| 1 | [0xc30] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 )
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| 2 | [0xc30] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm
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| 3 | [0xc30] OpenGL Debug: HGCM connect was successful: client id =0x15
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| 4 |
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| 5 | [0xc30] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0)
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| 6 | [0xc30] OpenGL Debug: SPU 1/2: (0) "feedback"
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| 7 | [0xc30] OpenGL Debug: SPU 2/2: (1) "pack"
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| 8 | [0xc30] OpenGL Debug: Initializing error SPU
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| 9 | [0xc30] OpenGL Debug: Initializing pack SPU
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| 10 | [0xc30] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
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| 11 | [0xc30] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
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| 12 | [0xc30] OpenGL Debug: HGCM connect was successful: client id =0x16
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| 13 |
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| 14 | [0xc30] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
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| 15 | [0xc30] OpenGL Debug: Buffer pool 02B709B8 was empty; allocating new 5242900 byte buffer.
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| 16 | [0xc30] OpenGL Debug: Using system malloc
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| 17 |
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| 18 | [0xc30] OpenGL Debug: Initializing error SPU
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| 19 | [0xc30] OpenGL Debug: Initializing passthrough SPU
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| 20 | [0xc30] OpenGL Debug: Initializing feedback SPU
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| 21 | [0xc30] OpenGL Debug: Looking for the system's OpenGL library...
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| 22 | [0xc30] OpenGL Debug: Found it in default path.
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| 23 | [0xc30] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D
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| 24 | [0xc30] OpenGL Debug: glLoader: NULL function glDrawRangeElements
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| 25 | [0xc30] OpenGL Debug: glLoader: NULL function glTexImage3D
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| 26 | [0xc30] OpenGL Debug: glLoader: NULL function glTexSubImage3D
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| 27 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 28 |
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| 29 | [0xc30] OpenGL Debug: stubSPUSafeTearDown
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| 30 | [0xc30] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 )
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| 31 | [0xc30] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm
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| 32 | [0xc30] OpenGL Debug: HGCM connect was successful: client id =0x17
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| 33 |
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| 34 | [0xc30] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0)
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| 35 | [0xc30] OpenGL Debug: SPU 1/2: (0) "feedback"
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| 36 | [0xc30] OpenGL Debug: SPU 2/2: (1) "pack"
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| 37 | [0xc30] OpenGL Debug: Initializing error SPU
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| 38 | [0xc30] OpenGL Debug: Initializing pack SPU
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| 39 | [0xc30] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
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| 40 | [0xc30] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
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| 41 | [0xc30] OpenGL Debug: HGCM connect was successful: client id =0x18
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| 42 |
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| 43 | [0xc30] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
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| 44 | [0xc30] OpenGL Debug: Buffer pool 070BE160 was empty; allocating new 5242900 byte buffer.
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| 45 | [0xc30] OpenGL Debug: Using system malloc
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| 46 |
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| 47 | [0xc30] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized..
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| 48 |
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| 49 | [0xc30] OpenGL Debug: Initializing error SPU
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| 50 | [0xc30] OpenGL Debug: Initializing passthrough SPU
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| 51 | [0xc30] OpenGL Debug: Initializing feedback SPU
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| 52 | [0xc30] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized..
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| 53 |
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| 54 | [0xc30] OpenGL Debug: Looking for the system's OpenGL library...
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| 55 | [0xc30] OpenGL Debug: Found it in default path.
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| 56 | [0xc30] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D
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| 57 | [0xc30] OpenGL Debug: glLoader: NULL function glDrawRangeElements
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| 58 | [0xc30] OpenGL Debug: glLoader: NULL function glTexImage3D
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| 59 | [0xc30] OpenGL Debug: glLoader: NULL function glTexSubImage3D
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| 60 | [0xc30] OpenGL Debug: DrvValidateVersion 1 -> TRUE
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| 61 |
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| 62 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 63 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 64 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 65 | [0xc30] OpenGL Debug: Buffer pool 070BE160 was empty; allocating new 5242900 byte buffer.
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| 66 | [0xc30] OpenGL Debug: Using system malloc
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| 67 |
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| 68 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1524, 1)
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| 69 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 70 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 71 |
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| 72 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 73 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 74 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 75 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1525, 1)
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| 76 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 77 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 78 |
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| 79 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 80 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 81 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 82 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1526, 1)
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| 83 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 84 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 85 |
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| 86 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 87 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 88 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 89 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1527, 1)
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| 90 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 91 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 92 |
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| 93 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 94 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 95 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 96 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1528, 1)
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| 97 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 98 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 99 |
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| 100 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 101 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 102 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 103 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1529, 1)
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| 104 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 105 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 106 |
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| 107 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 108 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 109 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 110 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1530, 1)
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| 111 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 112 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 113 |
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| 114 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 115 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 116 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 117 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1531, 1)
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| 118 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 119 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 120 |
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| 121 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 122 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 123 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 124 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1532, 1)
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| 125 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 126 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 127 |
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| 128 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 129 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 130 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 131 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1533, 1)
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| 132 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 133 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 134 |
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| 135 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 136 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 137 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 138 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1534, 1)
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| 139 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 140 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 141 |
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| 142 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 143 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 144 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 145 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1535, 1)
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| 146 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 147 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 148 |
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| 149 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 150 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 151 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 152 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1536, 1)
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| 153 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 154 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 155 |
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| 156 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 157 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 158 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 159 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1537, 1)
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| 160 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 161 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 162 |
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| 163 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 164 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 165 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 166 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1538, 1)
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| 167 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 168 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 169 |
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| 170 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 171 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 172 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 173 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1539, 1)
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| 174 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 175 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 176 |
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| 177 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 178 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 179 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 180 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1540, 1)
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| 181 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 182 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 183 |
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| 184 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 185 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 186 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 187 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1541, 1)
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| 188 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 189 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 190 |
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| 191 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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| 192 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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| 193 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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| 194 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1542, 1)
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| 195 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 196 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 197 |
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| 198 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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| 199 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
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| 200 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
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| 201 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1543, 1)
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| 202 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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| 203 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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| 204 |
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| 205 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
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|---|
| 206 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
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|---|
| 207 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
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|---|
| 208 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1544, 1)
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|---|
| 209 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
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|---|
| 210 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
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|---|
| 211 |
|
|---|
| 212 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
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|---|
| 213 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 214 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 215 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1545, 1)
|
|---|
| 216 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 217 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 218 |
|
|---|
| 219 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 220 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 221 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 222 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1546, 1)
|
|---|
| 223 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 224 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 225 |
|
|---|
| 226 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 227 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 228 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 229 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1547, 1)
|
|---|
| 230 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 231 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 232 |
|
|---|
| 233 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 234 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 235 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 236 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1548, 1)
|
|---|
| 237 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 238 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 239 |
|
|---|
| 240 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 241 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 242 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 243 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1549, 1)
|
|---|
| 244 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 245 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 246 |
|
|---|
| 247 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 248 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 249 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 250 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1550, 1)
|
|---|
| 251 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 252 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 253 |
|
|---|
| 254 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 255 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 256 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 257 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1551, 1)
|
|---|
| 258 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 259 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 260 |
|
|---|
| 261 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 262 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 263 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 264 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1552, 1)
|
|---|
| 265 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 266 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 267 |
|
|---|
| 268 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 269 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 270 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 271 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1553, 1)
|
|---|
| 272 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 273 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 274 |
|
|---|
| 275 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 276 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 277 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 278 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1554, 1)
|
|---|
| 279 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 280 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 281 |
