (cb=102) 00:00:01.197937 00:00:01.197938 [/PDM/NetworkShaper/] (level 2) 00:00:01.197938 00:00:01.197939 [/PDM/NetworkShaper/BwGroups/] (level 3) 00:00:01.197939 00:00:01.197939 [/PDM/USB/] (level 2) 00:00:01.197940 00:00:01.197940 [/PDM/USB/VBoxUsbCardReader/] (level 3) 00:00:01.197941 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbCardReaderR3.so" (cb=108) 00:00:01.197941 00:00:01.197942 [/PDM/USB/VBoxUsbWebcam/] (level 3) 00:00:01.197942 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbWebcamR3.so" (cb=104) 00:00:01.197943 00:00:01.197943 [/TM/] (level 1) 00:00:01.197944 UTCOffset = 0x0000000000000000 (0) 00:00:01.197944 00:00:01.197944 [/USB/] (level 1) 00:00:01.197945 00:00:01.197945 [/USB/USBProxy/] (level 2) 00:00:01.197946 00:00:01.197946 [/USB/USBProxy/GlobalConfig/] (level 3) 00:00:01.197946 00:00:01.197947 ********************* End of CFGM dump ********************** 00:00:01.197953 VM: fHMEnabled=true (configured) fRecompileUser=false fRecompileSupervisor=false 00:00:01.197954 VM: fRawRing1Enabled=false CSAM=true PATM=true 00:00:01.198042 HM: HMR3Init: VT-x w/ nested paging and unrestricted guest execution hw support 00:00:01.198060 MM: cbHyperHeap=0x240000 (2359296) 00:00:01.198610 CPUM: fXStateHostMask=0x7; initial: 0x7; host XCR0=0x7 00:00:01.199789 Warning: /CPUM/CMPXCHG16B is deprecated, use /CPUM/IsaExts/CMPXCHG16B instead. 00:00:01.199993 CPUM: Matched host CPU INTEL 0x6/0x3f/0x2 Intel_Core7_Haswell with CPU DB entry 'Intel Core i7-5600U' (INTEL 0x6/0x3d/0x4 Intel_Core7_Broadwell) 00:00:01.200022 CPUM: SetGuestCpuIdFeature: Enabled PAE 00:00:01.200146 PGM: HCPhysInterPD=0000000057756000 HCPhysInterPaePDPT=00000000b3e12000 HCPhysInterPaePML4=0000000003283000 00:00:01.200150 PGM: apInterPTs={0000000005a12000,0000000005a95000} apInterPaePTs={00000007c4e7c000,00000006edf7c000} apInterPaePDs={0000000656005000,0000000658d4f000,000000049cc62000,0000000219956000} pInterPaePDPT64=00000000a690a000 00:00:01.200154 PGM: Host paging mode: AMD64+PGE+NX 00:00:01.200158 PGM: PGMPool: cMaxPages=2096 (u64MaxPages=2084) 00:00:01.200160 PGM: pgmR3PoolInit: cMaxPages=0x830 cMaxUsers=0x1060 cMaxPhysExts=0x1060 fCacheEnable=true 00:00:01.215239 TM: GIP - u32Mode=3 (Invariant) u32UpdateHz=100 u32UpdateIntervalNS=10000000 enmUseTscDelta=2 (Pratically Zero) fGetGipCpu=0x3 cCpus=12 00:00:01.215251 TM: GIP - u64CpuHz=4 073 158 358 (0xf2c776d6) SUPGetCpuHzFromGip => 4 073 158 358 00:00:01.215254 TM: GIP - CPU: iCpuSet=0x0 idCpu=0x0 idApic=0x0 iGipCpu=0x1 i64TSCDelta=0 enmState=3 u64CpuHz=4073065187(*) cErrors=0 00:00:01.215257 TM: GIP - CPU: iCpuSet=0x1 idCpu=0x1 idApic=0x2 iGipCpu=0x0 i64TSCDelta=0 enmState=3 u64CpuHz=4073158358(*) cErrors=0 00:00:01.215259 TM: GIP - CPU: iCpuSet=0x2 idCpu=0x2 idApic=0x4 iGipCpu=0x2 i64TSCDelta=0 enmState=3 u64CpuHz=4073066141(*) cErrors=0 00:00:01.215260 TM: GIP - CPU: iCpuSet=0x3 idCpu=0x3 idApic=0x6 iGipCpu=0x7 i64TSCDelta=0 enmState=3 u64CpuHz=4073144873(*) cErrors=0 00:00:01.215262 TM: GIP - CPU: iCpuSet=0x4 idCpu=0x4 idApic=0x8 iGipCpu=0x3 i64TSCDelta=0 enmState=3 u64CpuHz=4073066566(*) cErrors=0 00:00:01.215263 TM: GIP - CPU: iCpuSet=0x5 idCpu=0x5 idApic=0xa iGipCpu=0x4 i64TSCDelta=0 enmState=3 u64CpuHz=4073112812(*) cErrors=0 00:00:01.215265 TM: GIP - CPU: iCpuSet=0x6 idCpu=0x6 idApic=0x1 iGipCpu=0x8 i64TSCDelta=0 enmState=3 u64CpuHz=4073148666(*) cErrors=0 00:00:01.215266 TM: GIP - CPU: iCpuSet=0x7 idCpu=0x7 idApic=0x3 iGipCpu=0x5 i64TSCDelta=0 enmState=3 u64CpuHz=4073130147(*) cErrors=0 00:00:01.215268 TM: GIP - CPU: iCpuSet=0x8 idCpu=0x8 idApic=0x5 iGipCpu=0x9 i64TSCDelta=0 enmState=3 u64CpuHz=4073151405(*) cErrors=0 00:00:01.215269 TM: GIP - CPU: iCpuSet=0x9 idCpu=0x9 idApic=0x7 iGipCpu=0x6 i64TSCDelta=0 enmState=3 u64CpuHz=4073139284(*) cErrors=0 00:00:01.215271 TM: GIP - CPU: iCpuSet=0xa idCpu=0xa idApic=0x9 iGipCpu=0xb i64TSCDelta=0 enmState=3 u64CpuHz=4073155078(*) cErrors=0 00:00:01.215272 TM: GIP - CPU: iCpuSet=0xb idCpu=0xb idApic=0xb iGipCpu=0xa i64TSCDelta=0 enmState=3 u64CpuHz=4073153473(*) cErrors=0 00:00:01.215302 TM: cTSCTicksPerSecond=4 073 158 358 (0xf2c776d6) enmTSCMode=1 (VirtTscEmulated) 00:00:01.215304 TM: TSCTiedToExecution=false TSCNotTiedToHalt=false 00:00:01.215436 VMM: CoreCode: R3=00007f81aa54c000 R0=ffffc90000755000 RC=a10b0000 Phys=0000000050cdf000 cb=0x1000 00:00:01.215563 GIM: Using provider 'HyperV' (Implementation version: 0) 00:00:01.215567 CPUM: SetGuestCpuIdFeature: Enabled Hypervisor Present bit 00:00:01.226607 AIOMgr: Default manager type is 'Async' 00:00:01.226611 AIOMgr: Default file backend is 'NonBuffered' 00:00:01.226659 BlkCache: Cache successfully initialized. Cache size is 5242880 bytes 00:00:01.226661 BlkCache: Cache commit interval is 10000 ms 00:00:01.226663 BlkCache: Cache commit threshold is 2621440 bytes 00:00:01.227582 PcBios: [SMP] BIOS with 4 CPUs 00:00:01.227659 PcBios: MPS table at 000e1300 00:00:01.227847 PcBios: Using LAN ROM '/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom' with a size of 0xc000 bytes 00:00:01.229838 SUP: Loaded VBoxDDR0.r0 (/usr/lib64/virtualbox/VBoxDDR0.r0) at 0xffffffffa0a25020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000 00:00:01.231526 SUP: Loaded VBoxDD2R0.r0 (/usr/lib64/virtualbox/VBoxDD2R0.r0) at 0xffffffffa09e9020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000 00:00:01.231538 APIC: Activating Local APIC 00:00:01.231539 CPUM: SetGuestCpuIdFeature: Enabled APIC 00:00:01.231788 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:00:01.232784 Shared Folders service loaded 00:00:01.270423 DrvBlock: Flushes will be ignored 00:00:01.270434 DrvBlock: Async flushes will be passed to the disk 00:00:01.270502 VD: VDInit finished 00:00:01.271843 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi' (flags 000c0781) created successfully 00:00:01.275259 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0723) created successfully 00:00:01.278971 VD: Opening the disk took 7187269 ns 00:00:01.278985 AHCI: LUN#0: disk, PCHS=16383/16/63, total number of sectors 209715200 00:00:01.278989 AHCI: LUN#0: using async I/O 00:00:01.279023 DrvBlock: Flushes will be ignored 00:00:01.279025 DrvBlock: Async flushes will be passed to the disk 00:00:01.279027 AHCI LUN#1: CD/DVD, total number of sectors 0, passthrough disabled 00:00:01.279029 AHCI: LUN#1: using normal I/O 00:00:01.279053 AHCI#0: Reset the HBA 00:00:01.279109 IntNet#0: szNetwork={HostInterfaceNetworking-eno1} enmTrunkType=3 szTrunk={eno1} fFlags=0x14000 cbRecv=325632 cbSend=196608 fIgnoreConnectFailure=false 00:00:01.279295 Audio: Initializing ALSA driver 00:00:01.279855 Audio: Host audio backend supports 1 output streams and 1 input streams at once 00:00:01.279865 Audio: Initializing VRDE driver 00:00:01.279868 Audio: Host audio backend supports 1 output streams and 2 input streams at once 00:00:01.280358 ALSA: Using input device "default" 00:00:01.281334 ALSA: Using output device "default" 00:00:01.281493 HDA: Reset 00:00:01.281757 GIMDev: Registered Hyper-V hypercall page 00:00:01.281767 GIMDev: Registered Hyper-V TSC page 00:00:01.285643 SUP: Loaded VBoxEhciR0.r0 (/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR0.r0) at 0xffffffffa09f3020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000 00:00:01.285659 PcBios: SATA LUN#0 LCHS=1024/255/63 00:00:01.285733 PGM: The CPU physical address width is 46 bits 00:00:01.285736 PGM: PGMR3InitFinalize: 4 MB PSE mask 00003fffffffffff 00:00:01.285752 TM: TMR3InitFinalize: fTSCModeSwitchAllowed=true 00:00:01.287876 VMM: Thread-context hooks unavailable 00:00:01.287893 HM: Using VT-x implementation 2.0! 00:00:01.287894 HM: Host CR4 = 0x1406f0 00:00:01.287895 HM: Host EFER = 0xd01 00:00:01.287895 HM: MSR_IA32_SMM_MONITOR_CTL = 0x0 00:00:01.287896 HM: MSR_IA32_FEATURE_CONTROL = 0x5 00:00:01.287896 HM: MSR_IA32_VMX_BASIC_INFO = 0xda040000000012 00:00:01.287897 HM: VMCS id = 0x12 00:00:01.287897 HM: VMCS size = 1024 bytes 00:00:01.287898 HM: VMCS physical address limit = None 00:00:01.287898 HM: VMCS memory type = 0x6 00:00:01.287899 HM: Dual-monitor treatment support = true 00:00:01.287899 HM: OUTS & INS instruction-info = true 00:00:01.287900 HM: Max resume loops = 8192 00:00:01.287900 HM: MSR_IA32_VMX_PINBASED_CTLS = 0xff00000016 00:00:01.287901 HM: VMX_VMCS_CTRL_PIN_EXEC_EXT_INT_EXIT 00:00:01.287901 HM: VMX_VMCS_CTRL_PIN_EXEC_NMI_EXIT 00:00:01.287902 HM: VMX_VMCS_CTRL_PIN_EXEC_VIRTUAL_NMI 00:00:01.287902 HM: VMX_VMCS_CTRL_PIN_EXEC_PREEMPT_TIMER 00:00:01.287902 HM: MSR_IA32_VMX_PROCBASED_CTLS = 0xfff9fffe0401e172 00:00:01.287903 HM: VMX_VMCS_CTRL_PROC_EXEC_INT_WINDOW_EXIT 00:00:01.287903 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TSC_OFFSETTING 00:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_HLT_EXIT 00:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_INVLPG_EXIT 00:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_MWAIT_EXIT 00:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_RDPMC_EXIT 00:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_RDTSC_EXIT 00:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_LOAD_EXIT (must be set) 00:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_STORE_EXIT (must be set) 00:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_LOAD_EXIT 00:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_STORE_EXIT 00:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TPR_SHADOW 00:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_NMI_WINDOW_EXIT 00:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_MOV_DR_EXIT 00:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_UNCOND_IO_EXIT 00:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_IO_BITMAPS 00:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_TRAP_FLAG 00:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_MSR_BITMAPS 00:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_EXIT 00:00:01.287909 HM: VMX_VMCS_CTRL_PROC_EXEC_PAUSE_EXIT 00:00:01.287909 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_SECONDARY_EXEC_CTRL 00:00:01.287909 HM: MSR_IA32_VMX_PROCBASED_CTLS2 = 0x3fff00000000 00:00:01.287910 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_APIC 00:00:01.287910 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT 00:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_DESCRIPTOR_TABLE_EXIT 00:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDTSCP 00:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_X2APIC 00:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_VPID 00:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_WBINVD_EXIT 00:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_UNRESTRICTED_GUEST 00:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_PAUSE_LOOP_EXIT 00:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDRAND_EXIT 00:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_INVPCID 00:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMFUNC 00:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMCS_SHADOWING (must be cleared) 00:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDSEED_EXIT (must be cleared) 00:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT_VE (must be cleared) 00:00:01.287915 HM: VMX_VMCS_CTRL_PROC_EXEC2_XSAVES (must be cleared) 00:00:01.287915 HM: MSR_IA32_VMX_ENTRY_CTLS = 0xffff000011ff 00:00:01.287915 HM: VMX_VMCS_CTRL_ENTRY_LOAD_DEBUG (must be set) 00:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_IA32E_MODE_GUEST 00:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_ENTRY_SMM 00:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_DEACTIVATE_DUALMON 00:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PERF_MSR 00:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PAT_MSR 00:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_EFER_MSR 00:00:01.287918 HM: MSR_IA32_VMX_EXIT_CTLS = 0x7fffff00036dff 00:00:01.287918 HM: VMX_VMCS_CTRL_EXIT_SAVE_DEBUG (must be set) 00:00:01.287918 HM: VMX_VMCS_CTRL_EXIT_HOST_ADDR_SPACE_SIZE 00:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_LOAD_PERF_MSR 00:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_ACK_EXT_INT 00:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_PAT_MSR 00:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_PAT_MSR 00:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_EFER_MSR 00:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_EFER_MSR 00:00:01.287921 HM: VMX_VMCS_CTRL_EXIT_SAVE_VMX_PREEMPT_TIMER 00:00:01.287921 HM: MSR_IA32_VMX_EPT_VPID_CAP = 0xf0106334141 00:00:01.287921 HM: MSR_IA32_VMX_EPT_VPID_CAP_RWX_X_ONLY 00:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_GAW_48_BITS 00:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_UC 00:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_WB 00:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_SP_21_BITS 00:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_SP_30_BITS 00:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT 00:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_SINGLE_CONTEXT 00:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_ALL_CONTEXTS 00:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID 00:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_INDIV_ADDR 00:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT 00:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_ALL_CONTEXTS 00:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT_RETAIN_GLOBALS 00:00:01.287926 HM: MSR_IA32_VMX_MISC = 0x300481e5 00:00:01.287926 HM: MSR_IA32_VMX_MISC_PREEMPT_TSC_BIT = 0x5 00:00:01.287926 HM: MSR_IA32_VMX_MISC_STORE_EFERLMA_VMEXIT = true 00:00:01.287927 HM: MSR_IA32_VMX_MISC_ACTIVITY_STATES = 0x7 00:00:01.287927 HM: MSR_IA32_VMX_MISC_CR3_TARGET = 0x4 00:00:01.287928 HM: MSR_IA32_VMX_MISC_MAX_MSR = 512 00:00:01.287928 HM: MSR_IA32_VMX_MISC_RDMSR_SMBASE_MSR_SMM = true 00:00:01.287928 HM: MSR_IA32_VMX_MISC_SMM_MONITOR_CTL_B2 = true 00:00:01.287929 HM: MSR_IA32_VMX_MISC_VMWRITE_VMEXIT_INFO = true 00:00:01.287929 HM: MSR_IA32_VMX_MISC_MSEG_ID = 0x0 00:00:01.287930 HM: MSR_IA32_VMX_CR0_FIXED0 = 0x80000021 00:00:01.287930 HM: MSR_IA32_VMX_CR0_FIXED1 = 0xffffffff 00:00:01.287930 HM: MSR_IA32_VMX_CR4_FIXED0 = 0x2000 00:00:01.287931 HM: MSR_IA32_VMX_CR4_FIXED1 = 0x1727ff 00:00:01.287931 HM: MSR_IA32_VMX_VMCS_ENUM = 0x2a 00:00:01.287932 HM: MSR_IA32_VMX_VMCS_ENUM_HIGHEST_INDEX = 0x15 00:00:01.287932 HM: MSR_A32_VMX_VMFUNC = 0x1 00:00:01.287933 HM: VMX_VMCS_CTRL_VMFUNC_EPTP_SWITCHING 00:00:01.287933 HM: APIC-access page physaddr = 0x00000000613bc000 00:00:01.287934 HM: VCPU 0: MSR bitmap physaddr = 0x0000000088563000 00:00:01.287934 HM: VCPU 0: VMCS physaddr = 0x00000000613bd000 00:00:01.287935 HM: VCPU 1: MSR bitmap physaddr = 0x00000000b3ed0000 00:00:01.287936 HM: VCPU 1: VMCS physaddr = 0x00000000b3c38000 00:00:01.287936 HM: VCPU 2: MSR bitmap physaddr = 0x00000000b3eb5000 00:00:01.287937 HM: VCPU 2: VMCS physaddr = 0x00000000a107b000 00:00:01.287937 HM: VCPU 3: MSR bitmap physaddr = 0x0000000036196000 00:00:01.287938 HM: VCPU 3: VMCS physaddr = 0x00000000885ae000 00:00:01.287938 HM: Guest support: 32-bit and 64-bit 00:00:01.287941 HM: Supports VMCS EFER fields = true 00:00:01.287942 HM: VMX enabled! 00:00:01.287943 CPUM: SetGuestCpuIdFeature: Enabled SYSENTER/EXIT 00:00:01.287944 CPUM: SetGuestCpuIdFeature: Enabled PAE 00:00:01.287944 CPUM: SetGuestCpuIdFeature: Enabled LONG MODE 00:00:01.287945 CPUM: SetGuestCpuIdFeature: Enabled SYSCALL/RET 00:00:01.287945 CPUM: SetGuestCpuIdFeature: Enabled LAHF/SAHF 00:00:01.287946 CPUM: SetGuestCpuIdFeature: Enabled NX 00:00:01.287946 HM: Nested paging enabled! 00:00:01.287946 HM: EPT flush type = VMXFLUSHEPT_SINGLE_CONTEXT 00:00:01.287947 HM: Unrestricted guest execution enabled! 00:00:01.287947 HM: VPID enabled! 00:00:01.287947 HM: VPID flush type = VMXFLUSHVPID_SINGLE_CONTEXT 00:00:01.287948 HM: VMX-preemption timer enabled (cPreemptTimerShift=5) 00:00:01.287948 HM: VT-x/AMD-V init method: GLOBAL 00:00:01.287949 VMM: fUsePeriodicPreemptionTimers=false 00:00:01.288232 CPUM: Logical host processors: 12 present, 12 max, 12 online, online mask: 0000000000000fff 00:00:01.288294 CPUM: Physical host cores: 6 00:00:01.288295 ************************* CPUID dump ************************ 00:00:01.288300 Raw Standard CPUID Leaves 00:00:01.288300 Leaf/sub-leaf eax ebx ecx edx 00:00:01.288301 Gst: 00000000/0000 0000000f 756e6547 6c65746e 49656e69 00:00:01.288302 Hst: 0000000f 756e6547 6c65746e 49656e69 00:00:01.288303 Gst: 00000001/0000 000306f2 00040800 d6d82203 178bfbff 00:00:01.288304 Hst: 000306f2 06100800 7ffefbbf bfebfbff 00:00:01.288304 Gst: 00000002/0000 76036301 00f0b5ff 00000000 00c10000 00:00:01.288305 Hst: 76036301 00f0b5ff 00000000 00c10000 00:00:01.288306 Gst: 00000003/0000 00000000 00000000 00000000 00000000 00:00:01.288307 Hst: 00000000 00000000 00000000 00000000 00:00:01.288307 Gst: 00000004/0000 0c000121 01c0003f 0000003f 00000000 00:00:01.288308 Hst: 1c004121 01c0003f 0000003f 00000000 00:00:01.288309 Gst: 00000004/0001 0c000122 01c0003f 0000003f 00000000 00:00:01.288310 Hst: 1c004122 01c0003f 0000003f 00000000 00:00:01.288310 Gst: 00000004/0002 0c000143 01c0003f 000001ff 00000000 00:00:01.288311 Hst: 1c004143 01c0003f 000001ff 00000000 00:00:01.288312 Gst: 00000004/0003 0c000163 04c0003f 00002fff 00000006 00:00:01.288312 Hst: 1c03c163 04c0003f 00002fff 00000006 00:00:01.288313 Gst: 00000004/0004 0c000000 00000000 00000000 00000000 00:00:01.288314 Hst: 00000000 00000000 00000000 00000000 00:00:01.288314 Gst: 00000005/0000 00000000 00000000 00000000 00000000 00:00:01.288315 Hst: 00000040 00000040 00000003 00002120 00:00:01.288316 Gst: 00000006/0000 00000000 00000000 00000000 00000000 00:00:01.288316 Hst: 00000075 00000002 00000009 00000000 00:00:01.288317 Gst: 00000007/0000 00000000 00002000 00000000 00000000 00:00:01.288317 Hst: 00000000 000037ab 00000000 00000000 00:00:01.288318 Gst: 00000007/0001 00000000 00000000 00000000 00000000 00:00:01.288318 Hst: 00000000 00000000 00000000 00000000 00:00:01.288319 Gst: 00000008/0000 00000000 00000000 00000000 00000000 00:00:01.288319 Hst: 00000000 00000000 00000000 00000000 00:00:01.288320 Gst: 00000009/0000 00000000 00000000 00000000 00000000 00:00:01.288320 Hst: 00000001 00000000 00000000 00000000 00:00:01.288321 Gst: 0000000a/0000 00000000 00000000 00000000 00000000 00:00:01.288322 Hst: 07300403 00000000 00000000 00000603 00:00:01.288322 Gst: 0000000b/0000 00000000 00000001 00000100 00000000 00:00:01.288323 Hst: 00000001 00000002 00000100 00000006 00:00:01.288323 Gst: 0000000b/0001 00000002 