VirtualBox

Ticket #14801: crash-segfault-error-vdma-error-14.log

File crash-segfault-error-vdma-error-14.log, 260.3 KB (added by audvare, 8 years ago)
Line 
1VirtualBox VM 5.0.20_Gentoo r106931 linux.amd64 (May 2 2016 08:22:21) release log
200:00:00.735576 Log opened 2016-05-10T21:09:46.657661000Z
300:00:00.735577 Build Type: release
400:00:00.735579 OS Product: Linux
500:00:00.735579 OS Release: 4.4.8-gentoo-limelight
600:00:00.735580 OS Version: #1 SMP Mon May 2 15:54:13 PDT 2016
700:00:00.735592 DMI Product Name: All Series
800:00:00.735596 DMI Product Version: System Version
900:00:00.735629 Host RAM: 32062MB total, 21819MB available
1000:00:00.735631 Executable: /usr/lib64/virtualbox/VirtualBox
1100:00:00.735632 Process ID: 16324
1200:00:00.735632 Package type: LINUX_64BITS_GENERIC (OSE)
1300:00:00.752970 Installed Extension Packs:
1400:00:00.752980 Oracle VM VirtualBox Extension Pack (Version: 5.0.20 r106931; VRDE Module: VBoxVRDP)
1500:00:00.753329 Console: Machine state changed to 'Starting'
1600:00:00.785725 VRDP: Statistics created: [full], enabled: 0.
1700:00:00.786114 GUI: UIMediumEnumerator: Medium-enumeration finished!
1800:00:00.786129 VRDP: VRDP: VD: Frames=10 MinMS=15 MaxMS=300 HistoryMS=2000 VideoMS=300
1900:00:00.786275 Using XKB for keycode to scan code conversion
2000:00:00.786445 VRDP: TCP server listening on port 3389 (IPv4 and IPv6).
2100:00:00.786582 VRDP: Audio: rate correction mode 0x3.
2200:00:00.786645 VRDE: loaded version 4 of the server.
2300:00:00.786654 VRDE: [IMAGE]
2400:00:00.786657 VRDE: [MOUSEPTR]
2500:00:00.786658 VRDE: [SCARD]
2600:00:00.786660 VRDE: [TSMFRAW]
2700:00:00.786662 VRDE: [VIDEOIN]
2800:00:00.786664 VRDE: [VRDE::INPUT]
2900:00:00.788966 SUP: Loaded VMMR0.r0 (/usr/lib64/virtualbox/VMMR0.r0) at 0xffffffffa0ae5020 - ModuleInit at ffffffffa0b04c70 and ModuleTerm at ffffffffa0b05160
3000:00:00.788975 SUP: VMMR0EntryEx located at ffffffffa0b087d0 and VMMR0EntryFast at ffffffffa0b07ea0
3100:00:00.789575 Guest OS type: 'Windows10_64'
3200:00:00.790501 Enabling CMPXCHG16B for Windows 8.1 / 2k12 or newer guests
3300:00:00.790717 fHMForced=true - Lots of RAM
3400:00:00.790720 fHMForced=true - SMP
3500:00:00.790721 fHMForced=true - 64-bit guest
3600:00:00.793497 File system of '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots' (snapshots) is ext4
3700:00:00.793503 File system of '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' is ext4
3800:00:00.799198 Shared clipboard service loaded
3900:00:00.799207 Shared clipboard mode: Bidirectional
4000:00:00.799559 Drag and drop service loaded
4100:00:00.799565 Drag and drop mode: Bidirectional
4200:00:01.049707 OpenGL Info: Render SPU: Opening display :0
4300:00:01.058339 OpenGL Info: Render SPU: Opening display :0
4400:00:01.194439 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
4500:00:01.194449 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
4600:00:01.194451 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
4700:00:01.194452 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
4800:00:01.194495 OpenGL Info: Host does not support OpenGL extension(s):
4900:00:01.194496 OpenGL Info: GL_ARB_shadow_ambient
5000:00:01.194553 OpenGL Info: GL_EXT_clip_volume_hint
5100:00:01.194560 OpenGL Info: GL_EXT_blend_logic_op
5200:00:01.194650 OpenGL Info: GL_EXT_texture_rectangle
5300:00:01.194690 OpenGL Info: GL_SGIS_texture_border_clamp
5400:00:01.194696 OpenGL Info: GL_SGIS_texture_edge_clamp
5500:00:01.194723 OpenGL Info: GL_GREMEDY_string_marker
5600:00:01.195849 OpenGL Info: Render SPU: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=4096
5700:00:01.195856 OpenGL Info: Cfg: u32Caps(0x1f), fVisualBitsDefault(0x23)
5800:00:01.195894 Shared OpenGL service loaded -- 3D enabled
5900:00:01.196823 Guest Control service loaded
6000:00:01.197646 ************************* CFGM dump *************************
6100:00:01.197648 [/] (level 0)
6200:00:01.197655 CSAMEnabled <integer> = 0x0000000000000001 (1)
6300:00:01.197657 CpuExecutionCap <integer> = 0x0000000000000064 (100)
6400:00:01.197658 EnablePAE <integer> = 0x0000000000000001 (1)
6500:00:01.197659 HMEnabled <integer> = 0x0000000000000001 (1)
6600:00:01.197659 MemBalloonSize <integer> = 0x0000000000000000 (0)
6700:00:01.197660 Name <string> = "Windows 10" (cb=11)
6800:00:01.197660 NumCPUs <integer> = 0x0000000000000004 (4)
6900:00:01.197661 PATMEnabled <integer> = 0x0000000000000001 (1)
7000:00:01.197661 PageFusionAllowed <integer> = 0x0000000000000000 (0)
7100:00:01.197662 RamHoleSize <integer> = 0x0000000024000000 (603 979 776, 576 MB)
7200:00:01.197663 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
7300:00:01.197664 RawR0Enabled <integer> = 0x0000000000000001 (1)
7400:00:01.197665 RawR3Enabled <integer> = 0x0000000000000001 (1)
7500:00:01.197665 TimerMillies <integer> = 0x000000000000000a (10)
7600:00:01.197666 UUID <bytes> = "69 45 cf b3 a1 69 30 43 bf 3e 72 6c 69 09 50 f7" (cb=16)
7700:00:01.197668
7800:00:01.197670 [/CPUM/] (level 1)
7900:00:01.197671 CMPXCHG16B <integer> = 0x0000000000000001 (1)
8000:00:01.197671 PortableCpuIdLevel <integer> = 0x0000000000000000 (0)
8100:00:01.197672
8200:00:01.197673 [/DBGF/] (level 1)
8300:00:01.197674 Path <string> = "/home/tatsh/.VirtualBox/Machines/Windows 10/debug/;/home/tatsh/.VirtualBox/Machines/Windows 10/;/home/tatsh/" (cb=109)
8400:00:01.197675
8500:00:01.197675 [/Devices/] (level 1)
8600:00:01.197675
8700:00:01.197676 [/Devices/8237A/] (level 2)
8800:00:01.197676
8900:00:01.197677 [/Devices/8237A/0/] (level 3)
9000:00:01.197677 Trusted <integer> = 0x0000000000000001 (1)
9100:00:01.197678
9200:00:01.197678 [/Devices/GIMDev/] (level 2)
9300:00:01.197679
9400:00:01.197679 [/Devices/GIMDev/0/] (level 3)
9500:00:01.197680 Trusted <integer> = 0x0000000000000001 (1)
9600:00:01.197680
9700:00:01.197680 [/Devices/VMMDev/] (level 2)
9800:00:01.197681
9900:00:01.197681 [/Devices/VMMDev/0/] (level 3)
10000:00:01.197682 PCIBusNo <integer> = 0x0000000000000000 (0)
10100:00:01.197683 PCIDeviceNo <integer> = 0x0000000000000004 (4)
10200:00:01.197683 PCIFunctionNo <integer> = 0x0000000000000000 (0)
10300:00:01.197684 Trusted <integer> = 0x0000000000000001 (1)
10400:00:01.197684
10500:00:01.197684 [/Devices/VMMDev/0/Config/] (level 4)
10600:00:01.197685 GuestCoreDumpDir <string> = "/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots" (cb=54)
10700:00:01.197686 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
10800:00:01.197687
10900:00:01.197687 [/Devices/VMMDev/0/LUN#0/] (level 4)
11000:00:01.197688 Driver <string> = "HGCM" (cb=5)
11100:00:01.197688
11200:00:01.197689 [/Devices/VMMDev/0/LUN#0/Config/] (level 5)
11300:00:01.197690 Object <integer> = 0x00007f817c000910 (140 194 107 885 840)
11400:00:01.197691
11500:00:01.197691 [/Devices/VMMDev/0/LUN#999/] (level 4)
11600:00:01.197692 Driver <string> = "MainStatus" (cb=11)
11700:00:01.197692
11800:00:01.197692 [/Devices/VMMDev/0/LUN#999/Config/] (level 5)
11900:00:01.197693 First <integer> = 0x0000000000000000 (0)
12000:00:01.197694 Last <integer> = 0x0000000000000000 (0)
12100:00:01.197694 papLeds <integer> = 0x00007f818c0017d8 (140 194 376 325 080)
12200:00:01.197695
12300:00:01.197695 [/Devices/acpi/] (level 2)
12400:00:01.197696
12500:00:01.197696 [/Devices/acpi/0/] (level 3)
12600:00:01.197697 PCIBusNo <integer> = 0x0000000000000000 (0)
12700:00:01.197697 PCIDeviceNo <integer> = 0x0000000000000007 (7)
12800:00:01.197698 PCIFunctionNo <integer> = 0x0000000000000000 (0)
12900:00:01.197698 Trusted <integer> = 0x0000000000000001 (1)
13000:00:01.197699
13100:00:01.197699 [/Devices/acpi/0/Config/] (level 4)
13200:00:01.197700 CpuHotPlug <integer> = 0x0000000000000000 (0)
13300:00:01.197701 FdcEnabled <integer> = 0x0000000000000000 (0)
13400:00:01.197701 HostBusPciAddress <integer> = 0x00000000001e0000 (1 966 080)
13500:00:01.197702 HpetEnabled <integer> = 0x0000000000000001 (1)
13600:00:01.197702 IOAPIC <integer> = 0x0000000000000001 (1)
13700:00:01.197703 IocPciAddress <integer> = 0x00000000001f0000 (2 031 616)
13800:00:01.197704 McfgBase <integer> = 0x00000000dc000000 (3 690 987 520)
13900:00:01.197705 McfgLength <integer> = 0x0000000004000000 (67 108 864)
14000:00:01.197705 NumCPUs <integer> = 0x0000000000000004 (4)
14100:00:01.197706 Parallel0IoPortBase <integer> = 0x0000000000000000 (0)
14200:00:01.197706 Parallel0Irq <integer> = 0x0000000000000000 (0)
14300:00:01.197707 Parallel1IoPortBase <integer> = 0x0000000000000000 (0)
14400:00:01.197707 Parallel1Irq <integer> = 0x0000000000000000 (0)
14500:00:01.197708 RamHoleSize <integer> = 0x0000000024000000 (603 979 776, 576 MB)
14600:00:01.197709 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
14700:00:01.197710 Serial0IoPortBase <integer> = 0x0000000000000000 (0)
14800:00:01.197710 Serial0Irq <integer> = 0x0000000000000000 (0)
14900:00:01.197711 Serial1IoPortBase <integer> = 0x0000000000000000 (0)
15000:00:01.197711 Serial1Irq <integer> = 0x0000000000000000 (0)
15100:00:01.197712 ShowCpu <integer> = 0x0000000000000001 (1)
15200:00:01.197712 ShowRtc <integer> = 0x0000000000000001 (1)
15300:00:01.197713 SmcEnabled <integer> = 0x0000000000000000 (0)
15400:00:01.197713
15500:00:01.197714 [/Devices/acpi/0/LUN#0/] (level 4)
15600:00:01.197714 Driver <string> = "ACPIHost" (cb=9)
15700:00:01.197715
15800:00:01.197715 [/Devices/acpi/0/LUN#0/Config/] (level 5)
15900:00:01.197716
16000:00:01.197716 [/Devices/acpi/0/LUN#1/] (level 4)
16100:00:01.197717 Driver <string> = "ACPICpu" (cb=8)
16200:00:01.197717
16300:00:01.197718 [/Devices/acpi/0/LUN#1/Config/] (level 5)
16400:00:01.197718
16500:00:01.197719 [/Devices/acpi/0/LUN#2/] (level 4)
16600:00:01.197719 Driver <string> = "ACPICpu" (cb=8)
16700:00:01.197720
16800:00:01.197720 [/Devices/acpi/0/LUN#2/Config/] (level 5)
16900:00:01.197721
17000:00:01.197721 [/Devices/acpi/0/LUN#3/] (level 4)
17100:00:01.197722 Driver <string> = "ACPICpu" (cb=8)
17200:00:01.197722
17300:00:01.197722 [/Devices/acpi/0/LUN#3/Config/] (level 5)
17400:00:01.197723
17500:00:01.197723 [/Devices/ahci/] (level 2)
17600:00:01.197724
17700:00:01.197724 [/Devices/ahci/0/] (level 3)
17800:00:01.197725 PCIBusNo <integer> = 0x0000000000000000 (0)
17900:00:01.197726 PCIDeviceNo <integer> = 0x000000000000001f (31)
18000:00:01.197726 PCIFunctionNo <integer> = 0x0000000000000002 (2)
18100:00:01.197727 Trusted <integer> = 0x0000000000000001 (1)
18200:00:01.197727
18300:00:01.197727 [/Devices/ahci/0/Config/] (level 4)
18400:00:01.197728 Bootable <integer> = 0x0000000000000001 (1)
18500:00:01.197729 PortCount <integer> = 0x0000000000000002 (2)
18600:00:01.197729
18700:00:01.197729 [/Devices/ahci/0/Config/Port0/] (level 5)
18800:00:01.197730 Hotpluggable <integer> = 0x0000000000000000 (0)