|
|---|
| 282 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 283 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 284 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 285 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1555, 1)
|
|---|
| 286 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 287 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 288 |
|
|---|
| 289 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 290 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 291 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 292 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1556, 1)
|
|---|
| 293 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 294 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 295 |
|
|---|
| 296 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 297 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 298 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 299 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1557, 1)
|
|---|
| 300 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 301 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 302 |
|
|---|
| 303 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 304 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 305 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 306 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1558, 1)
|
|---|
| 307 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 308 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 309 |
|
|---|
| 310 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 311 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 312 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 313 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1559, 1)
|
|---|
| 314 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 315 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 316 |
|
|---|
| 317 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 318 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 319 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 320 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1560, 1)
|
|---|
| 321 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 322 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 323 |
|
|---|
| 324 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 325 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 326 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 327 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1561, 1)
|
|---|
| 328 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 329 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 330 |
|
|---|
| 331 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 332 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 333 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 334 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1562, 1)
|
|---|
| 335 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 336 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 337 |
|
|---|
| 338 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 339 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 340 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 341 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1563, 1)
|
|---|
| 342 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 343 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 344 |
|
|---|
| 345 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 346 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 347 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 348 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1564, 1)
|
|---|
| 349 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 350 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 351 |
|
|---|
| 352 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 353 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 354 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 355 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1565, 1)
|
|---|
| 356 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 357 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 358 |
|
|---|
| 359 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 360 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 361 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 362 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1566, 1)
|
|---|
| 363 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 364 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 365 |
|
|---|
| 366 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 367 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 368 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 369 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1567, 1)
|
|---|
| 370 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 371 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 372 |
|
|---|
| 373 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 374 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 375 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 376 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1568, 1)
|
|---|
| 377 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 378 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 379 |
|
|---|
| 380 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 381 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 382 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 383 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1569, 1)
|
|---|
| 384 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 385 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 386 |
|
|---|
| 387 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 388 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 389 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 390 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1570, 1)
|
|---|
| 391 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 392 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 393 |
|
|---|
| 394 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 395 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 396 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 397 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1571, 1)
|
|---|
| 398 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 399 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 400 |
|
|---|
| 401 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 402 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 403 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 404 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1572, 1)
|
|---|
| 405 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 406 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 407 |
|
|---|
| 408 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 409 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 410 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 411 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1573, 1)
|
|---|
| 412 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 413 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 414 |
|
|---|
| 415 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 416 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 417 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 418 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1574, 1)
|
|---|
| 419 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 420 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 421 |
|
|---|
| 422 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 423 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 424 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 425 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1575, 1)
|
|---|
| 426 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 427 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 428 |
|
|---|
| 429 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 430 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 431 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 432 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1576, 1)
|
|---|
| 433 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 434 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 435 |
|
|---|
| 436 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 437 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 438 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 439 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1577, 1)
|
|---|
| 440 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 441 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 442 |
|
|---|
| 443 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 444 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 445 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 446 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1578, 1)
|
|---|
| 447 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 448 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 449 |
|
|---|
| 450 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 451 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 452 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 453 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1579, 1)
|
|---|
| 454 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 455 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 456 |
|
|---|
| 457 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 458 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 459 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 460 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1580, 1)
|
|---|
| 461 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 462 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 463 |
|
|---|
| 464 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 465 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 466 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 467 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1581, 1)
|
|---|
| 468 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 469 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 470 |
|
|---|
| 471 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 472 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 473 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 474 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1582, 1)
|
|---|
| 475 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 476 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 477 |
|
|---|
| 478 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 479 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 480 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 481 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1583, 1)
|
|---|
| 482 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 483 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 484 |
|
|---|
| 485 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 486 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 487 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 488 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1584, 1)
|
|---|
| 489 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 490 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 491 |
|
|---|
| 492 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 493 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 494 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 495 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1585, 1)
|
|---|
| 496 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 497 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 498 |
|
|---|
| 499 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 500 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 501 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 502 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1586, 1)
|
|---|
| 503 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 504 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 505 |
|
|---|
| 506 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 507 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 508 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 509 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1587, 1)
|
|---|
| 510 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 511 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 512 |
|
|---|
| 513 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 514 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 515 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 516 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1588, 1)
|
|---|
| 517 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 518 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 519 |
|
|---|
| 520 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 521 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 522 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 523 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1589, 1)
|
|---|
| 524 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 525 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 526 |
|
|---|
| 527 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 528 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 529 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 530 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1590, 1)
|
|---|
| 531 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 532 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 533 |
|
|---|
| 534 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 535 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 536 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 537 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1591, 1)
|
|---|
| 538 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 539 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 540 |
|
|---|
| 541 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 542 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 543 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 544 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1592, 1)
|
|---|
| 545 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 546 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 547 |
|
|---|
| 548 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 549 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 550 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 551 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1593, 1)
|
|---|
| 552 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 553 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 554 |
|
|---|
| 555 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 556 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 557 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 558 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1594, 1)
|
|---|
| 559 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 560 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 561 |
|
|---|
| 562 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 563 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 564 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 565 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1595, 1)
|
|---|
| 566 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 567 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 568 |
|
|---|
| 569 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 570 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 571 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 572 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1596, 1)
|
|---|
| 573 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 574 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 575 |
|
|---|
| 576 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 577 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 578 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 579 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1597, 1)
|
|---|
| 580 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 581 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 582 |
|
|---|
| 583 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 584 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 585 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 586 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1598, 1)
|
|---|
| 587 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 588 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 589 |
|
|---|
| 590 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 591 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 592 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 593 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1599, 1)
|
|---|
| 594 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 595 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 596 |
|
|---|
| 597 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 598 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 599 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 600 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1600, 1)
|
|---|
| 601 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 602 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 603 |
|
|---|
| 604 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 605 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 606 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 607 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1601, 1)
|
|---|
| 608 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 609 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 610 |
|
|---|
| 611 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 612 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 613 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 614 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1602, 1)
|
|---|
| 615 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 616 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 617 |
|
|---|
| 618 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 619 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 620 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 621 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1603, 1)
|
|---|
| 622 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 623 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 624 |
|
|---|
| 625 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 626 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 627 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 628 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1604, 1)
|
|---|
| 629 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 630 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 631 |
|
|---|
| 632 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 633 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 634 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 635 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1605, 1)
|
|---|
| 636 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 637 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 638 |
|
|---|
| 639 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 640 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 641 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 642 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1606, 1)
|
|---|
| 643 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 644 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 645 |
|
|---|
| 646 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 647 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 648 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 649 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1607, 1)
|
|---|
| 650 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 651 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 652 |
|
|---|
| 653 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 654 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 655 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 656 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1608, 1)
|
|---|
| 657 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 658 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 659 |
|
|---|
| 660 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 661 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 662 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 663 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1609, 1)
|
|---|
| 664 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 665 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 666 |
|
|---|
| 667 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 668 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 669 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 670 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1610, 1)
