| 1 | [0x2418] OpenGL Debug: Initializing hosterror SPU
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| 2 | [0x2418] OpenGL Debug: Initializing render SPU
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| 3 | [0x2418] OpenGL Debug: Render SPU: thread-safe
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| 4 | [0x2418] OpenGL Debug: RenderSPU: Starting windows serving thread
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| 5 | [0x42dc] OpenGL Debug: RenderSPU: Window thread started (42dc)
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| 6 | [0x2418] OpenGL Debug: Looking for the system's OpenGL library...
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| 7 | [0x2418] OpenGL Debug: Found it in default path.
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| 8 | [0x2418] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D
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| 9 | [0x2418] OpenGL Debug: glLoader: NULL function glDrawRangeElements
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| 10 | [0x2418] OpenGL Debug: glLoader: NULL function glTexImage3D
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| 11 | [0x2418] OpenGL Debug: glLoader: NULL function glTexSubImage3D
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| 12 | [0x2418] OpenGL Debug: Render SPU: Creating default window (visBits=0x25, id=0)
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| 13 | [0x2418] OpenGL Debug: Render SPU: Got the module handle: 0x400000
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| 14 | [0x2418] OpenGL Debug: Render SPU: Registered the class
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| 15 | [0x2418] OpenGL Debug: Render SPU: Got the class information
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| 16 | [0x2418] OpenGL Debug: Render SPU: Fullscreen: no
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| 17 | [0x2418] OpenGL Debug: Render SPU: Got the X fixed frame
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| 18 | [0x2418] OpenGL Debug: Render SPU: Got the Y fixed frame
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| 19 | [0x2418] OpenGL Debug: Render SPU: Got the Caption
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| 20 | [0x2418] OpenGL Debug: Render SPU: Creating the window: (0,0), (6,25)
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| 21 | [0x2418] OpenGL Debug: Render SPU: window thread waited 1 secs
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| 22 | [0x2418] OpenGL Debug: Render SPU: SetWindowPos (830306, 0, 0, 0, 0)
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| 23 | [0x2418] OpenGL Debug: Render SPU: Got the DC: 0xe30114a7
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| 24 | [0x2418] OpenGL Debug: Render SPU: WGL wants these visual capabilities: RGB, Doublebuffer, Z
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| 25 | [0x2418] OpenGL Debug: Render SPU: WGL chose these visual capabilities: RGBA, Doublebuffer, Z, Stencil
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| 26 | [0x2418] OpenGL Debug: Render SPU: WindowCreate returned 0 (0=normal)
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| 27 | [0x2418] OpenGL Debug: Render SPU: Creating default context, visBits=0x25
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| 28 | [0x2418] OpenGL Debug: Render SPU: Delaying DC creation
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| 29 | [0x2418] OpenGL Debug: Render SPU: MakeCurrent made the DC: 0x2a010905
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| 30 | [0x2418] OpenGL Debug: Render SPU: WGL wants these visual capabilities: RGB, Doublebuffer, Z
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| 31 | [0x2418] OpenGL Debug: Render SPU: WGL chose these visual capabilities: RGBA, Doublebuffer, Z, Stencil
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| 32 | [0x2418] OpenGL Debug: Render SPU: Found glCopyTexSubImage3D function
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| 33 | [0x2418] OpenGL Debug: Render SPU: Found glDrawRangeElements function
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| 34 | [0x2418] OpenGL Debug: Render SPU: Found glTexSubImage3D function
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| 35 | [0x2418] OpenGL Debug: Render SPU: Found glTexImage3D function
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| 36 | [0x2418] OpenGL Debug: WGL - found wglGetExtensionsStringEXT
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| 37 |
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| 38 | [0x2418] OpenGL Debug: WGL - found wglChoosePixelFormatEXT
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| 39 |
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| 40 | [0x2418] OpenGL Debug: Render SPU: ---------- End of Init -------------
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| 41 | [0x2418] OpenGL Debug: crVBoxServerMapScreen(0) [0,0:640,480]
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| 42 | [0x2418] OpenGL Debug: Render SPU: SetWindowPos (830306, 0, 0, 0, 0)
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| 43 | [0x2418] OpenGL Debug: crVBoxServerMapScreen(0) [0,0:720,400]
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| 44 | [0x2418] OpenGL Debug: Render SPU: SetWindowPos (830306, 0, 0, 0, 0)
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| 45 | [0x2418] OpenGL Debug: Cleaning up SPU render
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| 46 | [0x42dc] OpenGL Debug: Render SPU: caught WM_DESTROY for our window
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| 47 | [0x42dc] OpenGL Debug: RenderSPU: Window thread stopped (42dc)
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| 48 | [0x2418] OpenGL Debug: Cleaning up SPU hosterror
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| 49 | !!!!!! now thread 42dc crashes, while 2418 is not listed in the thread list
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