18900:00:01.197731 NonRotationalMedium <integer> = 0x0000000000000001 (1)
19000:00:01.197731
19100:00:01.197731 [/Devices/ahci/0/Config/Port1/] (level 5)
19200:00:01.197732 Hotpluggable <integer> = 0x0000000000000000 (0)
19300:00:01.197733 NonRotationalMedium <integer> = 0x0000000000000000 (0)
19400:00:01.197733
19500:00:01.197734 [/Devices/ahci/0/LUN#0/] (level 4)
19600:00:01.197735 Driver <string> = "Block" (cb=6)
19700:00:01.197735
19800:00:01.197735 [/Devices/ahci/0/LUN#0/AttachedDriver/] (level 5)
19900:00:01.197736 Driver <string> = "VD" (cb=3)
20000:00:01.197736
20100:00:01.197737 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/] (level 6)
20200:00:01.197738 BlockCache <integer> = 0x0000000000000001 (1)
20300:00:01.197738 Format <string> = "VDI" (cb=4)
20400:00:01.197739 Path <string> = "/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi" (cb=97)
20500:00:01.197740 Type <string> = "HardDisk" (cb=9)
20600:00:01.197740 UseNewIo <integer> = 0x0000000000000001 (1)
20700:00:01.197741
20800:00:01.197741 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Parent/] (level 7)
20900:00:01.197742 Format <string> = "VDI" (cb=4)
21000:00:01.197742 Path <string> = "/home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi" (cb=59)
21100:00:01.197743
21200:00:01.197743 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/] (level 7)
21300:00:01.197744
21400:00:01.197744 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 8)
21500:00:01.197745 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=102)
21600:00:01.197746
21700:00:01.197746 [/Devices/ahci/0/LUN#0/Config/] (level 5)
21800:00:01.197747 Mountable <integer> = 0x0000000000000000 (0)
21900:00:01.197748 Type <string> = "HardDisk" (cb=9)
22000:00:01.197748
22100:00:01.197748 [/Devices/ahci/0/LUN#1/] (level 4)
22200:00:01.197749 Driver <string> = "Block" (cb=6)
22300:00:01.197749
22400:00:01.197750 [/Devices/ahci/0/LUN#1/Config/] (level 5)
22500:00:01.197750 Mountable <integer> = 0x0000000000000001 (1)
22600:00:01.197751 Type <string> = "DVD" (cb=4)
22700:00:01.197751
22800:00:01.197752 [/Devices/ahci/0/LUN#999/] (level 4)
22900:00:01.197753 Driver <string> = "MainStatus" (cb=11)
23000:00:01.197754
23100:00:01.197754 [/Devices/ahci/0/LUN#999/Config/] (level 5)
23200:00:01.197755 DeviceInstance <string> = "ahci/0" (cb=7)
23300:00:01.197755 First <integer> = 0x0000000000000000 (0)
23400:00:01.197756 Last <integer> = 0x0000000000000001 (1)
23500:00:01.197756 pConsole <integer> = 0x00007f818c001180 (140 194 376 323 456)
23600:00:01.197757 papLeds <integer> = 0x00007f818c0014c8 (140 194 376 324 296)
23700:00:01.197758 pmapMediumAttachments <integer> = 0x00007f818c0017f8 (140 194 376 325 112)
23800:00:01.197759
23900:00:01.197759 [/Devices/apic/] (level 2)
24000:00:01.197760
24100:00:01.197760 [/Devices/apic/0/] (level 3)
24200:00:01.197761 Trusted <integer> = 0x0000000000000001 (1)
24300:00:01.197762
24400:00:01.197762 [/Devices/apic/0/Config/] (level 4)
24500:00:01.197763 IOAPIC <integer> = 0x0000000000000001 (1)
24600:00:01.197763 NumCPUs <integer> = 0x0000000000000004 (4)
24700:00:01.197764
24800:00:01.197764 [/Devices/e1000/] (level 2)
24900:00:01.197765
25000:00:01.197765 [/Devices/e1000/0/] (level 3)
25100:00:01.197765 PCIBusNo <integer> = 0x0000000000000000 (0)
25200:00:01.197766 PCIDeviceNo <integer> = 0x0000000000000003 (3)
25300:00:01.197766 PCIFunctionNo <integer> = 0x0000000000000000 (0)
25400:00:01.197767 Trusted <integer> = 0x0000000000000001 (1)
25500:00:01.197767
25600:00:01.197768 [/Devices/e1000/0/Config/] (level 4)
25700:00:01.197768 AdapterType <integer> = 0x0000000000000000 (0)
25800:00:01.197769 CableConnected <integer> = 0x0000000000000001 (1)
25900:00:01.197769 LineSpeed <integer> = 0x0000000000000000 (0)
26000:00:01.197770 MAC <bytes> = "08 00 27 c5 1e 87" (cb=6)
26100:00:01.197771
26200:00:01.197771 [/Devices/e1000/0/LUN#0/] (level 4)
26300:00:01.197772 Driver <string> = "IntNet" (cb=7)
26400:00:01.197772
26500:00:01.197773 [/Devices/e1000/0/LUN#0/Config/] (level 5)
26600:00:01.197774 IfPolicyPromisc <string> = "allow-all" (cb=10)
26700:00:01.197774 IgnoreConnectFailure <integer> = 0x0000000000000000 (0)
26800:00:01.197775 Network <string> = "HostInterfaceNetworking-eno1" (cb=29)
26900:00:01.197775 Trunk <string> = "eno1" (cb=5)
27000:00:01.197776 TrunkType <integer> = 0x0000000000000003 (3)
27100:00:01.197776
27200:00:01.197777 [/Devices/e1000/0/LUN#999/] (level 4)
27300:00:01.197777 Driver <string> = "MainStatus" (cb=11)
27400:00:01.197778
27500:00:01.197778 [/Devices/e1000/0/LUN#999/Config/] (level 5)
27600:00:01.197779 First <integer> = 0x0000000000000000 (0)
27700:00:01.197779 Last <integer> = 0x0000000000000000 (0)
27800:00:01.197780 papLeds <integer> = 0x00007f818c0016b8 (140 194 376 324 792)
27900:00:01.197781
28000:00:01.197781 [/Devices/hda/] (level 2)
28100:00:01.197781
28200:00:01.197782 [/Devices/hda/0/] (level 3)
28300:00:01.197782 PCIBusNo <integer> = 0x0000000000000000 (0)
28400:00:01.197783 PCIDeviceNo <integer> = 0x0000000000000005 (5)
28500:00:01.197783 PCIFunctionNo <integer> = 0x0000000000000000 (0)
28600:00:01.197784 Trusted <integer> = 0x0000000000000001 (1)
28700:00:01.197784
28800:00:01.197784 [/Devices/hda/0/AudioConfig/] (level 4)
28900:00:01.197785
29000:00:01.197785 [/Devices/hda/0/Config/] (level 4)
29100:00:01.197786
29200:00:01.197786 [/Devices/hda/0/LUN#0/] (level 4)
29300:00:01.197787 Driver <string> = "AUDIO" (cb=6)
29400:00:01.197788
29500:00:01.197788 [/Devices/hda/0/LUN#0/AttachedDriver/] (level 5)
29600:00:01.197789 Driver <string> = "ALSAAudio" (cb=10)
29700:00:01.197789
29800:00:01.197790 [/Devices/hda/0/LUN#0/AttachedDriver/Config/] (level 6)
29900:00:01.197790 StreamName <string> = "Windows 10" (cb=11)
30000:00:01.197791
30100:00:01.197791 [/Devices/hda/0/LUN#0/Config/] (level 5)
30200:00:01.197792
30300:00:01.197792 [/Devices/hda/0/LUN#1/] (level 4)
30400:00:01.197793 Driver <string> = "AUDIO" (cb=6)
30500:00:01.197793
30600:00:01.197793 [/Devices/hda/0/LUN#1/AttachedDriver/] (level 5)
30700:00:01.197794 Driver <string> = "AudioVRDE" (cb=10)
30800:00:01.197795
30900:00:01.197795 [/Devices/hda/0/LUN#1/AttachedDriver/Config/] (level 6)
31000:00:01.197796 AudioDriver <string> = "AudioVRDE" (cb=10)
31100:00:01.197797 Object <integer> = 0x00007f818c005830 (140 194 376 341 552)
31200:00:01.197798 ObjectVRDPServer <integer> = 0x00007f818c006660 (140 194 376 345 184)
31300:00:01.197799 StreamName <string> = "Windows 10" (cb=11)
31400:00:01.197799
31500:00:01.197799 [/Devices/hpet/] (level 2)
31600:00:01.197800
31700:00:01.197800 [/Devices/hpet/0/] (level 3)
31800:00:01.197801 Trusted <integer> = 0x0000000000000001 (1)
31900:00:01.197802
32000:00:01.197802 [/Devices/hpet/0/Config/] (level 4)
32100:00:01.197803 ICH9 <integer> = 0x0000000000000001 (1)
32200:00:01.197803
32300:00:01.197803 [/Devices/i8254/] (level 2)
32400:00:01.197804
32500:00:01.197804 [/Devices/i8254/0/] (level 3)
32600:00:01.197805
32700:00:01.197805 [/Devices/i8254/0/Config/] (level 4)
32800:00:01.197806
32900:00:01.197806 [/Devices/i8259/] (level 2)
33000:00:01.197807
33100:00:01.197807 [/Devices/i8259/0/] (level 3)
33200:00:01.197808 Trusted <integer> = 0x0000000000000001 (1)
33300:00:01.197808
33400:00:01.197808 [/Devices/i8259/0/Config/] (level 4)
33500:00:01.197809
33600:00:01.197809 [/Devices/ich9pci/] (level 2)
33700:00:01.197810
33800:00:01.197810 [/Devices/ich9pci/0/] (level 3)
33900:00:01.197811 Trusted <integer> = 0x0000000000000001 (1)
34000:00:01.197811
34100:00:01.197812 [/Devices/ich9pci/0/Config/] (level 4)
34200:00:01.197812 IOAPIC <integer> = 0x0000000000000001 (1)
34300:00:01.197813 McfgBase <integer> = 0x00000000dc000000 (3 690 987 520)
34400:00:01.197814 McfgLength <integer> = 0x0000000004000000 (67 108 864)
34500:00:01.197814
34600:00:01.197814 [/Devices/ich9pcibridge/] (level 2)
34700:00:01.197815
34800:00:01.197815 [/Devices/ich9pcibridge/0/] (level 3)
34900:00:01.197816 PCIBusNo <integer> = 0x0000000000000000 (0)
35000:00:01.197816 PCIDeviceNo <integer> = 0x0000000000000018 (24)
35100:00:01.197817 PCIFunctionNo <integer> = 0x0000000000000000 (0)
35200:00:01.197817 Trusted <integer> = 0x0000000000000001 (1)
35300:00:01.197818
35400:00:01.197818 [/Devices/ich9pcibridge/1/] (level 3)
35500:00:01.197819 PCIBusNo <integer> = 0x0000000000000000 (0)
35600:00:01.197819 PCIDeviceNo <integer> = 0x0000000000000019 (25)
35700:00:01.197820 PCIFunctionNo <integer> = 0x0000000000000000 (0)
35800:00:01.197820 Trusted <integer> = 0x0000000000000001 (1)
35900:00:01.197821
36000:00:01.197821 [/Devices/ioapic/] (level 2)
36100:00:01.197822
36200:00:01.197822 [/Devices/ioapic/0/] (level 3)
36300:00:01.197823 Trusted <integer> = 0x0000000000000001 (1)
36400:00:01.197823
36500:00:01.197823 [/Devices/ioapic/0/Config/] (level 4)
36600:00:01.197824 NumCPUs <integer> = 0x0000000000000004 (4)
36700:00:01.197824
36800:00:01.197825 [/Devices/lpc/] (level 2)
36900:00:01.197825
37000:00:01.197825 [/Devices/lpc/0/] (level 3)
37100:00:01.197826 PCIBusNo <integer> = 0x0000000000000000 (0)
37200:00:01.197827 PCIDeviceNo <integer> = 0x000000000000001f (31)
37300:00:01.197827 PCIFunctionNo <integer> = 0x0000000000000000 (0)
37400:00:01.197828 Trusted <integer> = 0x0000000000000001 (1)
37500:00:01.197828
37600:00:01.197828 [/Devices/mc146818/] (level 2)
37700:00:01.197829
37800:00:01.197829 [/Devices/mc146818/0/] (level 3)
37900:00:01.197830
38000:00:01.197830 [/Devices/mc146818/0/Config/] (level 4)
38100:00:01.197831 UseUTC <integer> = 0x0000000000000000 (0)
38200:00:01.197831
38300:00:01.197832 [/Devices/parallel/] (level 2)
38400:00:01.197832
38500:00:01.197832 [/Devices/pcarch/] (level 2)
38600:00:01.197833
38700:00:01.197833 [/Devices/pcarch/0/] (level 3)
38800:00:01.197834 Trusted <integer> = 0x0000000000000001 (1)
38900:00:01.197834
39000:00:01.197835 [/Devices/pcarch/0/Config/] (level 4)
39100:00:01.197835
39200:00:01.197835 [/Devices/pcbios/] (level 2)
39300:00:01.197836
39400:00:01.197836 [/Devices/pcbios/0/] (level 3)
39500:00:01.197837 Trusted <integer> = 0x0000000000000001 (1)
39600:00:01.197837
39700:00:01.197838 [/Devices/pcbios/0/Config/] (level 4)
39800:00:01.197839 BootDevice0 <string> = "DVD" (cb=4)
39900:00:01.197839 BootDevice1 <string> = "IDE" (cb=4)
40000:00:01.197839 BootDevice2 <string> = "NONE" (cb=5)
40100:00:01.197840 BootDevice3 <string> = "NONE" (cb=5)
40200:00:01.197841 FloppyDevice <string> = "i82078" (cb=7)
40300:00:01.197841 HardDiskDevice <string> = "piix3ide" (cb=9)
40400:00:01.197842 IOAPIC <integer> = 0x0000000000000001 (1)
40500:00:01.197842 LanBootRom <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom" (cb=87)
40600:00:01.197843 McfgBase <integer> = 0x00000000dc000000 (3 690 987 520)