|
|---|
| 671 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 672 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 673 |
|
|---|
| 674 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 675 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 676 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 677 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1611, 1)
|
|---|
| 678 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 679 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 680 |
|
|---|
| 681 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 682 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 683 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 684 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1612, 1)
|
|---|
| 685 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 686 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 687 |
|
|---|
| 688 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 689 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 690 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 691 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1613, 1)
|
|---|
| 692 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 693 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 694 |
|
|---|
| 695 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 696 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 697 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 698 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1614, 1)
|
|---|
| 699 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 700 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 701 |
|
|---|
| 702 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 703 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 704 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 705 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1615, 1)
|
|---|
| 706 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 707 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 708 |
|
|---|
| 709 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 710 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 711 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 712 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1616, 1)
|
|---|
| 713 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 714 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 715 |
|
|---|
| 716 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 717 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 718 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 719 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1617, 1)
|
|---|
| 720 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 721 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 722 |
|
|---|
| 723 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 724 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 725 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 726 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1618, 1)
|
|---|
| 727 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 728 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 729 |
|
|---|
| 730 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 731 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 732 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 733 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1619, 1)
|
|---|
| 734 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 735 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 736 |
|
|---|
| 737 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 738 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 739 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 740 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1620, 1)
|
|---|
| 741 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 742 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 743 |
|
|---|
| 744 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 745 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 746 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 747 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1621, 1)
|
|---|
| 748 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 749 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 750 |
|
|---|
| 751 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 752 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 753 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 754 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1622, 1)
|
|---|
| 755 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 756 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 757 |
|
|---|
| 758 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 759 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 760 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 761 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1623, 1)
|
|---|
| 762 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 763 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 764 |
|
|---|
| 765 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 766 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 767 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 768 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1624, 1)
|
|---|
| 769 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 770 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 771 |
|
|---|
| 772 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 773 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 774 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 775 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1625, 1)
|
|---|
| 776 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 777 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 778 |
|
|---|
| 779 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 780 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 781 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 782 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1626, 1)
|
|---|
| 783 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 784 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 785 |
|
|---|
| 786 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 787 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 788 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 789 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1627, 1)
|
|---|
| 790 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 791 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 792 |
|
|---|
| 793 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 794 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 795 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 796 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1628, 1)
|
|---|
| 797 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 798 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 799 |
|
|---|
| 800 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 801 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 802 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 803 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1629, 1)
|
|---|
| 804 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 805 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 806 |
|
|---|
| 807 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 808 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 809 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 810 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1630, 1)
|
|---|
| 811 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 812 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 813 |
|
|---|
| 814 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 815 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 816 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 817 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1631, 1)
|
|---|
| 818 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 819 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 820 |
|
|---|
| 821 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 822 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 823 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 824 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1632, 1)
|
|---|
| 825 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 826 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 827 |
|
|---|
| 828 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 829 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 830 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 831 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1633, 1)
|
|---|
| 832 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 833 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 834 |
|
|---|
| 835 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 836 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 837 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 838 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1634, 1)
|
|---|
| 839 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 840 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 841 |
|
|---|
| 842 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 843 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 844 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 845 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1635, 1)
|
|---|
| 846 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 847 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 848 |
|
|---|
| 849 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 850 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 851 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 852 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1636, 1)
|
|---|
| 853 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 854 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 855 |
|
|---|
| 856 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 857 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 858 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 859 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1637, 1)
|
|---|
| 860 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 861 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 862 |
|
|---|
| 863 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 864 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 865 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 866 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1638, 1)
|
|---|
| 867 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 868 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 869 |
|
|---|
| 870 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 871 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 872 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 873 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1639, 1)
|
|---|
| 874 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 875 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 876 |
|
|---|
| 877 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 878 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 879 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 880 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1640, 1)
|
|---|
| 881 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 882 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 883 |
|
|---|
| 884 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 885 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 886 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 887 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1641, 1)
|
|---|
| 888 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 889 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 890 |
|
|---|
| 891 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 892 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 893 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 894 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1642, 1)
|
|---|
| 895 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 896 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 897 |
|
|---|
| 898 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 899 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 900 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 901 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1643, 1)
|
|---|
| 902 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 903 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 904 |
|
|---|
| 905 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 906 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 907 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 908 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1644, 1)
|
|---|
| 909 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 910 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 911 |
|
|---|
| 912 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 913 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 914 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 915 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1645, 1)
|
|---|
| 916 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 917 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 918 |
|
|---|
| 919 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 920 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 921 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 922 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1646, 1)
|
|---|
| 923 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 924 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 925 |
|
|---|
| 926 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 927 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 928 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 929 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1647, 1)
|
|---|
| 930 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 931 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 932 |
|
|---|
| 933 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 934 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 935 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 936 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1648, 1)
|
|---|
| 937 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 938 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 939 |
|
|---|
| 940 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 941 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 942 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 943 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1649, 1)
|
|---|
| 944 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 945 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 946 |
|
|---|
| 947 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 948 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 949 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 950 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1650, 1)
|
|---|
| 951 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 952 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 953 |
|
|---|
| 954 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 955 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 956 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 957 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1651, 1)
|
|---|
| 958 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 959 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 960 |
|
|---|
| 961 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 962 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 963 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 964 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1652, 1)
|
|---|
| 965 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 966 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 967 |
|
|---|
| 968 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 969 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 970 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 971 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1653, 1)
|
|---|
| 972 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 973 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 974 |
|
|---|
| 975 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 976 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 977 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 978 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1654, 1)
|
|---|
| 979 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 980 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 981 |
|
|---|
| 982 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 983 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 984 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 985 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1655, 1)
|
|---|
| 986 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 987 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 988 |
|
|---|
| 989 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 990 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 991 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 992 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1656, 1)
|
|---|
| 993 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 994 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 995 |
|
|---|
| 996 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 997 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 998 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 999 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1657, 1)
|
|---|
| 1000 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1001 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1002 |
|
|---|
| 1003 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1004 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1005 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1006 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1658, 1)
|
|---|
| 1007 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1008 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1009 |
|
|---|
| 1010 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1011 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1012 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1013 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1659, 1)
|
|---|
| 1014 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1015 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1016 |
|
|---|
| 1017 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1018 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1019 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1020 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1660, 1)
|
|---|
| 1021 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1022 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1023 |
|
|---|
| 1024 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1025 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1026 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1027 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1661, 1)
|
|---|
| 1028 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1029 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1030 |
|
|---|
| 1031 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1032 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1033 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1034 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1662, 1)
|
|---|
| 1035 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1036 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1037 |
|
|---|
| 1038 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1039 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1040 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1041 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1663, 1)
|
|---|
| 1042 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1043 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1044 |
|
|---|
| 1045 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1046 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1047 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1048 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1664, 1)
|
|---|
| 1049 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1050 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1051 |
|
|---|
| 1052 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1053 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1054 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1055 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1665, 1)
|
|---|
| 1056 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1057 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1058 |