00000004 00000201 00000000 00:00:01.288324 Hst: 00000004 0000000c 00000201 00000006 00:00:01.288324 Gst: 0000000b/0002 00000000 00000000 00000002 00000000 00:00:01.288325 Hst: 00000000 00000000 00000002 00000006 00:00:01.288325 Gst: 0000000c/0000 00000000 00000000 00000000 00000000 00:00:01.288326 Hst: 00000000 00000000 00000000 00000000 00:00:01.288326 Gst: 0000000d/0000 00000007 00000340 00000340 00000000 00:00:01.288327 Hst: 00000007 00000340 00000340 00000000 00:00:01.288328 Gst: 0000000d/0001 00000000 00000000 00000000 00000000 00:00:01.288328 Hst: 00000001 00000000 00000000 00000000 00:00:01.288329 Gst: 0000000d/0002 00000100 00000240 00000000 00000000 00:00:01.288329 Hst: 00000100 00000240 00000000 00000000 00:00:01.288330 Gst: 0000000d/0003 00000000 00000000 00000000 00000000 00:00:01.288330 Hst: 00000000 00000000 00000000 00000000 00:00:01.288341 Gst: 0000000e/0000 00000000 00000000 00000000 00000000 00:00:01.288341 Hst: 00000000 00000000 00000000 00000000 00:00:01.288342 Gst: 0000000f/0000 00000000 00000000 00000000 00000000 00:00:01.288342 Hst: 00000000 00000017 00000000 00000002 00:00:01.288343 Name: GenuineIntel 00:00:01.288344 Supports: 0x00000000-0x0000000f 00:00:01.288345 Family: 6 Extended: 0 Effective: 6 00:00:01.288345 Model: 15 Extended: 3 Effective: 63 00:00:01.288346 Stepping: 2 00:00:01.288347 Type: 0 (primary) 00:00:01.288348 APIC ID: 0x00 00:00:01.288348 Logical CPUs: 4 00:00:01.288349 CLFLUSH Size: 8 00:00:01.288349 Brand ID: 0x00 00:00:01.288350 Features 00:00:01.288350 Mnemonic - Description = guest (host) 00:00:01.288351 FPU - x87 FPU on Chip = 1 (1) 00:00:01.288352 VME - Virtual 8086 Mode Enhancements = 1 (1) 00:00:01.288353 DE - Debugging extensions = 1 (1) 00:00:01.288354 PSE - Page Size Extension = 1 (1) 00:00:01.288354 TSC - Time Stamp Counter = 1 (1) 00:00:01.288355 MSR - Model Specific Registers = 1 (1) 00:00:01.288356 PAE - Physical Address Extension = 1 (1) 00:00:01.288357 MCE - Machine Check Exception = 1 (1) 00:00:01.288357 CX8 - CMPXCHG8B instruction = 1 (1) 00:00:01.288358 APIC - APIC On-Chip = 1 (1) 00:00:01.288359 SEP - SYSENTER and SYSEXIT Present = 1 (1) 00:00:01.288360 MTRR - Memory Type Range Registers = 1 (1) 00:00:01.288360 PGE - PTE Global Bit = 1 (1) 00:00:01.288361 MCA - Machine Check Architecture = 1 (1) 00:00:01.288362 CMOV - Conditional Move instructions = 1 (1) 00:00:01.288362 PAT - Page Attribute Table = 1 (1) 00:00:01.288363 PSE-36 - 36-bit Page Size Extension = 1 (1) 00:00:01.288364 PSN - Processor Serial Number = 0 (0) 00:00:01.288364 CLFSH - CLFLUSH instruction = 1 (1) 00:00:01.288365 DS - Debug Store = 0 (1) 00:00:01.288366 ACPI - Thermal Mon. & Soft. Clock Ctrl. = 0 (1) 00:00:01.288367 MMX - Intel MMX Technology = 1 (1) 00:00:01.288367 FXSR - FXSAVE and FXRSTOR instructions = 1 (1) 00:00:01.288368 SSE - SSE support = 1 (1) 00:00:01.288369 SSE2 - SSE2 support = 1 (1) 00:00:01.288369 SS - Self Snoop = 0 (1) 00:00:01.288370 HTT - Hyper-Threading Technology = 1 (1) 00:00:01.288371 TM - Therm. Monitor = 0 (1) 00:00:01.288372 PBE - Pending Break Enabled = 0 (1) 00:00:01.288372 SSE3 - SSE3 support = 1 (1) 00:00:01.288373 PCLMUL - PCLMULQDQ support (for AES-GCM) = 1 (1) 00:00:01.288374 DTES64 - DS Area 64-bit Layout = 0 (1) 00:00:01.288374 MONITOR - MONITOR/MWAIT instructions = 0 (1) 00:00:01.288375 CPL-DS - CPL Qualified Debug Store = 0 (1) 00:00:01.288376 VMX - Virtual Machine Extensions = 0 (1) 00:00:01.288376 SMX - Safer Mode Extensions = 0 (0) 00:00:01.288377 EST - Enhanced SpeedStep Technology = 0 (1) 00:00:01.288378 TM2 - Terminal Monitor 2 = 0 (1) 00:00:01.288378 SSSE3 - Supplemental Streaming SIMD Extensions 3 = 1 (1) 00:00:01.288379 CNTX-ID - L1 Context ID = 0 (0) 00:00:01.288379 SDBG - Silicon Debug interface = 0 (1) 00:00:01.288380 FMA - Fused Multiply Add extensions = 0 (1) 00:00:01.288381 CX16 - CMPXCHG16B instruction = 1 (1) 00:00:01.288381 TPRUPDATE - xTPR Update Control = 0 (1) 00:00:01.288382 PDCM - Perf/Debug Capability MSR = 0 (1) 00:00:01.288383 PCID - Process Context Identifiers = 0 (1) 00:00:01.288383 DCA - Direct Cache Access = 0 (1) 00:00:01.288384 SSE4_1 - SSE4_1 support = 1 (1) 00:00:01.288385 SSE4_2 - SSE4_2 support = 1 (1) 00:00:01.288386 X2APIC - x2APIC support = 0 (1) 00:00:01.288386 MOVBE - MOVBE instruction = 1 (1) 00:00:01.288387 POPCNT - POPCNT instruction = 1 (1) 00:00:01.288388 TSCDEADL - Time Stamp Counter Deadline = 0 (1) 00:00:01.288388 AES - AES instructions = 1 (1) 00:00:01.288389 XSAVE - XSAVE instruction = 1 (1) 00:00:01.288390 OSXSAVE - OSXSAVE instruction = 0 (1) 00:00:01.288390 AVX - AVX support = 1 (1) 00:00:01.288391 F16C - 16-bit floating point conversion instructions = 0 (1) 00:00:01.288392 RDRAND - RDRAND instruction = 1 (1) 00:00:01.288392 HVP - Hypervisor Present (we're a guest) = 1 (0) 00:00:01.288393 Structured Extended Feature Flags Enumeration (leaf 7): 00:00:01.288394 Mnemonic - Description = guest (host) 00:00:01.288394 FSGSBASE - RDFSBASE/RDGSBASE/WRFSBASE/WRGSBASE instr. = 0 (1) 00:00:01.288394 TSCADJUST - Supports MSR_IA32_TSC_ADJUST = 0 (1) 00:00:01.288395 BMI1 - Advanced Bit Manipulation extension 1 = 0 (1) 00:00:01.288396 HLE - Hardware Lock Elision = 0 (0) 00:00:01.288396 AVX2 - Advanced Vector Extensions 2 = 0 (1) 00:00:01.288397 SMEP - Supervisor Mode Execution Prevention = 0 (1) 00:00:01.288397 BMI2 - Advanced Bit Manipulation extension 2 = 0 (1) 00:00:01.288398 ERMS - Enhanced REP MOVSB/STOSB instructions = 0 (1) 00:00:01.288399 INVPCID - INVPCID instruction = 0 (1) 00:00:01.288399 RTM - Restricted Transactional Memory = 0 (0) 00:00:01.288400 PQM - Platform Quality of Service Monitoring = 0 (1) 00:00:01.288400 DEPFPU_CS_DS - Deprecates FPU CS, FPU DS values if set = 1 (1) 00:00:01.288401 MPE - Intel Memory Protection Extensions = 0 (0) 00:00:01.288401 PQE - Platform Quality of Service Enforcement = 0 (0) 00:00:01.288402 AVX512F - AVX512 Foundation instructions = 0 (0) 00:00:01.288403 RDSEED - RDSEED instruction = 0 (0) 00:00:01.288403 ADX - ADCX/ADOX instructions = 0 (0) 00:00:01.288404 SMAP - Supervisor Mode Access Prevention = 0 (0) 00:00:01.288405 CLFLUSHOPT - CLFLUSHOPT (Cache Line Flush) instruction = 0 (0) 00:00:01.288405 INTEL_PT - Intel Processor Trace = 0 (0) 00:00:01.288406 AVX512PF - AVX512 Prefetch instructions = 0 (0) 00:00:01.288406 AVX512ER - AVX512 Exponential & Reciprocal instructions = 0 (0) 00:00:01.288407 AVX512CD - AVX512 Conflict Detection instructions = 0 (0) 00:00:01.288407 SHA - Secure Hash Algorithm extensions = 0 (0) 00:00:01.288408 PREFETCHWT1 - PREFETCHWT1 instruction = 0 (0) 00:00:01.288409 PKU - Protection Key for Usermode pages = 0 (0) 00:00:01.288409 OSPKU - CR4.PKU mirror = 0 (0) 00:00:01.288410 Processor Extended State Enumeration (leaf 0xd): 00:00:01.288411 XSAVE area cur/max size by XCR0, guest: 0x340/0x340 00:00:01.288411 XSAVE area cur/max size by XCR0, host: 0x340/0x340 00:00:01.288412 Valid XCR0 bits, guest: 0x00000000`00000007 ( x87 SSE YMM_Hi128 ) 00:00:01.288414 Valid XCR0 bits, host: 0x00000000`00000007 ( x87 SSE YMM_Hi128 ) 00:00:01.288415 XSAVE features, guest: 00:00:01.288415 XSAVE features, host: XSAVEOPT 00:00:01.288416 XSAVE area cur size XCR0|XSS, guest: 0x0 00:00:01.288417 XSAVE area cur size XCR0|XSS, host: 0x0 00:00:01.288417 Valid IA32_XSS bits, guest: 0x00000000`00000000 00:00:01.288418 Valid IA32_XSS bits, host: 0x00000000`00000000 00:00:01.288418 State #2, guest: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128 00:00:01.288419 State #2, host: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128 00:00:01.288425 Unknown CPUID Leaves 00:00:01.288425 Leaf/sub-leaf eax ebx ecx edx 00:00:01.288426 Gst: 0000000f/0001 00000000 00000000 00000000 00000000 00:00:01.288426 Hst: 00000000 00006000 00000017 00000001 00:00:01.288427 Gst: 0000000f/0002 00000000 00000000 00000000 00000000 00:00:01.288428 Hst: 00000000 00000000 00000000 00000000 00:00:01.288428 Raw Hypervisor CPUID Leaves 00:00:01.288429 Leaf/sub-leaf eax ebx ecx edx 00:00:01.288429 Gst: 40000000/0000 40000006 786f4256 786f4256 786f4256 00:00:01.288430 Hst: 00000000 00000017 00000000 00000002 00:00:01.288431 Gst: 40000001/0000 31237648 00000000 00000000 00000000 00:00:01.288431 Hst: 00000000 00000017 00000000 00000002 00:00:01.288432 Gst: 40000002/0000 00000000 00000000 00000000 00000000 00:00:01.288433 Hst: 00000000 00000017 00000000 00000002 00:00:01.288433 Gst: 40000003/0000 00000af2 00000000 00000000 00000500 00:00:01.288434 Hst: 00000000 00000017 00000000 00000002 00:00:01.288434 Gst: 40000004/0000 00000030 ffffffff 00000000 00000000 00:00:01.288435 Hst: 00000000 00000017 00000000 00000002 00:00:01.288436 Gst: 40000006/0000 0000000a 00000000 00000000 00000000 00:00:01.288436 Hst: 00000000 00000017 00000000 00000002 00:00:01.288437 Raw Extended CPUID Leaves 00:00:01.288437 Leaf/sub-leaf eax ebx ecx edx 00:00:01.288438 Gst: 80000000/0000 80000008 00000000 00000000 00000000 00:00:01.288438 Hst: 80000008 00000000 00000000 00000000 00:00:01.288439 Gst: 80000001/0000 00000000 00000000 00000021 28100800 00:00:01.288440 Hst: 00000000 00000000 00000021 2c100800 00:00:01.288441 Gst: 80000002/0000 65746e49 2952286c 726f4320 4d542865 00:00:01.288442 Hst: 65746e49 2952286c 726f4320 4d542865 00:00:01.288443 Gst: 80000003/0000 37692029 