40700:00:01.197844 McfgLength <integer> = 0x0000000004000000 (67 108 864)
40800:00:01.197844 NumCPUs <integer> = 0x0000000000000004 (4)
40900:00:01.197845 PXEDebug <integer> = 0x0000000000000000 (0)
41000:00:01.197845 RamHoleSize <integer> = 0x0000000024000000 (603 979 776, 576 MB)
41100:00:01.197846 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
41200:00:01.197847 SataHardDiskDevice <string> = "ahci" (cb=5)
41300:00:01.197848 SataLUN1 <integer> = 0x0000000000000000 (0)
41400:00:01.197848 UUID <bytes> = "69 45 cf b3 a1 69 30 43 bf 3e 72 6c 69 09 50 f7" (cb=16)
41500:00:01.197850
41600:00:01.197850 [/Devices/pcbios/0/Config/NetBoot/] (level 5)
41700:00:01.197851
41800:00:01.197851 [/Devices/pcbios/0/Config/NetBoot/0/] (level 6)
41900:00:01.197852 NIC <integer> = 0x0000000000000000 (0)
42000:00:01.197853 PCIBusNo <integer> = 0x0000000000000000 (0)
42100:00:01.197853 PCIDeviceNo <integer> = 0x0000000000000003 (3)
42200:00:01.197854 PCIFunctionNo <integer> = 0x0000000000000000 (0)
42300:00:01.197854
42400:00:01.197854 [/Devices/pckbd/] (level 2)
42500:00:01.197855
42600:00:01.197855 [/Devices/pckbd/0/] (level 3)
42700:00:01.197856 Trusted <integer> = 0x0000000000000001 (1)
42800:00:01.197856
42900:00:01.197856 [/Devices/pckbd/0/Config/] (level 4)
43000:00:01.197857
43100:00:01.197857 [/Devices/pckbd/0/LUN#0/] (level 4)
43200:00:01.197858 Driver <string> = "KeyboardQueue" (cb=14)
43300:00:01.197858
43400:00:01.197859 [/Devices/pckbd/0/LUN#0/AttachedDriver/] (level 5)
43500:00:01.197860 Driver <string> = "MainKeyboard" (cb=13)
43600:00:01.197860
43700:00:01.197860 [/Devices/pckbd/0/LUN#0/AttachedDriver/Config/] (level 6)
43800:00:01.197861 Object <integer> = 0x00007f818c00d680 (140 194 376 373 888)
43900:00:01.197862
44000:00:01.197862 [/Devices/pckbd/0/LUN#0/Config/] (level 5)
44100:00:01.197863 QueueSize <integer> = 0x0000000000000040 (64)
44200:00:01.197863
44300:00:01.197864 [/Devices/pckbd/0/LUN#1/] (level 4)
44400:00:01.197864 Driver <string> = "MouseQueue" (cb=11)
44500:00:01.197865
44600:00:01.197865 [/Devices/pckbd/0/LUN#1/AttachedDriver/] (level 5)
44700:00:01.197866 Driver <string> = "MainMouse" (cb=10)
44800:00:01.197866
44900:00:01.197867 [/Devices/pckbd/0/LUN#1/AttachedDriver/Config/] (level 6)
45000:00:01.197867 Object <integer> = 0x00007f818c00de80 (140 194 376 375 936)
45100:00:01.197868
45200:00:01.197869 [/Devices/pckbd/0/LUN#1/Config/] (level 5)
45300:00:01.197869 QueueSize <integer> = 0x0000000000000080 (128)
45400:00:01.197870
45500:00:01.197870 [/Devices/pcnet/] (level 2)
45600:00:01.197871
45700:00:01.197871 [/Devices/serial/] (level 2)
45800:00:01.197872
45900:00:01.197872 [/Devices/usb-ehci/] (level 2)
46000:00:01.197872
46100:00:01.197873 [/Devices/usb-ehci/0/] (level 3)
46200:00:01.197873 PCIBusNo <integer> = 0x0000000000000000 (0)
46300:00:01.197874 PCIDeviceNo <integer> = 0x000000000000001f (31)
46400:00:01.197874 PCIFunctionNo <integer> = 0x0000000000000005 (5)
46500:00:01.197875 Trusted <integer> = 0x0000000000000001 (1)
46600:00:01.197875
46700:00:01.197876 [/Devices/usb-ehci/0/Config/] (level 4)
46800:00:01.197876
46900:00:01.197877 [/Devices/usb-ehci/0/LUN#0/] (level 4)
47000:00:01.197877 Driver <string> = "VUSBRootHub" (cb=12)
47100:00:01.197878
47200:00:01.197878 [/Devices/usb-ehci/0/LUN#0/Config/] (level 5)
47300:00:01.197879
47400:00:01.197879 [/Devices/usb-ehci/0/LUN#999/] (level 4)
47500:00:01.197880 Driver <string> = "MainStatus" (cb=11)
47600:00:01.197880
47700:00:01.197880 [/Devices/usb-ehci/0/LUN#999/Config/] (level 5)
47800:00:01.197881 First <integer> = 0x0000000000000000 (0)
47900:00:01.197882 Last <integer> = 0x0000000000000000 (0)
48000:00:01.197883 papLeds <integer> = 0x00007f818c0017e8 (140 194 376 325 096)
48100:00:01.197884
48200:00:01.197884 [/Devices/usb-ohci/] (level 2)
48300:00:01.197885
48400:00:01.197885 [/Devices/usb-ohci/0/] (level 3)
48500:00:01.197886 PCIBusNo <integer> = 0x0000000000000000 (0)
48600:00:01.197886 PCIDeviceNo <integer> = 0x000000000000001f (31)
48700:00:01.197887 PCIFunctionNo <integer> = 0x0000000000000004 (4)
48800:00:01.197887 Trusted <integer> = 0x0000000000000001 (1)
48900:00:01.197888
49000:00:01.197888 [/Devices/usb-ohci/0/Config/] (level 4)
49100:00:01.197889
49200:00:01.197889 [/Devices/usb-ohci/0/LUN#0/] (level 4)
49300:00:01.197890 Driver <string> = "VUSBRootHub" (cb=12)
49400:00:01.197890
49500:00:01.197890 [/Devices/usb-ohci/0/LUN#0/Config/] (level 5)
49600:00:01.197891
49700:00:01.197891 [/Devices/usb-ohci/0/LUN#999/] (level 4)
49800:00:01.197892 Driver <string> = "MainStatus" (cb=11)
49900:00:01.197892
50000:00:01.197893 [/Devices/usb-ohci/0/LUN#999/Config/] (level 5)
50100:00:01.197893 First <integer> = 0x0000000000000000 (0)
50200:00:01.197894 Last <integer> = 0x0000000000000000 (0)
50300:00:01.197894 papLeds <integer> = 0x00007f818c0017e0 (140 194 376 325 088)
50400:00:01.197895
50500:00:01.197896 [/Devices/vga/] (level 2)
50600:00:01.197896
50700:00:01.197896 [/Devices/vga/0/] (level 3)
50800:00:01.197897 PCIBusNo <integer> = 0x0000000000000000 (0)
50900:00:01.197897 PCIDeviceNo <integer> = 0x0000000000000002 (2)
51000:00:01.197898 PCIFunctionNo <integer> = 0x0000000000000000 (0)
51100:00:01.197898 Trusted <integer> = 0x0000000000000001 (1)
51200:00:01.197899
51300:00:01.197899 [/Devices/vga/0/Config/] (level 4)
51400:00:01.197900 CustomVideoModes <integer> = 0x0000000000000000 (0)
51500:00:01.197900 FadeIn <integer> = 0x0000000000000001 (1)
51600:00:01.197901 FadeOut <integer> = 0x0000000000000001 (1)
51700:00:01.197902 HeightReduction <integer> = 0x0000000000000000 (0)
51800:00:01.197902 LogoFile <string> = "" (cb=1)
51900:00:01.197903 LogoTime <integer> = 0x0000000000000000 (0)
52000:00:01.197903 MonitorCount <integer> = 0x0000000000000001 (1)
52100:00:01.197904 ShowBootMenu <integer> = 0x0000000000000002 (2)
52200:00:01.197904 VRamSize <integer> = 0x0000000010000000 (268 435 456, 256 MB)
52300:00:01.197905
52400:00:01.197905 [/Devices/vga/0/LUN#0/] (level 4)
52500:00:01.197906 Driver <string> = "MainDisplay" (cb=12)
52600:00:01.197906
52700:00:01.197906 [/Devices/vga/0/LUN#0/Config/] (level 5)
52800:00:01.197907 Object <integer> = 0x00007f818c0025d0 (140 194 376 328 656)
52900:00:01.197908
53000:00:01.197908 [/Devices/vga/0/LUN#999/] (level 4)
53100:00:01.197909 Driver <string> = "MainStatus" (cb=11)
53200:00:01.197909
53300:00:01.197910 [/Devices/vga/0/LUN#999/Config/] (level 5)
53400:00:01.197911 First <integer> = 0x0000000000000000 (0)
53500:00:01.197911 Last <integer> = 0x0000000000000000 (0)
53600:00:01.197912 papLeds <integer> = 0x00007f818c0017f0 (140 194 376 325 104)
53700:00:01.197912
53800:00:01.197913 [/Devices/virtio-net/] (level 2)
53900:00:01.197913
54000:00:01.197914 [/EM/] (level 1)
54100:00:01.197914 TripleFaultReset <integer> = 0x0000000000000000 (0)
54200:00:01.197915
54300:00:01.197915 [/GIM/] (level 1)
54400:00:01.197915 Provider <string> = "HyperV" (cb=7)
54500:00:01.197916
54600:00:01.197916 [/HM/] (level 1)
54700:00:01.197917 64bitEnabled <integer> = 0x0000000000000001 (1)
54800:00:01.197917 EnableLargePages <integer> = 0x0000000000000000 (0)
54900:00:01.197918 EnableNestedPaging <integer> = 0x0000000000000001 (1)
55000:00:01.197918 EnableUX <integer> = 0x0000000000000001 (1)
55100:00:01.197919 EnableVPID <integer> = 0x0000000000000001 (1)
55200:00:01.197919 Exclusive <integer> = 0x0000000000000001 (1)
55300:00:01.197920 HMForced <integer> = 0x0000000000000001 (1)
55400:00:01.197920
55500:00:01.197921 [/MM/] (level 1)
55600:00:01.197921 CanUseLargerHeap <integer> = 0x0000000000000001 (1)
55700:00:01.197922
55800:00:01.197922 [/PDM/] (level 1)
55900:00:01.197922
56000:00:01.197923 [/PDM/AsyncCompletion/] (level 2)
56100:00:01.197923
56200:00:01.197924 [/PDM/AsyncCompletion/File/] (level 3)
56300:00:01.197925
56400:00:01.197925 [/PDM/AsyncCompletion/File/BwGroups/] (level 4)
56500:00:01.197926
56600:00:01.197926 [/PDM/BlkCache/] (level 2)
56700:00:01.197926 CacheSize <integer> = 0x0000000000500000 (5 242 880, 5 MB)
56800:00:01.197927
56900:00:01.197927 [/PDM/Devices/] (level 2)
57000:00:01.197928
57100:00:01.197928 [/PDM/Devices/VBoxEhci/] (level 3)
57200:00:01.197929 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR3.so" (cb=99)
57300:00:01.197930 R0SearchPath <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85)
57400:00:01.197930 RCSearchPath <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85)
57500:00:01.197931
57600:00:01.197931 [/PDM/Devices/VBoxPciRaw/] (level 3)
57700:00:01.197931 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawR3.so" (cb=101)
57800:00:01.197932 R0SearchPath <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=85)
57900:00:01.197932
58000:00:01.197933 [/PDM/Drivers/] (level 2)
58100:00:01.197933
58200:00:01.197933 [/PDM/Drivers/DrvHostWebcam/] (level 3)
58300:00:01.197934 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxHostWebcam.so" (cb=103)
58400:00:01.197935
58500:00:01.197935 [/PDM/Drivers/VBoxC/] (level 3)
58600:00:01.197936 Path <string> = "/usr/lib64/virtualbox/components/VBoxC" (cb=39)
58700:00:01.197936
58800:00:01.197936 [/PDM/Drivers/VBoxPciRawDrv/] (level 3)
58900:00:01.197937 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawDrv.so" (cb=102)
59000:00:01.197937
59100:00:01.197938 [/PDM/NetworkShaper/] (level 2)
59200:00:01.197938
59300:00:01.197939 [/PDM/NetworkShaper/BwGroups/] (level 3)
59400:00:01.197939
59500:00:01.197939 [/PDM/USB/] (level 2)
59600:00:01.197940
59700:00:01.197940 [/PDM/USB/VBoxUsbCardReader/] (level 3)
59800:00:01.197941 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbCardReaderR3.so" (cb=108)
59900:00:01.197941
60000:00:01.197942 [/PDM/USB/VBoxUsbWebcam/] (level 3)
60100:00:01.197942 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbWebcamR3.so" (cb=104)
60200:00:01.197943
60300:00:01.197943 [/TM/] (level 1)
60400:00:01.197944 UTCOffset <integer> = 0x0000000000000000 (0)
60500:00:01.197944
60600:00:01.197944 [/USB/] (level 1)
60700:00:01.197945
60800:00:01.197945 [/USB/USBProxy/] (level 2)
60900:00:01.197946
61000:00:01.197946 [/USB/USBProxy/GlobalConfig/] (level 3)
61100:00:01.197946
61200:00:01.197947 ********************* End of CFGM dump **********************
61300:00:01.197953 VM: fHMEnabled=true (configured) fRecompileUser=false fRecompileSupervisor=false
61400:00:01.197954 VM: fRawRing1Enabled=false CSAM=true PATM=true
61500:00:01.198042 HM: HMR3Init: VT-x w/ nested paging and unrestricted guest execution hw support
61600:00:01.198060 MM: cbHyperHeap=0x240000 (2359296)
61700:00:01.198610 CPUM: fXStateHostMask=0x7; initial: 0x7; host XCR0=0x7
61800:00:01.199789 Warning: /CPUM/CMPXCHG16B is deprecated, use /CPUM/IsaExts/CMPXCHG16B instead.