|
|---|
| 1059 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1060 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1061 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1062 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1666, 1)
|
|---|
| 1063 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1064 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1065 |
|
|---|
| 1066 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1067 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1068 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1069 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1667, 1)
|
|---|
| 1070 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1071 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1072 |
|
|---|
| 1073 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1074 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1075 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1076 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1668, 1)
|
|---|
| 1077 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1078 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1079 |
|
|---|
| 1080 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1081 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1082 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1083 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1669, 1)
|
|---|
| 1084 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1085 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1086 |
|
|---|
| 1087 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1088 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1089 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1090 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1670, 1)
|
|---|
| 1091 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1092 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1093 |
|
|---|
| 1094 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1095 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1096 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1097 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1671, 1)
|
|---|
| 1098 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1099 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1100 |
|
|---|
| 1101 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1102 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1103 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1104 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1672, 1)
|
|---|
| 1105 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1106 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1107 |
|
|---|
| 1108 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1109 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1110 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1111 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1673, 1)
|
|---|
| 1112 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1113 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1114 |
|
|---|
| 1115 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1116 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1117 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1118 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1674, 1)
|
|---|
| 1119 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1120 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1121 |
|
|---|
| 1122 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1123 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1124 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1125 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1675, 1)
|
|---|
| 1126 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1127 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1128 |
|
|---|
| 1129 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1130 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1131 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1132 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1676, 1)
|
|---|
| 1133 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1134 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1135 |
|
|---|
| 1136 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1137 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1138 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1139 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1677, 1)
|
|---|
| 1140 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1141 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1142 |
|
|---|
| 1143 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1144 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1145 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1146 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1678, 1)
|
|---|
| 1147 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1148 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1149 |
|
|---|
| 1150 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1151 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1152 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1153 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1679, 1)
|
|---|
| 1154 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1155 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1156 |
|
|---|
| 1157 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1158 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1159 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1160 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1680, 1)
|
|---|
| 1161 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1162 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1163 |
|
|---|
| 1164 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1165 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1166 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1167 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1681, 1)
|
|---|
| 1168 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1169 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1170 |
|
|---|
| 1171 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1172 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1173 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1174 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1682, 1)
|
|---|
| 1175 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1176 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1177 |
|
|---|
| 1178 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1179 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1180 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1181 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1683, 1)
|
|---|
| 1182 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1183 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1184 |
|
|---|
| 1185 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1186 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1187 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1188 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1684, 1)
|
|---|
| 1189 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1190 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1191 |
|
|---|
| 1192 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1193 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1194 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1195 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1685, 1)
|
|---|
| 1196 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1197 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1198 |
|
|---|
| 1199 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1200 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1201 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1202 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1686, 1)
|
|---|
| 1203 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1204 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1205 |
|
|---|
| 1206 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1207 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1208 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1209 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1687, 1)
|
|---|
| 1210 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1211 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1212 |
|
|---|
| 1213 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1214 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1215 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1216 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1688, 1)
|
|---|
| 1217 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1218 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1219 |
|
|---|
| 1220 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1221 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1222 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1223 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1689, 1)
|
|---|
| 1224 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1225 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1226 |
|
|---|
| 1227 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1228 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1229 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1230 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1690, 1)
|
|---|
| 1231 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1232 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1233 |
|
|---|
| 1234 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1235 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1236 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1237 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1691, 1)
|
|---|
| 1238 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1239 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1240 |
|
|---|
| 1241 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1242 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1243 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1244 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1692, 1)
|
|---|
| 1245 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1246 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1247 |
|
|---|
| 1248 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1249 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1250 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1251 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1693, 1)
|
|---|
| 1252 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1253 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1254 |
|
|---|
| 1255 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1256 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1257 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1258 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1694, 1)
|
|---|
| 1259 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1260 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1261 |
|
|---|
| 1262 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1263 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1264 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1265 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1695, 1)
|
|---|
| 1266 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1267 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1268 |
|
|---|
| 1269 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1270 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1271 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1272 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1696, 1)
|
|---|
| 1273 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1274 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1275 |
|
|---|
| 1276 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1277 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1278 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1279 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1697, 1)
|
|---|
| 1280 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1281 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1282 |
|
|---|
| 1283 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1284 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1285 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1286 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1698, 1)
|
|---|
| 1287 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1288 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1289 |
|
|---|
| 1290 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1291 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1292 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1293 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1699, 1)
|
|---|
| 1294 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1295 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1296 |
|
|---|
| 1297 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1298 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1299 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1300 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1700, 1)
|
|---|
| 1301 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1302 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1303 |
|
|---|
| 1304 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1305 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1306 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1307 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1701, 1)
|
|---|
| 1308 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1309 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1310 |
|
|---|
| 1311 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1312 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1313 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1314 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1702, 1)
|
|---|
| 1315 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1316 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1317 |
|
|---|
| 1318 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1319 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1320 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1321 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1703, 1)
|
|---|
| 1322 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1323 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1324 |
|
|---|
| 1325 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1326 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1327 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1328 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1704, 1)
|
|---|
| 1329 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1330 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1331 |
|
|---|
| 1332 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1333 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1334 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1335 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1705, 1)
|
|---|
| 1336 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1337 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1338 |
|
|---|
| 1339 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1340 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1341 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1342 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1706, 1)
|
|---|
| 1343 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1344 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1345 |
|
|---|
| 1346 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1347 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1348 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1349 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1707, 1)
|
|---|
| 1350 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1351 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1352 |
|
|---|
| 1353 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1354 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1355 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1356 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1708, 1)
|
|---|
| 1357 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1358 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1359 |
|
|---|
| 1360 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1361 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1362 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1363 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1709, 1)
|
|---|
| 1364 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1365 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1366 |
|
|---|
| 1367 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1368 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1369 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1370 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1710, 1)
|
|---|
| 1371 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1372 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1373 |
|
|---|
| 1374 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1375 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1376 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1377 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1711, 1)
|
|---|
| 1378 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1379 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1380 |
|
|---|
| 1381 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1382 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1383 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1384 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1712, 1)
|
|---|
| 1385 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1386 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1387 |
|
|---|
| 1388 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1389 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1390 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1391 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1713, 1)
|
|---|
| 1392 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1393 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1394 |
|
|---|
| 1395 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1396 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1397 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1398 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1714, 1)
|
|---|
| 1399 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1400 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1401 |
|
|---|
| 1402 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1403 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1404 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1405 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1715, 1)
|
|---|
| 1406 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1407 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1408 |
|
|---|
| 1409 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1410 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1411 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1412 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1716, 1)
|
|---|
| 1413 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1414 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1415 |
|
|---|
| 1416 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1417 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1418 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1419 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1717, 1)
|
|---|
| 1420 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1421 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1422 |
|
|---|
| 1423 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1424 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1425 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1426 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1718, 1)
|
|---|
| 1427 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1428 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1429 |
|
|---|
| 1430 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1431 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1432 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1433 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1719, 1)
|
|---|
| 1434 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1435 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1436 |
|
|---|
| 1437 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1438 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1439 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1440 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1720, 1)
|
|---|
| 1441 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1442 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1443 |
|
|---|