3339352d 43204b30 40205550 00:00:01.288444 Hst: 37692029 3339352d 43204b30 40205550 00:00:01.288445 Gst: 80000004/0000 352e3320 7a484730 00000000 00000000 00:00:01.288446 Hst: 352e3320 7a484730 00000000 00000000 00:00:01.288446 Gst: 80000005/0000 00000000 00000000 00000000 00000000 00:00:01.288447 Hst: 00000000 00000000 00000000 00000000 00:00:01.288448 Gst: 80000006/0000 00000000 00000000 01006040 00000000 00:00:01.288448 Hst: 00000000 00000000 01006040 00000000 00:00:01.288449 Gst: 80000007/0000 00000000 00000000 00000000 00000100 00:00:01.288450 Hst: 00000000 00000000 00000000 00000100 00:00:01.288450 Gst: 80000008/0000 0000302e 00000000 00000000 00000000 00:00:01.288451 Hst: 0000302e 00000000 00000000 00000000 00:00:01.288451 Ext Name: 00:00:01.288452 Ext Supports: 0x80000000-0x80000008 00:00:01.288452 Family: 0 Extended: 0 Effective: 0 00:00:01.288453 Model: 0 Extended: 0 Effective: 0 00:00:01.288453 Stepping: 0 00:00:01.288454 Brand ID: 0x000 00:00:01.288454 Ext Features 00:00:01.288454 Mnemonic - Description = guest (host) 00:00:01.288455 FPU - x87 FPU on Chip = 0 (0) 00:00:01.288456 VME - Virtual 8086 Mode Enhancements = 0 (0) 00:00:01.288456 DE - Debugging extensions = 0 (0) 00:00:01.288457 PSE - Page Size Extension = 0 (0) 00:00:01.288458 TSC - Time Stamp Counter = 0 (0) 00:00:01.288458 MSR - K86 Model Specific Registers = 0 (0) 00:00:01.288459 PAE - Physical Address Extension = 0 (0) 00:00:01.288460 MCE - Machine Check Exception = 0 (0) 00:00:01.288460 CX8 - CMPXCHG8B instruction = 0 (0) 00:00:01.288461 APIC - APIC On-Chip = 0 (0) 00:00:01.288462 SEP - SYSCALL/SYSRET = 1 (1) 00:00:01.288462 MTRR - Memory Type Range Registers = 0 (0) 00:00:01.288463 PGE - PTE Global Bit = 0 (0) 00:00:01.288464 MCA - Machine Check Architecture = 0 (0) 00:00:01.288464 CMOV - Conditional Move instructions = 0 (0) 00:00:01.288465 PAT - Page Attribute Table = 0 (0) 00:00:01.288466 PSE-36 - 36-bit Page Size Extension = 0 (0) 00:00:01.288466 NX - No-Execute/Execute-Disable = 1 (1) 00:00:01.288467 AXMMX - AMD Extensions to MMX instructions = 0 (0) 00:00:01.288468 MMX - Intel MMX Technology = 0 (0) 00:00:01.288468 FXSR - FXSAVE and FXRSTOR Instructions = 0 (0) 00:00:01.288469 FFXSR - AMD fast FXSAVE and FXRSTOR instructions = 0 (0) 00:00:01.288469 Page1GB - 1 GB large page = 0 (1) 00:00:01.288470 RDTSCP - RDTSCP instruction = 1 (1) 00:00:01.288471 LM - AMD64 Long Mode = 1 (1) 00:00:01.288472 3DNOWEXT - AMD Extensions to 3DNow = 0 (0) 00:00:01.288472 3DNOW - AMD 3DNow = 0 (0) 00:00:01.288473 LahfSahf - LAHF/SAHF support in 64-bit mode = 1 (1) 00:00:01.288474 CmpLegacy - Core multi-processing legacy mode = 0 (0) 00:00:01.288474 SVM - AMD VM extensions = 0 (0) 00:00:01.288475 EXTAPIC - AMD Extended APIC registers = 0 (0) 00:00:01.288476 CR8L - AMD LOCK MOV CR0 means MOV CR8 = 0 (0) 00:00:01.288476 ABM - AMD Advanced Bit Manipulation = 1 (1) 00:00:01.288477 SSE4A - SSE4A instructions = 0 (0) 00:00:01.288477 MISALIGNSSE - AMD Misaligned SSE mode = 0 (0) 00:00:01.288478 3DNOWPRF - AMD PREFETCH and PREFETCHW instructions = 0 (0) 00:00:01.288479 OSVW - AMD OS Visible Workaround = 0 (0) 00:00:01.288479 IBS - Instruct Based Sampling = 0 (0) 00:00:01.288480 XOP - Extended Operation support = 0 (0) 00:00:01.288480 SKINIT - SKINIT, STGI, and DEV support = 0 (0) 00:00:01.288481 WDT - AMD Watchdog Timer support = 0 (0) 00:00:01.288482 LWP - Lightweight Profiling support = 0 (0) 00:00:01.288482 FMA4 - Four operand FMA instruction support = 0 (0) 00:00:01.288483 NodeId - NodeId in MSR C001_100C = 0 (0) 00:00:01.288484 TBM - Trailing Bit Manipulation instructions = 0 (0) 00:00:01.288484 TOPOEXT - Topology Extensions = 0 (0) 00:00:01.288485 Full Name: "Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz" 00:00:01.288485 TLB 2/4M Instr/Uni: res0 0 entries 00:00:01.288486 TLB 2/4M Data: res0 0 entries 00:00:01.288486 TLB 4K Instr/Uni: res0 0 entries 00:00:01.288487 TLB 4K Data: res0 0 entries 00:00:01.288487 L1 Instr Cache Line Size: 0 bytes 00:00:01.288487 L1 Instr Cache Lines Per Tag: 0 00:00:01.288488 L1 Instr Cache Associativity: res0 00:00:01.288488 L1 Instr Cache Size: 0 KB 00:00:01.288488 L1 Data Cache Line Size: 0 bytes 00:00:01.288489 L1 Data Cache Lines Per Tag: 0 00:00:01.288489 L1 Data Cache Associativity: res0 00:00:01.288489 L1 Data Cache Size: 0 KB 00:00:01.288490 L2 TLB 2/4M Instr/Uni: off 0 entries 00:00:01.288490 L2 TLB 2/4M Data: off 0 entries 00:00:01.288491 L2 TLB 4K Instr/Uni: off 0 entries 00:00:01.288491 L2 TLB 4K Data: off 0 entries 00:00:01.288491 L2 Cache Line Size: 0 bytes 00:00:01.288492 L2 Cache Lines Per Tag: 0 00:00:01.288492 L2 Cache Associativity: off 00:00:01.288492 L2 Cache Size: 0 KB 00:00:01.288493 APM Features: TscInvariant 00:00:01.288493 Host Invariant-TSC support: true 00:00:01.288494 Physical Address Width: 46 bits 00:00:01.288494 Virtual Address Width: 48 bits 00:00:01.288494 Guest Physical Address Width: 0 bits 00:00:01.288495 Physical Core Count: 1 00:00:01.288496 00:00:01.288496 ******************** End of CPUID dump ********************** 00:00:01.290247 VMEmt: Halt method global1 (5) 00:00:01.290267 VMEmt: HaltedGlobal1 config: cNsSpinBlockThresholdCfg=2000 00:00:01.290283 Changing the VM state from 'CREATING' to 'CREATED' 00:00:01.291097 SharedFolders host service: Adding host mapping 00:00:01.291104 Host path '/home/tatsh/shared', map name 'shared', writable, automount=true, create_symlinks=false, missing=false 00:00:01.291813 Changing the VM state from 'CREATED' to 'POWERING_ON' 00:00:01.291887 AIOMgr: Endpoints without assigned bandwidth groups: 00:00:01.291891 AIOMgr: /home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi 00:00:01.291892 AIOMgr: /home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi 00:00:01.291933 Changing the VM state from 'POWERING_ON' to 'RUNNING' 00:00:01.291936 Console: Machine state changed to 'Running' 00:00:01.294162 VMMDev: Guest Log: BIOS: VirtualBox 5.0.20 00:00:01.294252 OpenGL: Set 3D content scale factor to (10000, 10000), multiplier 10000 (rc=VINF_SUCCESS) 00:00:01.294269 OpenGL: Set OpenGL scale policy on HiDPI displays (fUnscaledHiDPI=0) 00:00:01.294859 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:00:01.300490 ERROR [COM]: aRC=VBOX_E_IPRT_ERROR (0x80bb0005) aIID={7303a66d-433b-25a4-f9a8-fcadf87e0c2a} aComponent={DisplayWrap} aText={Could not take a screenshot (VERR_NOT_SUPPORTED)}, preserve=false aResultDetail=0 00:00:01.306387 ERROR [COM]: aRC=VBOX_E_IPRT_ERROR (0x80bb0005) aIID={7303a66d-433b-25a4-f9a8-fcadf87e0c2a} aComponent={DisplayWrap} aText={Could not take a screenshot (VERR_NOT_SUPPORTED)}, preserve=false aResultDetail=0 00:00:01.309882 AHCI#0: Reset the HBA 00:00:01.309909 AHCI#0: Port 0 reset 00:00:01.310157 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors 00:00:01.310185 AHCI#0: Port 1 reset 00:00:01.310244 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0) 00:00:01.312060 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1 00:00:01.312087 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler 00:00:01.312107 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480 00:00:01.312113 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480 00:00:01.312116 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content 00:00:01.483821 GUI: UIMachineViewNormal::resendSizeHint: Restoring guest size-hint for screen 0 to 1920x1200 00:00:01.484252 VMMDev: SetVideoModeHint: Got a video mode hint (1920x1200x32)@(0x0),(1;0) at 0 00:00:01.484664 GUI: 2D video acceleration is enabled 00:00:01.484667 GUI: HID LEDs sync is not supported on this platform 00:00:01.484686 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:03.784267 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1 00:00:03.784321 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler 00:00:03.784347 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400 00:00:03.784355 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400 00:00:03.784362 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content 00:00:03.786820 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:00:03.786925 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023 00:00:03.787188 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0003 00:00:03.787266 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed 00:00:03.787357 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002 00:00:03.787792 VMMDev: Guest Log: BIOS: Booting from Hard Disk... 00:00:04.029621 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1 00:00:04.029672 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler 00:00:04.029703 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768 00:00:04.029711 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768 00:00:04.029718 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content 00:00:04.800493 GIM: HyperV: Guest OS reported ID 0x1040a00002800 00:00:04.800508 GIM: HyperV: Open-source=false Vendor=0x1 OS=0x4 (Windows NT or derivative) Major=10 Minor=0 ServicePack=0 Build=10240 00:00:04.800540 GIM: HyperV: Enabled TSC page at 0x000000000000c000 - u64TscScale=0xa0e5b300000000 u64TscKHz=0x3e26c6 (4 073 158) Seq=1 00:00:04.800560 TM: Switching TSC mode from 'VirtTscEmulated' to 'RealTscOffset' 00:00:06.118991 AHCI#0: Reset the HBA 00:00:06.125219 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10240 00:00:06.449037 VMMDev: Guest Additions information report: Version 5.0.10 r104061 '5.0.10' 00:00:06.449066 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit) 00:00:06.449117 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:00:06.449135 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:06.449143 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:06.449157 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:06.449158 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:06.449222 VMMDev: Guest reported fixed hypervisor window at 0003fc00000 LB 0x2400000 (rc=VINF_SUCCESS) 00:00:06.449232 VMMDev: vmmDevReqHandler_HeartbeatConfigure: No change (fHeartbeatActive=false). 