61900:00:01.199993 CPUM: Matched host CPU INTEL 0x6/0x3f/0x2 Intel_Core7_Haswell with CPU DB entry 'Intel Core i7-5600U' (INTEL 0x6/0x3d/0x4 Intel_Core7_Broadwell)
62000:00:01.200022 CPUM: SetGuestCpuIdFeature: Enabled PAE
62100:00:01.200146 PGM: HCPhysInterPD=0000000057756000 HCPhysInterPaePDPT=00000000b3e12000 HCPhysInterPaePML4=0000000003283000
62200:00:01.200150 PGM: apInterPTs={0000000005a12000,0000000005a95000} apInterPaePTs={00000007c4e7c000,00000006edf7c000} apInterPaePDs={0000000656005000,0000000658d4f000,000000049cc62000,0000000219956000} pInterPaePDPT64=00000000a690a000
62300:00:01.200154 PGM: Host paging mode: AMD64+PGE+NX
62400:00:01.200158 PGM: PGMPool: cMaxPages=2096 (u64MaxPages=2084)
62500:00:01.200160 PGM: pgmR3PoolInit: cMaxPages=0x830 cMaxUsers=0x1060 cMaxPhysExts=0x1060 fCacheEnable=true
62600:00:01.215239 TM: GIP - u32Mode=3 (Invariant) u32UpdateHz=100 u32UpdateIntervalNS=10000000 enmUseTscDelta=2 (Pratically Zero) fGetGipCpu=0x3 cCpus=12
62700:00:01.215251 TM: GIP - u64CpuHz=4 073 158 358 (0xf2c776d6) SUPGetCpuHzFromGip => 4 073 158 358
62800:00:01.215254 TM: GIP - CPU: iCpuSet=0x0 idCpu=0x0 idApic=0x0 iGipCpu=0x1 i64TSCDelta=0 enmState=3 u64CpuHz=4073065187(*) cErrors=0
62900:00:01.215257 TM: GIP - CPU: iCpuSet=0x1 idCpu=0x1 idApic=0x2 iGipCpu=0x0 i64TSCDelta=0 enmState=3 u64CpuHz=4073158358(*) cErrors=0
63000:00:01.215259 TM: GIP - CPU: iCpuSet=0x2 idCpu=0x2 idApic=0x4 iGipCpu=0x2 i64TSCDelta=0 enmState=3 u64CpuHz=4073066141(*) cErrors=0
63100:00:01.215260 TM: GIP - CPU: iCpuSet=0x3 idCpu=0x3 idApic=0x6 iGipCpu=0x7 i64TSCDelta=0 enmState=3 u64CpuHz=4073144873(*) cErrors=0
63200:00:01.215262 TM: GIP - CPU: iCpuSet=0x4 idCpu=0x4 idApic=0x8 iGipCpu=0x3 i64TSCDelta=0 enmState=3 u64CpuHz=4073066566(*) cErrors=0
63300:00:01.215263 TM: GIP - CPU: iCpuSet=0x5 idCpu=0x5 idApic=0xa iGipCpu=0x4 i64TSCDelta=0 enmState=3 u64CpuHz=4073112812(*) cErrors=0
63400:00:01.215265 TM: GIP - CPU: iCpuSet=0x6 idCpu=0x6 idApic=0x1 iGipCpu=0x8 i64TSCDelta=0 enmState=3 u64CpuHz=4073148666(*) cErrors=0
63500:00:01.215266 TM: GIP - CPU: iCpuSet=0x7 idCpu=0x7 idApic=0x3 iGipCpu=0x5 i64TSCDelta=0 enmState=3 u64CpuHz=4073130147(*) cErrors=0
63600:00:01.215268 TM: GIP - CPU: iCpuSet=0x8 idCpu=0x8 idApic=0x5 iGipCpu=0x9 i64TSCDelta=0 enmState=3 u64CpuHz=4073151405(*) cErrors=0
63700:00:01.215269 TM: GIP - CPU: iCpuSet=0x9 idCpu=0x9 idApic=0x7 iGipCpu=0x6 i64TSCDelta=0 enmState=3 u64CpuHz=4073139284(*) cErrors=0
63800:00:01.215271 TM: GIP - CPU: iCpuSet=0xa idCpu=0xa idApic=0x9 iGipCpu=0xb i64TSCDelta=0 enmState=3 u64CpuHz=4073155078(*) cErrors=0
63900:00:01.215272 TM: GIP - CPU: iCpuSet=0xb idCpu=0xb idApic=0xb iGipCpu=0xa i64TSCDelta=0 enmState=3 u64CpuHz=4073153473(*) cErrors=0
64000:00:01.215302 TM: cTSCTicksPerSecond=4 073 158 358 (0xf2c776d6) enmTSCMode=1 (VirtTscEmulated)
64100:00:01.215304 TM: TSCTiedToExecution=false TSCNotTiedToHalt=false
64200:00:01.215436 VMM: CoreCode: R3=00007f81aa54c000 R0=ffffc90000755000 RC=a10b0000 Phys=0000000050cdf000 cb=0x1000
64300:00:01.215563 GIM: Using provider 'HyperV' (Implementation version: 0)
64400:00:01.215567 CPUM: SetGuestCpuIdFeature: Enabled Hypervisor Present bit
64500:00:01.226607 AIOMgr: Default manager type is 'Async'
64600:00:01.226611 AIOMgr: Default file backend is 'NonBuffered'
64700:00:01.226659 BlkCache: Cache successfully initialized. Cache size is 5242880 bytes
64800:00:01.226661 BlkCache: Cache commit interval is 10000 ms
64900:00:01.226663 BlkCache: Cache commit threshold is 2621440 bytes
65000:00:01.227582 PcBios: [SMP] BIOS with 4 CPUs
65100:00:01.227659 PcBios: MPS table at 000e1300
65200:00:01.227847 PcBios: Using LAN ROM '/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom' with a size of 0xc000 bytes
65300:00:01.229838 SUP: Loaded VBoxDDR0.r0 (/usr/lib64/virtualbox/VBoxDDR0.r0) at 0xffffffffa0a25020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000
65400:00:01.231526 SUP: Loaded VBoxDD2R0.r0 (/usr/lib64/virtualbox/VBoxDD2R0.r0) at 0xffffffffa09e9020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000
65500:00:01.231538 APIC: Activating Local APIC
65600:00:01.231539 CPUM: SetGuestCpuIdFeature: Enabled APIC
65700:00:01.231788 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
65800:00:01.232784 Shared Folders service loaded
65900:00:01.270423 DrvBlock: Flushes will be ignored
66000:00:01.270434 DrvBlock: Async flushes will be passed to the disk
66100:00:01.270502 VD: VDInit finished
66200:00:01.271843 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi' (flags 000c0781) created successfully
66300:00:01.275259 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0723) created successfully
66400:00:01.278971 VD: Opening the disk took 7187269 ns
66500:00:01.278985 AHCI: LUN#0: disk, PCHS=16383/16/63, total number of sectors 209715200
66600:00:01.278989 AHCI: LUN#0: using async I/O
66700:00:01.279023 DrvBlock: Flushes will be ignored
66800:00:01.279025 DrvBlock: Async flushes will be passed to the disk
66900:00:01.279027 AHCI LUN#1: CD/DVD, total number of sectors 0, passthrough disabled
67000:00:01.279029 AHCI: LUN#1: using normal I/O
67100:00:01.279053 AHCI#0: Reset the HBA
67200:00:01.279109 IntNet#0: szNetwork={HostInterfaceNetworking-eno1} enmTrunkType=3 szTrunk={eno1} fFlags=0x14000 cbRecv=325632 cbSend=196608 fIgnoreConnectFailure=false
67300:00:01.279295 Audio: Initializing ALSA driver
67400:00:01.279855 Audio: Host audio backend supports 1 output streams and 1 input streams at once
67500:00:01.279865 Audio: Initializing VRDE driver
67600:00:01.279868 Audio: Host audio backend supports 1 output streams and 2 input streams at once
67700:00:01.280358 ALSA: Using input device "default"
67800:00:01.281334 ALSA: Using output device "default"
67900:00:01.281493 HDA: Reset
68000:00:01.281757 GIMDev: Registered Hyper-V hypercall page
68100:00:01.281767 GIMDev: Registered Hyper-V TSC page
68200:00:01.285643 SUP: Loaded VBoxEhciR0.r0 (/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR0.r0) at 0xffffffffa09f3020 - ModuleInit at 0000000000000000 and ModuleTerm at 0000000000000000
68300:00:01.285659 PcBios: SATA LUN#0 LCHS=1024/255/63
68400:00:01.285733 PGM: The CPU physical address width is 46 bits
68500:00:01.285736 PGM: PGMR3InitFinalize: 4 MB PSE mask 00003fffffffffff
68600:00:01.285752 TM: TMR3InitFinalize: fTSCModeSwitchAllowed=true
68700:00:01.287876 VMM: Thread-context hooks unavailable
68800:00:01.287893 HM: Using VT-x implementation 2.0!
68900:00:01.287894 HM: Host CR4 = 0x1406f0
69000:00:01.287895 HM: Host EFER = 0xd01
69100:00:01.287895 HM: MSR_IA32_SMM_MONITOR_CTL = 0x0
69200:00:01.287896 HM: MSR_IA32_FEATURE_CONTROL = 0x5
69300:00:01.287896 HM: MSR_IA32_VMX_BASIC_INFO = 0xda040000000012
69400:00:01.287897 HM: VMCS id = 0x12
69500:00:01.287897 HM: VMCS size = 1024 bytes
69600:00:01.287898 HM: VMCS physical address limit = None
69700:00:01.287898 HM: VMCS memory type = 0x6
69800:00:01.287899 HM: Dual-monitor treatment support = true
69900:00:01.287899 HM: OUTS & INS instruction-info = true
70000:00:01.287900 HM: Max resume loops = 8192
70100:00:01.287900 HM: MSR_IA32_VMX_PINBASED_CTLS = 0xff00000016
70200:00:01.287901 HM: VMX_VMCS_CTRL_PIN_EXEC_EXT_INT_EXIT
70300:00:01.287901 HM: VMX_VMCS_CTRL_PIN_EXEC_NMI_EXIT
70400:00:01.287902 HM: VMX_VMCS_CTRL_PIN_EXEC_VIRTUAL_NMI
70500:00:01.287902 HM: VMX_VMCS_CTRL_PIN_EXEC_PREEMPT_TIMER
70600:00:01.287902 HM: MSR_IA32_VMX_PROCBASED_CTLS = 0xfff9fffe0401e172
70700:00:01.287903 HM: VMX_VMCS_CTRL_PROC_EXEC_INT_WINDOW_EXIT
70800:00:01.287903 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TSC_OFFSETTING
70900:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_HLT_EXIT
71000:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_INVLPG_EXIT
71100:00:01.287904 HM: VMX_VMCS_CTRL_PROC_EXEC_MWAIT_EXIT
71200:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_RDPMC_EXIT
71300:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_RDTSC_EXIT
71400:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_LOAD_EXIT (must be set)
71500:00:01.287905 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_STORE_EXIT (must be set)
71600:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_LOAD_EXIT
71700:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_STORE_EXIT
71800:00:01.287906 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TPR_SHADOW
71900:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_NMI_WINDOW_EXIT
72000:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_MOV_DR_EXIT
72100:00:01.287907 HM: VMX_VMCS_CTRL_PROC_EXEC_UNCOND_IO_EXIT
72200:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_IO_BITMAPS
72300:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_TRAP_FLAG
72400:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_MSR_BITMAPS
72500:00:01.287908 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_EXIT
72600:00:01.287909 HM: VMX_VMCS_CTRL_PROC_EXEC_PAUSE_EXIT
72700:00:01.287909 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_SECONDARY_EXEC_CTRL
72800:00:01.287909 HM: MSR_IA32_VMX_PROCBASED_CTLS2 = 0x3fff00000000
72900:00:01.287910 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_APIC
73000:00:01.287910 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT
73100:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_DESCRIPTOR_TABLE_EXIT
73200:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDTSCP
73300:00:01.287911 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_X2APIC
73400:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_VPID
73500:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_WBINVD_EXIT
73600:00:01.287912 HM: VMX_VMCS_CTRL_PROC_EXEC2_UNRESTRICTED_GUEST
73700:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_PAUSE_LOOP_EXIT
73800:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDRAND_EXIT
73900:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_INVPCID
74000:00:01.287913 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMFUNC
74100:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMCS_SHADOWING (must be cleared)
74200:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDSEED_EXIT (must be cleared)
74300:00:01.287914 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT_VE (must be cleared)
74400:00:01.287915 HM: VMX_VMCS_CTRL_PROC_EXEC2_XSAVES (must be cleared)
74500:00:01.287915 HM: MSR_IA32_VMX_ENTRY_CTLS = 0xffff000011ff
74600:00:01.287915 HM: VMX_VMCS_CTRL_ENTRY_LOAD_DEBUG (must be set)
74700:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_IA32E_MODE_GUEST
74800:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_ENTRY_SMM
74900:00:01.287916 HM: VMX_VMCS_CTRL_ENTRY_DEACTIVATE_DUALMON
75000:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PERF_MSR
75100:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PAT_MSR
75200:00:01.287917 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_EFER_MSR
75300:00:01.287918 HM: MSR_IA32_VMX_EXIT_CTLS = 0x7fffff00036dff
75400:00:01.287918 HM: VMX_VMCS_CTRL_EXIT_SAVE_DEBUG (must be set)
75500:00:01.287918 HM: VMX_VMCS_CTRL_EXIT_HOST_ADDR_SPACE_SIZE
75600:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_LOAD_PERF_MSR
75700:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_ACK_EXT_INT
75800:00:01.287919 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_PAT_MSR
75900:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_PAT_MSR
76000:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_EFER_MSR
76100:00:01.287920 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_EFER_MSR
76200:00:01.287921 HM: VMX_VMCS_CTRL_EXIT_SAVE_VMX_PREEMPT_TIMER
76300:00:01.287921 HM: MSR_IA32_VMX_EPT_VPID_CAP = 0xf0106334141
76400:00:01.287921 HM: MSR_IA32_VMX_EPT_VPID_CAP_RWX_X_ONLY
76500:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_GAW_48_BITS
76600:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_UC
76700:00:01.287922 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_WB
76800:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_SP_21_BITS
76900:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_SP_30_BITS
77000:00:01.287923 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT
77100:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_SINGLE_CONTEXT
77200:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_ALL_CONTEXTS
77300:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID
77400:00:01.287924 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_INDIV_ADDR
77500:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT
77600:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_ALL_CONTEXTS
77700:00:01.287925 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT_RETAIN_GLOBALS
77800:00:01.287926 HM: MSR_IA32_VMX_MISC = 0x300481e5
77900:00:01.287926 HM: MSR_IA32_VMX_MISC_PREEMPT_TSC_BIT = 0x5
78000:00:01.287926 HM: MSR_IA32_VMX_MISC_STORE_EFERLMA_VMEXIT = true
78100:00:01.287927 HM: MSR_IA32_VMX_MISC_ACTIVITY_STATES = 0x7
78200:00:01.287927 HM: MSR_IA32_VMX_MISC_CR3_TARGET = 0x4
78300:00:01.287928 HM: MSR_IA32_VMX_MISC_MAX_MSR = 512
78400:00:01.287928 HM: MSR_IA32_VMX_MISC_RDMSR_SMBASE_MSR_SMM = true
78500:00:01.287928 HM: MSR_IA32_VMX_MISC_SMM_MONITOR_CTL_B2 = true
78600:00:01.287929 HM: MSR_IA32_VMX_MISC_VMWRITE_VMEXIT_INFO = true
78700:00:01.287929 HM: MSR_IA32_VMX_MISC_MSEG_ID = 0x0
78800:00:01.287930 HM: MSR_IA32_VMX_CR0_FIXED0 = 0x80000021
78900:00:01.287930 HM: MSR_IA32_VMX_CR0_FIXED1 = 0xffffffff
79000:00:01.287930 HM: MSR_IA32_VMX_CR4_FIXED0 = 0x2000
79100:00:01.287931 HM: MSR_IA32_VMX_CR4_FIXED1 = 0x1727ff
79200:00:01.287931 HM: MSR_IA32_VMX_VMCS_ENUM = 0x2a
79300:00:01.287932 HM: MSR_IA32_VMX_VMCS_ENUM_HIGHEST_INDEX = 0x15
79400:00:01.287932 HM: MSR_A32_VMX_VMFUNC = 0x1
79500:00:01.287933 HM: VMX_VMCS_CTRL_VMFUNC_EPTP_SWITCHING
79600:00:01.287933 HM: APIC-access page physaddr = 0x00000000613bc000
79700:00:01.287934 HM: VCPU 0: MSR bitmap physaddr = 0x0000000088563000
79800:00:01.287934 HM: VCPU 0: VMCS physaddr = 0x00000000613bd000
79900:00:01.287935 HM: VCPU 1: MSR bitmap physaddr = 0x00000000b3ed0000
80000:00:01.287936 HM: VCPU 1: VMCS physaddr = 0x00000000b3c38000
80100:00:01.287936 HM: VCPU 2: MSR bitmap physaddr = 0x00000000b3eb5000
80200:00:01.287937 HM: VCPU 2: VMCS physaddr = 0x00000000a107b000
80300:00:01.287937 HM: VCPU 3: MSR bitmap physaddr = 0x0000000036196000
80400:00:01.287938 HM: VCPU 3: VMCS physaddr = 0x00000000885ae000
80500:00:01.287938 HM: Guest support: 32-bit and 64-bit
80600:00:01.287941 HM: Supports VMCS EFER fields = true
80700:00:01.287942 HM: VMX enabled!