| 1444 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1445 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1446 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1447 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1721, 1)
|
|---|
| 1448 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1449 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1450 |
|
|---|
| 1451 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1452 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1453 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1454 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1722, 1)
|
|---|
| 1455 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1456 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1457 |
|
|---|
| 1458 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1459 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1460 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1461 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1723, 1)
|
|---|
| 1462 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1463 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1464 |
|
|---|
| 1465 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1466 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1467 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1468 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1724, 1)
|
|---|
| 1469 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1470 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1471 |
|
|---|
| 1472 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1473 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1474 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1475 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1725, 1)
|
|---|
| 1476 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1477 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1478 |
|
|---|
| 1479 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1480 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1481 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1482 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1726, 1)
|
|---|
| 1483 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1484 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1485 |
|
|---|
| 1486 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1487 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1488 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1489 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1727, 1)
|
|---|
| 1490 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1491 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1492 |
|
|---|
| 1493 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1494 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1495 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1496 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1728, 1)
|
|---|
| 1497 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1498 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1499 |
|
|---|
| 1500 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1501 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1502 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1503 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1729, 1)
|
|---|
| 1504 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1505 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1506 |
|
|---|
| 1507 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1508 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1509 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1510 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1730, 1)
|
|---|
| 1511 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1512 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1513 |
|
|---|
| 1514 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1515 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1516 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1517 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1731, 1)
|
|---|
| 1518 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1519 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1520 |
|
|---|
| 1521 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1522 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1523 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1524 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1732, 1)
|
|---|
| 1525 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1526 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1527 |
|
|---|
| 1528 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1529 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1530 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1531 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1733, 1)
|
|---|
| 1532 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1533 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1534 |
|
|---|
| 1535 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1536 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1537 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1538 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1734, 1)
|
|---|
| 1539 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1540 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1541 |
|
|---|
| 1542 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1543 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1544 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1545 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1735, 1)
|
|---|
| 1546 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1547 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1548 |
|
|---|
| 1549 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1550 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1551 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1552 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1736, 1)
|
|---|
| 1553 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1554 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1555 |
|
|---|
| 1556 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1557 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1558 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1559 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1737, 1)
|
|---|
| 1560 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1561 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1562 |
|
|---|
| 1563 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1564 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1565 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1566 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1738, 1)
|
|---|
| 1567 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1568 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1569 |
|
|---|
| 1570 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1571 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1572 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1573 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1739, 1)
|
|---|
| 1574 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1575 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1576 |
|
|---|
| 1577 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1578 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1579 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1580 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1740, 1)
|
|---|
| 1581 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1582 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1583 |
|
|---|
| 1584 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 1585 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 1586 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 1587 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1741, 1)
|
|---|
| 1588 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1589 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1590 |
|
|---|
| 1591 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1592 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1593 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1594 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1742, 1)
|
|---|
| 1595 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1596 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1597 |
|
|---|
| 1598 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1599 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1600 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1601 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1743, 1)
|
|---|
| 1602 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1603 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1604 |
|
|---|
| 1605 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1606 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1607 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1608 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1744, 1)
|
|---|
| 1609 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1610 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1611 |
|
|---|
| 1612 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1613 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1614 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1615 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1745, 1)
|
|---|
| 1616 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1617 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1618 |
|
|---|
| 1619 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1620 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1621 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1622 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1746, 1)
|
|---|
| 1623 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1624 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1625 |
|
|---|
| 1626 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1627 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1628 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1629 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1747, 1)
|
|---|
| 1630 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1631 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1632 |
|
|---|
| 1633 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1634 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1635 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1636 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1748, 1)
|
|---|
| 1637 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1638 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1639 |
|
|---|
| 1640 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1641 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1642 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1643 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1749, 1)
|
|---|
| 1644 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1645 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1646 |
|
|---|
| 1647 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1648 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1649 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1650 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1750, 1)
|
|---|
| 1651 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1652 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1653 |
|
|---|
| 1654 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1655 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1656 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1657 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1751, 1)
|
|---|
| 1658 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1659 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1660 |
|
|---|
| 1661 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1662 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1663 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1664 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1752, 1)
|
|---|
| 1665 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1666 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1667 |
|
|---|
| 1668 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1669 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1670 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1671 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1753, 1)
|
|---|
| 1672 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1673 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1674 |
|
|---|
| 1675 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1676 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1677 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1678 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1754, 1)
|
|---|
| 1679 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1680 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1681 |
|
|---|
| 1682 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1683 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1684 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1685 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1755, 1)
|
|---|
| 1686 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1687 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1688 |
|
|---|
| 1689 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1690 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1691 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1692 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1756, 1)
|
|---|
| 1693 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1694 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1695 |
|
|---|
| 1696 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1697 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1698 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1699 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1757, 1)
|
|---|
| 1700 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1701 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1702 |
|
|---|
| 1703 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1704 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1705 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1706 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1758, 1)
|
|---|
| 1707 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1708 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1709 |
|
|---|
| 1710 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1711 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1712 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1713 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1759, 1)
|
|---|
| 1714 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1715 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1716 |
|
|---|
| 1717 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1718 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1719 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1720 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1760, 1)
|
|---|
| 1721 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1722 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1723 |
|
|---|
| 1724 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1725 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1726 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1727 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1761, 1)
|
|---|
| 1728 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1729 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1730 |
|
|---|
| 1731 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1732 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1733 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1734 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1762, 1)
|
|---|
| 1735 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1736 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1737 |
|
|---|
| 1738 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1739 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1740 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1741 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1763, 1)
|
|---|
| 1742 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1743 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1744 |
|
|---|
| 1745 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1746 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1747 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1748 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1764, 1)
|
|---|
| 1749 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1750 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1751 |
|
|---|
| 1752 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1753 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1754 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1755 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1765, 1)
|
|---|
| 1756 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1757 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1758 |
|
|---|
| 1759 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1760 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1761 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1762 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1766, 1)
|
|---|
| 1763 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1764 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1765 |
|
|---|
| 1766 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1767 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1768 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1769 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1767, 1)
|
|---|
| 1770 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1771 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1772 |
|
|---|
| 1773 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1774 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1775 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1776 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1768, 1)
|
|---|
| 1777 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1778 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1779 |
|
|---|
| 1780 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1781 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1782 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1783 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1769, 1)
|
|---|
| 1784 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1785 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1786 |
|
|---|
| 1787 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1788 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1789 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1790 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1770, 1)
|
|---|
| 1791 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1792 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1793 |
|
|---|
| 1794 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1795 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1796 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1797 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1771, 1)
|
|---|
| 1798 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1799 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1800 |
|
|---|
| 1801 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1802 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1803 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1804 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1772, 1)
|
|---|
| 1805 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1806 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1807 |
|
|---|
| 1808 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1809 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1810 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1811 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1773, 1)
|
|---|
| 1812 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1813 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1814 |
|
|---|
| 1815 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1816 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1817 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1818 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1774, 1)
|
|---|
| 1819 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1820 | [0x440] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1821 | [0x440] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1822 | [0x440] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1823 | [0x440] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
|
|---|
| 1824 | [0x440] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
|
|---|
| 1825 | [0x440] OpenGL Debug: HGCM connect was successful: client id =0x19
|
|---|
| 1826 |
|
|---|
| 1827 | [0x440] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
|
|---|
| 1828 | [0x440] OpenGL Debug: Buffer pool 070BE160 was empty; allocating new 5242900 byte buffer.