00:00:06.449248 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns 00:00:06.449278 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:06.449284 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:06.449287 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:06.449288 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:07.332299 AIOMgr: Flush failed with VERR_INVALID_PARAMETER, disabling async flushes 00:00:07.834583 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8 version 5.0.10r104061, 64 bit; Built Nov 10 2015 16:59:24 00:00:07.834660 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion( 10, 0, 10240 ) 00:00:07.834994 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:00:07.835058 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:07.835066 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:09.134731 HDA: Reset 00:00:09.160817 HDA: Reset 00:00:09.197518 OHCI: Software reset 00:00:09.197561 OHCI: USB Reset 00:00:09.250367 OHCI: USB Operational 00:00:09.428522 EHCI: Hardware reset 00:00:09.428588 EHCI: USB Operational 00:00:11.070695 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card 00:00:11.125729 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:11.125743 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:11.125745 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:11.125746 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:11.126149 OpenGL Info: crCmd ENABLED 00:00:11.128045 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI 00:00:11.300551 gl version string: 04.5.0 NVIDIA 364.19 00:00:11.300564 gl version: 0x40500 00:00:11.300566 gl extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision 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GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region 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GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:11.300580 GL_ARB_multitexture: 1 00:00:11.300582 GL_ARB_shader_objects: 1 00:00:11.300583 GL_ARB_fragment_shader: 1 00:00:11.300585 GL_ARB_pixel_buffer_object: 1 00:00:11.300587 GL_ARB_texture_rectangle: 1 00:00:11.300590 GL_EXT_texture_rectangle: 0 00:00:11.300593 GL_NV_texture_rectangle: 1 00:00:11.300595 GL_ARB_texture_non_power_of_two: 1 00:00:11.300599 GL_EXT_framebuffer_object: 1 00:00:11.300645 Max Tex Coords (8), Img Units (32) 00:00:11.365995 2D is supported! 00:00:11.377495 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported! 00:00:11.444277 VBVA: InfoScreen: [0] @0,0 1920x1440, line 0x1e00, BPP 32, flags 0x1 00:00:11.444293 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1 00:00:11.444325 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler 00:00:11.444359 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440 00:00:11.444369 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440 00:00:11.444533 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content 00:00:11.445234 OpenGL Info: Render SPU: Opening display :0 00:00:11.458881 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1 00:00:11.458919 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler 00:00:11.473798 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440 00:00:11.473812 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440 00:00:11.473822 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content 00:00:11.782678 OHCI: USB Suspended 00:00:11.783615 EHCI: USB Suspended 00:00:12.609213 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:12.609229 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:12.614750 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:12.614763 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:12.614772 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:12.614773 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:12.987962 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:12.987974 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:12.987976 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:12.987977 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample 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GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region 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GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:13.144130 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:******* 00:00:13.144245 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0) 00:00:13.144317 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000, 00:00:13.144348 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1, 00:00:13.144396 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff, 00:00:13.144456 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd, 00:00:13.144604 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f, 00:00:13.144760 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000, 00:00:13.144845 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010, 00:00:13.144903 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000, 00:00:13.145016 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008, 00:00:13.145046 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b, 00:00:13.145066 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000, 00:00:13.145086 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010, 00:00:13.145107 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300, 00:00:13.145128 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000, 00:00:13.145148 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f, 00:00:13.145192 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018, 00:00:13.145215 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018, 00:00:13.145235 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100, 00:00:13.145255 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000, 00:00:13.145277 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9********** 00:00:14.767533 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:14.767548 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:14.767550 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:14.767551 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:14.808161 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:14.808176 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:14.808178 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:14.808180 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:33.237201 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:33.237219 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:33.242582 Starting host clipboard service 00:00:33.242592 Shared clipboard: Initializing X11 clipboard backend 00:00:33.245636 Shared clipboard: Starting shared clipboard thread 00:00:33.246050 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no 00:00:33.246092 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:33.246102 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:33.246105 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:33.246106 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:33.274127 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:33.274143 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes 00:00:33.274155 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:33.274159 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:33.274160 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:33.274173 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:33.274183 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:33.274236 GUI: UIMachineView::sltPerformGuestResize: Sending guest size-hint to screen 0 as 2560x1498 00:00:33.274253 VMMDev: SetVideoModeHint: Got a video mode hint (2560x1498x32)@(0x0),(1;0) at 0 00:00:33.274265 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:33.274267 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:33.361916 VBVA: InfoScreen: [0] @0,0 1920x1200, line 0x1e00, BPP 32, flags 0x1 00:00:33.361933 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1200 bpp=32 cbLine=0x1E00 flags=0x1 00:00:33.361948 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1200, Sending to async-handler 00:00:33.361957 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1200 00:00:33.361965 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1200 00:00:33.361972 GUI: UIFrameBufferPrivate::performResize: Size=1920x1200, Directly using source bitmap content 00:00:33.362062 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1200 