Log generated on 1/19/2013, 16:06 Flags ----- hardwareDriver = false DXT = true fullscreen = true MMX = true FPU = true backingStore = true forcedFSAA = false Strings ------- userName = Administrator appName = SimCity 4 version = 1.1.610.0 osVersion = Windows NT 5.1 computerName = MX8PC CPU = GenuineIntel sglDriverName = Software sglDriverVersion = 1.0 driverName = VBoxDisp.dll driverVersion = 4.2.6.0, GUID: D7B78E0E-FDAF-11CF-B063-0020AFC2CD35 cardName = VirtualBox Graphics Adapter cardVersion = Vendor: 80ee, Device: beef, Board: 0000, Chipset: 0000 cardIdentity = VirtualBox Graphics Adapter soundDriverName = soundCardName = Podstawowy sterownik dŸwięku buildType = Release Numbers ------- cpuSpeed = 2378 memory = 2048 freeMemory = 1772 screenWidth = 1024 screenHeight = 768 screenBPP = 32 videoMemory = 57 textureMemory = 57 textureStages = 1 bogoFPS = 0 bogoMPPS = 0 Rules ----- applying Sound applying high sound detail applying City Detail and Day/Night Settings applying City Detail and Day/Night Settings> applying medium computer power option 9 = 2 option 13 = 0 option 15 = 2 applying Texture Quality and Building Variety Settings applying Texture Quality and Building Variety Settings> applying high memory option 3 = 3 option 14 = 3 applying Variable Speed Automata applying default option 10 = 1 applying Standard software option 0 = 1 option 1 = 1 option 2 = 1 option 4 = 0 option 5 = 0 option 8 = 1 option 7 = 0 option 6 = 0 option 11 = 0 option 12 = 0 applying Standard software> option 0 = 2 Options ------- Visual Effects current: 0 recommended: 2 Cars/Sims current: 0 recommended: 1 Shadows current: 0 recommended: 1 Atmospheric effects current: 0 recommended: 0 Water effects current: 0 recommended: 0 Software/Hardware current: 0 recommended: 0 Cursor current: 0 recommended: 0 VariableSpeedAutomata current: 0 recommended: 1 Translucent UI current: 0 recommended: 1 Graphic Detail current: 0 recommended: 2 Building Load Speed current: 0 recommended: 2 Texture Quality current: 0 recommended: 3 Properties ------- forcesoftwaredriver = false renderdynamicview = true renderstaticview = true renderwatereffects = true rendercloudsandfog = true forcepointsampling = false forcebilinear = false forcenoalphablend = false forcenoalphatest = false rendershadows = true renderdecals = true usesecondstage = false forcedebugtexture = false renderparticleeffects = true renderflorashadows = true renderterrain = true showupdateregions = false usecursoreffects = true drawlottextures = true drawlotfoundations = true drawlotwalls = true forcetexturerepeat = false usescreenshake = true renderui = true useupdaterectclipping = true usevertexbuffers = true showboundingboxes = false useoverlayculling = true rendersnapshot = false noaddsigned = false nopartialbackingstorecopies = false usescreenflash = true renderautomata = true preferopaque = false displayalertborders = true drawlotopaquetextures = true useviewcleanup = false doautozoomandrotationchanges = true viewoffsety = 0 viewoffsetx = 0 texturebits = 32 lodoffset = 0 shadowdebug = 0 maxparticlestarget = 10000 particlelodoffset = 0 effectprioritylevel = 5 backingstoremaxzoomall = 5 backingstoremaxzoombuildingsprops = 5 backingstoremaxzoomterrain = 5 backingstoremaxzoomflora = 5 shadowquality = 2 minvehiclezoom = 3 minpedzoom = 4 cursortype = 1 depthoffset = 2 debugtexture = 0 dirtyrectmergeframes = 1 sounddetail = 2 buildingvariety = 2 buildingloaderspeed = 1 modellodoffset = 0 stringtexturecachesize = 1024 particleeffectslod = 5 splattexturescale = 50 texbindmaxfree = 4 particledensity = 1 particledamping = 0 particlescale = 1 lightingupdatedelta = 0,0001 shadowmodelthreshold = 12 demolishmodelthreshold = 12 rendermodelthreshold = 6 rendermodelthresholdscroll = 40 particlesizethreshold = 300 maxvehiclepct = 1 maxpedpct = 1 opaqueuialphavalue = 0,55