|
|---|
| 1829 | [0x440] OpenGL Debug: Using system malloc
|
|---|
| 1830 |
|
|---|
| 1831 | [0x440] OpenGL Debug: Dispatched: WindowShow(1775, 1)
|
|---|
| 1832 | [0x440] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1833 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1834 |
|
|---|
| 1835 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1836 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1837 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1838 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1776, 1)
|
|---|
| 1839 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1840 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1841 |
|
|---|
| 1842 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1843 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1844 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1845 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1777, 1)
|
|---|
| 1846 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1847 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1848 |
|
|---|
| 1849 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1850 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1851 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1852 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1778, 1)
|
|---|
| 1853 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1854 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1855 |
|
|---|
| 1856 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1857 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1858 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1859 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1779, 1)
|
|---|
| 1860 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1861 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1862 |
|
|---|
| 1863 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1864 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1865 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1866 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1780, 1)
|
|---|
| 1867 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1868 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1869 |
|
|---|
| 1870 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1871 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1872 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1873 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1781, 1)
|
|---|
| 1874 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1875 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1876 |
|
|---|
| 1877 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1878 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1879 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1880 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1782, 1)
|
|---|
| 1881 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1882 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1883 |
|
|---|
| 1884 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1885 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1886 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1887 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1783, 1)
|
|---|
| 1888 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1889 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1890 |
|
|---|
| 1891 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1892 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1893 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1894 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1784, 1)
|
|---|
| 1895 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1896 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1897 |
|
|---|
| 1898 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1899 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1900 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1901 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1785, 1)
|
|---|
| 1902 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1903 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1904 |
|
|---|
| 1905 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1906 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1907 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1908 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1786, 1)
|
|---|
| 1909 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1910 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1911 |
|
|---|
| 1912 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1913 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1914 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1915 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1787, 1)
|
|---|
| 1916 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1917 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1918 |
|
|---|
| 1919 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1920 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1921 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1922 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1788, 1)
|
|---|
| 1923 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1924 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1925 |
|
|---|
| 1926 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1927 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1928 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1929 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1789, 1)
|
|---|
| 1930 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1931 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1932 |
|
|---|
| 1933 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1934 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1935 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1936 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1790, 1)
|
|---|
| 1937 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1938 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1939 |
|
|---|
| 1940 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1941 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1942 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1943 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1791, 1)
|
|---|
| 1944 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1945 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1946 |
|
|---|
| 1947 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1948 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1949 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1950 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1792, 1)
|
|---|
| 1951 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1952 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1953 |
|
|---|
| 1954 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1955 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1956 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1957 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1793, 1)
|
|---|
| 1958 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1959 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1960 |
|
|---|
| 1961 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1962 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1963 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1964 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1794, 1)
|
|---|
| 1965 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1966 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1967 |
|
|---|
| 1968 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1969 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1970 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1971 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1795, 1)
|
|---|
| 1972 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1973 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1974 |
|
|---|
| 1975 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1976 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1977 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1978 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1796, 1)
|
|---|
| 1979 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1980 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1981 |
|
|---|
| 1982 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1983 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1984 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1985 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1797, 1)
|
|---|
| 1986 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1987 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1988 |
|
|---|
| 1989 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 1990 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 1991 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 1992 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1798, 1)
|
|---|
| 1993 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 1994 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 1995 |
|
|---|
| 1996 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 1997 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 1998 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 1999 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1799, 1)
|
|---|
| 2000 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2001 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2002 |
|
|---|
| 2003 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2004 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2005 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2006 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1800, 1)
|
|---|
| 2007 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2008 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2009 |
|
|---|
| 2010 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2011 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2012 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2013 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1801, 1)
|
|---|
| 2014 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2015 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2016 |
|
|---|
| 2017 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2018 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2019 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2020 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1802, 1)
|
|---|
| 2021 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2022 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2023 |
|
|---|
| 2024 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2025 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2026 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2027 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1803, 1)
|
|---|
| 2028 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2029 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2030 |
|
|---|
| 2031 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2032 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2033 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2034 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1804, 1)
|
|---|
| 2035 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2036 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2037 |
|
|---|
| 2038 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2039 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2040 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2041 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1805, 1)
|
|---|
| 2042 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2043 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2044 |
|
|---|
| 2045 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2046 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2047 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2048 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1806, 1)
|
|---|
| 2049 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2050 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2051 |
|
|---|
| 2052 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2053 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2054 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2055 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1807, 1)
|
|---|
| 2056 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2057 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2058 |
|
|---|
| 2059 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2060 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2061 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2062 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1808, 1)
|
|---|
| 2063 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2064 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2065 |
|
|---|
| 2066 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2067 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2068 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2069 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1809, 1)
|
|---|
| 2070 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2071 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2072 |
|
|---|
| 2073 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2074 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2075 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2076 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1810, 1)
|
|---|
| 2077 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2078 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2079 |
|
|---|
| 2080 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2081 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2082 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2083 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1811, 1)
|
|---|
| 2084 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2085 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2086 |
|
|---|
| 2087 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2088 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2089 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2090 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1812, 1)
|
|---|
| 2091 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2092 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2093 |
|
|---|
| 2094 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2095 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2096 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2097 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1813, 1)
|
|---|
| 2098 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2099 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2100 |
|
|---|
| 2101 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2102 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2103 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2104 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1814, 1)
|
|---|
| 2105 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2106 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2107 |
|
|---|
| 2108 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2109 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2110 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2111 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1815, 1)
|
|---|
| 2112 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2113 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2114 |
|
|---|
| 2115 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2116 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2117 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2118 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1816, 1)
|
|---|
| 2119 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2120 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2121 |
|
|---|
| 2122 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2123 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2124 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2125 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1817, 1)
|
|---|
| 2126 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2127 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2128 |
|
|---|
| 2129 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2130 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2131 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2132 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1818, 1)
|
|---|
| 2133 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2134 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2135 |
|
|---|
| 2136 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2137 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2138 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2139 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1819, 1)
|
|---|
| 2140 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2141 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2142 |
|
|---|
| 2143 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2144 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2145 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2146 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1820, 1)
|
|---|
| 2147 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2148 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2149 |
|
|---|
| 2150 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2151 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2152 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2153 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1821, 1)
|
|---|
| 2154 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2155 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2156 |
|
|---|
| 2157 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2158 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2159 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2160 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1822, 1)
|
|---|
| 2161 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2162 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2163 |
|
|---|
| 2164 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2165 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2166 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2167 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1823, 1)
|
|---|
| 2168 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2169 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2170 |
|
|---|
| 2171 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2172 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2173 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2174 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1824, 1)
|
|---|
| 2175 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2176 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2177 |
|
|---|
| 2178 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2179 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2180 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2181 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1825, 1)
|
|---|
| 2182 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2183 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2184 |
|
|---|
| 2185 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2186 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2187 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2188 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1826, 1)
|
|---|
| 2189 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2190 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2191 |
|
|---|
| 2192 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2193 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2194 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2195 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1827, 1)
|
|---|
| 2196 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2197 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2198 |
|
|---|
| 2199 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2200 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2201 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2202 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1828, 1)
|
|---|
| 2203 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2204 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2205 |
|
|---|
| 2206 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2207 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2208 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2209 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1829, 1)
|
|---|
| 2210 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2211 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2212 |
|
|---|
| 2213 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2214 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2215 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2216 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1830, 1)
|
|---|
| 2217 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2218 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2219 |
|
|---|
| 2220 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2221 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2222 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2223 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1831, 1)
|
|---|
| 2224 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2225 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2226 |
|
|---|
| 2227 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2228 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2229 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2230 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1832, 1)
|
|---|
| 2231 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2232 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2233 |
|
|---|
| 2234 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2235 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2236 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2237 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1833, 1)
|
|---|
| 2238 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2239 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2240 |
|
|---|
| 2241 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2242 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2243 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2244 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1834, 1)
|
|---|
| 2245 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2246 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2247 |
|
|---|
| 2248 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2249 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2250 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2251 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1835, 1)
|
|---|
| 2252 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2253 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2254 |
|
|---|
| 2255 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2256 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2257 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2258 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1836, 1)
|
|---|