00:00:33.374709 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1200 bpp=32 cbLine=0x1E00 flags=0x1 00:00:33.374745 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1200, Sending to async-handler 00:00:33.395167 Changing the VM state from 'RUNNING' to 'SUSPENDING' 00:00:33.399242 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0781) created successfully 00:00:33.420246 PDMR3Suspend: 25 055 910 ns run time 00:00:33.420253 Changing the VM state from 'SUSPENDING' to 'SUSPENDED' 00:00:33.420740 File system of '/usr/share/virtualbox/VBoxGuestAdditions.iso' (DVD) is ext4 00:00:33.421151 DrvBlock: Flushes will be ignored 00:00:33.421154 DrvBlock: Async flushes will be passed to the disk 00:00:33.421184 AIOMgr: Endpoint for file '/usr/share/virtualbox/VBoxGuestAdditions.iso' (flags 000c0781) created successfully 00:00:33.421187 VD: Opening the disk took 24111 ns 00:00:33.421194 AHCI LUN#1: CD/DVD, total number of sectors 28397, passthrough disabled 00:00:33.421227 ************************* CFGM dump ************************* 00:00:33.421228 [/Devices/ahci/0/LUN#1/] (level 0) 00:00:33.421230 Driver = "Block" (cb=6) 00:00:33.421231 00:00:33.421231 [/Devices/ahci/0/LUN#1/AttachedDriver/] (level 1) 00:00:33.421232 Driver = "VD" (cb=3) 00:00:33.421232 00:00:33.421233 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/] (level 2) (restricted root) 00:00:33.421234 Format = "RAW" (cb=4) 00:00:33.421234 Path = "/usr/share/virtualbox/VBoxGuestAdditions.iso" (cb=45) 00:00:33.421235 ReadOnly = 0x0000000000000001 (1) 00:00:33.421236 Type = "DVD" (cb=4) 00:00:33.421237 UseNewIo = 0x0000000000000001 (1) 00:00:33.421237 00:00:33.421237 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/Plugins/] (level 3) 00:00:33.421239 00:00:33.421239 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 4) 00:00:33.421240 Path = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=102) 00:00:33.421240 00:00:33.421241 [/Devices/ahci/0/LUN#1/Config/] (level 1) (restricted root) 00:00:33.421242 Mountable = 0x0000000000000001 (1) 00:00:33.421242 Type = "DVD" (cb=4) 00:00:33.421243 00:00:33.421243 ********************* End of CFGM dump ********************** 00:00:33.421277 Changing the VM state from 'SUSPENDED' to 'RESUMING' 00:00:33.421317 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0723) created successfully 00:00:33.424444 Changing the VM state from 'RESUMING' to 'RUNNING' 00:00:33.425188 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1200 00:00:33.425195 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1200 00:00:33.425202 GUI: UIFrameBufferPrivate::performResize: Size=1920x1200, Directly using source bitmap content 00:00:33.425237 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1200 00:00:33.643229 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1 00:00:33.643248 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8133ec3000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:33.643280 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:33.643303 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:33.643311 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:33.643318 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:33.643405 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498 00:00:33.644952 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8133ec3000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:33.644973 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:33.661455 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:33.661471 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:33.661482 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:33.661551 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498 00:00:33.676484 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:00:33.676524 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2 00:00:33.676994 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:00:33.677006 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:00:33.677048 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:00:33.695750 AIOMgr: Flush failed with VERR_INVALID_PARAMETER, disabling async flushes 00:00:33.698677 GUI: UIMediumEnumerator: Medium-enumeration finished! 00:00:34.444211 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1 00:00:34.444231 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81329ab000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:34.444253 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:34.454850 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:34.454871 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:34.454882 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:34.454907 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81329ab000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:34.454929 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:34.454946 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498 00:00:34.456101 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:34.456110 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:34.456115 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:34.456149 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498 00:00:38.623738 VMMDev: Guest Additions capability report: (0x5 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:00:38.623801 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:38.623820 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:38.623823 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:38.623825 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:39.738905 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no 00:00:39.738957 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:39.738966 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes 00:00:39.738980 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:39.738984 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:39.738986 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:39.739002 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:39.739016 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:39.739018 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:39.739020 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:43.708947 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:43.708966 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:43.718310 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:43.718317 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:43.718330 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:43.718331 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:43.718762 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:43.718769 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:44.760759 Stopping the host clipboard service 00:00:44.760771 ClipStopX11: stopping the shared clipboard X11 backend 00:00:44.760792 Shared clipboard: Shared clipboard thread terminated successfully 00:00:44.761900 VMMDev: Guest Additions capability report: (0x5 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:00:44.761967 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:00:44.761988 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:00:44.761992 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:00:44.761994 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:00:52.971783 VBVA: InfoScreen: [0] @0,0 0x0, line 0x0, BPP 0, flags 0x3 00:00:52.971798 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=2560 h=1498 bpp=0 cbLine=0x0 flags=0x3 00:00:52.972663 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:52.972703 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:52.972711 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:52.972717 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:53.040865 OpenGL Warning: No Global Shared State! 00:00:53.040877 OpenGL Warning: no global shared 00:00:53.040883 OpenGL Warning: No Global Shared State! 00:00:53.040884 OpenGL Warning: no global shared 00:00:53.072752 OpenGL Info: crCmd DISABLED 00:00:53.077717 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:53.077726 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:53.077727 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:53.077728 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:53.078186 GUI: UIMachineLogic: Guest-screen count changed 00:00:53.117835 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=32 cbLine=0x1000 flags=0x1 00:00:53.117886 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler 00:00:53.117922 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768 00:00:53.117929 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768 00:00:53.120451 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content 00:00:53.182020 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.20r106931, 64 bit; Built Apr 28 2016 14:24:52 00:00:53.182084 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10240) 00:00:53.263030 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card 00:00:53.335654 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:53.335667 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:53.335669 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:53.335670 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:53.335881 OpenGL Info: crCmd ENABLED 00:00:53.337748 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI 00:00:53.337808 2D is supported! 