80800:00:01.287943 CPUM: SetGuestCpuIdFeature: Enabled SYSENTER/EXIT
80900:00:01.287944 CPUM: SetGuestCpuIdFeature: Enabled PAE
81000:00:01.287944 CPUM: SetGuestCpuIdFeature: Enabled LONG MODE
81100:00:01.287945 CPUM: SetGuestCpuIdFeature: Enabled SYSCALL/RET
81200:00:01.287945 CPUM: SetGuestCpuIdFeature: Enabled LAHF/SAHF
81300:00:01.287946 CPUM: SetGuestCpuIdFeature: Enabled NX
81400:00:01.287946 HM: Nested paging enabled!
81500:00:01.287946 HM: EPT flush type = VMXFLUSHEPT_SINGLE_CONTEXT
81600:00:01.287947 HM: Unrestricted guest execution enabled!
81700:00:01.287947 HM: VPID enabled!
81800:00:01.287947 HM: VPID flush type = VMXFLUSHVPID_SINGLE_CONTEXT
81900:00:01.287948 HM: VMX-preemption timer enabled (cPreemptTimerShift=5)
82000:00:01.287948 HM: VT-x/AMD-V init method: GLOBAL
82100:00:01.287949 VMM: fUsePeriodicPreemptionTimers=false
82200:00:01.288232 CPUM: Logical host processors: 12 present, 12 max, 12 online, online mask: 0000000000000fff
82300:00:01.288294 CPUM: Physical host cores: 6
82400:00:01.288295 ************************* CPUID dump ************************
82500:00:01.288300 Raw Standard CPUID Leaves
82600:00:01.288300 Leaf/sub-leaf eax ebx ecx edx
82700:00:01.288301 Gst: 00000000/0000 0000000f 756e6547 6c65746e 49656e69
82800:00:01.288302 Hst: 0000000f 756e6547 6c65746e 49656e69
82900:00:01.288303 Gst: 00000001/0000 000306f2 00040800 d6d82203 178bfbff
83000:00:01.288304 Hst: 000306f2 06100800 7ffefbbf bfebfbff
83100:00:01.288304 Gst: 00000002/0000 76036301 00f0b5ff 00000000 00c10000
83200:00:01.288305 Hst: 76036301 00f0b5ff 00000000 00c10000
83300:00:01.288306 Gst: 00000003/0000 00000000 00000000 00000000 00000000
83400:00:01.288307 Hst: 00000000 00000000 00000000 00000000
83500:00:01.288307 Gst: 00000004/0000 0c000121 01c0003f 0000003f 00000000
83600:00:01.288308 Hst: 1c004121 01c0003f 0000003f 00000000
83700:00:01.288309 Gst: 00000004/0001 0c000122 01c0003f 0000003f 00000000
83800:00:01.288310 Hst: 1c004122 01c0003f 0000003f 00000000
83900:00:01.288310 Gst: 00000004/0002 0c000143 01c0003f 000001ff 00000000
84000:00:01.288311 Hst: 1c004143 01c0003f 000001ff 00000000
84100:00:01.288312 Gst: 00000004/0003 0c000163 04c0003f 00002fff 00000006
84200:00:01.288312 Hst: 1c03c163 04c0003f 00002fff 00000006
84300:00:01.288313 Gst: 00000004/0004 0c000000 00000000 00000000 00000000
84400:00:01.288314 Hst: 00000000 00000000 00000000 00000000
84500:00:01.288314 Gst: 00000005/0000 00000000 00000000 00000000 00000000
84600:00:01.288315 Hst: 00000040 00000040 00000003 00002120
84700:00:01.288316 Gst: 00000006/0000 00000000 00000000 00000000 00000000
84800:00:01.288316 Hst: 00000075 00000002 00000009 00000000
84900:00:01.288317 Gst: 00000007/0000 00000000 00002000 00000000 00000000
85000:00:01.288317 Hst: 00000000 000037ab 00000000 00000000
85100:00:01.288318 Gst: 00000007/0001 00000000 00000000 00000000 00000000
85200:00:01.288318 Hst: 00000000 00000000 00000000 00000000
85300:00:01.288319 Gst: 00000008/0000 00000000 00000000 00000000 00000000
85400:00:01.288319 Hst: 00000000 00000000 00000000 00000000
85500:00:01.288320 Gst: 00000009/0000 00000000 00000000 00000000 00000000
85600:00:01.288320 Hst: 00000001 00000000 00000000 00000000
85700:00:01.288321 Gst: 0000000a/0000 00000000 00000000 00000000 00000000
85800:00:01.288322 Hst: 07300403 00000000 00000000 00000603
85900:00:01.288322 Gst: 0000000b/0000 00000000 00000001 00000100 00000000
86000:00:01.288323 Hst: 00000001 00000002 00000100 00000006
86100:00:01.288323 Gst: 0000000b/0001 00000002 00000004 00000201 00000000
86200:00:01.288324 Hst: 00000004 0000000c 00000201 00000006
86300:00:01.288324 Gst: 0000000b/0002 00000000 00000000 00000002 00000000
86400:00:01.288325 Hst: 00000000 00000000 00000002 00000006
86500:00:01.288325 Gst: 0000000c/0000 00000000 00000000 00000000 00000000
86600:00:01.288326 Hst: 00000000 00000000 00000000 00000000
86700:00:01.288326 Gst: 0000000d/0000 00000007 00000340 00000340 00000000
86800:00:01.288327 Hst: 00000007 00000340 00000340 00000000
86900:00:01.288328 Gst: 0000000d/0001 00000000 00000000 00000000 00000000
87000:00:01.288328 Hst: 00000001 00000000 00000000 00000000
87100:00:01.288329 Gst: 0000000d/0002 00000100 00000240 00000000 00000000
87200:00:01.288329 Hst: 00000100 00000240 00000000 00000000
87300:00:01.288330 Gst: 0000000d/0003 00000000 00000000 00000000 00000000
87400:00:01.288330 Hst: 00000000 00000000 00000000 00000000
87500:00:01.288341 Gst: 0000000e/0000 00000000 00000000 00000000 00000000
87600:00:01.288341 Hst: 00000000 00000000 00000000 00000000
87700:00:01.288342 Gst: 0000000f/0000 00000000 00000000 00000000 00000000
87800:00:01.288342 Hst: 00000000 00000017 00000000 00000002
87900:00:01.288343 Name: GenuineIntel
88000:00:01.288344 Supports: 0x00000000-0x0000000f
88100:00:01.288345 Family: 6 Extended: 0 Effective: 6
88200:00:01.288345 Model: 15 Extended: 3 Effective: 63
88300:00:01.288346 Stepping: 2
88400:00:01.288347 Type: 0 (primary)
88500:00:01.288348 APIC ID: 0x00
88600:00:01.288348 Logical CPUs: 4
88700:00:01.288349 CLFLUSH Size: 8
88800:00:01.288349 Brand ID: 0x00
88900:00:01.288350 Features
89000:00:01.288350 Mnemonic - Description = guest (host)
89100:00:01.288351 FPU - x87 FPU on Chip = 1 (1)
89200:00:01.288352 VME - Virtual 8086 Mode Enhancements = 1 (1)
89300:00:01.288353 DE - Debugging extensions = 1 (1)
89400:00:01.288354 PSE - Page Size Extension = 1 (1)
89500:00:01.288354 TSC - Time Stamp Counter = 1 (1)
89600:00:01.288355 MSR - Model Specific Registers = 1 (1)
89700:00:01.288356 PAE - Physical Address Extension = 1 (1)
89800:00:01.288357 MCE - Machine Check Exception = 1 (1)
89900:00:01.288357 CX8 - CMPXCHG8B instruction = 1 (1)
90000:00:01.288358 APIC - APIC On-Chip = 1 (1)
90100:00:01.288359 SEP - SYSENTER and SYSEXIT Present = 1 (1)
90200:00:01.288360 MTRR - Memory Type Range Registers = 1 (1)
90300:00:01.288360 PGE - PTE Global Bit = 1 (1)
90400:00:01.288361 MCA - Machine Check Architecture = 1 (1)
90500:00:01.288362 CMOV - Conditional Move instructions = 1 (1)
90600:00:01.288362 PAT - Page Attribute Table = 1 (1)
90700:00:01.288363 PSE-36 - 36-bit Page Size Extension = 1 (1)
90800:00:01.288364 PSN - Processor Serial Number = 0 (0)
90900:00:01.288364 CLFSH - CLFLUSH instruction = 1 (1)
91000:00:01.288365 DS - Debug Store = 0 (1)
91100:00:01.288366 ACPI - Thermal Mon. & Soft. Clock Ctrl. = 0 (1)
91200:00:01.288367 MMX - Intel MMX Technology = 1 (1)
91300:00:01.288367 FXSR - FXSAVE and FXRSTOR instructions = 1 (1)
91400:00:01.288368 SSE - SSE support = 1 (1)
91500:00:01.288369 SSE2 - SSE2 support = 1 (1)
91600:00:01.288369 SS - Self Snoop = 0 (1)
91700:00:01.288370 HTT - Hyper-Threading Technology = 1 (1)
91800:00:01.288371 TM - Therm. Monitor = 0 (1)
91900:00:01.288372 PBE - Pending Break Enabled = 0 (1)
92000:00:01.288372 SSE3 - SSE3 support = 1 (1)
92100:00:01.288373 PCLMUL - PCLMULQDQ support (for AES-GCM) = 1 (1)
92200:00:01.288374 DTES64 - DS Area 64-bit Layout = 0 (1)
92300:00:01.288374 MONITOR - MONITOR/MWAIT instructions = 0 (1)
92400:00:01.288375 CPL-DS - CPL Qualified Debug Store = 0 (1)
92500:00:01.288376 VMX - Virtual Machine Extensions = 0 (1)
92600:00:01.288376 SMX - Safer Mode Extensions = 0 (0)
92700:00:01.288377 EST - Enhanced SpeedStep Technology = 0 (1)
92800:00:01.288378 TM2 - Terminal Monitor 2 = 0 (1)
92900:00:01.288378 SSSE3 - Supplemental Streaming SIMD Extensions 3 = 1 (1)
93000:00:01.288379 CNTX-ID - L1 Context ID = 0 (0)
93100:00:01.288379 SDBG - Silicon Debug interface = 0 (1)
93200:00:01.288380 FMA - Fused Multiply Add extensions = 0 (1)
93300:00:01.288381 CX16 - CMPXCHG16B instruction = 1 (1)
93400:00:01.288381 TPRUPDATE - xTPR Update Control = 0 (1)
93500:00:01.288382 PDCM - Perf/Debug Capability MSR = 0 (1)
93600:00:01.288383 PCID - Process Context Identifiers = 0 (1)
93700:00:01.288383 DCA - Direct Cache Access = 0 (1)
93800:00:01.288384 SSE4_1 - SSE4_1 support = 1 (1)
93900:00:01.288385 SSE4_2 - SSE4_2 support = 1 (1)
94000:00:01.288386 X2APIC - x2APIC support = 0 (1)
94100:00:01.288386 MOVBE - MOVBE instruction = 1 (1)
94200:00:01.288387 POPCNT - POPCNT instruction = 1 (1)
94300:00:01.288388 TSCDEADL - Time Stamp Counter Deadline = 0 (1)
94400:00:01.288388 AES - AES instructions = 1 (1)
94500:00:01.288389 XSAVE - XSAVE instruction = 1 (1)
94600:00:01.288390 OSXSAVE - OSXSAVE instruction = 0 (1)
94700:00:01.288390 AVX - AVX support = 1 (1)
94800:00:01.288391 F16C - 16-bit floating point conversion instructions = 0 (1)
94900:00:01.288392 RDRAND - RDRAND instruction = 1 (1)
95000:00:01.288392 HVP - Hypervisor Present (we're a guest) = 1 (0)
95100:00:01.288393 Structured Extended Feature Flags Enumeration (leaf 7):
95200:00:01.288394 Mnemonic - Description = guest (host)
95300:00:01.288394 FSGSBASE - RDFSBASE/RDGSBASE/WRFSBASE/WRGSBASE instr. = 0 (1)
95400:00:01.288394 TSCADJUST - Supports MSR_IA32_TSC_ADJUST = 0 (1)
95500:00:01.288395 BMI1 - Advanced Bit Manipulation extension 1 = 0 (1)
95600:00:01.288396 HLE - Hardware Lock Elision = 0 (0)
95700:00:01.288396 AVX2 - Advanced Vector Extensions 2 = 0 (1)
95800:00:01.288397 SMEP - Supervisor Mode Execution Prevention = 0 (1)
95900:00:01.288397 BMI2 - Advanced Bit Manipulation extension 2 = 0 (1)
96000:00:01.288398 ERMS - Enhanced REP MOVSB/STOSB instructions = 0 (1)
96100:00:01.288399 INVPCID - INVPCID instruction = 0 (1)
96200:00:01.288399 RTM - Restricted Transactional Memory = 0 (0)
96300:00:01.288400 PQM - Platform Quality of Service Monitoring = 0 (1)
96400:00:01.288400 DEPFPU_CS_DS - Deprecates FPU CS, FPU DS values if set = 1 (1)
96500:00:01.288401 MPE - Intel Memory Protection Extensions = 0 (0)
96600:00:01.288401 PQE - Platform Quality of Service Enforcement = 0 (0)
96700:00:01.288402 AVX512F - AVX512 Foundation instructions = 0 (0)
96800:00:01.288403 RDSEED - RDSEED instruction = 0 (0)
96900:00:01.288403 ADX - ADCX/ADOX instructions = 0 (0)
97000:00:01.288404 SMAP - Supervisor Mode Access Prevention = 0 (0)
97100:00:01.288405 CLFLUSHOPT - CLFLUSHOPT (Cache Line Flush) instruction = 0 (0)
97200:00:01.288405 INTEL_PT - Intel Processor Trace = 0 (0)
97300:00:01.288406 AVX512PF - AVX512 Prefetch instructions = 0 (0)
97400:00:01.288406 AVX512ER - AVX512 Exponential & Reciprocal instructions = 0 (0)
97500:00:01.288407 AVX512CD - AVX512 Conflict Detection instructions = 0 (0)
97600:00:01.288407 SHA - Secure Hash Algorithm extensions = 0 (0)
97700:00:01.288408 PREFETCHWT1 - PREFETCHWT1 instruction = 0 (0)
97800:00:01.288409 PKU - Protection Key for Usermode pages = 0 (0)
97900:00:01.288409 OSPKU - CR4.PKU mirror = 0 (0)
98000:00:01.288410 Processor Extended State Enumeration (leaf 0xd):
98100:00:01.288411 XSAVE area cur/max size by XCR0, guest: 0x340/0x340
98200:00:01.288411 XSAVE area cur/max size by XCR0, host: 0x340/0x340
98300:00:01.288412 Valid XCR0 bits, guest: 0x00000000`00000007 ( x87 SSE YMM_Hi128 )
98400:00:01.288414 Valid XCR0 bits, host: 0x00000000`00000007 ( x87 SSE YMM_Hi128 )
98500:00:01.288415 XSAVE features, guest:
98600:00:01.288415 XSAVE features, host: XSAVEOPT
98700:00:01.288416 XSAVE area cur size XCR0|XSS, guest: 0x0
98800:00:01.288417 XSAVE area cur size XCR0|XSS, host: 0x0
98900:00:01.288417 Valid IA32_XSS bits, guest: 0x00000000`00000000
99000:00:01.288418 Valid IA32_XSS bits, host: 0x00000000`00000000
99100:00:01.288418 State #2, guest: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128
99200:00:01.288419 State #2, host: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128
99300:00:01.288425 Unknown CPUID Leaves
99400:00:01.288425 Leaf/sub-leaf eax ebx ecx edx
99500:00:01.288426 Gst: 0000000f/0001 00000000 00000000 00000000 00000000
99600:00:01.288426 Hst: 00000000 00006000 00000017 00000001
99700:00:01.288427 Gst: 0000000f/0002 00000000 00000000 00000000 00000000
99800:00:01.288428 Hst: 00000000 00000000 00000000 00000000
99900:00:01.288428 Raw Hypervisor CPUID Leaves
100000:00:01.288429 Leaf/sub-leaf eax ebx ecx edx
100100:00:01.288429 Gst: 40000000/0000 40000006 786f4256 786f4256 786f4256