| 2259 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2260 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2261 |
|
|---|
| 2262 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2263 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2264 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2265 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1837, 1)
|
|---|
| 2266 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2267 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2268 |
|
|---|
| 2269 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2270 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2271 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2272 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1838, 1)
|
|---|
| 2273 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2274 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2275 |
|
|---|
| 2276 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2277 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2278 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2279 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1839, 1)
|
|---|
| 2280 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2281 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2282 |
|
|---|
| 2283 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2284 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2285 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2286 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1840, 1)
|
|---|
| 2287 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2288 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2289 |
|
|---|
| 2290 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2291 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2292 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2293 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1841, 1)
|
|---|
| 2294 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2295 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2296 |
|
|---|
| 2297 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2298 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2299 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2300 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1842, 1)
|
|---|
| 2301 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2302 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2303 |
|
|---|
| 2304 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2305 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2306 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2307 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1843, 1)
|
|---|
| 2308 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2309 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2310 |
|
|---|
| 2311 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2312 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2313 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2314 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1844, 1)
|
|---|
| 2315 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2316 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2317 |
|
|---|
| 2318 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2319 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2320 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2321 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1845, 1)
|
|---|
| 2322 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2323 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2324 |
|
|---|
| 2325 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2326 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2327 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2328 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1846, 1)
|
|---|
| 2329 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2330 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2331 |
|
|---|
| 2332 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2333 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2334 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2335 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1847, 1)
|
|---|
| 2336 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2337 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2338 |
|
|---|
| 2339 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2340 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2341 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2342 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1848, 1)
|
|---|
| 2343 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2344 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2345 |
|
|---|
| 2346 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2347 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2348 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2349 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1849, 1)
|
|---|
| 2350 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2351 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2352 |
|
|---|
| 2353 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2354 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2355 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2356 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1850, 1)
|
|---|
| 2357 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2358 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2359 |
|
|---|
| 2360 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2361 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2362 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2363 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1851, 1)
|
|---|
| 2364 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2365 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2366 |
|
|---|
| 2367 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2368 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2369 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2370 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1852, 1)
|
|---|
| 2371 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2372 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2373 |
|
|---|
| 2374 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2375 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2376 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2377 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1853, 1)
|
|---|
| 2378 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2379 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2380 |
|
|---|
| 2381 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2382 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2383 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2384 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1854, 1)
|
|---|
| 2385 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2386 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2387 |
|
|---|
| 2388 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2389 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2390 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2391 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1855, 1)
|
|---|
| 2392 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2393 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2394 |
|
|---|
| 2395 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2396 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2397 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2398 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1856, 1)
|
|---|
| 2399 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2400 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2401 |
|
|---|
| 2402 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2403 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2404 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2405 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1857, 1)
|
|---|
| 2406 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2407 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2408 |
|
|---|
| 2409 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2410 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2411 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2412 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1858, 1)
|
|---|
| 2413 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2414 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2415 |
|
|---|
| 2416 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2417 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2418 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2419 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1859, 1)
|
|---|
| 2420 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2421 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2422 |
|
|---|
| 2423 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2424 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2425 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2426 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1860, 1)
|
|---|
| 2427 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2428 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2429 |
|
|---|
| 2430 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2431 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2432 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2433 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1861, 1)
|
|---|
| 2434 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2435 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2436 |
|
|---|
| 2437 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2438 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2439 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2440 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1862, 1)
|
|---|
| 2441 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2442 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2443 |
|
|---|
| 2444 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2445 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2446 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2447 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1863, 1)
|
|---|
| 2448 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2449 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2450 |
|
|---|
| 2451 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2452 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2453 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2454 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1864, 1)
|
|---|
| 2455 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2456 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2457 |
|
|---|
| 2458 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2459 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2460 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2461 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1865, 1)
|
|---|
| 2462 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2463 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2464 |
|
|---|
| 2465 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2466 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2467 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2468 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1866, 1)
|
|---|
| 2469 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2470 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2471 |
|
|---|
| 2472 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2473 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2474 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2475 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1867, 1)
|
|---|
| 2476 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2477 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2478 |
|
|---|
| 2479 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2480 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2481 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2482 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1868, 1)
|
|---|
| 2483 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2484 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2485 |
|
|---|
| 2486 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2487 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2488 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2489 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1869, 1)
|
|---|
| 2490 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2491 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2492 |
|
|---|
| 2493 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2494 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2495 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2496 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1870, 1)
|
|---|
| 2497 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2498 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2499 |
|
|---|
| 2500 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2501 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2502 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2503 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1871, 1)
|
|---|
| 2504 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2505 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2506 |
|
|---|
| 2507 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2508 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2509 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2510 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1872, 1)
|
|---|
| 2511 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2512 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2513 |
|
|---|
| 2514 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2515 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2516 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2517 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1873, 1)
|
|---|
| 2518 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2519 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2520 |
|
|---|
| 2521 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2522 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2523 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2524 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1874, 1)
|
|---|
| 2525 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2526 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2527 |
|
|---|
| 2528 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2529 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2530 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2531 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1875, 1)
|
|---|
| 2532 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2533 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2534 |
|
|---|
| 2535 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2536 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2537 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2538 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1876, 1)
|
|---|
| 2539 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2540 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2541 |
|
|---|
| 2542 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2543 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2544 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2545 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1877, 1)
|
|---|
| 2546 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2547 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2548 |
|
|---|
| 2549 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2550 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2551 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2552 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1878, 1)
|
|---|
| 2553 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2554 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2555 |
|
|---|
| 2556 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2557 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2558 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2559 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1879, 1)
|
|---|
| 2560 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2561 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2562 |
|
|---|
| 2563 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2564 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2565 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2566 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1880, 1)
|
|---|
| 2567 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2568 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2569 |
|
|---|
| 2570 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2571 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2572 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2573 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1881, 1)
|
|---|
| 2574 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2575 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2576 |
|
|---|
| 2577 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2578 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2579 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2580 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1882, 1)
|
|---|
| 2581 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2582 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2583 |
|
|---|
| 2584 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2585 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2586 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2587 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1883, 1)
|
|---|
| 2588 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2589 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2590 |
|
|---|
| 2591 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2592 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2593 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2594 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1884, 1)
|
|---|
| 2595 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2596 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2597 |
|
|---|
| 2598 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2599 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2600 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2601 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1885, 1)
|
|---|
| 2602 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2603 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2604 |
|
|---|
| 2605 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2606 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2607 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2608 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1886, 1)
|
|---|
| 2609 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2610 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2611 |
|
|---|
| 2612 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2613 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2614 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2615 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1887, 1)
|
|---|
| 2616 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2617 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2618 |
|
|---|
| 2619 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2620 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2621 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2622 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1888, 1)
|
|---|
| 2623 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2624 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2625 |
|
|---|
| 2626 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2627 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2628 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2629 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1889, 1)
|
|---|
| 2630 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2631 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2632 |
|
|---|
| 2633 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2634 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2635 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2636 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1890, 1)
|
|---|
| 2637 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2638 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2639 |
|
|---|
| 2640 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2641 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2642 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2643 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1891, 1)
|
|---|
| 2644 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2645 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2646 |
|
|---|
| 2647 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2648 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2649 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2650 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1892, 1)
|
|---|
| 2651 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2652 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2653 |
|
|---|
| 2654 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2655 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2656 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2657 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1893, 1)
|
|---|
| 2658 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2659 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2660 |
|
|---|
| 2661 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2662 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2663 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2664 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1894, 1)
|
|---|
| 2665 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2666 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2667 |
|
|---|
| 2668 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2669 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2670 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2671 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1895, 1)
|
|---|
| 2672 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2673 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2674 |
|
|---|
| 2675 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2676 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2677 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2678 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1896, 1)
|
|---|
| 2679 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2680 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2681 |
|
|---|
| 2682 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2683 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2684 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2685 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1897, 1)
|
|---|
| 2686 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2687 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2688 |
|
|---|