00:00:53.338405 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported! 00:00:53.348506 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1 00:00:53.348518 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:53.348549 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:53.348571 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:53.348576 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:53.348582 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:53.353205 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:00:53.353245 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:00:53.385681 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:00:53.385693 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:00:53.385701 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:00:53.995287 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:53.995301 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:53.995302 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:53.995303 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:54.079880 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:******* 00:00:54.079944 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0) 00:00:54.079974 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000, 00:00:54.080015 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1, 00:00:54.080042 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff, 00:00:54.080082 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd, 00:00:54.080111 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f, 00:00:54.080159 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000, 00:00:54.080185 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010, 00:00:54.080227 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000, 00:00:54.080249 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008, 00:00:54.080283 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b, 00:00:54.080322 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000, 00:00:54.080344 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010, 00:00:54.080385 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300, 00:00:54.080425 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000, 00:00:54.080462 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f, 00:00:54.080501 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018, 00:00:54.080532 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018, 00:00:54.080572 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100, 00:00:54.080616 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000, 00:00:54.080681 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9********** 00:00:55.709438 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:55.709453 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:55.709454 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:55.709455 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:00:55.733405 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:00:55.733416 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:00:55.733417 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:00:55.733418 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:08.177004 OHCI: USB Operational 00:01:08.177131 EHCI: USB Operational 00:01:08.191175 OHCI: USB Suspended 00:01:08.194124 EHCI: USB Suspended 00:01:08.216125 HDA: Reset 00:01:08.279044 GIM: HyperV: Reset initiated through MSR 00:01:08.279078 Changing the VM state from 'RUNNING' to 'RESETTING' 00:01:08.279492 GIM: HyperV: Resetting MMIO2 regions and MSRs 00:01:08.283662 APIC: Re-activating Local APIC 00:01:08.283667 CPUM: SetGuestCpuIdFeature: Enabled APIC 00:01:08.283675 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:01:08.284001 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:08.284012 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:08.284016 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:08.284017 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:08.349681 OpenGL Info: crCmd DISABLED 00:01:08.353575 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:01:08.353582 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:01:08.353584 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:01:08.353585 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:08.397138 AHCI#0: Reset the HBA 00:01:08.397311 HDA: Reset 00:01:08.398909 TM: Switching TSC mode from 'RealTscOffset' to 'VirtTscEmulated' 00:01:08.422205 Changing the VM state from 'RESETTING' to 'RUNNING' 00:01:08.424097 VMMDev: Guest Log: BIOS: VirtualBox 5.0.20 00:01:08.424629 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:01:08.436783 AHCI#0: Reset the HBA 00:01:08.436809 AHCI#0: Port 0 reset 00:01:08.437054 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors 00:01:08.437083 AHCI#0: Port 1 reset 00:01:08.437143 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0) 00:01:08.442255 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1 00:01:08.442288 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler 00:01:08.442325 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480 00:01:08.442334 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480 00:01:08.442343 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content 00:01:10.913360 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0) 00:01:10.913477 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023 00:01:10.913835 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004 00:01:10.913911 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed 00:01:10.914006 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002 00:01:10.914286 VMMDev: Guest Log: BIOS: Booting from Hard Disk... 00:01:10.929272 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1 00:01:10.929306 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler 00:01:10.929333 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400 00:01:10.929340 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400 00:01:10.929346 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content 00:01:11.154589 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1 00:01:11.154633 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler 00:01:11.154665 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768 00:01:11.154672 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768 00:01:11.154679 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content 00:01:11.878807 GIM: HyperV: Guest OS reported ID 0x1040a00002800 00:01:11.878823 GIM: HyperV: Open-source=false Vendor=0x1 OS=0x4 (Windows NT or derivative) Major=10 Minor=0 ServicePack=0 Build=10240 00:01:11.878852 GIM: HyperV: Enabled TSC page at 0x000000000000c000 - u64TscScale=0xa0e5b300000000 u64TscKHz=0x3e26c6 (4 073 158) Seq=1 00:01:11.878869 TM: Switching TSC mode from 'VirtTscEmulated' to 'RealTscOffset' 00:01:13.025183 AHCI#0: Reset the HBA 00:01:13.030853 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10240 00:01:13.033708 VMMDev: Guest Additions information report: Version 5.0.20 r106931 '5.0.20' 00:01:13.033736 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit) 00:01:13.033788 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:01:13.033806 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:13.033814 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:13.033826 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:13.033828 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:13.033891 VMMDev: Guest reported fixed hypervisor window at 0003fc00000 LB 0x2400000 (rc=VINF_SUCCESS) 00:01:13.033901 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS) 00:01:13.033907 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns 00:01:13.033937 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:13.033942 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:13.033944 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:13.033945 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:13.295303 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.20r106931, 64 bit; Built Apr 28 2016 14:24:52 00:01:13.295378 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10240) 00:01:13.295691 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no 00:01:13.295744 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:13.295751 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:13.634780 HDA: Reset 00:01:13.663179 HDA: Reset 00:01:13.765863 OHCI: Software reset 00:01:13.765906 OHCI: USB Reset 00:01:13.816310 OHCI: USB Operational 00:01:14.032875 EHCI: Hardware reset 00:01:14.032939 EHCI: USB Operational 00:01:16.397095 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card 00:01:16.409233 OHCI: USB Suspended 00:01:16.409321 EHCI: USB Suspended 00:01:16.446667 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:01:16.446680 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:01:16.446682 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:01:16.446683 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:16.446904 OpenGL Info: crCmd ENABLED 00:01:16.448773 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI 00:01:16.448830 2D is supported! 