100200:00:01.288430 Hst: 00000000 00000017 00000000 00000002
100300:00:01.288431 Gst: 40000001/0000 31237648 00000000 00000000 00000000
100400:00:01.288431 Hst: 00000000 00000017 00000000 00000002
100500:00:01.288432 Gst: 40000002/0000 00000000 00000000 00000000 00000000
100600:00:01.288433 Hst: 00000000 00000017 00000000 00000002
100700:00:01.288433 Gst: 40000003/0000 00000af2 00000000 00000000 00000500
100800:00:01.288434 Hst: 00000000 00000017 00000000 00000002
100900:00:01.288434 Gst: 40000004/0000 00000030 ffffffff 00000000 00000000
101000:00:01.288435 Hst: 00000000 00000017 00000000 00000002
101100:00:01.288436 Gst: 40000006/0000 0000000a 00000000 00000000 00000000
101200:00:01.288436 Hst: 00000000 00000017 00000000 00000002
101300:00:01.288437 Raw Extended CPUID Leaves
101400:00:01.288437 Leaf/sub-leaf eax ebx ecx edx
101500:00:01.288438 Gst: 80000000/0000 80000008 00000000 00000000 00000000
101600:00:01.288438 Hst: 80000008 00000000 00000000 00000000
101700:00:01.288439 Gst: 80000001/0000 00000000 00000000 00000021 28100800
101800:00:01.288440 Hst: 00000000 00000000 00000021 2c100800
101900:00:01.288441 Gst: 80000002/0000 65746e49 2952286c 726f4320 4d542865
102000:00:01.288442 Hst: 65746e49 2952286c 726f4320 4d542865
102100:00:01.288443 Gst: 80000003/0000 37692029 3339352d 43204b30 40205550
102200:00:01.288444 Hst: 37692029 3339352d 43204b30 40205550
102300:00:01.288445 Gst: 80000004/0000 352e3320 7a484730 00000000 00000000
102400:00:01.288446 Hst: 352e3320 7a484730 00000000 00000000
102500:00:01.288446 Gst: 80000005/0000 00000000 00000000 00000000 00000000
102600:00:01.288447 Hst: 00000000 00000000 00000000 00000000
102700:00:01.288448 Gst: 80000006/0000 00000000 00000000 01006040 00000000
102800:00:01.288448 Hst: 00000000 00000000 01006040 00000000
102900:00:01.288449 Gst: 80000007/0000 00000000 00000000 00000000 00000100
103000:00:01.288450 Hst: 00000000 00000000 00000000 00000100
103100:00:01.288450 Gst: 80000008/0000 0000302e 00000000 00000000 00000000
103200:00:01.288451 Hst: 0000302e 00000000 00000000 00000000
103300:00:01.288451 Ext Name:
103400:00:01.288452 Ext Supports: 0x80000000-0x80000008
103500:00:01.288452 Family: 0 Extended: 0 Effective: 0
103600:00:01.288453 Model: 0 Extended: 0 Effective: 0
103700:00:01.288453 Stepping: 0
103800:00:01.288454 Brand ID: 0x000
103900:00:01.288454 Ext Features
104000:00:01.288454 Mnemonic - Description = guest (host)
104100:00:01.288455 FPU - x87 FPU on Chip = 0 (0)
104200:00:01.288456 VME - Virtual 8086 Mode Enhancements = 0 (0)
104300:00:01.288456 DE - Debugging extensions = 0 (0)
104400:00:01.288457 PSE - Page Size Extension = 0 (0)
104500:00:01.288458 TSC - Time Stamp Counter = 0 (0)
104600:00:01.288458 MSR - K86 Model Specific Registers = 0 (0)
104700:00:01.288459 PAE - Physical Address Extension = 0 (0)
104800:00:01.288460 MCE - Machine Check Exception = 0 (0)
104900:00:01.288460 CX8 - CMPXCHG8B instruction = 0 (0)
105000:00:01.288461 APIC - APIC On-Chip = 0 (0)
105100:00:01.288462 SEP - SYSCALL/SYSRET = 1 (1)
105200:00:01.288462 MTRR - Memory Type Range Registers = 0 (0)
105300:00:01.288463 PGE - PTE Global Bit = 0 (0)
105400:00:01.288464 MCA - Machine Check Architecture = 0 (0)
105500:00:01.288464 CMOV - Conditional Move instructions = 0 (0)
105600:00:01.288465 PAT - Page Attribute Table = 0 (0)
105700:00:01.288466 PSE-36 - 36-bit Page Size Extension = 0 (0)
105800:00:01.288466 NX - No-Execute/Execute-Disable = 1 (1)
105900:00:01.288467 AXMMX - AMD Extensions to MMX instructions = 0 (0)
106000:00:01.288468 MMX - Intel MMX Technology = 0 (0)
106100:00:01.288468 FXSR - FXSAVE and FXRSTOR Instructions = 0 (0)
106200:00:01.288469 FFXSR - AMD fast FXSAVE and FXRSTOR instructions = 0 (0)
106300:00:01.288469 Page1GB - 1 GB large page = 0 (1)
106400:00:01.288470 RDTSCP - RDTSCP instruction = 1 (1)
106500:00:01.288471 LM - AMD64 Long Mode = 1 (1)
106600:00:01.288472 3DNOWEXT - AMD Extensions to 3DNow = 0 (0)
106700:00:01.288472 3DNOW - AMD 3DNow = 0 (0)
106800:00:01.288473 LahfSahf - LAHF/SAHF support in 64-bit mode = 1 (1)
106900:00:01.288474 CmpLegacy - Core multi-processing legacy mode = 0 (0)
107000:00:01.288474 SVM - AMD VM extensions = 0 (0)
107100:00:01.288475 EXTAPIC - AMD Extended APIC registers = 0 (0)
107200:00:01.288476 CR8L - AMD LOCK MOV CR0 means MOV CR8 = 0 (0)
107300:00:01.288476 ABM - AMD Advanced Bit Manipulation = 1 (1)
107400:00:01.288477 SSE4A - SSE4A instructions = 0 (0)
107500:00:01.288477 MISALIGNSSE - AMD Misaligned SSE mode = 0 (0)
107600:00:01.288478 3DNOWPRF - AMD PREFETCH and PREFETCHW instructions = 0 (0)
107700:00:01.288479 OSVW - AMD OS Visible Workaround = 0 (0)
107800:00:01.288479 IBS - Instruct Based Sampling = 0 (0)
107900:00:01.288480 XOP - Extended Operation support = 0 (0)
108000:00:01.288480 SKINIT - SKINIT, STGI, and DEV support = 0 (0)
108100:00:01.288481 WDT - AMD Watchdog Timer support = 0 (0)
108200:00:01.288482 LWP - Lightweight Profiling support = 0 (0)
108300:00:01.288482 FMA4 - Four operand FMA instruction support = 0 (0)
108400:00:01.288483 NodeId - NodeId in MSR C001_100C = 0 (0)
108500:00:01.288484 TBM - Trailing Bit Manipulation instructions = 0 (0)
108600:00:01.288484 TOPOEXT - Topology Extensions = 0 (0)
108700:00:01.288485 Full Name: "Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz"
108800:00:01.288485 TLB 2/4M Instr/Uni: res0 0 entries
108900:00:01.288486 TLB 2/4M Data: res0 0 entries
109000:00:01.288486 TLB 4K Instr/Uni: res0 0 entries
109100:00:01.288487 TLB 4K Data: res0 0 entries
109200:00:01.288487 L1 Instr Cache Line Size: 0 bytes
109300:00:01.288487 L1 Instr Cache Lines Per Tag: 0
109400:00:01.288488 L1 Instr Cache Associativity: res0
109500:00:01.288488 L1 Instr Cache Size: 0 KB
109600:00:01.288488 L1 Data Cache Line Size: 0 bytes
109700:00:01.288489 L1 Data Cache Lines Per Tag: 0
109800:00:01.288489 L1 Data Cache Associativity: res0
109900:00:01.288489 L1 Data Cache Size: 0 KB
110000:00:01.288490 L2 TLB 2/4M Instr/Uni: off 0 entries
110100:00:01.288490 L2 TLB 2/4M Data: off 0 entries
110200:00:01.288491 L2 TLB 4K Instr/Uni: off 0 entries
110300:00:01.288491 L2 TLB 4K Data: off 0 entries
110400:00:01.288491 L2 Cache Line Size: 0 bytes
110500:00:01.288492 L2 Cache Lines Per Tag: 0
110600:00:01.288492 L2 Cache Associativity: off
110700:00:01.288492 L2 Cache Size: 0 KB
110800:00:01.288493 APM Features: TscInvariant
110900:00:01.288493 Host Invariant-TSC support: true
111000:00:01.288494 Physical Address Width: 46 bits
111100:00:01.288494 Virtual Address Width: 48 bits
111200:00:01.288494 Guest Physical Address Width: 0 bits
111300:00:01.288495 Physical Core Count: 1
111400:00:01.288496
111500:00:01.288496 ******************** End of CPUID dump **********************
111600:00:01.290247 VMEmt: Halt method global1 (5)
111700:00:01.290267 VMEmt: HaltedGlobal1 config: cNsSpinBlockThresholdCfg=2000
111800:00:01.290283 Changing the VM state from 'CREATING' to 'CREATED'
111900:00:01.291097 SharedFolders host service: Adding host mapping
112000:00:01.291104 Host path '/home/tatsh/shared', map name 'shared', writable, automount=true, create_symlinks=false, missing=false
112100:00:01.291813 Changing the VM state from 'CREATED' to 'POWERING_ON'
112200:00:01.291887 AIOMgr: Endpoints without assigned bandwidth groups:
112300:00:01.291891 AIOMgr: /home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi
112400:00:01.291892 AIOMgr: /home/tatsh/.VirtualBox/Machines/Windows 10/Windows 10.vdi
112500:00:01.291933 Changing the VM state from 'POWERING_ON' to 'RUNNING'
112600:00:01.291936 Console: Machine state changed to 'Running'
112700:00:01.294162 VMMDev: Guest Log: BIOS: VirtualBox 5.0.20
112800:00:01.294252 OpenGL: Set 3D content scale factor to (10000, 10000), multiplier 10000 (rc=VINF_SUCCESS)
112900:00:01.294269 OpenGL: Set OpenGL scale policy on HiDPI displays (fUnscaledHiDPI=0)
113000:00:01.294859 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
113100:00:01.300490 ERROR [COM]: aRC=VBOX_E_IPRT_ERROR (0x80bb0005) aIID={7303a66d-433b-25a4-f9a8-fcadf87e0c2a} aComponent={DisplayWrap} aText={Could not take a screenshot (VERR_NOT_SUPPORTED)}, preserve=false aResultDetail=0
113200:00:01.306387 ERROR [COM]: aRC=VBOX_E_IPRT_ERROR (0x80bb0005) aIID={7303a66d-433b-25a4-f9a8-fcadf87e0c2a} aComponent={DisplayWrap} aText={Could not take a screenshot (VERR_NOT_SUPPORTED)}, preserve=false aResultDetail=0
113300:00:01.309882 AHCI#0: Reset the HBA
113400:00:01.309909 AHCI#0: Port 0 reset
113500:00:01.310157 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
113600:00:01.310185 AHCI#0: Port 1 reset
113700:00:01.310244 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
113800:00:01.312060 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
113900:00:01.312087 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
114000:00:01.312107 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
114100:00:01.312113 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
114200:00:01.312116 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
114300:00:01.483821 GUI: UIMachineViewNormal::resendSizeHint: Restoring guest size-hint for screen 0 to 1920x1200
114400:00:01.484252 VMMDev: SetVideoModeHint: Got a video mode hint (1920x1200x32)@(0x0),(1;0) at 0
114500:00:01.484664 GUI: 2D video acceleration is enabled
114600:00:01.484667 GUI: HID LEDs sync is not supported on this platform
114700:00:01.484686 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
114800:00:03.784267 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
114900:00:03.784321 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
115000:00:03.784347 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
115100:00:03.784355 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
115200:00:03.784362 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
115300:00:03.786820 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
115400:00:03.786925 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
115500:00:03.787188 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0003
115600:00:03.787266 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
115700:00:03.787357 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
115800:00:03.787792 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
115900:00:04.029621 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
116000:00:04.029672 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
116100:00:04.029703 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
116200:00:04.029711 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
116300:00:04.029718 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
116400:00:04.800493 GIM: HyperV: Guest OS reported ID 0x1040a00002800
116500:00:04.800508 GIM: HyperV: Open-source=false Vendor=0x1 OS=0x4 (Windows NT or derivative) Major=10 Minor=0 ServicePack=0 Build=10240
116600:00:04.800540 GIM: HyperV: Enabled TSC page at 0x000000000000c000 - u64TscScale=0xa0e5b300000000 u64TscKHz=0x3e26c6 (4 073 158) Seq=1
116700:00:04.800560 TM: Switching TSC mode from 'VirtTscEmulated' to 'RealTscOffset'
116800:00:06.118991 AHCI#0: Reset the HBA
116900:00:06.125219 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10240
117000:00:06.449037 VMMDev: Guest Additions information report: Version 5.0.10 r104061 '5.0.10'
117100:00:06.449066 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
117200:00:06.449117 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
117300:00:06.449135 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
117400:00:06.449143 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
117500:00:06.449157 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
117600:00:06.449158 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
117700:00:06.449222 VMMDev: Guest reported fixed hypervisor window at 0003fc00000 LB 0x2400000 (rc=VINF_SUCCESS)
117800:00:06.449232 VMMDev: vmmDevReqHandler_HeartbeatConfigure: No change (fHeartbeatActive=false).