| 2689 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2690 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2691 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2692 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1898, 1)
|
|---|
| 2693 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2694 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2695 |
|
|---|
| 2696 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2697 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2698 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2699 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1899, 1)
|
|---|
| 2700 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2701 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2702 |
|
|---|
| 2703 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2704 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2705 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2706 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1900, 1)
|
|---|
| 2707 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2708 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2709 |
|
|---|
| 2710 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2711 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2712 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2713 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1901, 1)
|
|---|
| 2714 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2715 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2716 |
|
|---|
| 2717 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2718 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2719 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2720 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1902, 1)
|
|---|
| 2721 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2722 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2723 |
|
|---|
| 2724 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2725 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2726 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2727 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1903, 1)
|
|---|
| 2728 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2729 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2730 |
|
|---|
| 2731 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2732 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2733 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2734 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1904, 1)
|
|---|
| 2735 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2736 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2737 |
|
|---|
| 2738 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2739 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2740 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2741 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1905, 1)
|
|---|
| 2742 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2743 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2744 |
|
|---|
| 2745 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2746 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2747 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2748 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1906, 1)
|
|---|
| 2749 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2750 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2751 |
|
|---|
| 2752 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2753 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2754 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2755 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1907, 1)
|
|---|
| 2756 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2757 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2758 |
|
|---|
| 2759 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2760 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2761 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2762 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1908, 1)
|
|---|
| 2763 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2764 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2765 |
|
|---|
| 2766 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2767 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2768 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2769 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1909, 1)
|
|---|
| 2770 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2771 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2772 |
|
|---|
| 2773 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2774 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2775 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2776 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1910, 1)
|
|---|
| 2777 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2778 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2779 |
|
|---|
| 2780 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2781 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2782 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2783 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1911, 1)
|
|---|
| 2784 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2785 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2786 |
|
|---|
| 2787 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2788 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2789 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2790 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1912, 1)
|
|---|
| 2791 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2792 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2793 |
|
|---|
| 2794 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2795 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2796 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2797 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1913, 1)
|
|---|
| 2798 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2799 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2800 |
|
|---|
| 2801 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2802 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2803 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2804 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1914, 1)
|
|---|
| 2805 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2806 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2807 |
|
|---|
| 2808 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2809 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2810 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2811 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1915, 1)
|
|---|
| 2812 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2813 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2814 |
|
|---|
| 2815 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2816 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2817 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2818 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1916, 1)
|
|---|
| 2819 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2820 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2821 |
|
|---|
| 2822 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2823 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2824 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2825 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1917, 1)
|
|---|
| 2826 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2827 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2828 |
|
|---|
| 2829 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2830 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2831 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2832 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1918, 1)
|
|---|
| 2833 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2834 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2835 |
|
|---|
| 2836 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2837 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2838 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2839 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1919, 1)
|
|---|
| 2840 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2841 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2842 |
|
|---|
| 2843 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2844 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2845 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2846 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1920, 1)
|
|---|
| 2847 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2848 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2849 |
|
|---|
| 2850 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2851 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2852 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2853 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1921, 1)
|
|---|
| 2854 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2855 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2856 |
|
|---|
| 2857 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2858 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2859 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2860 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1922, 1)
|
|---|
| 2861 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2862 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2863 |
|
|---|
| 2864 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2865 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2866 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2867 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1923, 1)
|
|---|
| 2868 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2869 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2870 |
|
|---|
| 2871 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2872 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2873 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2874 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1924, 1)
|
|---|
| 2875 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2876 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2877 |
|
|---|
| 2878 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2879 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2880 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2881 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1925, 1)
|
|---|
| 2882 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2883 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2884 |
|
|---|
| 2885 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2886 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2887 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2888 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1926, 1)
|
|---|
| 2889 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2890 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2891 |
|
|---|
| 2892 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2893 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2894 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2895 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1927, 1)
|
|---|
| 2896 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2897 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2898 |
|
|---|
| 2899 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2900 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2901 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2902 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1928, 1)
|
|---|
| 2903 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2904 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2905 |
|
|---|
| 2906 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2907 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2908 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2909 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1929, 1)
|
|---|
| 2910 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2911 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2912 |
|
|---|
| 2913 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2914 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2915 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2916 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1930, 1)
|
|---|
| 2917 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2918 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2919 |
|
|---|
| 2920 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2921 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2922 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2923 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1931, 1)
|
|---|
| 2924 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2925 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2926 |
|
|---|
| 2927 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2928 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2929 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2930 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1932, 1)
|
|---|
| 2931 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2932 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2933 |
|
|---|
| 2934 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 2935 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 2936 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 2937 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1933, 1)
|
|---|
| 2938 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2939 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2940 |
|
|---|
| 2941 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2942 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2943 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2944 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1934, 1)
|
|---|
| 2945 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2946 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2947 |
|
|---|
| 2948 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 2949 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 2950 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 2951 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1935, 1)
|
|---|
| 2952 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2953 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2954 |
|
|---|
| 2955 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 2956 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 2957 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 2958 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1936, 1)
|
|---|
| 2959 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2960 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2961 |
|
|---|
| 2962 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2963 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2964 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2965 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1937, 1)
|
|---|
| 2966 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2967 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2968 |
|
|---|
| 2969 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 2970 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 2971 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 2972 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1938, 1)
|
|---|
| 2973 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2974 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2975 |
|
|---|
| 2976 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2977 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2978 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 2979 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1939, 1)
|
|---|
| 2980 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2981 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2982 |
|
|---|
| 2983 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0xdf0106a1, 1) called.
|
|---|
| 2984 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0xdf0106a1, 0) called.
|
|---|
| 2985 | [0xc30] OpenGL Debug: DrvCreateContext(0xdf0106a1) called.
|
|---|
| 2986 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1940, 1)
|
|---|
| 2987 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2988 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2989 |
|
|---|
| 2990 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x29010279, 1) called.
|
|---|
| 2991 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x29010279, 0) called.
|
|---|
| 2992 | [0xc30] OpenGL Debug: DrvCreateContext(0x29010279) called.
|
|---|
| 2993 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1941, 1)
|
|---|
| 2994 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 2995 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 2996 |
|
|---|
| 2997 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 2998 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 2999 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3000 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1942, 1)
|
|---|
| 3001 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3002 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3003 |
|
|---|
| 3004 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3005 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3006 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3007 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1943, 1)
|
|---|
| 3008 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3009 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3010 |
|
|---|
| 3011 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3012 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3013 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3014 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1944, 1)
|
|---|
| 3015 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3016 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3017 |
|
|---|
| 3018 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3019 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3020 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3021 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1945, 1)
|
|---|
| 3022 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3023 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3024 |
|
|---|
| 3025 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3026 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3027 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3028 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1946, 1)
|
|---|
| 3029 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3030 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3031 |
|
|---|
| 3032 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3033 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3034 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3035 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1947, 1)
|
|---|
| 3036 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3037 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3038 |
|
|---|
| 3039 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3040 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3041 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3042 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1948, 1)
|
|---|
| 3043 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3044 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3045 |
|
|---|
| 3046 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3047 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3048 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3049 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1949, 1)
|
|---|
| 3050 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3051 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3052 |
|
|---|
| 3053 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3054 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3055 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3056 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1950, 1)
|
|---|
| 3057 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3058 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3059 |
|
|---|
| 3060 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3061 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3062 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3063 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1951, 1)
|
|---|
| 3064 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3065 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3066 |
|
|---|
| 3067 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3068 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3069 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3070 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1952, 1)
|
|---|
| 3071 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3072 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3073 |
|
|---|
| 3074 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3075 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3076 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3077 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1953, 1)
|
|---|
| 3078 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3079 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3080 |
|
|---|
| 3081 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3082 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3083 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3084 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1954, 1)
|
|---|
| 3085 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3086 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3087 |
|
|---|
| 3088 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3089 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3090 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3091 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1955, 1)
|
|---|
| 3092 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3093 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3094 |
|
|---|
| 3095 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3096 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3097 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3098 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1956, 1)
|
|---|
| 3099 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3100 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3101 |
|
|---|
| 3102 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x90106c6, 1) called.
|
|---|
| 3103 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x90106c6, 0) called.
|
|---|
| 3104 | [0xc30] OpenGL Debug: DrvCreateContext(0x90106c6) called.
|
|---|
| 3105 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1957, 1)
|
|---|
| 3106 | [0xc30] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
|---|
| 3107 | [0xc30] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
|---|
| 3108 |
|
|---|
| 3109 | [0xc30] OpenGL Debug: DrvSetPixelFormat(0x56010354, 1) called.
|
|---|
| 3110 | [0xc30] OpenGL Debug: DrvCreateLayerContext(0x56010354, 0) called.
|
|---|
| 3111 | [0xc30] OpenGL Debug: DrvCreateContext(0x56010354) called.
|
|---|
| 3112 | [0xc30] OpenGL Debug: Dispatched: WindowShow(1958, 1)
|
|---|
| 3113 | [0xd70] OpenGL Debug: stubSPUSafeTearDown
|
|---|