00:01:16.455880 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported! 00:01:16.535842 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1 00:01:16.535891 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler 00:01:16.535925 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498 00:01:16.535933 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498 00:01:16.535941 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content 00:01:17.591987 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:17.591999 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:17.594715 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:17.594726 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:17.594729 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:17.594730 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:17.897266 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:01:17.897278 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:01:17.897280 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:01:17.897281 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:18.038898 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:******* 00:01:18.038943 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0) 00:01:18.038992 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000, 00:01:18.039014 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1, 00:01:18.039034 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff, 00:01:18.039060 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd, 00:01:18.039080 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f, 00:01:18.039115 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000, 00:01:18.039258 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010, 00:01:18.039364 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000, 00:01:18.039535 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008, 00:01:18.039644 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b, 00:01:18.039694 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000, 00:01:18.039715 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010, 00:01:18.039740 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300, 00:01:18.039760 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000, 00:01:18.039784 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f, 00:01:18.039816 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018, 00:01:18.039836 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018, 00:01:18.040012 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100, 00:01:18.040090 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000, 00:01:18.040389 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9********** 00:01:19.224374 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:01:19.224389 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:01:19.224391 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:01:19.224392 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:19.233856 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation 00:01:19.233871 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2 00:01:19.233880 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19 00:01:19.233881 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 00:01:36.533799 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:36.533811 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:36.553547 Starting host clipboard service 00:01:36.553561 Shared clipboard: Initializing X11 clipboard backend 00:01:36.554267 Shared clipboard: Starting shared clipboard thread 00:01:36.556051 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no 00:01:36.556087 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:36.556096 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:36.556099 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:36.556100 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:36.586095 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:36.586108 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes 00:01:36.586120 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:36.586124 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:36.586125 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:36.586138 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners. 00:01:36.586149 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary. 00:01:36.586150 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners. 00:01:36.586152 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5 00:01:46.597333 VRDP: New connection: 00:01:46.597379 VRDP: Connection opened (IPv4): 0 00:01:46.597535 VRDP: Negotiating security method with the client. 00:01:46.597824 VRDP: Connection closed: 0 00:01:46.597951 VRDP: New connection: 00:01:46.597959 VRDP: Connection opened (IPv4): 1 00:01:46.598030 VRDP: Negotiating security method with the client. 00:01:46.598213 VRDP: Connection closed: 1 00:01:46.598315 VRDP: New connection: 00:01:46.598321 VRDP: Connection opened (IPv4): 2 00:01:46.598382 VRDP: Negotiating security method with the client. 00:01:46.603673 VRDP: Methods 0x0000001b 00:01:46.603681 VRDP: Channel: [rdpdr] [1004]. Accepted. 00:01:46.603684 VRDP: Channel: [rdpsnd] [1005]. Accepted. 00:01:46.603686 VRDP: Channel: [cliprdr] [1006]. Accepted. 00:01:46.604316 VRDP: Client seems to be MSFT. 00:01:46.604322 VRDP: Logon: limelight (127.0.0.1) build 2600. User: [Tatsh] Domain: [] Screen: 0 00:01:46.604467 AUTH: User: [Tatsh]. Domain: []. Authentication type: [Null] 00:01:46.604472 AUTH: Access granted. 00:01:46.605702 VBVA: VRDP acceleration has been requested. 00:01:46.605886 VRDE: Enabled 3D redirect. 00:01:46.606017 VMMDev: SetVideoModeHint: Got a video mode hint (800x600x32)@(0x0),(1;0) at 0 00:01:46.606044 VRDP: SunFlsh disabled. 00:01:46.612532 VRDP: Clipboard: Unsupported packet type 0x0007!!! 00:01:46.695477 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=800 h=600 bpp=32 cbLine=0xC80 flags=0x1 00:01:46.695508 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=800x600, Sending to async-handler 00:01:46.695531 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=800x600 00:01:46.695540 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=800x600 00:01:46.695547 GUI: UIFrameBufferPrivate::performResize: Size=800x600, Directly using source bitmap content 00:01:46.711349 VBVA: InfoScreen: [0] @0,0 800x600, line 0xc80, BPP 32, flags 0x1 00:01:46.711362 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=800 h=600 bpp=32 cbLine=0xC80 flags=0x1 00:01:46.711376 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=800x600, Sending to async-handler 00:01:46.711531 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 800x600 00:01:46.829818 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=800x600 00:01:46.829831 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=800x600 00:01:46.829837 GUI: UIFrameBufferPrivate::performResize: Size=800x600, Directly using source bitmap content 00:01:46.829927 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 800x600 00:01:46.854460 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:01:46.854510 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2, cfcde50e-0dea-4e9f-b390-84b7bf04b899 00:01:46.855042 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:01:46.855052 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:01:46.855090 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:01:46.876511 GUI: UIMediumEnumerator: Medium-enumeration finished! 00:03:17.020926 VBVA: InfoScreen: [0] @0,0 1920x1440, line 0x1e00, BPP 32, flags 0x1 00:03:17.020944 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81303aa000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1 00:03:17.020960 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler 00:03:17.020978 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440 00:03:17.020988 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440 00:03:17.020996 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content 00:03:17.021084 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1440 00:03:17.028612 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81303aa000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1 00:03:17.028654 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler 00:03:17.074760 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440 00:03:17.074780 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440 00:03:17.074793 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content 00:03:17.074871 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1440 00:03:17.090479 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:03:17.090519 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2, cfcde50e-0dea-4e9f-b390-84b7bf04b899 00:03:17.090911 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:03:17.090922 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2 00:03:17.090967 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7 00:03:17.126218 GUI: UIMediumEnumerator: Medium-enumeration finished! 00:03:41.581634 VRDP: Connection closed: 2 00:03:41.581683 VBVA: VRDP acceleration has been disabled.