117900:00:06.449248 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
118000:00:06.449278 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
118100:00:06.449284 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
118200:00:06.449287 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
118300:00:06.449288 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
118400:00:07.332299 AIOMgr: Flush failed with VERR_INVALID_PARAMETER, disabling async flushes
118500:00:07.834583 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8 version 5.0.10r104061, 64 bit; Built Nov 10 2015 16:59:24
118600:00:07.834660 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion( 10, 0, 10240 )
118700:00:07.834994 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
118800:00:07.835058 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
118900:00:07.835066 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
119000:00:09.134731 HDA: Reset
119100:00:09.160817 HDA: Reset
119200:00:09.197518 OHCI: Software reset
119300:00:09.197561 OHCI: USB Reset
119400:00:09.250367 OHCI: USB Operational
119500:00:09.428522 EHCI: Hardware reset
119600:00:09.428588 EHCI: USB Operational
119700:00:11.070695 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
119800:00:11.125729 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
119900:00:11.125743 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
120000:00:11.125745 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
120100:00:11.125746 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
120200:00:11.126149 OpenGL Info: crCmd ENABLED
120300:00:11.128045 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
120400:00:11.300551 gl version string: 04.5.0 NVIDIA 364.19
120500:00:11.300564 gl version: 0x40500
120600:00:11.300566 gl extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
120700:00:11.300580 GL_ARB_multitexture: 1
120800:00:11.300582 GL_ARB_shader_objects: 1
120900:00:11.300583 GL_ARB_fragment_shader: 1
121000:00:11.300585 GL_ARB_pixel_buffer_object: 1
121100:00:11.300587 GL_ARB_texture_rectangle: 1
121200:00:11.300590 GL_EXT_texture_rectangle: 0
121300:00:11.300593 GL_NV_texture_rectangle: 1
121400:00:11.300595 GL_ARB_texture_non_power_of_two: 1
121500:00:11.300599 GL_EXT_framebuffer_object: 1
121600:00:11.300645 Max Tex Coords (8), Img Units (32)
121700:00:11.365995 2D is supported!
121800:00:11.377495 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
121900:00:11.444277 VBVA: InfoScreen: [0] @0,0 1920x1440, line 0x1e00, BPP 32, flags 0x1
122000:00:11.444293 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1
122100:00:11.444325 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler
122200:00:11.444359 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440
122300:00:11.444369 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440
122400:00:11.444533 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content
122500:00:11.445234 OpenGL Info: Render SPU: Opening display :0
122600:00:11.458881 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1
122700:00:11.458919 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler
122800:00:11.473798 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440
122900:00:11.473812 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440
123000:00:11.473822 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content
123100:00:11.782678 OHCI: USB Suspended
123200:00:11.783615 EHCI: USB Suspended
123300:00:12.609213 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
123400:00:12.609229 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
123500:00:12.614750 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
123600:00:12.614763 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
123700:00:12.614772 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
123800:00:12.614773 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
123900:00:12.987962 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
124000:00:12.987974 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
124100:00:12.987976 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
124200:00:12.987977 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
124300:00:13.144130 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
124400:00:13.144245 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
124500:00:13.144317 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
124600:00:13.144348 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
124700:00:13.144396 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
124800:00:13.144456 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
124900:00:13.144604 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
125000:00:13.144760 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
125100:00:13.144845 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
125200:00:13.144903 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
125300:00:13.145016 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
125400:00:13.145046 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
125500:00:13.145066 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
125600:00:13.145086 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
125700:00:13.145107 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
125800:00:13.145128 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
125900:00:13.145148 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
126000:00:13.145192 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
126100:00:13.145215 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
126200:00:13.145235 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
126300:00:13.145255 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
126400:00:13.145277 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
126500:00:14.767533 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
126600:00:14.767548 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
126700:00:14.767550 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
126800:00:14.767551 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
126900:00:14.808161 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
127000:00:14.808176 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
127100:00:14.808178 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
127200:00:14.808180 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
127300:00:33.237201 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
127400:00:33.237219 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
127500:00:33.242582 Starting host clipboard service
127600:00:33.242592 Shared clipboard: Initializing X11 clipboard backend
127700:00:33.245636 Shared clipboard: Starting shared clipboard thread
127800:00:33.246050 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
127900:00:33.246092 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
128000:00:33.246102 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
128100:00:33.246105 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
128200:00:33.246106 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
128300:00:33.274127 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
128400:00:33.274143 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
128500:00:33.274155 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
128600:00:33.274159 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
128700:00:33.274160 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
128800:00:33.274173 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
128900:00:33.274183 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
129000:00:33.274236 GUI: UIMachineView::sltPerformGuestResize: Sending guest size-hint to screen 0 as 2560x1498
129100:00:33.274253 VMMDev: SetVideoModeHint: Got a video mode hint (2560x1498x32)@(0x0),(1;0) at 0
129200:00:33.274265 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
129300:00:33.274267 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
129400:00:33.361916 VBVA: InfoScreen: [0] @0,0 1920x1200, line 0x1e00, BPP 32, flags 0x1
129500:00:33.361933 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1200 bpp=32 cbLine=0x1E00 flags=0x1
129600:00:33.361948 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1200, Sending to async-handler
129700:00:33.361957 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1200
129800:00:33.361965 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1200
129900:00:33.361972 GUI: UIFrameBufferPrivate::performResize: Size=1920x1200, Directly using source bitmap content
130000:00:33.362062 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1200
130100:00:33.374709 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1920 h=1200 bpp=32 cbLine=0x1E00 flags=0x1
130200:00:33.374745 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1200, Sending to async-handler
130300:00:33.395167 Changing the VM state from 'RUNNING' to 'SUSPENDING'
130400:00:33.399242 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0781) created successfully
130500:00:33.420246 PDMR3Suspend: 25 055 910 ns run time
130600:00:33.420253 Changing the VM state from 'SUSPENDING' to 'SUSPENDED'
130700:00:33.420740 File system of '/usr/share/virtualbox/VBoxGuestAdditions.iso' (DVD) is ext4
130800:00:33.421151 DrvBlock: Flushes will be ignored
130900:00:33.421154 DrvBlock: Async flushes will be passed to the disk
131000:00:33.421184 AIOMgr: Endpoint for file '/usr/share/virtualbox/VBoxGuestAdditions.iso' (flags 000c0781) created successfully
131100:00:33.421187 VD: Opening the disk took 24111 ns
131200:00:33.421194 AHCI LUN#1: CD/DVD, total number of sectors 28397, passthrough disabled
131300:00:33.421227 ************************* CFGM dump *************************
131400:00:33.421228 [/Devices/ahci/0/LUN#1/] (level 0)
131500:00:33.421230 Driver <string> = "Block" (cb=6)
131600:00:33.421231
131700:00:33.421231 [/Devices/ahci/0/LUN#1/AttachedDriver/] (level 1)
131800:00:33.421232 Driver <string> = "VD" (cb=3)
131900:00:33.421232
132000:00:33.421233 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/] (level 2) (restricted root)
132100:00:33.421234 Format <string> = "RAW" (cb=4)
132200:00:33.421234 Path <string> = "/usr/share/virtualbox/VBoxGuestAdditions.iso" (cb=45)
132300:00:33.421235 ReadOnly <integer> = 0x0000000000000001 (1)
132400:00:33.421236 Type <string> = "DVD" (cb=4)
132500:00:33.421237 UseNewIo <integer> = 0x0000000000000001 (1)
132600:00:33.421237
132700:00:33.421237 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/Plugins/] (level 3)
132800:00:33.421239
132900:00:33.421239 [/Devices/ahci/0/LUN#1/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 4)
133000:00:33.421240 Path <string> = "/usr/lib64/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=102)
133100:00:33.421240
133200:00:33.421241 [/Devices/ahci/0/LUN#1/Config/] (level 1) (restricted root)
133300:00:33.421242 Mountable <integer> = 0x0000000000000001 (1)
133400:00:33.421242 Type <string> = "DVD" (cb=4)
133500:00:33.421243
133600:00:33.421243 ********************* End of CFGM dump **********************
133700:00:33.421277 Changing the VM state from 'SUSPENDED' to 'RESUMING'
133800:00:33.421317 AIOMgr: Endpoint for file '/home/tatsh/.VirtualBox/Machines/Windows 10/Snapshots/{bda266d0-df6e-4272-8905-99d4f20752e2}.vdi' (flags 000c0723) created successfully
133900:00:33.424444 Changing the VM state from 'RESUMING' to 'RUNNING'
134000:00:33.425188 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1200
134100:00:33.425195 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1200
134200:00:33.425202 GUI: UIFrameBufferPrivate::performResize: Size=1920x1200, Directly using source bitmap content
134300:00:33.425237 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1200
134400:00:33.643229 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1
134500:00:33.643248 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8133ec3000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
134600:00:33.643280 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
134700:00:33.643303 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
134800:00:33.643311 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
134900:00:33.643318 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
135000:00:33.643405 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498
135100:00:33.644952 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8133ec3000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
135200:00:33.644973 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
135300:00:33.661455 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
135400:00:33.661471 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
135500:00:33.661482 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
135600:00:33.661551 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498
135700:00:33.676484 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
135800:00:33.676524 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2
135900:00:33.676994 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
136000:00:33.677006 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
136100:00:33.677048 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
136200:00:33.695750 AIOMgr: Flush failed with VERR_INVALID_PARAMETER, disabling async flushes
136300:00:33.698677 GUI: UIMediumEnumerator: Medium-enumeration finished!
136400:00:34.444211 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1
136500:00:34.444231 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81329ab000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
136600:00:34.444253 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
136700:00:34.454850 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
136800:00:34.454871 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
136900:00:34.454882 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
137000:00:34.454907 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81329ab000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
137100:00:34.454929 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
137200:00:34.454946 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498
137300:00:34.456101 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
137400:00:34.456110 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
137500:00:34.456115 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
137600:00:34.456149 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 2560x1498
137700:00:38.623738 VMMDev: Guest Additions capability report: (0x5 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
137800:00:38.623801 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
137900:00:38.623820 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
138000:00:38.623823 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
138100:00:38.623825 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
138200:00:39.738905 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
138300:00:39.738957 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
138400:00:39.738966 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
138500:00:39.738980 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
138600:00:39.738984 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
138700:00:39.738986 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
138800:00:39.739002 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
138900:00:39.739016 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
139000:00:39.739018 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139100:00:39.739020 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139200:00:43.708947 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139300:00:43.708966 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139400:00:43.718310 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139500:00:43.718317 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139600:00:43.718330 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139700:00:43.718331 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139800:00:43.718762 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139900:00:43.718769 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
140000:00:44.760759 Stopping the host clipboard service
140100:00:44.760771 ClipStopX11: stopping the shared clipboard X11 backend
140200:00:44.760792 Shared clipboard: Shared clipboard thread terminated successfully
140300:00:44.761900 VMMDev: Guest Additions capability report: (0x5 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
140400:00:44.761967 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
140500:00:44.761988 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
140600:00:44.761992 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
140700:00:44.761994 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
140800:00:52.971783 VBVA: InfoScreen: [0] @0,0 0x0, line 0x0, BPP 0, flags 0x3
140900:00:52.971798 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=2560 h=1498 bpp=0 cbLine=0x0 flags=0x3
141000:00:52.972663 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
141100:00:52.972703 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
141200:00:52.972711 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
141300:00:52.972717 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
141400:00:53.040865 OpenGL Warning: No Global Shared State!
141500:00:53.040877 OpenGL Warning: no global shared
141600:00:53.040883 OpenGL Warning: No Global Shared State!
141700:00:53.040884 OpenGL Warning: no global shared
141800:00:53.072752 OpenGL Info: crCmd DISABLED
141900:00:53.077717 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
142000:00:53.077726 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
142100:00:53.077727 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
142200:00:53.077728 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
142300:00:53.078186 GUI: UIMachineLogic: Guest-screen count changed
142400:00:53.117835 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=32 cbLine=0x1000 flags=0x1
142500:00:53.117886 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
142600:00:53.117922 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
142700:00:53.117929 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
142800:00:53.120451 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
142900:00:53.182020 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.20r106931, 64 bit; Built Apr 28 2016 14:24:52
143000:00:53.182084 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10240)
143100:00:53.263030 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
143200:00:53.335654 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
143300:00:53.335667 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
143400:00:53.335669 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
143500:00:53.335670 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
143600:00:53.335881 OpenGL Info: crCmd ENABLED
143700:00:53.337748 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
143800:00:53.337808 2D is supported!
143900:00:53.338405 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
144000:00:53.348506 VBVA: InfoScreen: [0] @0,0 2560x1498, line 0x2800, BPP 32, flags 0x1
144100:00:53.348518 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
144200:00:53.348549 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
144300:00:53.348571 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
144400:00:53.348576 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
144500:00:53.348582 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
144600:00:53.353205 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
144700:00:53.353245 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
144800:00:53.385681 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
144900:00:53.385693 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
145000:00:53.385701 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
145100:00:53.995287 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
145200:00:53.995301 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
145300:00:53.995302 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
145400:00:53.995303 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
145500:00:54.079880 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
145600:00:54.079944 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
145700:00:54.079974 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
145800:00:54.080015 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
145900:00:54.080042 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
146000:00:54.080082 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
146100:00:54.080111 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
146200:00:54.080159 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
146300:00:54.080185 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
146400:00:54.080227 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
146500:00:54.080249 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
146600:00:54.080283 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
146700:00:54.080322 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
146800:00:54.080344 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
146900:00:54.080385 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
147000:00:54.080425 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
147100:00:54.080462 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
147200:00:54.080501 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
147300:00:54.080532 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
147400:00:54.080572 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
147500:00:54.080616 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
147600:00:54.080681 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
147700:00:55.709438 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
147800:00:55.709453 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
147900:00:55.709454 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
148000:00:55.709455 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
148100:00:55.733405 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
148200:00:55.733416 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
148300:00:55.733417 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
148400:00:55.733418 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
148500:01:08.177004 OHCI: USB Operational
148600:01:08.177131 EHCI: USB Operational
148700:01:08.191175 OHCI: USB Suspended
148800:01:08.194124 EHCI: USB Suspended
148900:01:08.216125 HDA: Reset
149000:01:08.279044 GIM: HyperV: Reset initiated through MSR
149100:01:08.279078 Changing the VM state from 'RUNNING' to 'RESETTING'
149200:01:08.279492 GIM: HyperV: Resetting MMIO2 regions and MSRs
149300:01:08.283662 APIC: Re-activating Local APIC
149400:01:08.283667 CPUM: SetGuestCpuIdFeature: Enabled APIC
149500:01:08.283675 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
149600:01:08.284001 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
149700:01:08.284012 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
149800:01:08.284016 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
149900:01:08.284017 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
150000:01:08.349681 OpenGL Info: crCmd DISABLED
150100:01:08.353575 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
150200:01:08.353582 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
150300:01:08.353584 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
150400:01:08.353585 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
150500:01:08.397138 AHCI#0: Reset the HBA
150600:01:08.397311 HDA: Reset
150700:01:08.398909 TM: Switching TSC mode from 'RealTscOffset' to 'VirtTscEmulated'
150800:01:08.422205 Changing the VM state from 'RESETTING' to 'RUNNING'
150900:01:08.424097 VMMDev: Guest Log: BIOS: VirtualBox 5.0.20
151000:01:08.424629 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
151100:01:08.436783 AHCI#0: Reset the HBA
151200:01:08.436809 AHCI#0: Port 0 reset
151300:01:08.437054 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
151400:01:08.437083 AHCI#0: Port 1 reset
151500:01:08.437143 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
151600:01:08.442255 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
151700:01:08.442288 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
151800:01:08.442325 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
151900:01:08.442334 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
152000:01:08.442343 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
152100:01:10.913360 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
152200:01:10.913477 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
152300:01:10.913835 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
152400:01:10.913911 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
152500:01:10.914006 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
152600:01:10.914286 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
152700:01:10.929272 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
152800:01:10.929306 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
152900:01:10.929333 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
153000:01:10.929340 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
153100:01:10.929346 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
153200:01:11.154589 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
153300:01:11.154633 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
153400:01:11.154665 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
153500:01:11.154672 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
153600:01:11.154679 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
153700:01:11.878807 GIM: HyperV: Guest OS reported ID 0x1040a00002800
153800:01:11.878823 GIM: HyperV: Open-source=false Vendor=0x1 OS=0x4 (Windows NT or derivative) Major=10 Minor=0 ServicePack=0 Build=10240
153900:01:11.878852 GIM: HyperV: Enabled TSC page at 0x000000000000c000 - u64TscScale=0xa0e5b300000000 u64TscKHz=0x3e26c6 (4 073 158) Seq=1
154000:01:11.878869 TM: Switching TSC mode from 'VirtTscEmulated' to 'RealTscOffset'
154100:01:13.025183 AHCI#0: Reset the HBA
154200:01:13.030853 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10240
154300:01:13.033708 VMMDev: Guest Additions information report: Version 5.0.20 r106931 '5.0.20'
154400:01:13.033736 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
154500:01:13.033788 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
154600:01:13.033806 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
154700:01:13.033814 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
154800:01:13.033826 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
154900:01:13.033828 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
155000:01:13.033891 VMMDev: Guest reported fixed hypervisor window at 0003fc00000 LB 0x2400000 (rc=VINF_SUCCESS)
155100:01:13.033901 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
155200:01:13.033907 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
155300:01:13.033937 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
155400:01:13.033942 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
155500:01:13.033944 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
155600:01:13.033945 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
155700:01:13.295303 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.20r106931, 64 bit; Built Apr 28 2016 14:24:52
155800:01:13.295378 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10240)
155900:01:13.295691 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
156000:01:13.295744 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
156100:01:13.295751 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
156200:01:13.634780 HDA: Reset
156300:01:13.663179 HDA: Reset
156400:01:13.765863 OHCI: Software reset
156500:01:13.765906 OHCI: USB Reset
156600:01:13.816310 OHCI: USB Operational
156700:01:14.032875 EHCI: Hardware reset
156800:01:14.032939 EHCI: USB Operational
156900:01:16.397095 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
157000:01:16.409233 OHCI: USB Suspended
157100:01:16.409321 EHCI: USB Suspended
157200:01:16.446667 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
157300:01:16.446680 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
157400:01:16.446682 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
157500:01:16.446683 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
157600:01:16.446904 OpenGL Info: crCmd ENABLED
157700:01:16.448773 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
157800:01:16.448830 2D is supported!
157900:01:16.455880 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
158000:01:16.535842 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=2560 h=1498 bpp=32 cbLine=0x2800 flags=0x1
158100:01:16.535891 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=2560x1498, Sending to async-handler
158200:01:16.535925 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=2560x1498
158300:01:16.535933 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=2560x1498
158400:01:16.535941 GUI: UIFrameBufferPrivate::performResize: Size=2560x1498, Directly using source bitmap content
158500:01:17.591987 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
158600:01:17.591999 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
158700:01:17.594715 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
158800:01:17.594726 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
158900:01:17.594729 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
159000:01:17.594730 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
159100:01:17.897266 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
159200:01:17.897278 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
159300:01:17.897280 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
159400:01:17.897281 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
159500:01:18.038898 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
159600:01:18.038943 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
159700:01:18.038992 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
159800:01:18.039014 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
159900:01:18.039034 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
160000:01:18.039060 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
160100:01:18.039080 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
160200:01:18.039115 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
160300:01:18.039258 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
160400:01:18.039364 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
160500:01:18.039535 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
160600:01:18.039644 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
160700:01:18.039694 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
160800:01:18.039715 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
160900:01:18.039740 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
161000:01:18.039760 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
161100:01:18.039784 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
161200:01:18.039816 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
161300:01:18.039836 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
161400:01:18.040012 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
161500:01:18.040090 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
161600:01:18.040389 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
161700:01:19.224374 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
161800:01:19.224389 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
161900:01:19.224391 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
162000:01:19.224392 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
162100:01:19.233856 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
162200:01:19.233871 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 980/PCIe/SSE2
162300:01:19.233880 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 364.19
162400:01:19.233881 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
162500:01:36.533799 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
162600:01:36.533811 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
162700:01:36.553547 Starting host clipboard service
162800:01:36.553561 Shared clipboard: Initializing X11 clipboard backend
162900:01:36.554267 Shared clipboard: Starting shared clipboard thread
163000:01:36.556051 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
163100:01:36.556087 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
163200:01:36.556096 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
163300:01:36.556099 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
163400:01:36.556100 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
163500:01:36.586095 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
163600:01:36.586108 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
163700:01:36.586120 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
163800:01:36.586124 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
163900:01:36.586125 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
164000:01:36.586138 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
164100:01:36.586149 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
164200:01:36.586150 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
164300:01:36.586152 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
164400:01:46.597333 VRDP: New connection:
164500:01:46.597379 VRDP: Connection opened (IPv4): 0
164600:01:46.597535 VRDP: Negotiating security method with the client.
164700:01:46.597824 VRDP: Connection closed: 0
164800:01:46.597951 VRDP: New connection:
164900:01:46.597959 VRDP: Connection opened (IPv4): 1
165000:01:46.598030 VRDP: Negotiating security method with the client.
165100:01:46.598213 VRDP: Connection closed: 1
165200:01:46.598315 VRDP: New connection:
165300:01:46.598321 VRDP: Connection opened (IPv4): 2
165400:01:46.598382 VRDP: Negotiating security method with the client.
165500:01:46.603673 VRDP: Methods 0x0000001b
165600:01:46.603681 VRDP: Channel: [rdpdr] [1004]. Accepted.
165700:01:46.603684 VRDP: Channel: [rdpsnd] [1005]. Accepted.
165800:01:46.603686 VRDP: Channel: [cliprdr] [1006]. Accepted.
165900:01:46.604316 VRDP: Client seems to be MSFT.
166000:01:46.604322 VRDP: Logon: limelight (127.0.0.1) build 2600. User: [Tatsh] Domain: [] Screen: 0
166100:01:46.604467 AUTH: User: [Tatsh]. Domain: []. Authentication type: [Null]
166200:01:46.604472 AUTH: Access granted.
166300:01:46.605702 VBVA: VRDP acceleration has been requested.
166400:01:46.605886 VRDE: Enabled 3D redirect.
166500:01:46.606017 VMMDev: SetVideoModeHint: Got a video mode hint (800x600x32)@(0x0),(1;0) at 0
166600:01:46.606044 VRDP: SunFlsh disabled.
166700:01:46.612532 VRDP: Clipboard: Unsupported packet type 0x0007!!!
166800:01:46.695477 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=800 h=600 bpp=32 cbLine=0xC80 flags=0x1
166900:01:46.695508 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=800x600, Sending to async-handler
167000:01:46.695531 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=800x600
167100:01:46.695540 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=800x600
167200:01:46.695547 GUI: UIFrameBufferPrivate::performResize: Size=800x600, Directly using source bitmap content
167300:01:46.711349 VBVA: InfoScreen: [0] @0,0 800x600, line 0xc80, BPP 32, flags 0x1
167400:01:46.711362 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f8130000000 w=800 h=600 bpp=32 cbLine=0xC80 flags=0x1
167500:01:46.711376 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=800x600, Sending to async-handler
167600:01:46.711531 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 800x600
167700:01:46.829818 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=800x600
167800:01:46.829831 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=800x600
167900:01:46.829837 GUI: UIFrameBufferPrivate::performResize: Size=800x600, Directly using source bitmap content
168000:01:46.829927 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 800x600
168100:01:46.854460 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
168200:01:46.854510 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2, cfcde50e-0dea-4e9f-b390-84b7bf04b899
168300:01:46.855042 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
168400:01:46.855052 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
168500:01:46.855090 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
168600:01:46.876511 GUI: UIMediumEnumerator: Medium-enumeration finished!
168700:03:17.020926 VBVA: InfoScreen: [0] @0,0 1920x1440, line 0x1e00, BPP 32, flags 0x1
168800:03:17.020944 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81303aa000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1
168900:03:17.020960 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler
169000:03:17.020978 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440
169100:03:17.020988 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440
169200:03:17.020996 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content
169300:03:17.021084 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1440
169400:03:17.028612 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f81303aa000 w=1920 h=1440 bpp=32 cbLine=0x1E00 flags=0x1
169500:03:17.028654 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1920x1440, Sending to async-handler
169600:03:17.074760 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1920x1440
169700:03:17.074780 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1920x1440
169800:03:17.074793 GUI: UIFrameBufferPrivate::performResize: Size=1920x1440, Directly using source bitmap content
169900:03:17.074871 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1920x1440
170000:03:17.090479 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
170100:03:17.090519 GUI: UIMediumEnumerator: Old usage: bda266d0-df6e-4272-8905-99d4f20752e2, cfcde50e-0dea-4e9f-b390-84b7bf04b899
170200:03:17.090911 GUI: UIMediumEnumerator: New usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
170300:03:17.090922 GUI: UIMediumEnumerator: Items currently in usage: cfcde50e-0dea-4e9f-b390-84b7bf04b899, bda266d0-df6e-4272-8905-99d4f20752e2
170400:03:17.090967 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = b3cf4569-69a1-4330-bf3e-726c690950f7
170500:03:17.126218 GUI: UIMediumEnumerator: Medium-enumeration finished!
170600:03:41.581634 VRDP: Connection closed: 2
170700:03:41.581683 VBVA: VRDP acceleration has been disabled.

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